SCons: Format buildsystem files with psf/black

Configured for a max line length of 120 characters.

psf/black is very opinionated and purposely doesn't leave much room for
configuration. The output is mostly OK so that should be fine for us,
but some things worth noting:

- Manually wrapped strings will be reflowed, so by using a line length
  of 120 for the sake of preserving readability for our long command
  calls, it also means that some manually wrapped strings are back on
  the same line and should be manually merged again.

- Code generators using string concatenation extensively look awful,
  since black puts each operand on a single line. We need to refactor
  these generators to use more pythonic string formatting, for which
  many options are available (`%`, `format` or f-strings).

- CI checks and a pre-commit hook will be added to ensure that future
  buildsystem changes are well-formatted.

(cherry picked from commit cd4e46ee65)
This commit is contained in:
Rémi Verschelde 2020-03-30 08:28:32 +02:00
parent c3d04167a4
commit 7bf9787921
189 changed files with 4050 additions and 3315 deletions

View File

@ -26,46 +26,46 @@ platform_exporters = []
platform_apis = []
for x in sorted(glob.glob("platform/*")):
if (not os.path.isdir(x) or not os.path.exists(x + "/detect.py")):
if not os.path.isdir(x) or not os.path.exists(x + "/detect.py"):
continue
tmppath = "./" + x
sys.path.insert(0, tmppath)
import detect
if (os.path.exists(x + "/export/export.cpp")):
if os.path.exists(x + "/export/export.cpp"):
platform_exporters.append(x[9:])
if (os.path.exists(x + "/api/api.cpp")):
if os.path.exists(x + "/api/api.cpp"):
platform_apis.append(x[9:])
if (detect.is_active()):
if detect.is_active():
active_platforms.append(detect.get_name())
active_platform_ids.append(x)
if (detect.can_build()):
if detect.can_build():
x = x.replace("platform/", "") # rest of world
x = x.replace("platform\\", "") # win32
platform_list += [x]
platform_opts[x] = detect.get_opts()
platform_flags[x] = detect.get_flags()
sys.path.remove(tmppath)
sys.modules.pop('detect')
sys.modules.pop("detect")
methods.save_active_platforms(active_platforms, active_platform_ids)
custom_tools = ['default']
custom_tools = ["default"]
platform_arg = ARGUMENTS.get("platform", ARGUMENTS.get("p", False))
if os.name == "nt" and (platform_arg == "android" or ARGUMENTS.get("use_mingw", False)):
custom_tools = ['mingw']
elif platform_arg == 'javascript':
custom_tools = ["mingw"]
elif platform_arg == "javascript":
# Use generic POSIX build toolchain for Emscripten.
custom_tools = ['cc', 'c++', 'ar', 'link', 'textfile', 'zip']
custom_tools = ["cc", "c++", "ar", "link", "textfile", "zip"]
env_base = Environment(tools=custom_tools)
if 'TERM' in os.environ:
env_base['ENV']['TERM'] = os.environ['TERM']
env_base.AppendENVPath('PATH', os.getenv('PATH'))
env_base.AppendENVPath('PKG_CONFIG_PATH', os.getenv('PKG_CONFIG_PATH'))
if "TERM" in os.environ:
env_base["ENV"]["TERM"] = os.environ["TERM"]
env_base.AppendENVPath("PATH", os.getenv("PATH"))
env_base.AppendENVPath("PKG_CONFIG_PATH", os.getenv("PKG_CONFIG_PATH"))
env_base.disabled_modules = []
env_base.use_ptrcall = False
env_base.module_version_string = ""
@ -93,7 +93,7 @@ env_base.SConsignFile(".sconsign{0}.dblite".format(pickle.HIGHEST_PROTOCOL))
# Build options
customs = ['custom.py']
customs = ["custom.py"]
profile = ARGUMENTS.get("profile", False)
if profile:
@ -105,61 +105,67 @@ if profile:
opts = Variables(customs, ARGUMENTS)
# Target build options
opts.Add('arch', "Platform-dependent architecture (arm/arm64/x86/x64/mips/...)", '')
opts.Add(EnumVariable('bits', "Target platform bits", 'default', ('default', '32', '64')))
opts.Add('p', "Platform (alias for 'platform')", '')
opts.Add('platform', "Target platform (%s)" % ('|'.join(platform_list), ), '')
opts.Add(EnumVariable('target', "Compilation target", 'debug', ('debug', 'release_debug', 'release')))
opts.Add(EnumVariable('optimize', "Optimization type", 'speed', ('speed', 'size')))
opts.Add(BoolVariable('tools', "Build the tools (a.k.a. the Godot editor)", True))
opts.Add(BoolVariable('use_lto', 'Use link-time optimization', False))
opts.Add(BoolVariable('use_precise_math_checks', 'Math checks use very precise epsilon (useful to debug the engine)', False))
opts.Add("arch", "Platform-dependent architecture (arm/arm64/x86/x64/mips/...)", "")
opts.Add(EnumVariable("bits", "Target platform bits", "default", ("default", "32", "64")))
opts.Add("p", "Platform (alias for 'platform')", "")
opts.Add("platform", "Target platform (%s)" % ("|".join(platform_list),), "")
opts.Add(EnumVariable("target", "Compilation target", "debug", ("debug", "release_debug", "release")))
opts.Add(EnumVariable("optimize", "Optimization type", "speed", ("speed", "size")))
opts.Add(BoolVariable("tools", "Build the tools (a.k.a. the Godot editor)", True))
opts.Add(BoolVariable("use_lto", "Use link-time optimization", False))
opts.Add(BoolVariable("use_precise_math_checks", "Math checks use very precise epsilon (debug option)", False))
# Components
opts.Add(BoolVariable('deprecated', "Enable deprecated features", True))
opts.Add(BoolVariable('gdscript', "Enable GDScript support", True))
opts.Add(BoolVariable('minizip', "Enable ZIP archive support using minizip", True))
opts.Add(BoolVariable('xaudio2', "Enable the XAudio2 audio driver", False))
opts.Add(BoolVariable("deprecated", "Enable deprecated features", True))
opts.Add(BoolVariable("gdscript", "Enable GDScript support", True))
opts.Add(BoolVariable("minizip", "Enable ZIP archive support using minizip", True))
opts.Add(BoolVariable("xaudio2", "Enable the XAudio2 audio driver", False))
opts.Add("custom_modules", "A list of comma-separated directory paths containing custom modules to build.", "")
# Advanced options
opts.Add(BoolVariable('verbose', "Enable verbose output for the compilation", False))
opts.Add(BoolVariable('progress', "Show a progress indicator during compilation", True))
opts.Add(EnumVariable('warnings', "Set the level of warnings emitted during compilation", 'all', ('extra', 'all', 'moderate', 'no')))
opts.Add(BoolVariable('werror', "Treat compiler warnings as errors. Depends on the level of warnings set with 'warnings'", False))
opts.Add(BoolVariable('dev', "If yes, alias for verbose=yes warnings=extra werror=yes", False))
opts.Add('extra_suffix', "Custom extra suffix added to the base filename of all generated binary files", '')
opts.Add(BoolVariable('vsproj', "Generate a Visual Studio solution", False))
opts.Add(EnumVariable('macports_clang', "Build using Clang from MacPorts", 'no', ('no', '5.0', 'devel')))
opts.Add(BoolVariable('split_libmodules', "Split intermediate libmodules.a in smaller chunks to prevent exceeding linker command line size (forced to True when using MinGW)", False))
opts.Add(BoolVariable('disable_3d', "Disable 3D nodes for a smaller executable", False))
opts.Add(BoolVariable('disable_advanced_gui', "Disable advanced GUI nodes and behaviors", False))
opts.Add(BoolVariable('no_editor_splash', "Don't use the custom splash screen for the editor", False))
opts.Add('system_certs_path', "Use this path as SSL certificates default for editor (for package maintainers)", '')
opts.Add(BoolVariable("verbose", "Enable verbose output for the compilation", False))
opts.Add(BoolVariable("progress", "Show a progress indicator during compilation", True))
opts.Add(EnumVariable("warnings", "Level of compilation warnings", "all", ("extra", "all", "moderate", "no")))
opts.Add(BoolVariable("werror", "Treat compiler warnings as errors", False))
opts.Add(BoolVariable("dev", "If yes, alias for verbose=yes warnings=extra werror=yes", False))
opts.Add("extra_suffix", "Custom extra suffix added to the base filename of all generated binary files", "")
opts.Add(BoolVariable("vsproj", "Generate a Visual Studio solution", False))
opts.Add(EnumVariable("macports_clang", "Build using Clang from MacPorts", "no", ("no", "5.0", "devel")))
opts.Add(
BoolVariable(
"split_libmodules",
"Split intermediate libmodules.a in smaller chunks to prevent exceeding linker command line size (forced to True when using MinGW)",
False,
)
)
opts.Add(BoolVariable("disable_3d", "Disable 3D nodes for a smaller executable", False))
opts.Add(BoolVariable("disable_advanced_gui", "Disable advanced GUI nodes and behaviors", False))
opts.Add(BoolVariable("no_editor_splash", "Don't use the custom splash screen for the editor", False))
opts.Add("system_certs_path", "Use this path as SSL certificates default for editor (for package maintainers)", "")
# Thirdparty libraries
# opts.Add(BoolVariable('builtin_assimp', "Use the built-in Assimp library", True))
opts.Add(BoolVariable('builtin_bullet', "Use the built-in Bullet library", True))
opts.Add(BoolVariable('builtin_certs', "Bundle default SSL certificates to be used if you don't specify an override in the project settings", True))
opts.Add(BoolVariable('builtin_enet', "Use the built-in ENet library", True))
opts.Add(BoolVariable('builtin_freetype', "Use the built-in FreeType library", True))
opts.Add(BoolVariable('builtin_libogg', "Use the built-in libogg library", True))
opts.Add(BoolVariable('builtin_libpng', "Use the built-in libpng library", True))
opts.Add(BoolVariable('builtin_libtheora', "Use the built-in libtheora library", True))
opts.Add(BoolVariable('builtin_libvorbis', "Use the built-in libvorbis library", True))
opts.Add(BoolVariable('builtin_libvpx', "Use the built-in libvpx library", True))
opts.Add(BoolVariable('builtin_libwebp', "Use the built-in libwebp library", True))
opts.Add(BoolVariable('builtin_wslay', "Use the built-in wslay library", True))
opts.Add(BoolVariable('builtin_mbedtls', "Use the built-in mbedTLS library", True))
opts.Add(BoolVariable('builtin_miniupnpc', "Use the built-in miniupnpc library", True))
opts.Add(BoolVariable('builtin_opus', "Use the built-in Opus library", True))
opts.Add(BoolVariable('builtin_pcre2', "Use the built-in PCRE2 library", True))
opts.Add(BoolVariable('builtin_pcre2_with_jit', "Use JIT compiler for the built-in PCRE2 library", True))
opts.Add(BoolVariable('builtin_recast', "Use the built-in Recast library", True))
opts.Add(BoolVariable('builtin_squish', "Use the built-in squish library", True))
opts.Add(BoolVariable('builtin_xatlas', "Use the built-in xatlas library", True))
opts.Add(BoolVariable('builtin_zlib', "Use the built-in zlib library", True))
opts.Add(BoolVariable('builtin_zstd', "Use the built-in Zstd library", True))
opts.Add(BoolVariable("builtin_bullet", "Use the built-in Bullet library", True))
opts.Add(BoolVariable("builtin_certs", "Use the built-in SSL certificates bundles", True))
opts.Add(BoolVariable("builtin_enet", "Use the built-in ENet library", True))
opts.Add(BoolVariable("builtin_freetype", "Use the built-in FreeType library", True))
opts.Add(BoolVariable("builtin_libogg", "Use the built-in libogg library", True))
opts.Add(BoolVariable("builtin_libpng", "Use the built-in libpng library", True))
opts.Add(BoolVariable("builtin_libtheora", "Use the built-in libtheora library", True))
opts.Add(BoolVariable("builtin_libvorbis", "Use the built-in libvorbis library", True))
opts.Add(BoolVariable("builtin_libvpx", "Use the built-in libvpx library", True))
opts.Add(BoolVariable("builtin_libwebp", "Use the built-in libwebp library", True))
opts.Add(BoolVariable("builtin_wslay", "Use the built-in wslay library", True))
opts.Add(BoolVariable("builtin_mbedtls", "Use the built-in mbedTLS library", True))
opts.Add(BoolVariable("builtin_miniupnpc", "Use the built-in miniupnpc library", True))
opts.Add(BoolVariable("builtin_opus", "Use the built-in Opus library", True))
opts.Add(BoolVariable("builtin_pcre2", "Use the built-in PCRE2 library", True))
opts.Add(BoolVariable("builtin_pcre2_with_jit", "Use JIT compiler for the built-in PCRE2 library", True))
opts.Add(BoolVariable("builtin_recast", "Use the built-in Recast library", True))
opts.Add(BoolVariable("builtin_squish", "Use the built-in squish library", True))
opts.Add(BoolVariable("builtin_xatlas", "Use the built-in xatlas library", True))
opts.Add(BoolVariable("builtin_zlib", "Use the built-in zlib library", True))
opts.Add(BoolVariable("builtin_zstd", "Use the built-in Zstd library", True))
# Compilation environment setup
opts.Add("CXX", "C++ compiler")
@ -223,51 +229,51 @@ Help(opts.GenerateHelpText(env_base))
# add default include paths
env_base.Prepend(CPPPATH=['#'])
env_base.Prepend(CPPPATH=["#"])
# configure ENV for platform
env_base.platform_exporters = platform_exporters
env_base.platform_apis = platform_apis
if (env_base["use_precise_math_checks"]):
env_base.Append(CPPDEFINES=['PRECISE_MATH_CHECKS'])
if env_base["use_precise_math_checks"]:
env_base.Append(CPPDEFINES=["PRECISE_MATH_CHECKS"])
if (env_base['target'] == 'debug'):
env_base.Append(CPPDEFINES=['DEBUG_MEMORY_ALLOC','DISABLE_FORCED_INLINE'])
if env_base["target"] == "debug":
env_base.Append(CPPDEFINES=["DEBUG_MEMORY_ALLOC", "DISABLE_FORCED_INLINE"])
# The two options below speed up incremental builds, but reduce the certainty that all files
# will properly be rebuilt. As such, we only enable them for debug (dev) builds, not release.
# To decide whether to rebuild a file, use the MD5 sum only if the timestamp has changed.
# http://scons.org/doc/production/HTML/scons-user/ch06.html#idm139837621851792
env_base.Decider('MD5-timestamp')
env_base.Decider("MD5-timestamp")
# Use cached implicit dependencies by default. Can be overridden by specifying `--implicit-deps-changed` in the command line.
# http://scons.org/doc/production/HTML/scons-user/ch06s04.html
env_base.SetOption('implicit_cache', 1)
env_base.SetOption("implicit_cache", 1)
if (env_base['no_editor_splash']):
env_base.Append(CPPDEFINES=['NO_EDITOR_SPLASH'])
if env_base["no_editor_splash"]:
env_base.Append(CPPDEFINES=["NO_EDITOR_SPLASH"])
if not env_base['deprecated']:
env_base.Append(CPPDEFINES=['DISABLE_DEPRECATED'])
if not env_base["deprecated"]:
env_base.Append(CPPDEFINES=["DISABLE_DEPRECATED"])
env_base.platforms = {}
selected_platform = ""
if env_base['platform'] != "":
selected_platform = env_base['platform']
elif env_base['p'] != "":
selected_platform = env_base['p']
if env_base["platform"] != "":
selected_platform = env_base["platform"]
elif env_base["p"] != "":
selected_platform = env_base["p"]
env_base["platform"] = selected_platform
else:
# Missing `platform` argument, try to detect platform automatically
if sys.platform.startswith('linux'):
selected_platform = 'x11'
elif sys.platform == 'darwin':
selected_platform = 'osx'
elif sys.platform == 'win32':
selected_platform = 'windows'
if sys.platform.startswith("linux"):
selected_platform = "x11"
elif sys.platform == "darwin":
selected_platform = "osx"
elif sys.platform == "win32":
selected_platform = "windows"
else:
print("Could not detect platform automatically. Supported platforms:")
for x in platform_list:
@ -282,6 +288,7 @@ if selected_platform in platform_list:
tmppath = "./platform/" + selected_platform
sys.path.insert(0, tmppath)
import detect
if "create" in dir(detect):
env = detect.create(env_base)
else:
@ -295,12 +302,12 @@ if selected_platform in platform_list:
env.Tool("compilation_db", toolpath=["misc/scons"])
env.Alias("compiledb", env.CompilationDatabase("compile_commands.json"))
if env['dev']:
env['verbose'] = True
env['warnings'] = "extra"
env['werror'] = True
if env["dev"]:
env["verbose"] = True
env["warnings"] = "extra"
env["werror"] = True
if env['vsproj']:
if env["vsproj"]:
env.vs_incs = []
env.vs_srcs = []
@ -313,7 +320,7 @@ if selected_platform in platform_list:
pieces = fname.split(".")
if len(pieces) > 0:
basename = pieces[0]
basename = basename.replace('\\\\', '/')
basename = basename.replace("\\\\", "/")
if os.path.isfile(basename + ".h"):
env.vs_incs = env.vs_incs + [basename + ".h"]
elif os.path.isfile(basename + ".hpp"):
@ -322,28 +329,29 @@ if selected_platform in platform_list:
env.vs_srcs = env.vs_srcs + [basename + ".c"]
elif os.path.isfile(basename + ".cpp"):
env.vs_srcs = env.vs_srcs + [basename + ".cpp"]
env.AddToVSProject = AddToVSProject
env.extra_suffix = ""
if env["extra_suffix"] != '':
env.extra_suffix += '.' + env["extra_suffix"]
if env["extra_suffix"] != "":
env.extra_suffix += "." + env["extra_suffix"]
# Environment flags
CCFLAGS = env.get('CCFLAGS', '')
env['CCFLAGS'] = ''
CCFLAGS = env.get("CCFLAGS", "")
env["CCFLAGS"] = ""
env.Append(CCFLAGS=str(CCFLAGS).split())
CFLAGS = env.get('CFLAGS', '')
env['CFLAGS'] = ''
CFLAGS = env.get("CFLAGS", "")
env["CFLAGS"] = ""
env.Append(CFLAGS=str(CFLAGS).split())
CXXFLAGS = env.get('CXXFLAGS', '')
env['CXXFLAGS'] = ''
CXXFLAGS = env.get("CXXFLAGS", "")
env["CXXFLAGS"] = ""
env.Append(CXXFLAGS=str(CXXFLAGS).split())
LINKFLAGS = env.get('LINKFLAGS', '')
env['LINKFLAGS'] = ''
LINKFLAGS = env.get("LINKFLAGS", "")
env["LINKFLAGS"] = ""
env.Append(LINKFLAGS=str(LINKFLAGS).split())
# Platform specific flags
@ -362,78 +370,83 @@ if selected_platform in platform_list:
# Specifying GNU extensions support explicitly, which are supported by
# both GCC and Clang. This mirrors GCC and Clang's current default
# compile flags if no -std is specified.
env.Prepend(CFLAGS=['-std=gnu11'])
env.Prepend(CXXFLAGS=['-std=gnu++14'])
env.Prepend(CFLAGS=["-std=gnu11"])
env.Prepend(CXXFLAGS=["-std=gnu++14"])
else:
# MSVC doesn't have clear C standard support, /std only covers C++.
# We apply it to CCFLAGS (both C and C++ code) in case it impacts C features.
env.Prepend(CCFLAGS=['/std:c++14'])
env.Prepend(CCFLAGS=["/std:c++14"])
# Configure compiler warnings
if env.msvc:
# Truncations, narrowing conversions, signed/unsigned comparisons...
disable_nonessential_warnings = ['/wd4267', '/wd4244', '/wd4305', '/wd4018', '/wd4800']
if (env["warnings"] == 'extra'):
env.Append(CCFLAGS=['/Wall']) # Implies /W4
elif (env["warnings"] == 'all'):
env.Append(CCFLAGS=['/W3'] + disable_nonessential_warnings)
elif (env["warnings"] == 'moderate'):
env.Append(CCFLAGS=['/W2'] + disable_nonessential_warnings)
disable_nonessential_warnings = ["/wd4267", "/wd4244", "/wd4305", "/wd4018", "/wd4800"]
if env["warnings"] == "extra":
env.Append(CCFLAGS=["/Wall"]) # Implies /W4
elif env["warnings"] == "all":
env.Append(CCFLAGS=["/W3"] + disable_nonessential_warnings)
elif env["warnings"] == "moderate":
env.Append(CCFLAGS=["/W2"] + disable_nonessential_warnings)
else: # 'no'
env.Append(CCFLAGS=['/w'])
env.Append(CCFLAGS=["/w"])
# Set exception handling model to avoid warnings caused by Windows system headers.
env.Append(CCFLAGS=['/EHsc'])
if (env["werror"]):
env.Append(CCFLAGS=['/WX'])
env.Append(CCFLAGS=["/EHsc"])
if env["werror"]:
env.Append(CCFLAGS=["/WX"])
# Force to use Unicode encoding
env.Append(MSVC_FLAGS=['/utf8'])
env.Append(MSVC_FLAGS=["/utf8"])
else: # Rest of the world
version = methods.get_compiler_version(env) or [-1, -1]
shadow_local_warning = []
all_plus_warnings = ['-Wwrite-strings']
all_plus_warnings = ["-Wwrite-strings"]
if methods.using_gcc(env):
if version[0] >= 7:
shadow_local_warning = ['-Wshadow-local']
shadow_local_warning = ["-Wshadow-local"]
if (env["warnings"] == 'extra'):
if env["warnings"] == "extra":
# Note: enable -Wimplicit-fallthrough for Clang (already part of -Wextra for GCC)
# once we switch to C++11 or later (necessary for our FALLTHROUGH macro).
env.Append(CCFLAGS=['-Wall', '-Wextra', '-Wno-unused-parameter']
+ all_plus_warnings + shadow_local_warning)
env.Append(CXXFLAGS=['-Wctor-dtor-privacy', '-Wnon-virtual-dtor'])
env.Append(CCFLAGS=["-Wall", "-Wextra", "-Wno-unused-parameter"] + all_plus_warnings + shadow_local_warning)
env.Append(CXXFLAGS=["-Wctor-dtor-privacy", "-Wnon-virtual-dtor"])
if methods.using_gcc(env):
env.Append(CCFLAGS=['-Walloc-zero',
'-Wduplicated-branches', '-Wduplicated-cond',
'-Wstringop-overflow=4', '-Wlogical-op'])
env.Append(CXXFLAGS=['-Wnoexcept', '-Wplacement-new=1'])
env.Append(
CCFLAGS=[
"-Walloc-zero",
"-Wduplicated-branches",
"-Wduplicated-cond",
"-Wstringop-overflow=4",
"-Wlogical-op",
]
)
env.Append(CXXFLAGS=["-Wnoexcept", "-Wplacement-new=1"])
if version[0] >= 9:
env.Append(CCFLAGS=['-Wattribute-alias=2'])
elif (env["warnings"] == 'all'):
env.Append(CCFLAGS=['-Wall'] + shadow_local_warning)
elif (env["warnings"] == 'moderate'):
env.Append(CCFLAGS=['-Wall', '-Wno-unused'] + shadow_local_warning)
env.Append(CCFLAGS=["-Wattribute-alias=2"])
elif env["warnings"] == "all":
env.Append(CCFLAGS=["-Wall"] + shadow_local_warning)
elif env["warnings"] == "moderate":
env.Append(CCFLAGS=["-Wall", "-Wno-unused"] + shadow_local_warning)
else: # 'no'
env.Append(CCFLAGS=['-w'])
if (env["werror"]):
env.Append(CCFLAGS=['-Werror'])
env.Append(CCFLAGS=["-w"])
if env["werror"]:
env.Append(CCFLAGS=["-Werror"])
else: # always enable those errors
env.Append(CCFLAGS=['-Werror=return-type'])
env.Append(CCFLAGS=["-Werror=return-type"])
if (hasattr(detect, 'get_program_suffix')):
if hasattr(detect, "get_program_suffix"):
suffix = "." + detect.get_program_suffix()
else:
suffix = "." + selected_platform
if (env["target"] == "release"):
if env["target"] == "release":
if env["tools"]:
print("Tools can only be built with targets 'debug' and 'release_debug'.")
sys.exit(255)
suffix += ".opt"
env.Append(CPPDEFINES=['NDEBUG'])
env.Append(CPPDEFINES=["NDEBUG"])
elif (env["target"] == "release_debug"):
elif env["target"] == "release_debug":
if env["tools"]:
suffix += ".opt.tools"
else:
@ -446,15 +459,15 @@ if selected_platform in platform_list:
if env["arch"] != "":
suffix += "." + env["arch"]
elif (env["bits"] == "32"):
elif env["bits"] == "32":
suffix += ".32"
elif (env["bits"] == "64"):
elif env["bits"] == "64":
suffix += ".64"
suffix += env.extra_suffix
sys.path.remove(tmppath)
sys.modules.pop('detect')
sys.modules.pop("detect")
modules_enabled = OrderedDict()
env.module_icons_paths = []
@ -466,17 +479,20 @@ if selected_platform in platform_list:
sys.path.insert(0, path)
env.current_module = name
import config
# can_build changed number of arguments between 3.0 (1) and 3.1 (2),
# so try both to preserve compatibility for 3.0 modules
can_build = False
try:
can_build = config.can_build(env, selected_platform)
except TypeError:
print("Warning: module '%s' uses a deprecated `can_build` "
print(
"Warning: module '%s' uses a deprecated `can_build` "
"signature in its config.py file, it should be "
"`can_build(env, platform)`." % x)
"`can_build(env, platform)`." % x
)
can_build = config.can_build(selected_platform)
if (can_build):
if can_build:
config.configure(env)
# Get doc classes paths (if present)
try:
@ -517,47 +533,68 @@ if selected_platform in platform_list:
env["LIBSUFFIX"] = suffix + env["LIBSUFFIX"]
env["SHLIBSUFFIX"] = suffix + env["SHLIBSUFFIX"]
if (env.use_ptrcall):
env.Append(CPPDEFINES=['PTRCALL_ENABLED'])
if env['tools']:
env.Append(CPPDEFINES=['TOOLS_ENABLED'])
if env['disable_3d']:
if env['tools']:
print("Build option 'disable_3d=yes' cannot be used with 'tools=yes' (editor), only with 'tools=no' (export template).")
if env.use_ptrcall:
env.Append(CPPDEFINES=["PTRCALL_ENABLED"])
if env["tools"]:
env.Append(CPPDEFINES=["TOOLS_ENABLED"])
if env["disable_3d"]:
if env["tools"]:
print(
"Build option 'disable_3d=yes' cannot be used with 'tools=yes' (editor), "
"only with 'tools=no' (export template)."
)
sys.exit(255)
else:
env.Append(CPPDEFINES=['_3D_DISABLED'])
if env['gdscript']:
env.Append(CPPDEFINES=['GDSCRIPT_ENABLED'])
if env['disable_advanced_gui']:
if env['tools']:
print("Build option 'disable_advanced_gui=yes' cannot be used with 'tools=yes' (editor), only with 'tools=no' (export template).")
env.Append(CPPDEFINES=["_3D_DISABLED"])
if env["gdscript"]:
env.Append(CPPDEFINES=["GDSCRIPT_ENABLED"])
if env["disable_advanced_gui"]:
if env["tools"]:
print(
"Build option 'disable_advanced_gui=yes' cannot be used with 'tools=yes' (editor), "
"only with 'tools=no' (export template)."
)
sys.exit(255)
else:
env.Append(CPPDEFINES=['ADVANCED_GUI_DISABLED'])
if env['minizip']:
env.Append(CPPDEFINES=['MINIZIP_ENABLED'])
env.Append(CPPDEFINES=["ADVANCED_GUI_DISABLED"])
if env["minizip"]:
env.Append(CPPDEFINES=["MINIZIP_ENABLED"])
editor_module_list = ['regex']
editor_module_list = ["regex"]
for x in editor_module_list:
if not env['module_' + x + '_enabled']:
if env['tools']:
print("Build option 'module_" + x + "_enabled=no' cannot be used with 'tools=yes' (editor), only with 'tools=no' (export template).")
if not env["module_" + x + "_enabled"]:
if env["tools"]:
print(
"Build option 'module_" + x + "_enabled=no' cannot be used with 'tools=yes' (editor), "
"only with 'tools=no' (export template)."
)
sys.exit(255)
if not env['verbose']:
if not env["verbose"]:
methods.no_verbose(sys, env)
if (not env["platform"] == "server"): # FIXME: detect GLES3
env.Append(BUILDERS = { 'GLES3_GLSL' : env.Builder(action=run_in_subprocess(gles_builders.build_gles3_headers), suffix='glsl.gen.h', src_suffix='.glsl')})
env.Append(BUILDERS = { 'GLES2_GLSL' : env.Builder(action=run_in_subprocess(gles_builders.build_gles2_headers), suffix='glsl.gen.h', src_suffix='.glsl')})
if not env["platform"] == "server": # FIXME: detect GLES3
env.Append(
BUILDERS={
"GLES3_GLSL": env.Builder(
action=run_in_subprocess(gles_builders.build_gles3_headers), suffix="glsl.gen.h", src_suffix=".glsl"
)
}
)
env.Append(
BUILDERS={
"GLES2_GLSL": env.Builder(
action=run_in_subprocess(gles_builders.build_gles2_headers), suffix="glsl.gen.h", src_suffix=".glsl"
)
}
)
scons_cache_path = os.environ.get("SCONS_CACHE")
if scons_cache_path != None:
CacheDir(scons_cache_path)
print("Scons cache enabled... (path: '" + scons_cache_path + "')")
Export('env')
Export("env")
# build subdirs, the build order is dependent on link order.
@ -574,16 +611,16 @@ if selected_platform in platform_list:
SConscript("platform/" + selected_platform + "/SCsub") # build selected platform
# Microsoft Visual Studio Project Generation
if env['vsproj']:
env['CPPPATH'] = [Dir(path) for path in env['CPPPATH']]
if env["vsproj"]:
env["CPPPATH"] = [Dir(path) for path in env["CPPPATH"]]
methods.generate_vs_project(env, GetOption("num_jobs"))
methods.generate_cpp_hint_file("cpp.hint")
# Check for the existence of headers
conf = Configure(env)
if ("check_c_headers" in env):
if "check_c_headers" in env:
for header in env["check_c_headers"]:
if (conf.CheckCHeader(header[0])):
if conf.CheckCHeader(header[0]):
env.AppendUnique(CPPDEFINES=[header[1]])
elif selected_platform != "":
@ -605,15 +642,15 @@ elif selected_platform != "":
sys.exit(255)
# The following only makes sense when the env is defined, and assumes it is
if 'env' in locals():
if "env" in locals():
screen = sys.stdout
# Progress reporting is not available in non-TTY environments since it
# messes with the output (for example, when writing to a file)
show_progress = (env['progress'] and sys.stdout.isatty())
show_progress = env["progress"] and sys.stdout.isatty()
node_count = 0
node_count_max = 0
node_count_interval = 1
node_count_fname = str(env.Dir('#')) + '/.scons_node_count'
node_count_fname = str(env.Dir("#")) + "/.scons_node_count"
import time, math
@ -623,8 +660,12 @@ if 'env' in locals():
self.path = path
self.limit = limit
self.exponent_scale = math.log(2) / half_life
if env['verbose'] and path != None:
screen.write('Current cache limit is ' + self.convert_size(limit) + ' (used: ' + self.convert_size(self.get_size(path)) + ')\n')
if env["verbose"] and path != None:
screen.write(
"Current cache limit is {} (used: {})\n".format(
self.convert_size(limit), self.convert_size(self.get_size(path))
)
)
self.delete(self.file_list())
def __call__(self, node, *args, **kw):
@ -632,22 +673,22 @@ if 'env' in locals():
if show_progress:
# Print the progress percentage
node_count += node_count_interval
if (node_count_max > 0 and node_count <= node_count_max):
screen.write('\r[%3d%%] ' % (node_count * 100 / node_count_max))
if node_count_max > 0 and node_count <= node_count_max:
screen.write("\r[%3d%%] " % (node_count * 100 / node_count_max))
screen.flush()
elif (node_count_max > 0 and node_count > node_count_max):
screen.write('\r[100%] ')
elif node_count_max > 0 and node_count > node_count_max:
screen.write("\r[100%] ")
screen.flush()
else:
screen.write('\r[Initial build] ')
screen.write("\r[Initial build] ")
screen.flush()
def delete(self, files):
if len(files) == 0:
return
if env['verbose']:
if env["verbose"]:
# Utter something
screen.write('\rPurging %d %s from cache...\n' % (len(files), len(files) > 1 and 'files' or 'file'))
screen.write("\rPurging %d %s from cache...\n" % (len(files), len(files) > 1 and "files" or "file"))
[os.remove(f) for f in files]
def file_list(self):
@ -656,7 +697,7 @@ if 'env' in locals():
return []
# Gather a list of (filename, (size, atime)) within the
# cache directory
file_stat = [(x, os.stat(x)[6:8]) for x in glob.glob(os.path.join(self.path, '*', '*'))]
file_stat = [(x, os.stat(x)[6:8]) for x in glob.glob(os.path.join(self.path, "*", "*"))]
if file_stat == []:
# Nothing to do
return []
@ -690,7 +731,7 @@ if 'env' in locals():
s = round(size_bytes / p, 2)
return "%s %s" % (int(s) if i == 0 else s, size_name[i])
def get_size(self, start_path = '.'):
def get_size(self, start_path="."):
total_size = 0
for dirpath, dirnames, filenames in os.walk(start_path):
for f in filenames:
@ -700,8 +741,8 @@ if 'env' in locals():
def progress_finish(target, source, env):
global node_count, progressor
with open(node_count_fname, 'w') as f:
f.write('%d\n' % node_count)
with open(node_count_fname, "w") as f:
f.write("%d\n" % node_count)
progressor.delete(progressor.file_list())
try:
@ -717,5 +758,5 @@ if 'env' in locals():
progressor = cache_progress(cache_directory, cache_limit)
Progress(progressor, interval=node_count_interval)
progress_finish_command = Command('progress_finish', [], progress_finish)
progress_finish_command = Command("progress_finish", [], progress_finish)
AlwaysBuild(progress_finish_command)

View File

@ -1,68 +1,90 @@
import sys
if sys.version_info < (3,):
def isbasestring(s):
return isinstance(s, basestring)
def open_utf8(filename, mode):
return open(filename, mode)
def byte_to_str(x):
return str(ord(x))
import cStringIO
def StringIO():
return cStringIO.StringIO()
def encode_utf8(x):
return x
def decode_utf8(x):
return x
def iteritems(d):
return d.iteritems()
def itervalues(d):
return d.itervalues()
def escape_string(s):
if isinstance(s, unicode):
s = s.encode('ascii')
result = ''
s = s.encode("ascii")
result = ""
for c in s:
if not (32 <= ord(c) < 127) or c in ('\\', '"'):
result += '\\%03o' % ord(c)
if not (32 <= ord(c) < 127) or c in ("\\", '"'):
result += "\\%03o" % ord(c)
else:
result += c
return result
else:
def isbasestring(s):
return isinstance(s, (str, bytes))
def open_utf8(filename, mode):
return open(filename, mode, encoding="utf-8")
def byte_to_str(x):
return str(x)
import io
def StringIO():
return io.StringIO()
import codecs
def encode_utf8(x):
return codecs.utf_8_encode(x)[0]
def decode_utf8(x):
return codecs.utf_8_decode(x)[0]
def iteritems(d):
return iter(d.items())
def itervalues(d):
return iter(d.values())
def charcode_to_c_escapes(c):
rev_result = []
while c >= 256:
c, low = (c // 256, c % 256)
rev_result.append('\\%03o' % low)
rev_result.append('\\%03o' % c)
return ''.join(reversed(rev_result))
rev_result.append("\\%03o" % low)
rev_result.append("\\%03o" % c)
return "".join(reversed(rev_result))
def escape_string(s):
result = ''
result = ""
if isinstance(s, str):
s = s.encode('utf-8')
s = s.encode("utf-8")
for c in s:
if not(32 <= c < 127) or c in (ord('\\'), ord('"')):
if not (32 <= c < 127) or c in (ord("\\"), ord('"')):
result += charcode_to_c_escapes(c)
else:
result += chr(c)
return result

View File

@ -1,6 +1,6 @@
#!/usr/bin/env python
Import('env')
Import("env")
import core_builders
import make_binders
@ -11,17 +11,18 @@ env.core_sources = []
# Generate AES256 script encryption key
import os
txt = "0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0"
if ("SCRIPT_AES256_ENCRYPTION_KEY" in os.environ):
if "SCRIPT_AES256_ENCRYPTION_KEY" in os.environ:
e = os.environ["SCRIPT_AES256_ENCRYPTION_KEY"]
txt = ""
ec_valid = True
if (len(e) != 64):
if len(e) != 64:
ec_valid = False
else:
for i in range(len(e) >> 1):
if (i > 0):
if i > 0:
txt += ","
txts = "0x" + e[i * 2 : i * 2 + 2]
try:
@ -29,13 +30,13 @@ if ("SCRIPT_AES256_ENCRYPTION_KEY" in os.environ):
except:
ec_valid = False
txt += txts
if (not ec_valid):
if not ec_valid:
txt = "0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0"
print("Invalid AES256 encryption key, not 64 bits hex: " + e)
# NOTE: It is safe to generate this file here, since this is still executed serially
with open("script_encryption_key.gen.cpp", "w") as f:
f.write("#include \"core/project_settings.h\"\nuint8_t script_encryption_key[32]={" + txt + "};\n")
f.write('#include "core/project_settings.h"\nuint8_t script_encryption_key[32]={' + txt + "};\n")
# Add required thirdparty code.
@ -49,7 +50,6 @@ thirdparty_misc_sources = [
# C sources
"fastlz.c",
"smaz.c",
# C++ sources
"hq2x.cpp",
"pcg.cpp",
@ -60,7 +60,7 @@ thirdparty_misc_sources = [thirdparty_misc_dir + file for file in thirdparty_mis
env_thirdparty.add_source_files(env.core_sources, thirdparty_misc_sources)
# Zlib library, can be unbundled
if env['builtin_zlib']:
if env["builtin_zlib"]:
thirdparty_zlib_dir = "#thirdparty/zlib/"
thirdparty_zlib_sources = [
"adler32.c",
@ -80,8 +80,8 @@ if env['builtin_zlib']:
env_thirdparty.Prepend(CPPPATH=[thirdparty_zlib_dir])
# Needs to be available in main env too
env.Prepend(CPPPATH=[thirdparty_zlib_dir])
if (env['target'] == 'debug'):
env_thirdparty.Append(CPPDEFINES=['ZLIB_DEBUG'])
if env["target"] == "debug":
env_thirdparty.Append(CPPDEFINES=["ZLIB_DEBUG"])
env_thirdparty.add_source_files(env.core_sources, thirdparty_zlib_sources)
@ -99,7 +99,7 @@ env_thirdparty.add_source_files(env.core_sources, thirdparty_minizip_sources)
# Zstd library, can be unbundled in theory
# though we currently use some private symbols
# https://github.com/godotengine/godot/issues/17374
if env['builtin_zstd']:
if env["builtin_zstd"]:
thirdparty_zstd_dir = "#thirdparty/zstd/"
thirdparty_zstd_sources = [
"common/debug.c",
@ -142,30 +142,43 @@ if env['builtin_zstd']:
env.add_source_files(env.core_sources, "*.cpp")
# Certificates
env.Depends("#core/io/certs_compressed.gen.h", ["#thirdparty/certs/ca-certificates.crt", env.Value(env['builtin_certs']), env.Value(env['system_certs_path'])])
env.CommandNoCache("#core/io/certs_compressed.gen.h", "#thirdparty/certs/ca-certificates.crt", run_in_subprocess(core_builders.make_certs_header))
env.Depends(
"#core/io/certs_compressed.gen.h",
["#thirdparty/certs/ca-certificates.crt", env.Value(env["builtin_certs"]), env.Value(env["system_certs_path"])],
)
env.CommandNoCache(
"#core/io/certs_compressed.gen.h",
"#thirdparty/certs/ca-certificates.crt",
run_in_subprocess(core_builders.make_certs_header),
)
# Make binders
env.CommandNoCache(['method_bind.gen.inc', 'method_bind_ext.gen.inc', 'method_bind_free_func.gen.inc'], 'make_binders.py', run_in_subprocess(make_binders.run))
env.CommandNoCache(
["method_bind.gen.inc", "method_bind_ext.gen.inc", "method_bind_free_func.gen.inc"],
"make_binders.py",
run_in_subprocess(make_binders.run),
)
# Authors
env.Depends('#core/authors.gen.h', "../AUTHORS.md")
env.CommandNoCache('#core/authors.gen.h', "../AUTHORS.md", run_in_subprocess(core_builders.make_authors_header))
env.Depends("#core/authors.gen.h", "../AUTHORS.md")
env.CommandNoCache("#core/authors.gen.h", "../AUTHORS.md", run_in_subprocess(core_builders.make_authors_header))
# Donors
env.Depends('#core/donors.gen.h', "../DONORS.md")
env.CommandNoCache('#core/donors.gen.h', "../DONORS.md", run_in_subprocess(core_builders.make_donors_header))
env.Depends("#core/donors.gen.h", "../DONORS.md")
env.CommandNoCache("#core/donors.gen.h", "../DONORS.md", run_in_subprocess(core_builders.make_donors_header))
# License
env.Depends('#core/license.gen.h', ["../COPYRIGHT.txt", "../LICENSE.txt"])
env.CommandNoCache('#core/license.gen.h', ["../COPYRIGHT.txt", "../LICENSE.txt"], run_in_subprocess(core_builders.make_license_header))
env.Depends("#core/license.gen.h", ["../COPYRIGHT.txt", "../LICENSE.txt"])
env.CommandNoCache(
"#core/license.gen.h", ["../COPYRIGHT.txt", "../LICENSE.txt"], run_in_subprocess(core_builders.make_license_header)
)
# Chain load SCsubs
SConscript('os/SCsub')
SConscript('math/SCsub')
SConscript('crypto/SCsub')
SConscript('io/SCsub')
SConscript('bind/SCsub')
SConscript("os/SCsub")
SConscript("math/SCsub")
SConscript("crypto/SCsub")
SConscript("io/SCsub")
SConscript("bind/SCsub")
# Build it all as a library

View File

@ -1,5 +1,5 @@
#!/usr/bin/env python
Import('env')
Import("env")
env.add_source_files(env.core_sources, "*.cpp")

View File

@ -16,6 +16,7 @@ def make_certs_header(target, source, env):
buf = f.read()
decomp_size = len(buf)
import zlib
buf = zlib.compress(buf)
g.write("/* THIS FILE IS GENERATED DO NOT EDIT */\n")
@ -23,9 +24,9 @@ def make_certs_header(target, source, env):
g.write("#define _CERTS_RAW_H\n")
# System certs path. Editor will use them if defined. (for package maintainers)
path = env['system_certs_path']
g.write("#define _SYSTEM_CERTS_PATH \"%s\"\n" % str(path))
if env['builtin_certs']:
path = env["system_certs_path"]
g.write('#define _SYSTEM_CERTS_PATH "%s"\n' % str(path))
if env["builtin_certs"]:
# Defined here and not in env so changing it does not trigger a full rebuild.
g.write("#define BUILTIN_CERTS_ENABLED\n")
g.write("static const int _certs_compressed_size = " + str(len(buf)) + ";\n")
@ -62,7 +63,7 @@ def make_authors_header(target, source, env):
for line in f:
if reading:
if line.startswith(" "):
g.write("\t\"" + escape_string(line.strip()) + "\",\n")
g.write('\t"' + escape_string(line.strip()) + '",\n')
continue
if line.startswith("## "):
if reading:
@ -85,10 +86,15 @@ def make_authors_header(target, source, env):
def make_donors_header(target, source, env):
sections = ["Platinum sponsors", "Gold sponsors", "Mini sponsors",
"Gold donors", "Silver donors", "Bronze donors"]
sections_id = ["DONORS_SPONSOR_PLAT", "DONORS_SPONSOR_GOLD", "DONORS_SPONSOR_MINI",
"DONORS_GOLD", "DONORS_SILVER", "DONORS_BRONZE"]
sections = ["Platinum sponsors", "Gold sponsors", "Mini sponsors", "Gold donors", "Silver donors", "Bronze donors"]
sections_id = [
"DONORS_SPONSOR_PLAT",
"DONORS_SPONSOR_GOLD",
"DONORS_SPONSOR_MINI",
"DONORS_GOLD",
"DONORS_SILVER",
"DONORS_BRONZE",
]
src = source[0]
dst = target[0]
@ -108,7 +114,7 @@ def make_donors_header(target, source, env):
for line in f:
if reading >= 0:
if line.startswith(" "):
g.write("\t\"" + escape_string(line.strip()) + "\",\n")
g.write('\t"' + escape_string(line.strip()) + '",\n')
continue
if line.startswith("## "):
if reading:
@ -151,8 +157,8 @@ def make_license_header(target, source, env):
return line
def next_tag(self):
if not ':' in self.current:
return ('', [])
if not ":" in self.current:
return ("", [])
tag, line = self.current.split(":", 1)
lines = [line.strip()]
while self.next_line() and self.current.startswith(" "):
@ -160,6 +166,7 @@ def make_license_header(target, source, env):
return (tag, lines)
from collections import OrderedDict
projects = OrderedDict()
license_list = []
@ -200,26 +207,30 @@ def make_license_header(target, source, env):
with open_utf8(src_license, "r") as license_file:
for line in license_file:
escaped_string = escape_string(line.strip())
f.write("\n\t\t\"" + escaped_string + "\\n\"")
f.write('\n\t\t"' + escaped_string + '\\n"')
f.write(";\n\n")
f.write("struct ComponentCopyrightPart {\n"
f.write(
"struct ComponentCopyrightPart {\n"
"\tconst char *license;\n"
"\tconst char *const *files;\n"
"\tconst char *const *copyright_statements;\n"
"\tint file_count;\n"
"\tint copyright_count;\n"
"};\n\n")
"};\n\n"
)
f.write("struct ComponentCopyright {\n"
f.write(
"struct ComponentCopyright {\n"
"\tconst char *name;\n"
"\tconst ComponentCopyrightPart *parts;\n"
"\tint part_count;\n"
"};\n\n")
"};\n\n"
)
f.write("const char *const COPYRIGHT_INFO_DATA[] = {\n")
for line in data_list:
f.write("\t\"" + escape_string(line) + "\",\n")
f.write('\t"' + escape_string(line) + '",\n')
f.write("};\n\n")
f.write("const ComponentCopyrightPart COPYRIGHT_PROJECT_PARTS[] = {\n")
@ -228,11 +239,21 @@ def make_license_header(target, source, env):
for project_name, project in iteritems(projects):
part_indexes[project_name] = part_index
for part in project:
f.write("\t{ \"" + escape_string(part["License"][0]) + "\", "
+ "&COPYRIGHT_INFO_DATA[" + str(part["file_index"]) + "], "
+ "&COPYRIGHT_INFO_DATA[" + str(part["copyright_index"]) + "], "
+ str(len(part["Files"])) + ", "
+ str(len(part["Copyright"])) + " },\n")
f.write(
'\t{ "'
+ escape_string(part["License"][0])
+ '", '
+ "&COPYRIGHT_INFO_DATA["
+ str(part["file_index"])
+ "], "
+ "&COPYRIGHT_INFO_DATA["
+ str(part["copyright_index"])
+ "], "
+ str(len(part["Files"]))
+ ", "
+ str(len(part["Copyright"]))
+ " },\n"
)
part_index += 1
f.write("};\n\n")
@ -240,30 +261,37 @@ def make_license_header(target, source, env):
f.write("const ComponentCopyright COPYRIGHT_INFO[] = {\n")
for project_name, project in iteritems(projects):
f.write("\t{ \"" + escape_string(project_name) + "\", "
+ "&COPYRIGHT_PROJECT_PARTS[" + str(part_indexes[project_name]) + "], "
+ str(len(project)) + " },\n")
f.write(
'\t{ "'
+ escape_string(project_name)
+ '", '
+ "&COPYRIGHT_PROJECT_PARTS["
+ str(part_indexes[project_name])
+ "], "
+ str(len(project))
+ " },\n"
)
f.write("};\n\n")
f.write("const int LICENSE_COUNT = " + str(len(license_list)) + ";\n")
f.write("const char *const LICENSE_NAMES[] = {\n")
for l in license_list:
f.write("\t\"" + escape_string(l[0]) + "\",\n")
f.write('\t"' + escape_string(l[0]) + '",\n')
f.write("};\n\n")
f.write("const char *const LICENSE_BODIES[] = {\n\n")
for l in license_list:
for line in l[1:]:
if line == ".":
f.write("\t\"\\n\"\n")
f.write('\t"\\n"\n')
else:
f.write("\t\"" + escape_string(line) + "\\n\"\n")
f.write("\t\"\",\n\n")
f.write('\t"' + escape_string(line) + '\\n"\n')
f.write('\t"",\n\n')
f.write("};\n\n")
f.write("#endif\n")
if __name__ == '__main__':
if __name__ == "__main__":
subprocess_main(globals())

View File

@ -1,6 +1,6 @@
#!/usr/bin/env python
Import('env')
Import("env")
env_crypto = env.Clone()
@ -22,7 +22,9 @@ if not has_module:
env_thirdparty = env_crypto.Clone()
env_thirdparty.disable_warnings()
# Custom config file
env_thirdparty.Append(CPPDEFINES=[('MBEDTLS_CONFIG_FILE', '\\"thirdparty/mbedtls/include/godot_core_mbedtls_config.h\\"')])
env_thirdparty.Append(
CPPDEFINES=[("MBEDTLS_CONFIG_FILE", '\\"thirdparty/mbedtls/include/godot_core_mbedtls_config.h\\"')]
)
thirdparty_mbedtls_dir = "#thirdparty/mbedtls/library/"
thirdparty_mbedtls_sources = [
"aes.c",
@ -30,7 +32,7 @@ if not has_module:
"md5.c",
"sha1.c",
"sha256.c",
"godot_core_mbedtls_platform.c"
"godot_core_mbedtls_platform.c",
]
thirdparty_mbedtls_sources = [thirdparty_mbedtls_dir + file for file in thirdparty_mbedtls_sources]
env_thirdparty.add_source_files(env.core_sources, thirdparty_mbedtls_sources)

View File

@ -1,5 +1,5 @@
#!/usr/bin/env python
Import('env')
Import("env")
env.add_source_files(env.core_sources, "*.cpp")

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@ -280,58 +280,57 @@ MethodBind* create_method_bind($ifret R$ $ifnoret void$ (*p_method)($ifconst con
"""
def make_version(template, nargs, argmax, const, ret):
intext = template
from_pos = 0
outtext = ""
while(True):
while True:
to_pos = intext.find("$", from_pos)
if (to_pos == -1):
if to_pos == -1:
outtext += intext[from_pos:]
break
else:
outtext += intext[from_pos:to_pos]
end = intext.find("$", to_pos + 1)
if (end == -1):
if end == -1:
break # ignore
macro = intext[to_pos + 1 : end]
cmd = ""
data = ""
if (macro.find(" ") != -1):
if macro.find(" ") != -1:
cmd = macro[0 : macro.find(" ")]
data = macro[macro.find(" ") + 1 :]
else:
cmd = macro
if (cmd == "argc"):
if cmd == "argc":
outtext += str(nargs)
if (cmd == "ifret" and ret):
if cmd == "ifret" and ret:
outtext += data
if (cmd == "ifargs" and nargs):
if cmd == "ifargs" and nargs:
outtext += data
if (cmd == "ifretargs" and nargs and ret):
if cmd == "ifretargs" and nargs and ret:
outtext += data
if (cmd == "ifconst" and const):
if cmd == "ifconst" and const:
outtext += data
elif (cmd == "ifnoconst" and not const):
elif cmd == "ifnoconst" and not const:
outtext += data
elif (cmd == "ifnoret" and not ret):
elif cmd == "ifnoret" and not ret:
outtext += data
elif (cmd == "iftempl" and (nargs > 0 or ret)):
elif cmd == "iftempl" and (nargs > 0 or ret):
outtext += data
elif (cmd == "arg,"):
elif cmd == "arg,":
for i in range(1, nargs + 1):
if (i > 1):
if i > 1:
outtext += ", "
outtext += data.replace("@", str(i))
elif (cmd == "arg"):
elif cmd == "arg":
for i in range(1, nargs + 1):
outtext += data.replace("@", str(i))
elif (cmd == "noarg"):
elif cmd == "noarg":
for i in range(nargs + 1, argmax + 1):
outtext += data.replace("@", str(i))
@ -348,7 +347,9 @@ def run(target, source, env):
text_ext = ""
text_free_func = "#ifndef METHOD_BIND_FREE_FUNC_H\n#define METHOD_BIND_FREE_FUNC_H\n"
text_free_func += "\n//including this header file allows method binding to use free functions\n"
text_free_func += "//note that the free function must have a pointer to an instance of the class as its first parameter\n"
text_free_func += (
"//note that the free function must have a pointer to an instance of the class as its first parameter\n"
)
for i in range(0, versions + 1):
@ -361,7 +362,7 @@ def run(target, source, env):
t += make_version(template_typed, i, versions, True, False)
t += make_version(template, i, versions, True, True)
t += make_version(template_typed, i, versions, True, True)
if (i >= versions_ext):
if i >= versions_ext:
text_ext += t
else:
text += t
@ -383,6 +384,7 @@ def run(target, source, env):
f.write(text_free_func)
if __name__ == '__main__':
if __name__ == "__main__":
from platform_methods import subprocess_main
subprocess_main(globals())

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@ -1,6 +1,6 @@
#!/usr/bin/env python
Import('env')
Import("env")
env_math = env.Clone()

View File

@ -1,5 +1,5 @@
#!/usr/bin/env python
Import('env')
Import("env")
env.add_source_files(env.core_sources, "*.cpp")

View File

@ -21,7 +21,7 @@ def write_string(_f, text, newline=True):
for t in range(tab):
_f.write("\t")
_f.write(text)
if (newline):
if newline:
_f.write("\n")
@ -30,7 +30,7 @@ def escape(ret):
ret = ret.replace("<", "&gt;")
ret = ret.replace(">", "&lt;")
ret = ret.replace("'", "&apos;")
ret = ret.replace("\"", "&quot;")
ret = ret.replace('"', "&quot;")
return ret
@ -43,25 +43,26 @@ def dec_tab():
global tab
tab -= 1
write_string(f, '<?xml version="1.0" encoding="UTF-8" ?>')
write_string(f, '<doc version="' + new_doc.attrib["version"] + '">')
def get_tag(node, name):
tag = ""
if (name in node.attrib):
tag = ' ' + name + '="' + escape(node.attrib[name]) + '" '
if name in node.attrib:
tag = " " + name + '="' + escape(node.attrib[name]) + '" '
return tag
def find_method_descr(old_class, name):
methods = old_class.find("methods")
if(methods != None and len(list(methods)) > 0):
if methods != None and len(list(methods)) > 0:
for m in list(methods):
if (m.attrib["name"] == name):
if m.attrib["name"] == name:
description = m.find("description")
if (description != None and description.text.strip() != ""):
if description != None and description.text.strip() != "":
return description.text
return None
@ -70,11 +71,11 @@ def find_method_descr(old_class, name):
def find_signal_descr(old_class, name):
signals = old_class.find("signals")
if(signals != None and len(list(signals)) > 0):
if signals != None and len(list(signals)) > 0:
for m in list(signals):
if (m.attrib["name"] == name):
if m.attrib["name"] == name:
description = m.find("description")
if (description != None and description.text.strip() != ""):
if description != None and description.text.strip() != "":
return description.text
return None
@ -82,13 +83,13 @@ def find_signal_descr(old_class, name):
def find_constant_descr(old_class, name):
if (old_class is None):
if old_class is None:
return None
constants = old_class.find("constants")
if(constants != None and len(list(constants)) > 0):
if constants != None and len(list(constants)) > 0:
for m in list(constants):
if (m.attrib["name"] == name):
if (m.text.strip() != ""):
if m.attrib["name"] == name:
if m.text.strip() != "":
return m.text
return None
@ -96,35 +97,35 @@ def find_constant_descr(old_class, name):
def write_class(c):
class_name = c.attrib["name"]
print("Parsing Class: " + class_name)
if (class_name in old_classes):
if class_name in old_classes:
old_class = old_classes[class_name]
else:
old_class = None
category = get_tag(c, "category")
inherits = get_tag(c, "inherits")
write_string(f, '<class name="' + class_name + '" ' + category + inherits + '>')
write_string(f, '<class name="' + class_name + '" ' + category + inherits + ">")
inc_tab()
write_string(f, "<brief_description>")
if (old_class != None):
if old_class != None:
old_brief_descr = old_class.find("brief_description")
if (old_brief_descr != None):
if old_brief_descr != None:
write_string(f, escape(old_brief_descr.text.strip()))
write_string(f, "</brief_description>")
write_string(f, "<description>")
if (old_class != None):
if old_class != None:
old_descr = old_class.find("description")
if (old_descr != None):
if old_descr != None:
write_string(f, escape(old_descr.text.strip()))
write_string(f, "</description>")
methods = c.find("methods")
if(methods != None and len(list(methods)) > 0):
if methods != None and len(list(methods)) > 0:
write_string(f, "<methods>")
inc_tab()
@ -132,35 +133,46 @@ def write_class(c):
for m in list(methods):
qualifiers = get_tag(m, "qualifiers")
write_string(f, '<method name="' + escape(m.attrib["name"]) + '" ' + qualifiers + '>')
write_string(f, '<method name="' + escape(m.attrib["name"]) + '" ' + qualifiers + ">")
inc_tab()
for a in list(m):
if (a.tag == "return"):
if a.tag == "return":
typ = get_tag(a, "type")
write_string(f, '<return' + typ + '>')
write_string(f, '</return>')
elif (a.tag == "argument"):
write_string(f, "<return" + typ + ">")
write_string(f, "</return>")
elif a.tag == "argument":
default = get_tag(a, "default")
write_string(f, '<argument index="' + a.attrib["index"] + '" name="' + escape(a.attrib["name"]) + '" type="' + a.attrib["type"] + '"' + default + '>')
write_string(f, '</argument>')
write_string(
f,
'<argument index="'
+ a.attrib["index"]
+ '" name="'
+ escape(a.attrib["name"])
+ '" type="'
+ a.attrib["type"]
+ '"'
+ default
+ ">",
)
write_string(f, "</argument>")
write_string(f, '<description>')
if (old_class != None):
write_string(f, "<description>")
if old_class != None:
old_method_descr = find_method_descr(old_class, m.attrib["name"])
if (old_method_descr):
if old_method_descr:
write_string(f, escape(escape(old_method_descr.strip())))
write_string(f, '</description>')
write_string(f, "</description>")
dec_tab()
write_string(f, "</method>")
dec_tab()
write_string(f, "</methods>")
signals = c.find("signals")
if(signals != None and len(list(signals)) > 0):
if signals != None and len(list(signals)) > 0:
write_string(f, "<signals>")
inc_tab()
@ -171,24 +183,33 @@ def write_class(c):
inc_tab()
for a in list(m):
if (a.tag == "argument"):
if a.tag == "argument":
write_string(f, '<argument index="' + a.attrib["index"] + '" name="' + escape(a.attrib["name"]) + '" type="' + a.attrib["type"] + '">')
write_string(f, '</argument>')
write_string(
f,
'<argument index="'
+ a.attrib["index"]
+ '" name="'
+ escape(a.attrib["name"])
+ '" type="'
+ a.attrib["type"]
+ '">',
)
write_string(f, "</argument>")
write_string(f, '<description>')
if (old_class != None):
write_string(f, "<description>")
if old_class != None:
old_signal_descr = find_signal_descr(old_class, m.attrib["name"])
if (old_signal_descr):
if old_signal_descr:
write_string(f, escape(old_signal_descr.strip()))
write_string(f, '</description>')
write_string(f, "</description>")
dec_tab()
write_string(f, "</signal>")
dec_tab()
write_string(f, "</signals>")
constants = c.find("constants")
if(constants != None and len(list(constants)) > 0):
if constants != None and len(list(constants)) > 0:
write_string(f, "<constants>")
inc_tab()
@ -197,7 +218,7 @@ def write_class(c):
write_string(f, '<constant name="' + escape(m.attrib["name"]) + '" value="' + m.attrib["value"] + '">')
old_constant_descr = find_constant_descr(old_class, m.attrib["name"])
if (old_constant_descr):
if old_constant_descr:
write_string(f, escape(old_constant_descr.strip()))
write_string(f, "</constant>")
@ -207,9 +228,10 @@ def write_class(c):
dec_tab()
write_string(f, "</class>")
for c in list(old_doc):
old_classes[c.attrib["name"]] = c
for c in list(new_doc):
write_class(c)
write_string(f, '</doc>\n')
write_string(f, "</doc>\n")

View File

@ -13,75 +13,74 @@ import xml.etree.ElementTree as ET
################################################################################
flags = {
'c': platform.platform() != 'Windows', # Disable by default on windows, since we use ANSI escape codes
'b': False,
'g': False,
's': False,
'u': False,
'h': False,
'p': False,
'o': True,
'i': False,
'a': True,
'e': False,
"c": platform.platform() != "Windows", # Disable by default on windows, since we use ANSI escape codes
"b": False,
"g": False,
"s": False,
"u": False,
"h": False,
"p": False,
"o": True,
"i": False,
"a": True,
"e": False,
}
flag_descriptions = {
'c': 'Toggle colors when outputting.',
'b': 'Toggle showing only not fully described classes.',
'g': 'Toggle showing only completed classes.',
's': 'Toggle showing comments about the status.',
'u': 'Toggle URLs to docs.',
'h': 'Show help and exit.',
'p': 'Toggle showing percentage as well as counts.',
'o': 'Toggle overall column.',
'i': 'Toggle collapse of class items columns.',
'a': 'Toggle showing all items.',
'e': 'Toggle hiding empty items.',
"c": "Toggle colors when outputting.",
"b": "Toggle showing only not fully described classes.",
"g": "Toggle showing only completed classes.",
"s": "Toggle showing comments about the status.",
"u": "Toggle URLs to docs.",
"h": "Show help and exit.",
"p": "Toggle showing percentage as well as counts.",
"o": "Toggle overall column.",
"i": "Toggle collapse of class items columns.",
"a": "Toggle showing all items.",
"e": "Toggle hiding empty items.",
}
long_flags = {
'colors': 'c',
'use-colors': 'c',
'bad': 'b',
'only-bad': 'b',
'good': 'g',
'only-good': 'g',
'comments': 's',
'status': 's',
'urls': 'u',
'gen-url': 'u',
'help': 'h',
'percent': 'p',
'use-percentages': 'p',
'overall': 'o',
'use-overall': 'o',
'items': 'i',
'collapse': 'i',
'all': 'a',
'empty': 'e',
"colors": "c",
"use-colors": "c",
"bad": "b",
"only-bad": "b",
"good": "g",
"only-good": "g",
"comments": "s",
"status": "s",
"urls": "u",
"gen-url": "u",
"help": "h",
"percent": "p",
"use-percentages": "p",
"overall": "o",
"use-overall": "o",
"items": "i",
"collapse": "i",
"all": "a",
"empty": "e",
}
table_columns = ['name', 'brief_description', 'description', 'methods', 'constants', 'members', 'signals', 'theme_items']
table_column_names = ['Name', 'Brief Desc.', 'Desc.', 'Methods', 'Constants', 'Members', 'Signals', 'Theme Items']
table_columns = [
"name",
"brief_description",
"description",
"methods",
"constants",
"members",
"signals",
"theme_items",
]
table_column_names = ["Name", "Brief Desc.", "Desc.", "Methods", "Constants", "Members", "Signals", "Theme Items"]
colors = {
'name': [36], # cyan
'part_big_problem': [4, 31], # underline, red
'part_problem': [31], # red
'part_mostly_good': [33], # yellow
'part_good': [32], # green
'url': [4, 34], # underline, blue
'section': [1, 4], # bold, underline
'state_off': [36], # cyan
'state_on': [1, 35], # bold, magenta/plum
'bold': [1], # bold
"name": [36], # cyan
"part_big_problem": [4, 31], # underline, red
"part_problem": [31], # red
"part_mostly_good": [33], # yellow
"part_good": [32], # green
"url": [4, 34], # underline, blue
"section": [1, 4], # bold, underline
"state_off": [36], # cyan
"state_on": [1, 35], # bold, magenta/plum
"bold": [1], # bold
}
overall_progress_description_weigth = 10
@ -90,6 +89,7 @@ overall_progress_description_weigth = 10
# Utils #
################################################################################
def validate_tag(elem, tag):
if elem.tag != tag:
print('Tag mismatch, expected "' + tag + '", got ' + elem.tag)
@ -97,36 +97,38 @@ def validate_tag(elem, tag):
def color(color, string):
if flags['c'] and terminal_supports_color():
color_format = ''
if flags["c"] and terminal_supports_color():
color_format = ""
for code in colors[color]:
color_format += '\033[' + str(code) + 'm'
return color_format + string + '\033[0m'
color_format += "\033[" + str(code) + "m"
return color_format + string + "\033[0m"
else:
return string
ansi_escape = re.compile(r'\x1b[^m]*m')
ansi_escape = re.compile(r"\x1b[^m]*m")
def nonescape_len(s):
return len(ansi_escape.sub('', s))
return len(ansi_escape.sub("", s))
def terminal_supports_color():
p = sys.platform
supported_platform = p != 'Pocket PC' and (p != 'win32' or
'ANSICON' in os.environ)
supported_platform = p != "Pocket PC" and (p != "win32" or "ANSICON" in os.environ)
is_a_tty = hasattr(sys.stdout, 'isatty') and sys.stdout.isatty()
is_a_tty = hasattr(sys.stdout, "isatty") and sys.stdout.isatty()
if not supported_platform or not is_a_tty:
return False
return True
################################################################################
# Classes #
################################################################################
class ClassStatusProgress:
class ClassStatusProgress:
def __init__(self, described=0, total=0):
self.described = described
self.total = total
@ -143,42 +145,41 @@ class ClassStatusProgress:
return self.described >= self.total
def to_configured_colored_string(self):
if flags['p']:
return self.to_colored_string('{percent}% ({has}/{total})', '{pad_percent}{pad_described}{s}{pad_total}')
if flags["p"]:
return self.to_colored_string("{percent}% ({has}/{total})", "{pad_percent}{pad_described}{s}{pad_total}")
else:
return self.to_colored_string()
def to_colored_string(self, format='{has}/{total}', pad_format='{pad_described}{s}{pad_total}'):
def to_colored_string(self, format="{has}/{total}", pad_format="{pad_described}{s}{pad_total}"):
ratio = float(self.described) / float(self.total) if self.total != 0 else 1
percent = int(round(100 * ratio))
s = format.format(has=str(self.described), total=str(self.total), percent=str(percent))
if self.described >= self.total:
s = color('part_good', s)
s = color("part_good", s)
elif self.described >= self.total / 4 * 3:
s = color('part_mostly_good', s)
s = color("part_mostly_good", s)
elif self.described > 0:
s = color('part_problem', s)
s = color("part_problem", s)
else:
s = color('part_big_problem', s)
s = color("part_big_problem", s)
pad_size = max(len(str(self.described)), len(str(self.total)))
pad_described = ''.ljust(pad_size - len(str(self.described)))
pad_percent = ''.ljust(3 - len(str(percent)))
pad_total = ''.ljust(pad_size - len(str(self.total)))
pad_described = "".ljust(pad_size - len(str(self.described)))
pad_percent = "".ljust(3 - len(str(percent)))
pad_total = "".ljust(pad_size - len(str(self.total)))
return pad_format.format(pad_described=pad_described, pad_total=pad_total, pad_percent=pad_percent, s=s)
class ClassStatus:
def __init__(self, name=''):
def __init__(self, name=""):
self.name = name
self.has_brief_description = True
self.has_description = True
self.progresses = {
'methods': ClassStatusProgress(),
'constants': ClassStatusProgress(),
'members': ClassStatusProgress(),
'theme_items': ClassStatusProgress(),
'signals': ClassStatusProgress()
"methods": ClassStatusProgress(),
"constants": ClassStatusProgress(),
"members": ClassStatusProgress(),
"theme_items": ClassStatusProgress(),
"signals": ClassStatusProgress(),
}
def __add__(self, other):
@ -208,66 +209,70 @@ class ClassStatus:
def make_output(self):
output = {}
output['name'] = color('name', self.name)
output["name"] = color("name", self.name)
ok_string = color('part_good', 'OK')
missing_string = color('part_big_problem', 'MISSING')
ok_string = color("part_good", "OK")
missing_string = color("part_big_problem", "MISSING")
output['brief_description'] = ok_string if self.has_brief_description else missing_string
output['description'] = ok_string if self.has_description else missing_string
output["brief_description"] = ok_string if self.has_brief_description else missing_string
output["description"] = ok_string if self.has_description else missing_string
description_progress = ClassStatusProgress(
(self.has_brief_description + self.has_description) * overall_progress_description_weigth,
2 * overall_progress_description_weigth
2 * overall_progress_description_weigth,
)
items_progress = ClassStatusProgress()
for k in ['methods', 'constants', 'members', 'signals', 'theme_items']:
for k in ["methods", "constants", "members", "signals", "theme_items"]:
items_progress += self.progresses[k]
output[k] = self.progresses[k].to_configured_colored_string()
output['items'] = items_progress.to_configured_colored_string()
output["items"] = items_progress.to_configured_colored_string()
output['overall'] = (description_progress + items_progress).to_colored_string(color('bold', '{percent}%'), '{pad_percent}{s}')
output["overall"] = (description_progress + items_progress).to_colored_string(
color("bold", "{percent}%"), "{pad_percent}{s}"
)
if self.name.startswith('Total'):
output['url'] = color('url', 'https://docs.godotengine.org/en/latest/classes/')
if flags['s']:
output['comment'] = color('part_good', 'ALL OK')
if self.name.startswith("Total"):
output["url"] = color("url", "https://docs.godotengine.org/en/latest/classes/")
if flags["s"]:
output["comment"] = color("part_good", "ALL OK")
else:
output['url'] = color('url', 'https://docs.godotengine.org/en/latest/classes/class_{name}.html'.format(name=self.name.lower()))
output["url"] = color(
"url", "https://docs.godotengine.org/en/latest/classes/class_{name}.html".format(name=self.name.lower())
)
if flags['s'] and not flags['g'] and self.is_ok():
output['comment'] = color('part_good', 'ALL OK')
if flags["s"] and not flags["g"] and self.is_ok():
output["comment"] = color("part_good", "ALL OK")
return output
@staticmethod
def generate_for_class(c):
status = ClassStatus()
status.name = c.attrib['name']
status.name = c.attrib["name"]
for tag in list(c):
if tag.tag == 'brief_description':
if tag.tag == "brief_description":
status.has_brief_description = len(tag.text.strip()) > 0
elif tag.tag == 'description':
elif tag.tag == "description":
status.has_description = len(tag.text.strip()) > 0
elif tag.tag in ['methods', 'signals']:
elif tag.tag in ["methods", "signals"]:
for sub_tag in list(tag):
descr = sub_tag.find('description')
descr = sub_tag.find("description")
status.progresses[tag.tag].increment(len(descr.text.strip()) > 0)
elif tag.tag in ['constants', 'members', 'theme_items']:
elif tag.tag in ["constants", "members", "theme_items"]:
for sub_tag in list(tag):
if not sub_tag.text is None:
status.progresses[tag.tag].increment(len(sub_tag.text.strip()) > 0)
elif tag.tag in ['tutorials']:
elif tag.tag in ["tutorials"]:
pass # Ignore those tags for now
elif tag.tag in ['theme_items']:
elif tag.tag in ["theme_items"]:
pass # Ignore those tags, since they seem to lack description at all
else:
@ -286,63 +291,69 @@ merged_file = ""
for arg in sys.argv[1:]:
try:
if arg.startswith('--'):
if arg.startswith("--"):
flags[long_flags[arg[2:]]] = not flags[long_flags[arg[2:]]]
elif arg.startswith('-'):
elif arg.startswith("-"):
for f in arg[1:]:
flags[f] = not flags[f]
elif os.path.isdir(arg):
for f in os.listdir(arg):
if f.endswith('.xml'):
input_file_list.append(os.path.join(arg, f));
if f.endswith(".xml"):
input_file_list.append(os.path.join(arg, f))
else:
input_class_list.append(arg)
except KeyError:
print("Unknown command line flag: " + arg)
sys.exit(1)
if flags['i']:
for r in ['methods', 'constants', 'members', 'signals', 'theme_items']:
if flags["i"]:
for r in ["methods", "constants", "members", "signals", "theme_items"]:
index = table_columns.index(r)
del table_column_names[index]
del table_columns[index]
table_column_names.append('Items')
table_columns.append('items')
table_column_names.append("Items")
table_columns.append("items")
if flags['o'] == (not flags['i']):
table_column_names.append(color('bold', 'Overall'))
table_columns.append('overall')
if flags["o"] == (not flags["i"]):
table_column_names.append(color("bold", "Overall"))
table_columns.append("overall")
if flags['u']:
table_column_names.append('Docs URL')
table_columns.append('url')
if flags["u"]:
table_column_names.append("Docs URL")
table_columns.append("url")
################################################################################
# Help #
################################################################################
if len(input_file_list) < 1 or flags['h']:
if not flags['h']:
print(color('section', 'Invalid usage') + ': Please specify a classes directory')
print(color('section', 'Usage') + ': doc_status.py [flags] <classes_dir> [class names]')
print('\t< and > signify required parameters, while [ and ] signify optional parameters.')
print(color('section', 'Available flags') + ':')
if len(input_file_list) < 1 or flags["h"]:
if not flags["h"]:
print(color("section", "Invalid usage") + ": Please specify a classes directory")
print(color("section", "Usage") + ": doc_status.py [flags] <classes_dir> [class names]")
print("\t< and > signify required parameters, while [ and ] signify optional parameters.")
print(color("section", "Available flags") + ":")
possible_synonym_list = list(long_flags)
possible_synonym_list.sort()
flag_list = list(flags)
flag_list.sort()
for flag in flag_list:
synonyms = [color('name', '-' + flag)]
synonyms = [color("name", "-" + flag)]
for synonym in possible_synonym_list:
if long_flags[synonym] == flag:
synonyms.append(color('name', '--' + synonym))
synonyms.append(color("name", "--" + synonym))
print(('{synonyms} (Currently ' + color('state_' + ('on' if flags[flag] else 'off'), '{value}') + ')\n\t{description}').format(
synonyms=', '.join(synonyms),
value=('on' if flags[flag] else 'off'),
description=flag_descriptions[flag]
))
print(
(
"{synonyms} (Currently "
+ color("state_" + ("on" if flags[flag] else "off"), "{value}")
+ ")\n\t{description}"
).format(
synonyms=", ".join(synonyms),
value=("on" if flags[flag] else "off"),
description=flag_descriptions[flag],
)
)
sys.exit(0)
@ -357,21 +368,21 @@ for file in input_file_list:
tree = ET.parse(file)
doc = tree.getroot()
if 'version' not in doc.attrib:
if "version" not in doc.attrib:
print('Version missing from "doc"')
sys.exit(255)
version = doc.attrib['version']
version = doc.attrib["version"]
if doc.attrib['name'] in class_names:
if doc.attrib["name"] in class_names:
continue
class_names.append(doc.attrib['name'])
classes[doc.attrib['name']] = doc
class_names.append(doc.attrib["name"])
classes[doc.attrib["name"]] = doc
class_names.sort()
if len(input_class_list) < 1:
input_class_list = ['*']
input_class_list = ["*"]
filtered_classes = set()
for pattern in input_class_list:
@ -384,23 +395,23 @@ filtered_classes.sort()
################################################################################
table = [table_column_names]
table_row_chars = '| - '
table_column_chars = '|'
table_row_chars = "| - "
table_column_chars = "|"
total_status = ClassStatus('Total')
total_status = ClassStatus("Total")
for cn in filtered_classes:
c = classes[cn]
validate_tag(c, 'class')
validate_tag(c, "class")
status = ClassStatus.generate_for_class(c)
total_status = total_status + status
if (flags['b'] and status.is_ok()) or (flags['g'] and not status.is_ok()) or (not flags['a']):
if (flags["b"] and status.is_ok()) or (flags["g"] and not status.is_ok()) or (not flags["a"]):
continue
if flags['e'] and status.is_empty():
if flags["e"] and status.is_empty():
continue
out = status.make_output()
@ -409,10 +420,10 @@ for cn in filtered_classes:
if column in out:
row.append(out[column])
else:
row.append('')
row.append("")
if 'comment' in out and out['comment'] != '':
row.append(out['comment'])
if "comment" in out and out["comment"] != "":
row.append(out["comment"])
table.append(row)
@ -421,22 +432,22 @@ for cn in filtered_classes:
# Print output table #
################################################################################
if len(table) == 1 and flags['a']:
print(color('part_big_problem', 'No classes suitable for printing!'))
if len(table) == 1 and flags["a"]:
print(color("part_big_problem", "No classes suitable for printing!"))
sys.exit(0)
if len(table) > 2 or not flags['a']:
total_status.name = 'Total = {0}'.format(len(table) - 1)
if len(table) > 2 or not flags["a"]:
total_status.name = "Total = {0}".format(len(table) - 1)
out = total_status.make_output()
row = []
for column in table_columns:
if column in out:
row.append(out[column])
else:
row.append('')
row.append("")
table.append(row)
if flags['a']:
if flags["a"]:
# Duplicate the headers at the bottom of the table so they can be viewed
# without having to scroll back to the top.
table.append(table_column_names)
@ -451,7 +462,9 @@ for row in table:
divider_string = table_row_chars[0]
for cell_i in range(len(table[0])):
divider_string += table_row_chars[1] + table_row_chars[2] * (table_column_sizes[cell_i]) + table_row_chars[1] + table_row_chars[0]
divider_string += (
table_row_chars[1] + table_row_chars[2] * (table_column_sizes[cell_i]) + table_row_chars[1] + table_row_chars[0]
)
print(divider_string)
for row_i, row in enumerate(table):
@ -461,7 +474,11 @@ for row_i, row in enumerate(table):
if cell_i == 0:
row_string += table_row_chars[3] + cell + table_row_chars[3] * (padding_needed - 1)
else:
row_string += table_row_chars[3] * int(math.floor(float(padding_needed) / 2)) + cell + table_row_chars[3] * int(math.ceil(float(padding_needed) / 2))
row_string += (
table_row_chars[3] * int(math.floor(float(padding_needed) / 2))
+ cell
+ table_row_chars[3] * int(math.ceil(float(padding_needed) / 2))
)
row_string += table_column_chars
print(row_string)
@ -474,5 +491,5 @@ for row_i, row in enumerate(table):
print(divider_string)
if total_status.is_ok() and not flags['g']:
print('All listed classes are ' + color('part_good', 'OK') + '!')
if total_status.is_ok() and not flags["g"]:
print("All listed classes are " + color("part_good", "OK") + "!")

View File

@ -10,7 +10,9 @@ from collections import OrderedDict
# from typing import List, Dict, TextIO, Tuple, Iterable, Optional, DefaultDict, Any, Union
# http(s)://docs.godotengine.org/<langcode>/<tag>/path/to/page.html(#fragment-tag)
GODOT_DOCS_PATTERN = re.compile(r'^http(?:s)?://docs\.godotengine\.org/(?:[a-zA-Z0-9.\-_]*)/(?:[a-zA-Z0-9.\-_]*)/(.*)\.html(#.*)?$')
GODOT_DOCS_PATTERN = re.compile(
r"^http(?:s)?://docs\.godotengine\.org/(?:[a-zA-Z0-9.\-_]*)/(?:[a-zA-Z0-9.\-_]*)/(.*)\.html(#.*)?$"
)
def print_error(error, state): # type: (str, State) -> None
@ -37,7 +39,9 @@ class TypeName:
class PropertyDef:
def __init__(self, name, type_name, setter, getter, text, default_value, overridden): # type: (str, TypeName, Optional[str], Optional[str], Optional[str], Optional[str], Optional[bool]) -> None
def __init__(
self, name, type_name, setter, getter, text, default_value, overridden
): # type: (str, TypeName, Optional[str], Optional[str], Optional[str], Optional[str], Optional[bool]) -> None
self.name = name
self.type_name = type_name
self.setter = setter
@ -46,6 +50,7 @@ class PropertyDef:
self.default_value = default_value
self.overridden = overridden
class ParameterDef:
def __init__(self, name, type_name, default_value): # type: (str, TypeName, Optional[str]) -> None
self.name = name
@ -61,7 +66,9 @@ class SignalDef:
class MethodDef:
def __init__(self, name, return_type, parameters, description, qualifiers): # type: (str, TypeName, List[ParameterDef], Optional[str], Optional[str]) -> None
def __init__(
self, name, return_type, parameters, description, qualifiers
): # type: (str, TypeName, List[ParameterDef], Optional[str], Optional[str]) -> None
self.name = name
self.return_type = return_type
self.parameters = parameters
@ -144,10 +151,12 @@ class State:
getter = property.get("getter") or None
default_value = property.get("default") or None
if default_value is not None:
default_value = '``{}``'.format(default_value)
default_value = "``{}``".format(default_value)
overridden = property.get("override") or False
property_def = PropertyDef(property_name, type_name, setter, getter, property.text, default_value, overridden)
property_def = PropertyDef(
property_name, type_name, setter, getter, property.text, default_value, overridden
)
class_def.properties[property_name] = property_def
methods = class_root.find("methods")
@ -246,8 +255,6 @@ class State:
if link.text is not None:
class_def.tutorials.append(link.text)
def sort_classes(self): # type: () -> None
self.classes = OrderedDict(sorted(self.classes.items(), key=lambda t: t[0]))
@ -273,7 +280,11 @@ def main(): # type: () -> None
parser.add_argument("path", nargs="+", help="A path to an XML file or a directory containing XML files to parse.")
group = parser.add_mutually_exclusive_group()
group.add_argument("--output", "-o", default=".", help="The directory to save output .rst files in.")
group.add_argument("--dry-run", action="store_true", help="If passed, no output will be generated and XML files are only checked for errors.")
group.add_argument(
"--dry-run",
action="store_true",
help="If passed, no output will be generated and XML files are only checked for errors.",
)
args = parser.parse_args()
print("Checking for errors in the XML class reference...")
@ -285,15 +296,15 @@ def main(): # type: () -> None
if path.endswith(os.sep):
path = path[:-1]
if os.path.basename(path) == 'modules':
if os.path.basename(path) == "modules":
for subdir, dirs, _ in os.walk(path):
if 'doc_classes' in dirs:
doc_dir = os.path.join(subdir, 'doc_classes')
class_file_names = (f for f in os.listdir(doc_dir) if f.endswith('.xml'))
if "doc_classes" in dirs:
doc_dir = os.path.join(subdir, "doc_classes")
class_file_names = (f for f in os.listdir(doc_dir) if f.endswith(".xml"))
file_list += (os.path.join(doc_dir, f) for f in class_file_names)
elif os.path.isdir(path):
file_list += (os.path.join(path, f) for f in os.listdir(path) if f.endswith('.xml'))
file_list += (os.path.join(path, f) for f in os.listdir(path) if f.endswith(".xml"))
elif os.path.isfile(path):
if not path.endswith(".xml"):
@ -313,7 +324,7 @@ def main(): # type: () -> None
continue
doc = tree.getroot()
if 'version' not in doc.attrib:
if "version" not in doc.attrib:
print_error("Version missing from 'doc', file: {}".format(cur_file), state)
continue
@ -342,13 +353,14 @@ def main(): # type: () -> None
print("Errors were found in the class reference XML. Please check the messages above.")
exit(1)
def make_rst_class(class_def, state, dry_run, output_dir): # type: (ClassDef, State, bool, str) -> None
class_name = class_def.name
if dry_run:
f = open(os.devnull, "w", encoding="utf-8")
else:
f = open(os.path.join(output_dir, "class_" + class_name.lower() + '.rst'), 'w', encoding='utf-8')
f = open(os.path.join(output_dir, "class_" + class_name.lower() + ".rst"), "w", encoding="utf-8")
# Warn contributors not to edit this file directly
f.write(":github_url: hide\n\n")
@ -357,13 +369,13 @@ def make_rst_class(class_def, state, dry_run, output_dir): # type: (ClassDef, S
f.write(".. The source is found in doc/classes or modules/<name>/doc_classes.\n\n")
f.write(".. _class_" + class_name + ":\n\n")
f.write(make_heading(class_name, '='))
f.write(make_heading(class_name, "="))
# Inheritance tree
# Ascendants
if class_def.inherits:
inh = class_def.inherits.strip()
f.write('**Inherits:** ')
f.write("**Inherits:** ")
first = True
while inh in state.classes:
if not first:
@ -386,7 +398,7 @@ def make_rst_class(class_def, state, dry_run, output_dir): # type: (ClassDef, S
inherited.append(c.name)
if len(inherited):
f.write('**Inherited By:** ')
f.write("**Inherited By:** ")
for i, child in enumerate(inherited):
if i > 0:
f.write(", ")
@ -398,20 +410,20 @@ def make_rst_class(class_def, state, dry_run, output_dir): # type: (ClassDef, S
f.write(rstize_text(class_def.brief_description.strip(), state) + "\n\n")
# Class description
if class_def.description is not None and class_def.description.strip() != '':
f.write(make_heading('Description', '-'))
if class_def.description is not None and class_def.description.strip() != "":
f.write(make_heading("Description", "-"))
f.write(rstize_text(class_def.description.strip(), state) + "\n\n")
# Online tutorials
if len(class_def.tutorials) > 0:
f.write(make_heading('Tutorials', '-'))
f.write(make_heading("Tutorials", "-"))
for t in class_def.tutorials:
link = t.strip()
f.write("- " + make_url(link) + "\n\n")
# Properties overview
if len(class_def.properties) > 0:
f.write(make_heading('Properties', '-'))
f.write(make_heading("Properties", "-"))
ml = [] # type: List[Tuple[str, str, str]]
for property_def in class_def.properties.values():
type_rst = property_def.type_name.to_rst(state)
@ -425,7 +437,7 @@ def make_rst_class(class_def, state, dry_run, output_dir): # type: (ClassDef, S
# Methods overview
if len(class_def.methods) > 0:
f.write(make_heading('Methods', '-'))
f.write(make_heading("Methods", "-"))
ml = []
for method_list in class_def.methods.values():
for m in method_list:
@ -434,7 +446,7 @@ def make_rst_class(class_def, state, dry_run, output_dir): # type: (ClassDef, S
# Theme properties
if class_def.theme_items is not None and len(class_def.theme_items) > 0:
f.write(make_heading('Theme Properties', '-'))
f.write(make_heading("Theme Properties", "-"))
pl = []
for theme_item_list in class_def.theme_items.values():
for theme_item in theme_item_list:
@ -443,30 +455,30 @@ def make_rst_class(class_def, state, dry_run, output_dir): # type: (ClassDef, S
# Signals
if len(class_def.signals) > 0:
f.write(make_heading('Signals', '-'))
f.write(make_heading("Signals", "-"))
index = 0
for signal in class_def.signals.values():
if index != 0:
f.write('----\n\n')
f.write("----\n\n")
f.write(".. _class_{}_signal_{}:\n\n".format(class_name, signal.name))
_, signature = make_method_signature(class_def, signal, False, state)
f.write("- {}\n\n".format(signature))
if signal.description is not None and signal.description.strip() != '':
f.write(rstize_text(signal.description.strip(), state) + '\n\n')
if signal.description is not None and signal.description.strip() != "":
f.write(rstize_text(signal.description.strip(), state) + "\n\n")
index += 1
# Enums
if len(class_def.enums) > 0:
f.write(make_heading('Enumerations', '-'))
f.write(make_heading("Enumerations", "-"))
index = 0
for e in class_def.enums.values():
if index != 0:
f.write('----\n\n')
f.write("----\n\n")
f.write(".. _enum_{}_{}:\n\n".format(class_name, e.name))
# Sphinx seems to divide the bullet list into individual <ul> tags if we weave the labels into it.
@ -479,16 +491,16 @@ def make_rst_class(class_def, state, dry_run, output_dir): # type: (ClassDef, S
f.write("enum **{}**:\n\n".format(e.name))
for value in e.values.values():
f.write("- **{}** = **{}**".format(value.name, value.value))
if value.text is not None and value.text.strip() != '':
f.write(' --- ' + rstize_text(value.text.strip(), state))
if value.text is not None and value.text.strip() != "":
f.write(" --- " + rstize_text(value.text.strip(), state))
f.write('\n\n')
f.write("\n\n")
index += 1
# Constants
if len(class_def.constants) > 0:
f.write(make_heading('Constants', '-'))
f.write(make_heading("Constants", "-"))
# Sphinx seems to divide the bullet list into individual <ul> tags if we weave the labels into it.
# As such I'll put them all above the list. Won't be perfect but better than making the list visually broken.
for constant in class_def.constants.values():
@ -496,14 +508,14 @@ def make_rst_class(class_def, state, dry_run, output_dir): # type: (ClassDef, S
for constant in class_def.constants.values():
f.write("- **{}** = **{}**".format(constant.name, constant.value))
if constant.text is not None and constant.text.strip() != '':
f.write(' --- ' + rstize_text(constant.text.strip(), state))
if constant.text is not None and constant.text.strip() != "":
f.write(" --- " + rstize_text(constant.text.strip(), state))
f.write('\n\n')
f.write("\n\n")
# Property descriptions
if any(not p.overridden for p in class_def.properties.values()) > 0:
f.write(make_heading('Property Descriptions', '-'))
f.write(make_heading("Property Descriptions", "-"))
index = 0
for property_def in class_def.properties.values():
@ -511,36 +523,36 @@ def make_rst_class(class_def, state, dry_run, output_dir): # type: (ClassDef, S
continue
if index != 0:
f.write('----\n\n')
f.write("----\n\n")
f.write(".. _class_{}_property_{}:\n\n".format(class_name, property_def.name))
f.write('- {} **{}**\n\n'.format(property_def.type_name.to_rst(state), property_def.name))
f.write("- {} **{}**\n\n".format(property_def.type_name.to_rst(state), property_def.name))
info = []
if property_def.default_value is not None:
info.append(("*Default*", property_def.default_value))
if property_def.setter is not None and not property_def.setter.startswith("_"):
info.append(("*Setter*", property_def.setter + '(value)'))
info.append(("*Setter*", property_def.setter + "(value)"))
if property_def.getter is not None and not property_def.getter.startswith("_"):
info.append(('*Getter*', property_def.getter + '()'))
info.append(("*Getter*", property_def.getter + "()"))
if len(info) > 0:
format_table(f, info)
if property_def.text is not None and property_def.text.strip() != '':
f.write(rstize_text(property_def.text.strip(), state) + '\n\n')
if property_def.text is not None and property_def.text.strip() != "":
f.write(rstize_text(property_def.text.strip(), state) + "\n\n")
index += 1
# Method descriptions
if len(class_def.methods) > 0:
f.write(make_heading('Method Descriptions', '-'))
f.write(make_heading("Method Descriptions", "-"))
index = 0
for method_list in class_def.methods.values():
for i, m in enumerate(method_list):
if index != 0:
f.write('----\n\n')
f.write("----\n\n")
if i == 0:
f.write(".. _class_{}_method_{}:\n\n".format(class_name, m.name))
@ -548,8 +560,8 @@ def make_rst_class(class_def, state, dry_run, output_dir): # type: (ClassDef, S
ret_type, signature = make_method_signature(class_def, m, False, state)
f.write("- {} {}\n\n".format(ret_type, signature))
if m.description is not None and m.description.strip() != '':
f.write(rstize_text(m.description.strip(), state) + '\n\n')
if m.description is not None and m.description.strip() != "":
f.write(rstize_text(m.description.strip(), state) + "\n\n")
index += 1
@ -558,7 +570,7 @@ def escape_rst(text, until_pos=-1): # type: (str) -> str
# Escape \ character, otherwise it ends up as an escape character in rst
pos = 0
while True:
pos = text.find('\\', pos, until_pos)
pos = text.find("\\", pos, until_pos)
if pos == -1:
break
text = text[:pos] + "\\\\" + text[pos + 1 :]
@ -567,7 +579,7 @@ def escape_rst(text, until_pos=-1): # type: (str) -> str
# Escape * character to avoid interpreting it as emphasis
pos = 0
while True:
pos = text.find('*', pos, until_pos)
pos = text.find("*", pos, until_pos)
if pos == -1:
break
text = text[:pos] + "\*" + text[pos + 1 :]
@ -576,7 +588,7 @@ def escape_rst(text, until_pos=-1): # type: (str) -> str
# Escape _ character at the end of a word to avoid interpreting it as an inline hyperlink
pos = 0
while True:
pos = text.find('_', pos, until_pos)
pos = text.find("_", pos, until_pos)
if pos == -1:
break
if not text[pos + 1].isalnum(): # don't escape within a snake_case word
@ -592,13 +604,13 @@ def rstize_text(text, state): # type: (str, State) -> str
# Linebreak + tabs in the XML should become two line breaks unless in a "codeblock"
pos = 0
while True:
pos = text.find('\n', pos)
pos = text.find("\n", pos)
if pos == -1:
break
pre_text = text[:pos]
indent_level = 0
while text[pos + 1] == '\t':
while text[pos + 1] == "\t":
pos += 1
indent_level += 1
post_text = text[pos + 1 :]
@ -616,16 +628,21 @@ def rstize_text(text, state): # type: (str, State) -> str
# Remove extraneous tabs
code_pos = 0
while True:
code_pos = code_text.find('\n', code_pos)
code_pos = code_text.find("\n", code_pos)
if code_pos == -1:
break
to_skip = 0
while code_pos + to_skip + 1 < len(code_text) and code_text[code_pos + to_skip + 1] == '\t':
while code_pos + to_skip + 1 < len(code_text) and code_text[code_pos + to_skip + 1] == "\t":
to_skip += 1
if to_skip > indent_level:
print_error("Four spaces should be used for indentation within [codeblock], file: {}".format(state.current_class), state)
print_error(
"Four spaces should be used for indentation within [codeblock], file: {}".format(
state.current_class
),
state,
)
if len(code_text[code_pos + to_skip + 1 :]) == 0:
code_text = code_text[:code_pos] + "\n"
@ -642,7 +659,7 @@ def rstize_text(text, state): # type: (str, State) -> str
text = pre_text + "\n\n" + post_text
pos += 2
next_brac_pos = text.find('[')
next_brac_pos = text.find("[")
text = escape_rst(text, next_brac_pos)
# Handle [tags]
@ -654,13 +671,13 @@ def rstize_text(text, state): # type: (str, State) -> str
tag_depth = 0
previous_pos = 0
while True:
pos = text.find('[', pos)
pos = text.find("[", pos)
if inside_url and (pos > previous_pos):
url_has_name = True
if pos == -1:
break
endq_pos = text.find(']', pos + 1)
endq_pos = text.find("]", pos + 1)
if endq_pos == -1:
break
@ -673,35 +690,40 @@ def rstize_text(text, state): # type: (str, State) -> str
if tag_text in state.classes:
if tag_text == state.current_class:
# We don't want references to the same class
tag_text = '``{}``'.format(tag_text)
tag_text = "``{}``".format(tag_text)
else:
tag_text = make_type(tag_text, state)
escape_post = True
else: # command
cmd = tag_text
space_pos = tag_text.find(' ')
if cmd == '/codeblock':
tag_text = ''
space_pos = tag_text.find(" ")
if cmd == "/codeblock":
tag_text = ""
tag_depth -= 1
inside_code = False
# Strip newline if the tag was alone on one
if pre_text[-1] == '\n':
if pre_text[-1] == "\n":
pre_text = pre_text[:-1]
elif cmd == '/code':
tag_text = '``'
elif cmd == "/code":
tag_text = "``"
tag_depth -= 1
inside_code = False
escape_post = True
elif inside_code:
tag_text = '[' + tag_text + ']'
elif cmd.find('html') == 0:
tag_text = "[" + tag_text + "]"
elif cmd.find("html") == 0:
param = tag_text[space_pos + 1 :]
tag_text = param
elif cmd.startswith('method') or cmd.startswith('member') or cmd.startswith('signal') or cmd.startswith('constant'):
elif (
cmd.startswith("method")
or cmd.startswith("member")
or cmd.startswith("signal")
or cmd.startswith("constant")
):
param = tag_text[space_pos + 1 :]
if param.find('.') != -1:
ss = param.split('.')
if param.find(".") != -1:
ss = param.split(".")
if len(ss) > 2:
print_error("Bad reference: '{}', file: {}".format(param, state.current_class), state)
class_param, method_param = ss
@ -734,7 +756,7 @@ def rstize_text(text, state): # type: (str, State) -> str
# Search in the current class
search_class_defs = [class_def]
if param.find('.') == -1:
if param.find(".") == -1:
# Also search in @GlobalScope as a last resort if no class was specified
search_class_defs.append(state.classes["@GlobalScope"])
@ -755,66 +777,71 @@ def rstize_text(text, state): # type: (str, State) -> str
ref_type = "_constant"
else:
print_error("Unresolved type reference '{}' in method reference '{}', file: {}".format(class_param, param, state.current_class), state)
print_error(
"Unresolved type reference '{}' in method reference '{}', file: {}".format(
class_param, param, state.current_class
),
state,
)
repl_text = method_param
if class_param != state.current_class:
repl_text = "{}.{}".format(class_param, method_param)
tag_text = ':ref:`{}<class_{}{}_{}>`'.format(repl_text, class_param, ref_type, method_param)
tag_text = ":ref:`{}<class_{}{}_{}>`".format(repl_text, class_param, ref_type, method_param)
escape_post = True
elif cmd.find('image=') == 0:
elif cmd.find("image=") == 0:
tag_text = "" # '![](' + cmd[6:] + ')'
elif cmd.find('url=') == 0:
elif cmd.find("url=") == 0:
url_link = cmd[4:]
tag_text = '`'
tag_text = "`"
tag_depth += 1
inside_url = True
url_has_name = False
elif cmd == '/url':
tag_text = ('' if url_has_name else url_link) + " <" + url_link + ">`_"
elif cmd == "/url":
tag_text = ("" if url_has_name else url_link) + " <" + url_link + ">`_"
tag_depth -= 1
escape_post = True
inside_url = False
url_has_name = False
elif cmd == 'center':
elif cmd == "center":
tag_depth += 1
tag_text = ''
elif cmd == '/center':
tag_text = ""
elif cmd == "/center":
tag_depth -= 1
tag_text = ''
elif cmd == 'codeblock':
tag_text = ""
elif cmd == "codeblock":
tag_depth += 1
tag_text = '\n::\n'
tag_text = "\n::\n"
inside_code = True
elif cmd == 'br':
elif cmd == "br":
# Make a new paragraph instead of a linebreak, rst is not so linebreak friendly
tag_text = '\n\n'
tag_text = "\n\n"
# Strip potential leading spaces
while post_text[0] == ' ':
while post_text[0] == " ":
post_text = post_text[1:]
elif cmd == 'i' or cmd == '/i':
elif cmd == "i" or cmd == "/i":
if cmd == "/i":
tag_depth -= 1
else:
tag_depth += 1
tag_text = '*'
elif cmd == 'b' or cmd == '/b':
tag_text = "*"
elif cmd == "b" or cmd == "/b":
if cmd == "/b":
tag_depth -= 1
else:
tag_depth += 1
tag_text = '**'
elif cmd == 'u' or cmd == '/u':
tag_text = "**"
elif cmd == "u" or cmd == "/u":
if cmd == "/u":
tag_depth -= 1
else:
tag_depth += 1
tag_text = ''
elif cmd == 'code':
tag_text = '``'
tag_text = ""
elif cmd == "code":
tag_text = "``"
tag_depth += 1
inside_code = True
elif cmd.startswith('enum '):
elif cmd.startswith("enum "):
tag_text = make_enum(cmd[5:], state)
escape_post = True
else:
@ -823,12 +850,12 @@ def rstize_text(text, state): # type: (str, State) -> str
# Properly escape things like `[Node]s`
if escape_post and post_text and (post_text[0].isalnum() or post_text[0] == "("): # not punctuation, escape
post_text = '\ ' + post_text
post_text = "\ " + post_text
next_brac_pos = post_text.find('[', 0)
next_brac_pos = post_text.find("[", 0)
iter_pos = 0
while not inside_code:
iter_pos = post_text.find('*', iter_pos, next_brac_pos)
iter_pos = post_text.find("*", iter_pos, next_brac_pos)
if iter_pos == -1:
break
post_text = post_text[:iter_pos] + "\*" + post_text[iter_pos + 1 :]
@ -836,7 +863,7 @@ def rstize_text(text, state): # type: (str, State) -> str
iter_pos = 0
while not inside_code:
iter_pos = post_text.find('_', iter_pos, next_brac_pos)
iter_pos = post_text.find("_", iter_pos, next_brac_pos)
if iter_pos == -1:
break
if not post_text[iter_pos + 1].isalnum(): # don't escape within a snake_case word
@ -862,7 +889,7 @@ def format_table(f, data, remove_empty_columns=False): # type: (TextIO, Iterabl
column_sizes = [0] * len(data[0])
for row in data:
for i, text in enumerate(row):
text_length = len(text or '')
text_length = len(text or "")
if text_length > column_sizes[i]:
column_sizes[i] = text_length
@ -879,16 +906,16 @@ def format_table(f, data, remove_empty_columns=False): # type: (TextIO, Iterabl
for i, text in enumerate(row):
if column_sizes[i] == 0 and remove_empty_columns:
continue
row_text += " " + (text or '').ljust(column_sizes[i]) + " |"
row_text += " " + (text or "").ljust(column_sizes[i]) + " |"
row_text += "\n"
f.write(row_text)
f.write(sep)
f.write('\n')
f.write("\n")
def make_type(t, state): # type: (str, State) -> str
if t in state.classes:
return ':ref:`{0}<class_{0}>`'.format(t)
return ":ref:`{0}<class_{0}>`".format(t)
print_error("Unresolved type '{}', file: {}".format(t, state.current_class), state)
return t
@ -921,7 +948,9 @@ def make_enum(t, state): # type: (str, State) -> str
return t
def make_method_signature(class_def, method_def, make_ref, state): # type: (ClassDef, Union[MethodDef, SignalDef], bool, State) -> Tuple[str, str]
def make_method_signature(
class_def, method_def, make_ref, state
): # type: (ClassDef, Union[MethodDef, SignalDef], bool, State) -> Tuple[str, str]
ret_type = " "
ref_type = "signal"
@ -936,34 +965,34 @@ def make_method_signature(class_def, method_def, make_ref, state): # type: (Cla
else:
out += "**{}** ".format(method_def.name)
out += '**(**'
out += "**(**"
for i, arg in enumerate(method_def.parameters):
if i > 0:
out += ', '
out += ", "
else:
out += ' '
out += " "
out += "{} {}".format(arg.type_name.to_rst(state), arg.name)
if arg.default_value is not None:
out += '=' + arg.default_value
out += "=" + arg.default_value
if isinstance(method_def, MethodDef) and method_def.qualifiers is not None and 'vararg' in method_def.qualifiers:
if isinstance(method_def, MethodDef) and method_def.qualifiers is not None and "vararg" in method_def.qualifiers:
if len(method_def.parameters) > 0:
out += ', ...'
out += ", ..."
else:
out += ' ...'
out += " ..."
out += ' **)**'
out += " **)**"
if isinstance(method_def, MethodDef) and method_def.qualifiers is not None:
out += ' ' + method_def.qualifiers
out += " " + method_def.qualifiers
return ret_type, out
def make_heading(title, underline): # type: (str, str) -> str
return title + '\n' + (underline * len(title)) + "\n\n"
return title + "\n" + (underline * len(title)) + "\n\n"
def make_url(link): # type: (str) -> str
@ -987,5 +1016,5 @@ def make_url(link): # type: (str) -> str
return "`" + link + " <" + link + ">`_"
if __name__ == '__main__':
if __name__ == "__main__":
main()

View File

@ -1,40 +1,41 @@
#!/usr/bin/env python
Import('env')
Import("env")
env.drivers_sources = []
# OS drivers
SConscript('unix/SCsub')
SConscript('windows/SCsub')
SConscript("unix/SCsub")
SConscript("windows/SCsub")
# Sounds drivers
SConscript('alsa/SCsub')
SConscript('coreaudio/SCsub')
SConscript('pulseaudio/SCsub')
if (env["platform"] == "windows"):
SConscript("alsa/SCsub")
SConscript("coreaudio/SCsub")
SConscript("pulseaudio/SCsub")
if env["platform"] == "windows":
SConscript("wasapi/SCsub")
if env['xaudio2']:
if env["xaudio2"]:
SConscript("xaudio2/SCsub")
# Midi drivers
SConscript('alsamidi/SCsub')
SConscript('coremidi/SCsub')
SConscript('winmidi/SCsub')
SConscript("alsamidi/SCsub")
SConscript("coremidi/SCsub")
SConscript("winmidi/SCsub")
# Graphics drivers
if (env["platform"] != "server"):
SConscript('gles3/SCsub')
SConscript('gles2/SCsub')
SConscript('gl_context/SCsub')
if env["platform"] != "server":
SConscript("gles3/SCsub")
SConscript("gles2/SCsub")
SConscript("gl_context/SCsub")
else:
SConscript('dummy/SCsub')
SConscript("dummy/SCsub")
# Core dependencies
SConscript("png/SCsub")
if env['vsproj']:
if env["vsproj"]:
import os
path = os.getcwd()
# Change directory so the path resolves correctly in the function call.
os.chdir("..")

View File

@ -1,5 +1,5 @@
#!/usr/bin/env python
Import('env')
Import("env")
env.add_source_files(env.drivers_sources, "*.cpp")

View File

@ -1,6 +1,6 @@
#!/usr/bin/env python
Import('env')
Import("env")
# Driver source files
env.add_source_files(env.drivers_sources, "*.cpp")

View File

@ -1,6 +1,6 @@
#!/usr/bin/env python
Import('env')
Import("env")
# Driver source files
env.add_source_files(env.drivers_sources, "*.cpp")

View File

@ -1,6 +1,6 @@
#!/usr/bin/env python
Import('env')
Import("env")
# Driver source files
env.add_source_files(env.drivers_sources, "*.cpp")

View File

@ -1,5 +1,5 @@
#!/usr/bin/env python
Import('env')
Import("env")
env.add_source_files(env.drivers_sources, "*.cpp")

View File

@ -1,8 +1,8 @@
#!/usr/bin/env python
Import('env')
Import("env")
if (env["platform"] in ["haiku", "osx", "windows", "x11"]):
if env["platform"] in ["haiku", "osx", "windows", "x11"]:
# Thirdparty source files
thirdparty_dir = "#thirdparty/glad/"
thirdparty_sources = [
@ -12,8 +12,8 @@ if (env["platform"] in ["haiku", "osx", "windows", "x11"]):
env.Prepend(CPPPATH=[thirdparty_dir])
env.Append(CPPDEFINES=['GLAD_ENABLED'])
env.Append(CPPDEFINES=['GLES_OVER_GL'])
env.Append(CPPDEFINES=["GLAD_ENABLED"])
env.Append(CPPDEFINES=["GLES_OVER_GL"])
env_thirdparty = env.Clone()
env_thirdparty.disable_warnings()

View File

@ -1,6 +1,6 @@
#!/usr/bin/env python
Import('env')
Import("env")
env.add_source_files(env.drivers_sources, "*.cpp")

View File

@ -1,23 +1,23 @@
#!/usr/bin/env python
Import('env')
Import("env")
if 'GLES2_GLSL' in env['BUILDERS']:
env.GLES2_GLSL('copy.glsl');
if "GLES2_GLSL" in env["BUILDERS"]:
env.GLES2_GLSL("copy.glsl")
# env.GLES2_GLSL('resolve.glsl');
env.GLES2_GLSL('canvas.glsl');
env.GLES2_GLSL('canvas_shadow.glsl');
env.GLES2_GLSL('scene.glsl');
env.GLES2_GLSL('cubemap_filter.glsl');
env.GLES2_GLSL('cube_to_dp.glsl');
env.GLES2_GLSL("canvas.glsl")
env.GLES2_GLSL("canvas_shadow.glsl")
env.GLES2_GLSL("scene.glsl")
env.GLES2_GLSL("cubemap_filter.glsl")
env.GLES2_GLSL("cube_to_dp.glsl")
# env.GLES2_GLSL('blend_shape.glsl');
# env.GLES2_GLSL('screen_space_reflection.glsl');
env.GLES2_GLSL('effect_blur.glsl');
env.GLES2_GLSL("effect_blur.glsl")
# env.GLES2_GLSL('subsurf_scattering.glsl');
# env.GLES2_GLSL('ssao.glsl');
# env.GLES2_GLSL('ssao_minify.glsl');
# env.GLES2_GLSL('ssao_blur.glsl');
# env.GLES2_GLSL('exposure.glsl');
env.GLES2_GLSL('tonemap.glsl');
env.GLES2_GLSL("tonemap.glsl")
# env.GLES2_GLSL('particles.glsl');
env.GLES2_GLSL('lens_distorted.glsl');
env.GLES2_GLSL("lens_distorted.glsl")

View File

@ -1,6 +1,6 @@
#!/usr/bin/env python
Import('env')
Import("env")
env.add_source_files(env.drivers_sources, "*.cpp")

View File

@ -1,23 +1,23 @@
#!/usr/bin/env python
Import('env')
Import("env")
if 'GLES3_GLSL' in env['BUILDERS']:
env.GLES3_GLSL('copy.glsl');
env.GLES3_GLSL('resolve.glsl');
env.GLES3_GLSL('canvas.glsl');
env.GLES3_GLSL('canvas_shadow.glsl');
env.GLES3_GLSL('scene.glsl');
env.GLES3_GLSL('cubemap_filter.glsl');
env.GLES3_GLSL('cube_to_dp.glsl');
env.GLES3_GLSL('blend_shape.glsl');
env.GLES3_GLSL('screen_space_reflection.glsl');
env.GLES3_GLSL('effect_blur.glsl');
env.GLES3_GLSL('subsurf_scattering.glsl');
env.GLES3_GLSL('ssao.glsl');
env.GLES3_GLSL('ssao_minify.glsl');
env.GLES3_GLSL('ssao_blur.glsl');
env.GLES3_GLSL('exposure.glsl');
env.GLES3_GLSL('tonemap.glsl');
env.GLES3_GLSL('particles.glsl');
env.GLES3_GLSL('lens_distorted.glsl');
if "GLES3_GLSL" in env["BUILDERS"]:
env.GLES3_GLSL("copy.glsl")
env.GLES3_GLSL("resolve.glsl")
env.GLES3_GLSL("canvas.glsl")
env.GLES3_GLSL("canvas_shadow.glsl")
env.GLES3_GLSL("scene.glsl")
env.GLES3_GLSL("cubemap_filter.glsl")
env.GLES3_GLSL("cube_to_dp.glsl")
env.GLES3_GLSL("blend_shape.glsl")
env.GLES3_GLSL("screen_space_reflection.glsl")
env.GLES3_GLSL("effect_blur.glsl")
env.GLES3_GLSL("subsurf_scattering.glsl")
env.GLES3_GLSL("ssao.glsl")
env.GLES3_GLSL("ssao_minify.glsl")
env.GLES3_GLSL("ssao_blur.glsl")
env.GLES3_GLSL("exposure.glsl")
env.GLES3_GLSL("tonemap.glsl")
env.GLES3_GLSL("particles.glsl")
env.GLES3_GLSL("lens_distorted.glsl")

View File

@ -1,11 +1,11 @@
#!/usr/bin/env python
Import('env')
Import("env")
env_png = env.Clone()
# Thirdparty source files
if env['builtin_libpng']:
if env["builtin_libpng"]:
thirdparty_dir = "#thirdparty/libpng/"
thirdparty_sources = [
"png.c",
@ -32,6 +32,7 @@ if env['builtin_libpng']:
# Currently .ASM filter_neon.S does not compile on NT.
import os
use_neon = "neon_enabled" in env and env["neon_enabled"] and os.name != "nt"
if use_neon:
env_png.Append(CPPDEFINES=[("PNG_ARM_NEON_OPT", 2)])
@ -45,7 +46,7 @@ if env['builtin_libpng']:
if use_neon:
env_neon = env_thirdparty.Clone()
if "S_compiler" in env:
env_neon['CC'] = env['S_compiler']
env_neon["CC"] = env["S_compiler"]
neon_sources = []
neon_sources.append(env_neon.Object(thirdparty_dir + "/arm/arm_init.c"))
neon_sources.append(env_neon.Object(thirdparty_dir + "/arm/filter_neon_intrinsics.c"))
@ -56,4 +57,4 @@ if env['builtin_libpng']:
# Godot source files
env_png.add_source_files(env.drivers_sources, "*.cpp")
Export('env')
Export("env")

View File

@ -1,5 +1,5 @@
#!/usr/bin/env python
Import('env')
Import("env")
env.add_source_files(env.drivers_sources, "*.cpp")

View File

@ -1,6 +1,6 @@
#!/usr/bin/env python
Import('env')
Import("env")
env.add_source_files(env.drivers_sources, "*.cpp")

View File

@ -1,6 +1,6 @@
#!/usr/bin/env python
Import('env')
Import("env")
# Driver source files
env.add_source_files(env.drivers_sources, "*.cpp")

View File

@ -1,5 +1,5 @@
#!/usr/bin/env python
Import('env')
Import("env")
env.add_source_files(env.drivers_sources, "*.cpp")

View File

@ -1,6 +1,6 @@
#!/usr/bin/env python
Import('env')
Import("env")
# Driver source files
env.add_source_files(env.drivers_sources, "*.cpp")

View File

@ -1,7 +1,7 @@
#!/usr/bin/env python
Import('env')
Import("env")
env.add_source_files(env.drivers_sources, "*.cpp")
env.Append(CPPDEFINES=['XAUDIO2_ENABLED'])
env.Append(LINKFLAGS=['xaudio2_8.lib'])
env.Append(CPPDEFINES=["XAUDIO2_ENABLED"])
env.Append(LINKFLAGS=["xaudio2_8.lib"])

View File

@ -1,6 +1,6 @@
#!/usr/bin/env python
Import('env')
Import("env")
env.editor_sources = []
@ -18,24 +18,24 @@ def _make_doc_data_class_path(to_path):
g.write("static const int _doc_data_class_path_count = " + str(len(env.doc_class_path)) + ";\n")
g.write("struct _DocDataClassPath { const char* name; const char* path; };\n")
g.write("static const _DocDataClassPath _doc_data_class_paths[" + str(len(env.doc_class_path) + 1) + "] = {\n");
g.write("static const _DocDataClassPath _doc_data_class_paths[" + str(len(env.doc_class_path) + 1) + "] = {\n")
for c in sorted(env.doc_class_path):
g.write("\t{\"" + c + "\", \"" + env.doc_class_path[c] + "\"},\n")
g.write('\t{"' + c + '", "' + env.doc_class_path[c] + '"},\n')
g.write("\t{NULL, NULL}\n")
g.write("};\n")
g.close()
if env['tools']:
if env["tools"]:
# Register exporters
reg_exporters_inc = '#include "register_exporters.h"\n'
reg_exporters = 'void register_exporters() {\n'
reg_exporters = "void register_exporters() {\n"
for e in env.platform_exporters:
env.add_source_files(env.editor_sources, "#platform/" + e + "/export/export.cpp")
reg_exporters += '\tregister_' + e + '_exporter();\n'
reg_exporters += "\tregister_" + e + "_exporter();\n"
reg_exporters_inc += '#include "platform/' + e + '/export/export.h"\n'
reg_exporters += '}\n'
reg_exporters += "}\n"
# NOTE: It is safe to generate this file here, since this is still executed serially
with open_utf8("register_exporters.gen.cpp", "w") as f:
@ -58,7 +58,7 @@ if env['tools']:
else:
docs += Glob(d + "/*.xml") # Custom.
_make_doc_data_class_path(os.path.join(env.Dir('#').abspath, "editor/doc"))
_make_doc_data_class_path(os.path.join(env.Dir("#").abspath, "editor/doc"))
docs = sorted(docs)
env.Depends("#editor/doc_data_compressed.gen.h", docs)
@ -68,24 +68,24 @@ if env['tools']:
# Translations
tlist = glob.glob(path + "/translations/*.po")
env.Depends('#editor/translations.gen.h', tlist)
env.CommandNoCache('#editor/translations.gen.h', tlist, run_in_subprocess(editor_builders.make_translations_header))
env.Depends("#editor/translations.gen.h", tlist)
env.CommandNoCache("#editor/translations.gen.h", tlist, run_in_subprocess(editor_builders.make_translations_header))
# Fonts
flist = glob.glob(path + "/../thirdparty/fonts/*.ttf")
flist.extend(glob.glob(path + "/../thirdparty/fonts/*.otf"))
flist.sort()
env.Depends('#editor/builtin_fonts.gen.h', flist)
env.CommandNoCache('#editor/builtin_fonts.gen.h', flist, run_in_subprocess(editor_builders.make_fonts_header))
env.Depends("#editor/builtin_fonts.gen.h", flist)
env.CommandNoCache("#editor/builtin_fonts.gen.h", flist, run_in_subprocess(editor_builders.make_fonts_header))
env.add_source_files(env.editor_sources, "*.cpp")
SConscript('collada/SCsub')
SConscript('doc/SCsub')
SConscript('fileserver/SCsub')
SConscript('icons/SCsub')
SConscript('import/SCsub')
SConscript('plugins/SCsub')
SConscript("collada/SCsub")
SConscript("doc/SCsub")
SConscript("fileserver/SCsub")
SConscript("icons/SCsub")
SConscript("import/SCsub")
SConscript("plugins/SCsub")
lib = env.add_library("editor", env.editor_sources)
env.Prepend(LIBS=[lib])

View File

@ -1,5 +1,5 @@
#!/usr/bin/env python
Import('env')
Import("env")
env.add_source_files(env.editor_sources, "*.cpp")

View File

@ -1,5 +1,5 @@
#!/usr/bin/env python
Import('env')
Import("env")
env.add_source_files(env.editor_sources, "*.cpp")

View File

@ -26,6 +26,7 @@ def make_doc_header(target, source, env):
buf = encode_utf8(docbegin + buf + docend)
decomp_size = len(buf)
import zlib
buf = zlib.compress(buf)
g.write("/* THIS FILE IS GENERATED DO NOT EDIT */\n")
@ -112,7 +113,7 @@ def make_translations_header(target, source, env):
g.write("};\n\n")
g.write("static EditorTranslationList _editor_translations[] = {\n")
for x in xl_names:
g.write("\t{ \"" + x[0] + "\", " + str(x[1]) + ", " + str(x[2]) + ", _translation_" + x[0] + "_compressed},\n")
g.write('\t{ "' + x[0] + '", ' + str(x[1]) + ", " + str(x[2]) + ", _translation_" + x[0] + "_compressed},\n")
g.write("\t{NULL, 0, 0, NULL}\n")
g.write("};\n")
@ -120,5 +121,6 @@ def make_translations_header(target, source, env):
g.close()
if __name__ == '__main__':
if __name__ == "__main__":
subprocess_main(globals())

View File

@ -1,5 +1,5 @@
#!/usr/bin/env python
Import('env')
Import("env")
env.add_source_files(env.editor_sources, "*.cpp")

View File

@ -1,17 +1,17 @@
#!/usr/bin/env python
Import('env')
Import("env")
import os
from platform_methods import run_in_subprocess
import editor_icons_builders
make_editor_icons_builder = Builder(action=run_in_subprocess(editor_icons_builders.make_editor_icons_action),
suffix='.h',
src_suffix='.svg')
make_editor_icons_builder = Builder(
action=run_in_subprocess(editor_icons_builders.make_editor_icons_action), suffix=".h", src_suffix=".svg"
)
env['BUILDERS']['MakeEditorIconsBuilder'] = make_editor_icons_builder
env["BUILDERS"]["MakeEditorIconsBuilder"] = make_editor_icons_builder
# Editor's own icons
icon_sources = Glob("*.svg")
@ -23,4 +23,4 @@ for path in env.module_icons_paths:
else:
icon_sources += Glob(path + "/*.svg") # Custom.
env.Alias('editor_icons', [env.MakeEditorIconsBuilder('#editor/editor_icons.gen.h', icon_sources)])
env.Alias("editor_icons", [env.MakeEditorIconsBuilder("#editor/editor_icons.gen.h", icon_sources)])

View File

@ -21,17 +21,16 @@ def make_editor_icons_action(target, source, env):
icons_string.write('\t"')
with open(fname, 'rb') as svgf:
with open(fname, "rb") as svgf:
b = svgf.read(1)
while(len(b) == 1):
while len(b) == 1:
icons_string.write("\\" + str(hex(ord(b)))[1:])
b = svgf.read(1)
icons_string.write('"')
if fname != svg_icons[-1]:
icons_string.write(",")
icons_string.write('\n')
icons_string.write("\n")
s = StringIO()
s.write("/* THIS FILE IS GENERATED DO NOT EDIT */\n")
@ -40,12 +39,12 @@ def make_editor_icons_action(target, source, env):
s.write("static const int editor_icons_count = {};\n".format(len(svg_icons)))
s.write("static const char *editor_icons_sources[] = {\n")
s.write(icons_string.getvalue())
s.write('};\n\n')
s.write("};\n\n")
s.write("static const char *editor_icons_names[] = {\n")
# this is used to store the indices of thumbnail icons
thumb_medium_indices = [];
thumb_big_indices = [];
thumb_medium_indices = []
thumb_big_indices = []
index = 0
for f in svg_icons:
@ -53,7 +52,7 @@ def make_editor_icons_action(target, source, env):
icon_name = os.path.basename(fname)[5:-4].title().replace("_", "")
# some special cases
if icon_name in ['Int', 'Bool', 'Float']:
if icon_name in ["Int", "Bool", "Float"]:
icon_name = icon_name.lower()
if icon_name.endswith("MediumThumb"): # don't know a better way to handle this
thumb_medium_indices.append(str(index))
@ -64,11 +63,11 @@ def make_editor_icons_action(target, source, env):
if fname != svg_icons[-1]:
s.write(",")
s.write('\n')
s.write("\n")
index += 1
s.write('};\n')
s.write("};\n")
if thumb_medium_indices:
s.write("\n\n")
@ -92,5 +91,5 @@ def make_editor_icons_action(target, source, env):
icons_string.close()
if __name__ == '__main__':
if __name__ == "__main__":
subprocess_main(globals())

View File

@ -1,5 +1,5 @@
#!/usr/bin/env python
Import('env')
Import("env")
env.add_source_files(env.editor_sources, "*.cpp")

View File

@ -1,5 +1,5 @@
#!/usr/bin/env python
Import('env')
Import("env")
env.add_source_files(env.editor_sources, "*.cpp")

View File

@ -10,23 +10,23 @@ import sys
line_nb = False
for arg in sys.argv[1:]:
if (arg == "--with-line-nb"):
if arg == "--with-line-nb":
print("Enabling line numbers in the context locations.")
line_nb = True
else:
os.sys.exit("Non supported argument '" + arg + "'. Aborting.")
if (not os.path.exists("editor")):
if not os.path.exists("editor"):
os.sys.exit("ERROR: This script should be started from the root of the git repo.")
matches = []
for root, dirnames, filenames in os.walk('.'):
for root, dirnames, filenames in os.walk("."):
dirnames[:] = [d for d in dirnames if d not in ["thirdparty"]]
for filename in fnmatch.filter(filenames, '*.cpp'):
for filename in fnmatch.filter(filenames, "*.cpp"):
matches.append(os.path.join(root, filename))
for filename in fnmatch.filter(filenames, '*.h'):
for filename in fnmatch.filter(filenames, "*.h"):
matches.append(os.path.join(root, filename))
matches.sort()
@ -49,52 +49,54 @@ msgstr ""
"Content-Transfer-Encoding: 8-bit\\n"
"""
def process_file(f, fname):
global main_po, unique_str, unique_loc
l = f.readline()
lc = 1
while (l):
while l:
patterns = ['RTR(\"', 'TTR(\"', 'TTRC(\"']
patterns = ['RTR("', 'TTR("', 'TTRC("']
idx = 0
pos = 0
while (pos >= 0):
while pos >= 0:
pos = l.find(patterns[idx], pos)
if (pos == -1):
if (idx < len(patterns) - 1):
if pos == -1:
if idx < len(patterns) - 1:
idx += 1
pos = 0
continue
pos += len(patterns[idx])
msg = ""
while (pos < len(l) and (l[pos] != '"' or l[pos - 1] == '\\')):
while pos < len(l) and (l[pos] != '"' or l[pos - 1] == "\\"):
msg += l[pos]
pos += 1
location = os.path.relpath(fname).replace('\\', '/')
if (line_nb):
location = os.path.relpath(fname).replace("\\", "/")
if line_nb:
location += ":" + str(lc)
if (not msg in unique_str):
if not msg in unique_str:
main_po += "\n#: " + location + "\n"
main_po += 'msgid "' + msg + '"\n'
main_po += 'msgstr ""\n'
unique_str.append(msg)
unique_loc[msg] = [location]
elif (not location in unique_loc[msg]):
elif not location in unique_loc[msg]:
# Add additional location to previous occurrence too
msg_pos = main_po.find('\nmsgid "' + msg + '"')
if (msg_pos == -1):
if msg_pos == -1:
print("Someone apparently thought writing Python was as easy as GDScript. Ping Akien.")
main_po = main_po[:msg_pos] + ' ' + location + main_po[msg_pos:]
main_po = main_po[:msg_pos] + " " + location + main_po[msg_pos:]
unique_loc[msg].append(location)
l = f.readline()
lc += 1
print("Updating the editor.pot template...")
for fname in matches:
@ -104,7 +106,7 @@ for fname in matches:
with open("editor.pot", "w") as f:
f.write(main_po)
if (os.name == "posix"):
if os.name == "posix":
print("Wrapping template at 79 characters for compatibility with Weblate.")
os.system("msgmerge -w79 editor.pot editor.pot > editor.pot.wrap")
shutil.move("editor.pot.wrap", "editor.pot")
@ -112,7 +114,7 @@ if (os.name == "posix"):
shutil.move("editor.pot", "editor/translations/editor.pot")
# TODO: Make that in a portable way, if we care; if not, kudos to Unix users
if (os.name == "posix"):
if os.name == "posix":
added = subprocess.check_output(r"git diff editor/translations/editor.pot | grep \+msgid | wc -l", shell=True)
removed = subprocess.check_output(r"git diff editor/translations/editor.pot | grep \\\-msgid | wc -l", shell=True)
print("\n# Template changes compared to the staged status:")

View File

@ -7,7 +7,6 @@ from platform_methods import subprocess_main
class LegacyGLHeaderStruct:
def __init__(self):
self.vertex_lines = []
self.fragment_lines = []
@ -206,11 +205,13 @@ def build_legacygl_header(filename, include, class_suffix, output_attribs, gles2
fd.write("#ifndef " + out_file_ifdef + class_suffix + "_120\n")
fd.write("#define " + out_file_ifdef + class_suffix + "_120\n")
out_file_class = out_file_base.replace(".glsl.gen.h", "").title().replace("_", "").replace(".", "") + "Shader" + class_suffix
out_file_class = (
out_file_base.replace(".glsl.gen.h", "").title().replace("_", "").replace(".", "") + "Shader" + class_suffix
)
fd.write("\n\n")
fd.write("#include \"" + include + "\"\n\n\n")
fd.write('#include "' + include + '"\n\n\n')
fd.write("class " + out_file_class + " : public Shader" + class_suffix + " {\n\n")
fd.write("\t virtual String get_shader_name() const { return \"" + out_file_class + "\"; }\n")
fd.write('\t virtual String get_shader_name() const { return "' + out_file_class + '"; }\n')
fd.write("public:\n\n")
@ -228,29 +229,64 @@ def build_legacygl_header(filename, include, class_suffix, output_attribs, gles2
fd.write("\t_FORCE_INLINE_ int get_uniform(Uniforms p_uniform) const { return _get_uniform(p_uniform); }\n\n")
if header_data.conditionals:
fd.write("\t_FORCE_INLINE_ void set_conditional(Conditionals p_conditional,bool p_enable) { _set_conditional(p_conditional,p_enable); }\n\n")
fd.write(
"\t_FORCE_INLINE_ void set_conditional(Conditionals p_conditional,bool p_enable) { _set_conditional(p_conditional,p_enable); }\n\n"
)
fd.write("\t#ifdef DEBUG_ENABLED\n ")
fd.write("\t#define _FU if (get_uniform(p_uniform)<0) return; if (!is_version_valid()) return; ERR_FAIL_COND( get_active()!=this ); \n\n ")
fd.write(
"\t#define _FU if (get_uniform(p_uniform)<0) return; if (!is_version_valid()) return; ERR_FAIL_COND( get_active()!=this ); \n\n "
)
fd.write("\t#else\n ")
fd.write("\t#define _FU if (get_uniform(p_uniform)<0) return; \n\n ")
fd.write("\t#endif\n")
fd.write("\t_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, float p_value) { _FU glUniform1f(get_uniform(p_uniform),p_value); }\n\n")
fd.write("\t_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, double p_value) { _FU glUniform1f(get_uniform(p_uniform),p_value); }\n\n")
fd.write("\t_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, uint8_t p_value) { _FU glUniform1i(get_uniform(p_uniform),p_value); }\n\n")
fd.write("\t_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, int8_t p_value) { _FU glUniform1i(get_uniform(p_uniform),p_value); }\n\n")
fd.write("\t_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, uint16_t p_value) { _FU glUniform1i(get_uniform(p_uniform),p_value); }\n\n")
fd.write("\t_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, int16_t p_value) { _FU glUniform1i(get_uniform(p_uniform),p_value); }\n\n")
fd.write("\t_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, uint32_t p_value) { _FU glUniform1i(get_uniform(p_uniform),p_value); }\n\n")
fd.write("\t_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, int32_t p_value) { _FU glUniform1i(get_uniform(p_uniform),p_value); }\n\n")
fd.write("\t_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, const Color& p_color) { _FU GLfloat col[4]={p_color.r,p_color.g,p_color.b,p_color.a}; glUniform4fv(get_uniform(p_uniform),1,col); }\n\n")
fd.write("\t_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, const Vector2& p_vec2) { _FU GLfloat vec2[2]={p_vec2.x,p_vec2.y}; glUniform2fv(get_uniform(p_uniform),1,vec2); }\n\n")
fd.write("\t_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, const Size2i& p_vec2) { _FU GLint vec2[2]={p_vec2.x,p_vec2.y}; glUniform2iv(get_uniform(p_uniform),1,vec2); }\n\n")
fd.write("\t_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, const Vector3& p_vec3) { _FU GLfloat vec3[3]={p_vec3.x,p_vec3.y,p_vec3.z}; glUniform3fv(get_uniform(p_uniform),1,vec3); }\n\n")
fd.write("\t_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, float p_a, float p_b) { _FU glUniform2f(get_uniform(p_uniform),p_a,p_b); }\n\n")
fd.write("\t_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, float p_a, float p_b, float p_c) { _FU glUniform3f(get_uniform(p_uniform),p_a,p_b,p_c); }\n\n")
fd.write("\t_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, float p_a, float p_b, float p_c, float p_d) { _FU glUniform4f(get_uniform(p_uniform),p_a,p_b,p_c,p_d); }\n\n")
fd.write(
"\t_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, float p_value) { _FU glUniform1f(get_uniform(p_uniform),p_value); }\n\n"
)
fd.write(
"\t_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, double p_value) { _FU glUniform1f(get_uniform(p_uniform),p_value); }\n\n"
)
fd.write(
"\t_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, uint8_t p_value) { _FU glUniform1i(get_uniform(p_uniform),p_value); }\n\n"
)
fd.write(
"\t_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, int8_t p_value) { _FU glUniform1i(get_uniform(p_uniform),p_value); }\n\n"
)
fd.write(
"\t_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, uint16_t p_value) { _FU glUniform1i(get_uniform(p_uniform),p_value); }\n\n"
)
fd.write(
"\t_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, int16_t p_value) { _FU glUniform1i(get_uniform(p_uniform),p_value); }\n\n"
)
fd.write(
"\t_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, uint32_t p_value) { _FU glUniform1i(get_uniform(p_uniform),p_value); }\n\n"
)
fd.write(
"\t_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, int32_t p_value) { _FU glUniform1i(get_uniform(p_uniform),p_value); }\n\n"
)
fd.write(
"\t_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, const Color& p_color) { _FU GLfloat col[4]={p_color.r,p_color.g,p_color.b,p_color.a}; glUniform4fv(get_uniform(p_uniform),1,col); }\n\n"
)
fd.write(
"\t_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, const Vector2& p_vec2) { _FU GLfloat vec2[2]={p_vec2.x,p_vec2.y}; glUniform2fv(get_uniform(p_uniform),1,vec2); }\n\n"
)
fd.write(
"\t_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, const Size2i& p_vec2) { _FU GLint vec2[2]={p_vec2.x,p_vec2.y}; glUniform2iv(get_uniform(p_uniform),1,vec2); }\n\n"
)
fd.write(
"\t_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, const Vector3& p_vec3) { _FU GLfloat vec3[3]={p_vec3.x,p_vec3.y,p_vec3.z}; glUniform3fv(get_uniform(p_uniform),1,vec3); }\n\n"
)
fd.write(
"\t_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, float p_a, float p_b) { _FU glUniform2f(get_uniform(p_uniform),p_a,p_b); }\n\n"
)
fd.write(
"\t_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, float p_a, float p_b, float p_c) { _FU glUniform3f(get_uniform(p_uniform),p_a,p_b,p_c); }\n\n"
)
fd.write(
"\t_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, float p_a, float p_b, float p_c, float p_d) { _FU glUniform4f(get_uniform(p_uniform),p_a,p_b,p_c,p_d); }\n\n"
)
fd.write("""\t_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, const Transform& p_transform) { _FU
fd.write(
"""\t_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, const Transform& p_transform) { _FU
const Transform &tr = p_transform;
@ -279,9 +315,11 @@ def build_legacygl_header(filename, include, class_suffix, output_attribs, gles2
}
""")
"""
)
fd.write("""_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, const Transform2D& p_transform) { _FU
fd.write(
"""_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, const Transform2D& p_transform) { _FU
const Transform2D &tr = p_transform;
@ -310,9 +348,11 @@ def build_legacygl_header(filename, include, class_suffix, output_attribs, gles2
}
""")
"""
)
fd.write("""_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, const CameraMatrix& p_matrix) { _FU
fd.write(
"""_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, const CameraMatrix& p_matrix) { _FU
GLfloat matrix[16];
@ -324,7 +364,8 @@ def build_legacygl_header(filename, include, class_suffix, output_attribs, gles2
}
glUniformMatrix4fv(get_uniform(p_uniform),1,false,matrix);
}""")
}"""
)
fd.write("\n\n#undef _FU\n\n\n")
@ -344,21 +385,25 @@ def build_legacygl_header(filename, include, class_suffix, output_attribs, gles2
x = header_data.enums[xv]
bits = 1
amt = len(x)
while (2 ** bits < amt):
while 2 ** bits < amt:
bits += 1
strs = "{"
for i in range(amt):
strs += "\"#define " + x[i] + "\\n\","
strs += '"#define ' + x[i] + '\\n",'
c = {}
c["set_mask"] = "uint64_t(" + str(i) + ")<<" + str(bitofs)
c["clear_mask"] = "((uint64_t(1)<<40)-1) ^ (((uint64_t(1)<<" + str(bits) + ") - 1)<<" + str(bitofs) + ")"
c["clear_mask"] = (
"((uint64_t(1)<<40)-1) ^ (((uint64_t(1)<<" + str(bits) + ") - 1)<<" + str(bitofs) + ")"
)
enum_vals.append(c)
enum_constants.append(x[i])
strs += "NULL}"
fd.write("\t\t\t{(uint64_t(1<<" + str(bits) + ")-1)<<" + str(bitofs) + "," + str(bitofs) + "," + strs + "},\n")
fd.write(
"\t\t\t{(uint64_t(1<<" + str(bits) + ")-1)<<" + str(bitofs) + "," + str(bitofs) + "," + strs + "},\n"
)
bitofs += bits
fd.write("\t\t};\n\n")
@ -377,7 +422,7 @@ def build_legacygl_header(filename, include, class_suffix, output_attribs, gles2
fd.write("\t\tstatic const char* _conditional_strings[]={\n")
if header_data.conditionals:
for x in header_data.conditionals:
fd.write("\t\t\t\"#define " + x + "\\n\",\n")
fd.write('\t\t\t"#define ' + x + '\\n",\n')
conditionals_found.append(x)
fd.write("\t\t};\n\n")
else:
@ -388,7 +433,7 @@ def build_legacygl_header(filename, include, class_suffix, output_attribs, gles2
fd.write("\t\tstatic const char* _uniform_strings[]={\n")
if header_data.uniforms:
for x in header_data.uniforms:
fd.write("\t\t\t\"" + x + "\",\n")
fd.write('\t\t\t"' + x + '",\n')
fd.write("\t\t};\n\n")
else:
fd.write("\t\tstatic const char **_uniform_strings=NULL;\n")
@ -398,7 +443,7 @@ def build_legacygl_header(filename, include, class_suffix, output_attribs, gles2
fd.write("\t\tstatic AttributePair _attribute_pairs[]={\n")
for x in header_data.attributes:
fd.write("\t\t\t{\"" + x[0] + "\"," + x[1] + "},\n")
fd.write('\t\t\t{"' + x[0] + '",' + x[1] + "},\n")
fd.write("\t\t};\n\n")
else:
fd.write("\t\tstatic AttributePair *_attribute_pairs=NULL;\n")
@ -412,9 +457,9 @@ def build_legacygl_header(filename, include, class_suffix, output_attribs, gles2
name = x[0]
cond = x[1]
if cond in conditionals_found:
fd.write("\t\t\t{\"" + name + "\"," + str(conditionals_found.index(cond)) + "},\n")
fd.write('\t\t\t{"' + name + '",' + str(conditionals_found.index(cond)) + "},\n")
else:
fd.write("\t\t\t{\"" + name + "\",-1},\n")
fd.write('\t\t\t{"' + name + '",-1},\n')
feedback_count += 1
@ -428,7 +473,7 @@ def build_legacygl_header(filename, include, class_suffix, output_attribs, gles2
if header_data.texunits:
fd.write("\t\tstatic TexUnitPair _texunit_pairs[]={\n")
for x in header_data.texunits:
fd.write("\t\t\t{\"" + x[0] + "\"," + x[1] + "},\n")
fd.write('\t\t\t{"' + x[0] + '",' + x[1] + "},\n")
fd.write("\t\t};\n\n")
else:
fd.write("\t\tstatic TexUnitPair *_texunit_pairs=NULL;\n")
@ -436,7 +481,7 @@ def build_legacygl_header(filename, include, class_suffix, output_attribs, gles2
if not gles2 and header_data.ubos:
fd.write("\t\tstatic UBOPair _ubo_pairs[]={\n")
for x in header_data.ubos:
fd.write("\t\t\t{\"" + x[0] + "\"," + x[1] + "},\n")
fd.write('\t\t\t{"' + x[0] + '",' + x[1] + "},\n")
fd.write("\t\t};\n\n")
else:
if gles2:
@ -449,7 +494,7 @@ def build_legacygl_header(filename, include, class_suffix, output_attribs, gles2
for c in x:
fd.write(str(ord(c)) + ",")
fd.write(str(ord('\n')) + ",")
fd.write(str(ord("\n")) + ",")
fd.write("\t\t0};\n\n")
fd.write("\t\tstatic const int _vertex_code_start=" + str(header_data.vertex_offset) + ";\n")
@ -459,28 +504,73 @@ def build_legacygl_header(filename, include, class_suffix, output_attribs, gles2
for c in x:
fd.write(str(ord(c)) + ",")
fd.write(str(ord('\n')) + ",")
fd.write(str(ord("\n")) + ",")
fd.write("\t\t0};\n\n")
fd.write("\t\tstatic const int _fragment_code_start=" + str(header_data.fragment_offset) + ";\n")
if output_attribs:
if gles2:
fd.write("\t\tsetup(_conditional_strings," + str(len(header_data.conditionals)) + ",_uniform_strings," + str(len(header_data.uniforms)) + ",_attribute_pairs," + str(
len(header_data.attributes)) + ", _texunit_pairs," + str(len(header_data.texunits)) + ",_vertex_code,_fragment_code,_vertex_code_start,_fragment_code_start);\n")
fd.write(
"\t\tsetup(_conditional_strings,"
+ str(len(header_data.conditionals))
+ ",_uniform_strings,"
+ str(len(header_data.uniforms))
+ ",_attribute_pairs,"
+ str(len(header_data.attributes))
+ ", _texunit_pairs,"
+ str(len(header_data.texunits))
+ ",_vertex_code,_fragment_code,_vertex_code_start,_fragment_code_start);\n"
)
else:
fd.write("\t\tsetup(_conditional_strings," + str(len(header_data.conditionals)) + ",_uniform_strings," + str(len(header_data.uniforms)) + ",_attribute_pairs," + str(
len(header_data.attributes)) + ", _texunit_pairs," + str(len(header_data.texunits)) + ",_ubo_pairs," + str(len(header_data.ubos)) + ",_feedbacks," + str(
feedback_count) + ",_vertex_code,_fragment_code,_vertex_code_start,_fragment_code_start);\n")
fd.write(
"\t\tsetup(_conditional_strings,"
+ str(len(header_data.conditionals))
+ ",_uniform_strings,"
+ str(len(header_data.uniforms))
+ ",_attribute_pairs,"
+ str(len(header_data.attributes))
+ ", _texunit_pairs,"
+ str(len(header_data.texunits))
+ ",_ubo_pairs,"
+ str(len(header_data.ubos))
+ ",_feedbacks,"
+ str(feedback_count)
+ ",_vertex_code,_fragment_code,_vertex_code_start,_fragment_code_start);\n"
)
else:
if gles2:
fd.write("\t\tsetup(_conditional_strings," + str(len(header_data.conditionals)) + ",_uniform_strings," + str(len(header_data.uniforms)) + ",_texunit_pairs," + str(
len(header_data.texunits)) + ",_enums," + str(len(header_data.enums)) + ",_enum_values," + str(
enum_value_count) + ",_vertex_code,_fragment_code,_vertex_code_start,_fragment_code_start);\n")
fd.write(
"\t\tsetup(_conditional_strings,"
+ str(len(header_data.conditionals))
+ ",_uniform_strings,"
+ str(len(header_data.uniforms))
+ ",_texunit_pairs,"
+ str(len(header_data.texunits))
+ ",_enums,"
+ str(len(header_data.enums))
+ ",_enum_values,"
+ str(enum_value_count)
+ ",_vertex_code,_fragment_code,_vertex_code_start,_fragment_code_start);\n"
)
else:
fd.write("\t\tsetup(_conditional_strings," + str(len(header_data.conditionals)) + ",_uniform_strings," + str(len(header_data.uniforms)) + ",_texunit_pairs," + str(
len(header_data.texunits)) + ",_enums," + str(len(header_data.enums)) + ",_enum_values," + str(enum_value_count) + ",_ubo_pairs," + str(len(header_data.ubos)) + ",_feedbacks," + str(
feedback_count) + ",_vertex_code,_fragment_code,_vertex_code_start,_fragment_code_start);\n")
fd.write(
"\t\tsetup(_conditional_strings,"
+ str(len(header_data.conditionals))
+ ",_uniform_strings,"
+ str(len(header_data.uniforms))
+ ",_texunit_pairs,"
+ str(len(header_data.texunits))
+ ",_enums,"
+ str(len(header_data.enums))
+ ",_enum_values,"
+ str(enum_value_count)
+ ",_ubo_pairs,"
+ str(len(header_data.ubos))
+ ",_feedbacks,"
+ str(feedback_count)
+ ",_vertex_code,_fragment_code,_vertex_code_start,_fragment_code_start);\n"
)
fd.write("\t}\n\n")
@ -504,8 +594,10 @@ def build_gles3_headers(target, source, env):
def build_gles2_headers(target, source, env):
for x in source:
build_legacygl_header(str(x), include="drivers/gles2/shader_gles2.h", class_suffix="GLES2", output_attribs=True, gles2=True)
build_legacygl_header(
str(x), include="drivers/gles2/shader_gles2.h", class_suffix="GLES2", output_attribs=True, gles2=True
)
if __name__ == '__main__':
if __name__ == "__main__":
subprocess_main(globals())

View File

@ -1,6 +1,6 @@
#!/usr/bin/env python
Import('env')
Import("env")
from platform_methods import run_in_subprocess
import main_builders
@ -13,7 +13,11 @@ env.add_source_files(env.main_sources, "*.cpp")
controller_databases = ["#main/gamecontrollerdb.txt", "#main/godotcontrollerdb.txt"]
env.Depends("#main/default_controller_mappings.gen.cpp", controller_databases)
env.CommandNoCache("#main/default_controller_mappings.gen.cpp", controller_databases, run_in_subprocess(main_builders.make_default_controller_mappings))
env.CommandNoCache(
"#main/default_controller_mappings.gen.cpp",
controller_databases,
run_in_subprocess(main_builders.make_default_controller_mappings),
)
# Don't warn about duplicate entry here, we need it registered manually for first build,
# even if later builds will pick it up twice due to above *.cpp globbing.
@ -23,13 +27,15 @@ env.Depends("#main/splash.gen.h", "#main/splash.png")
env.CommandNoCache("#main/splash.gen.h", "#main/splash.png", run_in_subprocess(main_builders.make_splash))
env.Depends("#main/splash_editor.gen.h", "#main/splash_editor.png")
env.CommandNoCache("#main/splash_editor.gen.h", "#main/splash_editor.png", run_in_subprocess(main_builders.make_splash_editor))
env.CommandNoCache(
"#main/splash_editor.gen.h", "#main/splash_editor.png", run_in_subprocess(main_builders.make_splash_editor)
)
env.Depends("#main/app_icon.gen.h", "#main/app_icon.png")
env.CommandNoCache("#main/app_icon.gen.h", "#main/app_icon.png", run_in_subprocess(main_builders.make_app_icon))
if env["tools"]:
SConscript('tests/SCsub')
SConscript("tests/SCsub")
lib = env.add_library("main", env.main_sources)
env.Prepend(LIBS=[lib])

View File

@ -19,7 +19,7 @@ def make_splash(target, source, env):
g.write("/* THIS FILE IS GENERATED DO NOT EDIT */\n")
g.write("#ifndef BOOT_SPLASH_H\n")
g.write("#define BOOT_SPLASH_H\n")
g.write('static const Color boot_splash_bg_color = Color(0.14, 0.14, 0.14);\n')
g.write("static const Color boot_splash_bg_color = Color(0.14, 0.14, 0.14);\n")
g.write("static const unsigned char boot_splash_png[] = {\n")
for i in range(len(buf)):
g.write(byte_to_str(buf[i]) + ",\n")
@ -38,7 +38,7 @@ def make_splash_editor(target, source, env):
g.write("/* THIS FILE IS GENERATED DO NOT EDIT */\n")
g.write("#ifndef BOOT_SPLASH_EDITOR_H\n")
g.write("#define BOOT_SPLASH_EDITOR_H\n")
g.write('static const Color boot_splash_editor_bg_color = Color(0.14, 0.14, 0.14);\n')
g.write("static const Color boot_splash_editor_bg_color = Color(0.14, 0.14, 0.14);\n")
g.write("static const unsigned char boot_splash_editor_png[] = {\n")
for i in range(len(buf)):
g.write(byte_to_str(buf[i]) + ",\n")
@ -69,8 +69,8 @@ def make_default_controller_mappings(target, source, env):
g = open(dst, "w")
g.write("/* THIS FILE IS GENERATED DO NOT EDIT */\n")
g.write("#include \"core/typedefs.h\"\n")
g.write("#include \"main/default_controller_mappings.h\"\n")
g.write('#include "core/typedefs.h"\n')
g.write('#include "main/default_controller_mappings.h"\n')
# ensure mappings have a consistent order
platform_mappings = OrderedDict()
@ -94,11 +94,19 @@ def make_default_controller_mappings(target, source, env):
line_parts = line.split(",")
guid = line_parts[0]
if guid in platform_mappings[current_platform]:
g.write("// WARNING - DATABASE {} OVERWROTE PRIOR MAPPING: {} {}\n".format(src_path, current_platform, platform_mappings[current_platform][guid]))
g.write(
"// WARNING - DATABASE {} OVERWROTE PRIOR MAPPING: {} {}\n".format(
src_path, current_platform, platform_mappings[current_platform][guid]
)
)
valid_mapping = True
for input_map in line_parts[2:]:
if "+" in input_map or "-" in input_map or "~" in input_map:
g.write("// WARNING - DISCARDED UNSUPPORTED MAPPING TYPE FROM DATABASE {}: {} {}\n".format(src_path, current_platform, line))
g.write(
"// WARNING - DISCARDED UNSUPPORTED MAPPING TYPE FROM DATABASE {}: {} {}\n".format(
src_path, current_platform, line
)
)
valid_mapping = False
break
if valid_mapping:
@ -119,12 +127,12 @@ def make_default_controller_mappings(target, source, env):
variable = platform_variables[platform]
g.write("{}\n".format(variable))
for mapping in mappings.values():
g.write("\t\"{}\",\n".format(mapping))
g.write('\t"{}",\n'.format(mapping))
g.write("#endif\n")
g.write("\tNULL\n};\n")
g.close()
if __name__ == '__main__':
if __name__ == "__main__":
subprocess_main(globals())

View File

@ -1,6 +1,6 @@
#!/usr/bin/python
Import('env')
Import("env")
env.tests_sources = []
env.add_source_files(env.tests_sources, "*.cpp")

View File

@ -10,13 +10,13 @@ def add_source_files(self, sources, files, warn_duplicates=True):
# Convert string to list of absolute paths (including expanding wildcard)
if isbasestring(files):
# Keep SCons project-absolute path as they are (no wildcard support)
if files.startswith('#'):
if '*' in files:
if files.startswith("#"):
if "*" in files:
print("ERROR: Wildcards can't be expanded in SCons project-absolute path: '{}'".format(files))
return
files = [files]
else:
dir_path = self.Dir('.').abspath
dir_path = self.Dir(".").abspath
files = sorted(glob.glob(dir_path + "/" + files))
# Add each path as compiled Object following environment (self) configuration
@ -24,7 +24,7 @@ def add_source_files(self, sources, files, warn_duplicates=True):
obj = self.Object(path)
if obj in sources:
if warn_duplicates:
print("WARNING: Object \"{}\" already included in environment sources.".format(obj))
print('WARNING: Object "{}" already included in environment sources.'.format(obj))
else:
continue
sources.append(obj)
@ -35,17 +35,17 @@ def disable_warnings(self):
if self.msvc:
# We have to remove existing warning level defines before appending /w,
# otherwise we get: "warning D9025 : overriding '/W3' with '/w'"
warn_flags = ['/Wall', '/W4', '/W3', '/W2', '/W1', '/WX']
self.Append(CCFLAGS=['/w'])
self.Append(CFLAGS=['/w'])
self.Append(CXXFLAGS=['/w'])
self['CCFLAGS'] = [x for x in self['CCFLAGS'] if not x in warn_flags]
self['CFLAGS'] = [x for x in self['CFLAGS'] if not x in warn_flags]
self['CXXFLAGS'] = [x for x in self['CXXFLAGS'] if not x in warn_flags]
warn_flags = ["/Wall", "/W4", "/W3", "/W2", "/W1", "/WX"]
self.Append(CCFLAGS=["/w"])
self.Append(CFLAGS=["/w"])
self.Append(CXXFLAGS=["/w"])
self["CCFLAGS"] = [x for x in self["CCFLAGS"] if not x in warn_flags]
self["CFLAGS"] = [x for x in self["CFLAGS"] if not x in warn_flags]
self["CXXFLAGS"] = [x for x in self["CXXFLAGS"] if not x in warn_flags]
else:
self.Append(CCFLAGS=['-w'])
self.Append(CFLAGS=['-w'])
self.Append(CXXFLAGS=['-w'])
self.Append(CCFLAGS=["-w"])
self.Append(CFLAGS=["-w"])
self.Append(CXXFLAGS=["-w"])
def add_module_version_string(self, s):
@ -63,16 +63,16 @@ def update_version(module_version_string=""):
# NOTE: It is safe to generate this file here, since this is still executed serially
f = open("core/version_generated.gen.h", "w")
f.write("#define VERSION_SHORT_NAME \"" + str(version.short_name) + "\"\n")
f.write("#define VERSION_NAME \"" + str(version.name) + "\"\n")
f.write('#define VERSION_SHORT_NAME "' + str(version.short_name) + '"\n')
f.write('#define VERSION_NAME "' + str(version.name) + '"\n')
f.write("#define VERSION_MAJOR " + str(version.major) + "\n")
f.write("#define VERSION_MINOR " + str(version.minor) + "\n")
f.write("#define VERSION_PATCH " + str(version.patch) + "\n")
f.write("#define VERSION_STATUS \"" + str(version.status) + "\"\n")
f.write("#define VERSION_BUILD \"" + str(build_name) + "\"\n")
f.write("#define VERSION_MODULE_CONFIG \"" + str(version.module_config) + module_version_string + "\"\n")
f.write('#define VERSION_STATUS "' + str(version.status) + '"\n')
f.write('#define VERSION_BUILD "' + str(build_name) + '"\n')
f.write('#define VERSION_MODULE_CONFIG "' + str(version.module_config) + module_version_string + '"\n')
f.write("#define VERSION_YEAR " + str(version.year) + "\n")
f.write("#define VERSION_WEBSITE \"" + str(version.website) + "\"\n")
f.write('#define VERSION_WEBSITE "' + str(version.website) + '"\n')
f.close()
# NOTE: It is safe to generate this file here, since this is still executed serially
@ -94,7 +94,7 @@ def update_version(module_version_string=""):
else:
githash = head
fhash.write("#define VERSION_HASH \"" + githash + "\"")
fhash.write('#define VERSION_HASH "' + githash + '"')
fhash.close()
@ -161,29 +161,37 @@ def write_modules(module_list):
try:
with open(os.path.join(path, "register_types.h")):
includes_cpp += '#include "' + path + '/register_types.h"\n'
register_cpp += '#ifdef MODULE_' + name.upper() + '_ENABLED\n'
register_cpp += '\tregister_' + name + '_types();\n'
register_cpp += '#endif\n'
unregister_cpp += '#ifdef MODULE_' + name.upper() + '_ENABLED\n'
unregister_cpp += '\tunregister_' + name + '_types();\n'
unregister_cpp += '#endif\n'
register_cpp += "#ifdef MODULE_" + name.upper() + "_ENABLED\n"
register_cpp += "\tregister_" + name + "_types();\n"
register_cpp += "#endif\n"
unregister_cpp += "#ifdef MODULE_" + name.upper() + "_ENABLED\n"
unregister_cpp += "\tunregister_" + name + "_types();\n"
unregister_cpp += "#endif\n"
except IOError:
pass
modules_cpp = """
modules_cpp = (
"""
// modules.cpp - THIS FILE IS GENERATED, DO NOT EDIT!!!!!!!
#include "register_module_types.h"
""" + includes_cpp + """
"""
+ includes_cpp
+ """
void register_module_types() {
""" + register_cpp + """
"""
+ register_cpp
+ """
}
void unregister_module_types() {
""" + unregister_cpp + """
"""
+ unregister_cpp
+ """
}
"""
)
# NOTE: It is safe to generate this file here, since this is still executed serially
with open("modules/register_module_types.gen.cpp", "w") as f:
@ -206,9 +214,10 @@ def convert_custom_modules_path(path):
def disable_module(self):
self.disabled_modules.append(self.current_module)
def use_windows_spawn_fix(self, platform=None):
if (os.name != "nt"):
if os.name != "nt":
return # not needed, only for windows
# On Windows, due to the limited command line length, when creating a static library
@ -219,14 +228,21 @@ def use_windows_spawn_fix(self, platform=None):
# got built correctly regardless the invocation strategy.
# Furthermore, since SCons will rebuild the library from scratch when an object file
# changes, no multiple versions of the same object file will be present.
self.Replace(ARFLAGS='q')
self.Replace(ARFLAGS="q")
def mySubProcess(cmdline, env):
startupinfo = subprocess.STARTUPINFO()
startupinfo.dwFlags |= subprocess.STARTF_USESHOWWINDOW
proc = subprocess.Popen(cmdline, stdin=subprocess.PIPE, stdout=subprocess.PIPE,
stderr=subprocess.PIPE, startupinfo=startupinfo, shell=False, env=env)
proc = subprocess.Popen(
cmdline,
stdin=subprocess.PIPE,
stdout=subprocess.PIPE,
stderr=subprocess.PIPE,
startupinfo=startupinfo,
shell=False,
env=env,
)
_, err = proc.communicate()
rv = proc.wait()
if rv:
@ -237,7 +253,7 @@ def use_windows_spawn_fix(self, platform=None):
def mySpawn(sh, escape, cmd, args, env):
newargs = ' '.join(args[1:])
newargs = " ".join(args[1:])
cmdline = cmd + " " + newargs
rv = 0
@ -253,7 +269,7 @@ def use_windows_spawn_fix(self, platform=None):
return rv
self['SPAWN'] = mySpawn
self["SPAWN"] = mySpawn
def split_lib(self, libname, src_list=None, env_lib=None):
@ -307,22 +323,20 @@ def split_lib(self, libname, src_list = None, env_lib = None):
# impacts the linker call, we need to hack our way into the linking commands
# LINKCOM and SHLINKCOM to set those flags.
if '-Wl,--start-group' in env['LINKCOM'] and '-Wl,--start-group' in env['SHLINKCOM']:
if "-Wl,--start-group" in env["LINKCOM"] and "-Wl,--start-group" in env["SHLINKCOM"]:
# Already added by a previous call, skip.
return
env['LINKCOM'] = str(env['LINKCOM']).replace('$_LIBFLAGS',
'-Wl,--start-group $_LIBFLAGS -Wl,--end-group')
env['SHLINKCOM'] = str(env['LINKCOM']).replace('$_LIBFLAGS',
'-Wl,--start-group $_LIBFLAGS -Wl,--end-group')
env["LINKCOM"] = str(env["LINKCOM"]).replace("$_LIBFLAGS", "-Wl,--start-group $_LIBFLAGS -Wl,--end-group")
env["SHLINKCOM"] = str(env["LINKCOM"]).replace("$_LIBFLAGS", "-Wl,--start-group $_LIBFLAGS -Wl,--end-group")
def save_active_platforms(apnames, ap):
for x in ap:
names = ['logo']
names = ["logo"]
if os.path.isfile(x + "/run_icon.png"):
names.append('run_icon')
names.append("run_icon")
for name in names:
pngf = open(x + "/" + name + ".png", "rb")
@ -332,7 +346,7 @@ def save_active_platforms(apnames, ap):
while len(b) == 1:
str += hex(ord(b))
b = pngf.read(1)
if (len(b) == 1):
if len(b) == 1:
str += ","
str += "};\n"
@ -352,30 +366,70 @@ def no_verbose(sys, env):
# Colors are disabled in non-TTY environments such as pipes. This means
# that if output is redirected to a file, it will not contain color codes
if sys.stdout.isatty():
colors['cyan'] = '\033[96m'
colors['purple'] = '\033[95m'
colors['blue'] = '\033[94m'
colors['green'] = '\033[92m'
colors['yellow'] = '\033[93m'
colors['red'] = '\033[91m'
colors['end'] = '\033[0m'
colors["cyan"] = "\033[96m"
colors["purple"] = "\033[95m"
colors["blue"] = "\033[94m"
colors["green"] = "\033[92m"
colors["yellow"] = "\033[93m"
colors["red"] = "\033[91m"
colors["end"] = "\033[0m"
else:
colors['cyan'] = ''
colors['purple'] = ''
colors['blue'] = ''
colors['green'] = ''
colors['yellow'] = ''
colors['red'] = ''
colors['end'] = ''
colors["cyan"] = ""
colors["purple"] = ""
colors["blue"] = ""
colors["green"] = ""
colors["yellow"] = ""
colors["red"] = ""
colors["end"] = ""
compile_source_message = '%sCompiling %s==> %s$SOURCE%s' % (colors['blue'], colors['purple'], colors['yellow'], colors['end'])
java_compile_source_message = '%sCompiling %s==> %s$SOURCE%s' % (colors['blue'], colors['purple'], colors['yellow'], colors['end'])
compile_shared_source_message = '%sCompiling shared %s==> %s$SOURCE%s' % (colors['blue'], colors['purple'], colors['yellow'], colors['end'])
link_program_message = '%sLinking Program %s==> %s$TARGET%s' % (colors['red'], colors['purple'], colors['yellow'], colors['end'])
link_library_message = '%sLinking Static Library %s==> %s$TARGET%s' % (colors['red'], colors['purple'], colors['yellow'], colors['end'])
ranlib_library_message = '%sRanlib Library %s==> %s$TARGET%s' % (colors['red'], colors['purple'], colors['yellow'], colors['end'])
link_shared_library_message = '%sLinking Shared Library %s==> %s$TARGET%s' % (colors['red'], colors['purple'], colors['yellow'], colors['end'])
java_library_message = '%sCreating Java Archive %s==> %s$TARGET%s' % (colors['red'], colors['purple'], colors['yellow'], colors['end'])
compile_source_message = "%sCompiling %s==> %s$SOURCE%s" % (
colors["blue"],
colors["purple"],
colors["yellow"],
colors["end"],
)
java_compile_source_message = "%sCompiling %s==> %s$SOURCE%s" % (
colors["blue"],
colors["purple"],
colors["yellow"],
colors["end"],
)
compile_shared_source_message = "%sCompiling shared %s==> %s$SOURCE%s" % (
colors["blue"],
colors["purple"],
colors["yellow"],
colors["end"],
)
link_program_message = "%sLinking Program %s==> %s$TARGET%s" % (
colors["red"],
colors["purple"],
colors["yellow"],
colors["end"],
)
link_library_message = "%sLinking Static Library %s==> %s$TARGET%s" % (
colors["red"],
colors["purple"],
colors["yellow"],
colors["end"],
)
ranlib_library_message = "%sRanlib Library %s==> %s$TARGET%s" % (
colors["red"],
colors["purple"],
colors["yellow"],
colors["end"],
)
link_shared_library_message = "%sLinking Shared Library %s==> %s$TARGET%s" % (
colors["red"],
colors["purple"],
colors["yellow"],
colors["end"],
)
java_library_message = "%sCreating Java Archive %s==> %s$TARGET%s" % (
colors["red"],
colors["purple"],
colors["yellow"],
colors["end"],
)
env.Append(CXXCOMSTR=[compile_source_message])
env.Append(CCCOMSTR=[compile_source_message])
@ -416,70 +470,79 @@ def detect_visual_c_compiler_version(tools_env):
vc_chosen_compiler_str = ""
# Start with Pre VS 2017 checks which uses VCINSTALLDIR:
if 'VCINSTALLDIR' in tools_env:
if "VCINSTALLDIR" in tools_env:
# print("Checking VCINSTALLDIR")
# find() works with -1 so big ifs below are needed... the simplest solution, in fact
# First test if amd64 and amd64_x86 compilers are present in the path
vc_amd64_compiler_detection_index = tools_env["PATH"].find(tools_env["VCINSTALLDIR"] + "BIN\\amd64;")
if(vc_amd64_compiler_detection_index > -1):
if vc_amd64_compiler_detection_index > -1:
vc_chosen_compiler_index = vc_amd64_compiler_detection_index
vc_chosen_compiler_str = "amd64"
vc_amd64_x86_compiler_detection_index = tools_env["PATH"].find(tools_env["VCINSTALLDIR"] + "BIN\\amd64_x86;")
if(vc_amd64_x86_compiler_detection_index > -1
and (vc_chosen_compiler_index == -1
or vc_chosen_compiler_index > vc_amd64_x86_compiler_detection_index)):
if vc_amd64_x86_compiler_detection_index > -1 and (
vc_chosen_compiler_index == -1 or vc_chosen_compiler_index > vc_amd64_x86_compiler_detection_index
):
vc_chosen_compiler_index = vc_amd64_x86_compiler_detection_index
vc_chosen_compiler_str = "amd64_x86"
# Now check the 32 bit compilers
vc_x86_compiler_detection_index = tools_env["PATH"].find(tools_env["VCINSTALLDIR"] + "BIN;")
if(vc_x86_compiler_detection_index > -1
and (vc_chosen_compiler_index == -1
or vc_chosen_compiler_index > vc_x86_compiler_detection_index)):
if vc_x86_compiler_detection_index > -1 and (
vc_chosen_compiler_index == -1 or vc_chosen_compiler_index > vc_x86_compiler_detection_index
):
vc_chosen_compiler_index = vc_x86_compiler_detection_index
vc_chosen_compiler_str = "x86"
vc_x86_amd64_compiler_detection_index = tools_env["PATH"].find(tools_env['VCINSTALLDIR'] + "BIN\\x86_amd64;")
if(vc_x86_amd64_compiler_detection_index > -1
and (vc_chosen_compiler_index == -1
or vc_chosen_compiler_index > vc_x86_amd64_compiler_detection_index)):
vc_x86_amd64_compiler_detection_index = tools_env["PATH"].find(tools_env["VCINSTALLDIR"] + "BIN\\x86_amd64;")
if vc_x86_amd64_compiler_detection_index > -1 and (
vc_chosen_compiler_index == -1 or vc_chosen_compiler_index > vc_x86_amd64_compiler_detection_index
):
vc_chosen_compiler_index = vc_x86_amd64_compiler_detection_index
vc_chosen_compiler_str = "x86_amd64"
# and for VS 2017 and newer we check VCTOOLSINSTALLDIR:
if 'VCTOOLSINSTALLDIR' in tools_env:
if "VCTOOLSINSTALLDIR" in tools_env:
# Newer versions have a different path available
vc_amd64_compiler_detection_index = tools_env["PATH"].upper().find(tools_env['VCTOOLSINSTALLDIR'].upper() + "BIN\\HOSTX64\\X64;")
if(vc_amd64_compiler_detection_index > -1):
vc_amd64_compiler_detection_index = (
tools_env["PATH"].upper().find(tools_env["VCTOOLSINSTALLDIR"].upper() + "BIN\\HOSTX64\\X64;")
)
if vc_amd64_compiler_detection_index > -1:
vc_chosen_compiler_index = vc_amd64_compiler_detection_index
vc_chosen_compiler_str = "amd64"
vc_amd64_x86_compiler_detection_index = tools_env["PATH"].upper().find(tools_env['VCTOOLSINSTALLDIR'].upper() + "BIN\\HOSTX64\\X86;")
if(vc_amd64_x86_compiler_detection_index > -1
and (vc_chosen_compiler_index == -1
or vc_chosen_compiler_index > vc_amd64_x86_compiler_detection_index)):
vc_amd64_x86_compiler_detection_index = (
tools_env["PATH"].upper().find(tools_env["VCTOOLSINSTALLDIR"].upper() + "BIN\\HOSTX64\\X86;")
)
if vc_amd64_x86_compiler_detection_index > -1 and (
vc_chosen_compiler_index == -1 or vc_chosen_compiler_index > vc_amd64_x86_compiler_detection_index
):
vc_chosen_compiler_index = vc_amd64_x86_compiler_detection_index
vc_chosen_compiler_str = "amd64_x86"
vc_x86_compiler_detection_index = tools_env["PATH"].upper().find(tools_env['VCTOOLSINSTALLDIR'].upper() + "BIN\\HOSTX86\\X86;")
if(vc_x86_compiler_detection_index > -1
and (vc_chosen_compiler_index == -1
or vc_chosen_compiler_index > vc_x86_compiler_detection_index)):
vc_x86_compiler_detection_index = (
tools_env["PATH"].upper().find(tools_env["VCTOOLSINSTALLDIR"].upper() + "BIN\\HOSTX86\\X86;")
)
if vc_x86_compiler_detection_index > -1 and (
vc_chosen_compiler_index == -1 or vc_chosen_compiler_index > vc_x86_compiler_detection_index
):
vc_chosen_compiler_index = vc_x86_compiler_detection_index
vc_chosen_compiler_str = "x86"
vc_x86_amd64_compiler_detection_index = tools_env["PATH"].upper().find(tools_env['VCTOOLSINSTALLDIR'].upper() + "BIN\\HOSTX86\\X64;")
if(vc_x86_amd64_compiler_detection_index > -1
and (vc_chosen_compiler_index == -1
or vc_chosen_compiler_index > vc_x86_amd64_compiler_detection_index)):
vc_x86_amd64_compiler_detection_index = (
tools_env["PATH"].upper().find(tools_env["VCTOOLSINSTALLDIR"].upper() + "BIN\\HOSTX86\\X64;")
)
if vc_x86_amd64_compiler_detection_index > -1 and (
vc_chosen_compiler_index == -1 or vc_chosen_compiler_index > vc_x86_amd64_compiler_detection_index
):
vc_chosen_compiler_index = vc_x86_amd64_compiler_detection_index
vc_chosen_compiler_str = "x86_amd64"
return vc_chosen_compiler_str
def find_visual_c_batch_file(env):
from SCons.Tool.MSCommon.vc import get_default_version, get_host_target, find_batch_file
@ -487,6 +550,7 @@ def find_visual_c_batch_file(env):
(host_platform, target_platform, _) = get_host_target(env)
return find_batch_file(env, version, host_platform, target_platform)[0]
def generate_cpp_hint_file(filename):
if os.path.isfile(filename):
# Don't overwrite an existing hint file since the user may have customized it.
@ -498,15 +562,19 @@ def generate_cpp_hint_file(filename):
except IOError:
print("Could not write cpp.hint file.")
def generate_vs_project(env, num_jobs):
batch_file = find_visual_c_batch_file(env)
if batch_file:
def build_commandline(commands):
common_build_prefix = ['cmd /V /C set "plat=$(PlatformTarget)"',
common_build_prefix = [
'cmd /V /C set "plat=$(PlatformTarget)"',
'(if "$(PlatformTarget)"=="x64" (set "plat=x86_amd64"))',
'set "tools=yes"',
'(if "$(Configuration)"=="release" (set "tools=no"))',
'call "' + batch_file + '" !plat!']
'call "' + batch_file + '" !plat!',
]
result = " ^& ".join(common_build_prefix + [commands])
return result
@ -522,83 +590,102 @@ def generate_vs_project(env, num_jobs):
# to double quote off the directory. However, the path ends
# in a backslash, so we need to remove this, lest it escape the
# last double quote off, confusing MSBuild
env['MSVSBUILDCOM'] = build_commandline('scons --directory="$(ProjectDir.TrimEnd(\'\\\'))" platform=windows progress=no target=$(Configuration) tools=!tools! -j' + str(num_jobs))
env['MSVSREBUILDCOM'] = build_commandline('scons --directory="$(ProjectDir.TrimEnd(\'\\\'))" platform=windows progress=no target=$(Configuration) tools=!tools! vsproj=yes -j' + str(num_jobs))
env['MSVSCLEANCOM'] = build_commandline('scons --directory="$(ProjectDir.TrimEnd(\'\\\'))" --clean platform=windows progress=no target=$(Configuration) tools=!tools! -j' + str(num_jobs))
env["MSVSBUILDCOM"] = build_commandline(
"scons --directory=\"$(ProjectDir.TrimEnd('\\'))\" platform=windows progress=no target=$(Configuration) tools=!tools! -j"
+ str(num_jobs)
)
env["MSVSREBUILDCOM"] = build_commandline(
"scons --directory=\"$(ProjectDir.TrimEnd('\\'))\" platform=windows progress=no target=$(Configuration) tools=!tools! vsproj=yes -j"
+ str(num_jobs)
)
env["MSVSCLEANCOM"] = build_commandline(
"scons --directory=\"$(ProjectDir.TrimEnd('\\'))\" --clean platform=windows progress=no target=$(Configuration) tools=!tools! -j"
+ str(num_jobs)
)
# This version information (Win32, x64, Debug, Release, Release_Debug seems to be
# required for Visual Studio to understand that it needs to generate an NMAKE
# project. Do not modify without knowing what you are doing.
debug_variants = ['debug|Win32'] + ['debug|x64']
release_variants = ['release|Win32'] + ['release|x64']
release_debug_variants = ['release_debug|Win32'] + ['release_debug|x64']
debug_variants = ["debug|Win32"] + ["debug|x64"]
release_variants = ["release|Win32"] + ["release|x64"]
release_debug_variants = ["release_debug|Win32"] + ["release_debug|x64"]
variants = debug_variants + release_variants + release_debug_variants
debug_targets = ['bin\\godot.windows.tools.32.exe'] + ['bin\\godot.windows.tools.64.exe']
release_targets = ['bin\\godot.windows.opt.32.exe'] + ['bin\\godot.windows.opt.64.exe']
release_debug_targets = ['bin\\godot.windows.opt.tools.32.exe'] + ['bin\\godot.windows.opt.tools.64.exe']
debug_targets = ["bin\\godot.windows.tools.32.exe"] + ["bin\\godot.windows.tools.64.exe"]
release_targets = ["bin\\godot.windows.opt.32.exe"] + ["bin\\godot.windows.opt.64.exe"]
release_debug_targets = ["bin\\godot.windows.opt.tools.32.exe"] + ["bin\\godot.windows.opt.tools.64.exe"]
targets = debug_targets + release_targets + release_debug_targets
if not env.get('MSVS'):
env['MSVS']['PROJECTSUFFIX'] = '.vcxproj'
env['MSVS']['SOLUTIONSUFFIX'] = '.sln'
if not env.get("MSVS"):
env["MSVS"]["PROJECTSUFFIX"] = ".vcxproj"
env["MSVS"]["SOLUTIONSUFFIX"] = ".sln"
env.MSVSProject(
target=['#godot' + env['MSVSPROJECTSUFFIX']],
target=["#godot" + env["MSVSPROJECTSUFFIX"]],
incs=env.vs_incs,
srcs=env.vs_srcs,
runfile=targets,
buildtarget=targets,
auto_build_solution=1,
variant=variants)
variant=variants,
)
else:
print("Could not locate Visual Studio batch file for setting up the build environment. Not generating VS project.")
print(
"Could not locate Visual Studio batch file for setting up the build environment. Not generating VS project."
)
def precious_program(env, program, sources, **args):
program = env.ProgramOriginal(program, sources, **args)
env.Precious(program)
return program
def add_shared_library(env, name, sources, **args):
library = env.SharedLibrary(name, sources, **args)
env.NoCache(library)
return library
def add_library(env, name, sources, **args):
library = env.Library(name, sources, **args)
env.NoCache(library)
return library
def add_program(env, name, sources, **args):
program = env.Program(name, sources, **args)
env.NoCache(program)
return program
def CommandNoCache(env, target, sources, command, **args):
result = env.Command(target, sources, command, **args)
env.NoCache(result)
return result
def detect_darwin_sdk_path(platform, env):
sdk_name = ''
if platform == 'osx':
sdk_name = 'macosx'
var_name = 'MACOS_SDK_PATH'
elif platform == 'iphone':
sdk_name = 'iphoneos'
var_name = 'IPHONESDK'
elif platform == 'iphonesimulator':
sdk_name = 'iphonesimulator'
var_name = 'IPHONESDK'
sdk_name = ""
if platform == "osx":
sdk_name = "macosx"
var_name = "MACOS_SDK_PATH"
elif platform == "iphone":
sdk_name = "iphoneos"
var_name = "IPHONESDK"
elif platform == "iphonesimulator":
sdk_name = "iphonesimulator"
var_name = "IPHONESDK"
else:
raise Exception("Invalid platform argument passed to detect_darwin_sdk_path")
if not env[var_name]:
try:
sdk_path = decode_utf8(subprocess.check_output(['xcrun', '--sdk', sdk_name, '--show-sdk-path']).strip())
sdk_path = decode_utf8(subprocess.check_output(["xcrun", "--sdk", sdk_name, "--show-sdk-path"]).strip())
if sdk_path:
env[var_name] = sdk_path
except (subprocess.CalledProcessError, OSError):
print("Failed to find SDK path while running xcrun --sdk {} --show-sdk-path.".format(sdk_name))
raise
def get_compiler_version(env):
"""
Returns an array of version numbers as ints: [major, minor, patch].
@ -608,20 +695,22 @@ def get_compiler_version(env):
# Not using -dumpversion as some GCC distros only return major, and
# Clang used to return hardcoded 4.2.1: # https://reviews.llvm.org/D56803
try:
version = decode_utf8(subprocess.check_output([env.subst(env['CXX']), '--version']).strip())
version = decode_utf8(subprocess.check_output([env.subst(env["CXX"]), "--version"]).strip())
except (subprocess.CalledProcessError, OSError):
print("Couldn't parse CXX environment variable to infer compiler version.")
return None
else: # TODO: Implement for MSVC
return None
match = re.search('[0-9]+\.[0-9.]+', version)
match = re.search("[0-9]+\.[0-9.]+", version)
if match is not None:
return list(map(int, match.group().split('.')))
return list(map(int, match.group().split(".")))
else:
return None
def using_gcc(env):
return 'gcc' in os.path.basename(env["CC"])
return "gcc" in os.path.basename(env["CC"])
def using_clang(env):
return 'clang' in os.path.basename(env["CC"])
return "clang" in os.path.basename(env["CC"])

View File

@ -37,24 +37,24 @@ files = open("files", "r")
fname = files.readline()
while (fname != ""):
while fname != "":
# Handle replacing $filename with actual filename and keep alignment
fsingle = fname.strip()
if (fsingle.find("/") != -1):
if fsingle.find("/") != -1:
fsingle = fsingle[fsingle.rfind("/") + 1 :]
rep_fl = "$filename"
rep_fi = fsingle
len_fl = len(rep_fl)
len_fi = len(rep_fi)
# Pad with spaces to keep alignment
if (len_fi < len_fl):
if len_fi < len_fl:
for x in range(len_fl - len_fi):
rep_fi += " "
elif (len_fl < len_fi):
elif len_fl < len_fi:
for x in range(len_fi - len_fl):
rep_fl += " "
if (header.find(rep_fl) != -1):
if header.find(rep_fl) != -1:
text = header.replace(rep_fl, rep_fi)
else:
text = header.replace("$filename", fsingle)
@ -71,21 +71,21 @@ while (fname != ""):
line = fileread.readline()
header_done = False
while (line.strip() == ""): # Skip empty lines at the top
while line.strip() == "": # Skip empty lines at the top
line = fileread.readline()
if (line.find("/**********") == -1): # Godot header starts this way
if line.find("/**********") == -1: # Godot header starts this way
# Maybe starting with a non-Godot comment, abort header magic
header_done = True
while (not header_done): # Handle header now
if (line.find("/*") != 0): # No more starting with a comment
while not header_done: # Handle header now
if line.find("/*") != 0: # No more starting with a comment
header_done = True
if (line.strip() != ""):
if line.strip() != "":
text += line
line = fileread.readline()
while (line != ""): # Dump everything until EOF
while line != "": # Dump everything until EOF
text += line
line = fileread.readline()

View File

@ -6,14 +6,14 @@ import os
env_modules = env.Clone()
Export('env_modules')
Export("env_modules")
env.modules_sources = []
env_modules.add_source_files(env.modules_sources, "register_module_types.gen.cpp")
for name, path in env.module_list.items():
if (name in env.disabled_modules):
if name in env.disabled_modules:
continue
env_modules.Append(CPPDEFINES=["MODULE_" + name.upper() + "_ENABLED"])
@ -22,7 +22,7 @@ for name, path in env.module_list.items():
else:
SConscript(path + "/SCsub") # Custom.
if env['split_libmodules']:
if env["split_libmodules"]:
env.split_lib("modules", env_lib=env_modules)
else:
lib = env_modules.add_library("modules", env.modules_sources)

View File

@ -1,7 +1,7 @@
#!/usr/bin/env python
Import('env')
Import('env_modules')
Import("env")
Import("env_modules")
env_arkit = env_modules.Clone()
@ -9,4 +9,4 @@ env_arkit = env_modules.Clone()
modules_sources = []
env_arkit.add_source_files(modules_sources, "*.cpp")
env_arkit.add_source_files(modules_sources, "*.mm")
mod_lib = env_modules.add_library('#bin/libgodot_arkit_module' + env['LIBSUFFIX'], modules_sources)
mod_lib = env_modules.add_library("#bin/libgodot_arkit_module" + env["LIBSUFFIX"], modules_sources)

View File

@ -1,5 +1,6 @@
def can_build(env, platform):
return platform == 'iphone'
return platform == "iphone"
def configure(env):
pass

View File

@ -1,7 +1,7 @@
#!/usr/bin/env python
Import('env')
Import('env_modules')
Import("env")
Import("env_modules")
env_assimp = env_modules.Clone()
@ -10,85 +10,85 @@ env_assimp = env_modules.Clone()
if True: # env['builtin_assimp']:
thirdparty_dir = "#thirdparty/assimp"
env_assimp.Prepend(CPPPATH=['#thirdparty/assimp'])
env_assimp.Prepend(CPPPATH=['#thirdparty/assimp/code'])
env_assimp.Prepend(CPPPATH=['#thirdparty/assimp/include'])
env_assimp.Prepend(CPPPATH=["#thirdparty/assimp"])
env_assimp.Prepend(CPPPATH=["#thirdparty/assimp/code"])
env_assimp.Prepend(CPPPATH=["#thirdparty/assimp/include"])
# env_assimp.Append(CPPDEFINES=['ASSIMP_DOUBLE_PRECISION']) # TODO default to what godot is compiled with for future double support
env_assimp.Append(CPPDEFINES=['ASSIMP_BUILD_SINGLETHREADED'])
env_assimp.Append(CPPDEFINES=['ASSIMP_BUILD_BOOST_WORKAROUND'])
env_assimp.Append(CPPDEFINES=['ASSIMP_BUILD_NO_OWN_ZLIB'])
env_assimp.Append(CPPDEFINES=['ASSIMP_BUILD_NO_EXPORT'])
env_assimp.Append(CPPDEFINES=["ASSIMP_BUILD_SINGLETHREADED"])
env_assimp.Append(CPPDEFINES=["ASSIMP_BUILD_BOOST_WORKAROUND"])
env_assimp.Append(CPPDEFINES=["ASSIMP_BUILD_NO_OWN_ZLIB"])
env_assimp.Append(CPPDEFINES=["ASSIMP_BUILD_NO_EXPORT"])
# Importers we don't need
env_assimp.Append(CPPDEFINES=['ASSIMP_BUILD_NO_3D_IMPORTER'])
env_assimp.Append(CPPDEFINES=['ASSIMP_BUILD_NO_3DS_IMPORTER'])
env_assimp.Append(CPPDEFINES=['ASSIMP_BUILD_NO_3MF_IMPORTER'])
env_assimp.Append(CPPDEFINES=['ASSIMP_BUILD_NO_AC_IMPORTER'])
env_assimp.Append(CPPDEFINES=['ASSIMP_BUILD_NO_AMF_IMPORTER'])
env_assimp.Append(CPPDEFINES=['ASSIMP_BUILD_NO_ASE_IMPORTER'])
env_assimp.Append(CPPDEFINES=['ASSIMP_BUILD_NO_ASSBIN_IMPORTER'])
env_assimp.Append(CPPDEFINES=['ASSIMP_BUILD_NO_B3D_IMPORTER'])
env_assimp.Append(CPPDEFINES=['ASSIMP_BUILD_NO_BLEND_IMPORTER'])
env_assimp.Append(CPPDEFINES=['ASSIMP_BUILD_NO_BVH_IMPORTER'])
env_assimp.Append(CPPDEFINES=['ASSIMP_BUILD_NO_C4D_IMPORTER'])
env_assimp.Append(CPPDEFINES=['ASSIMP_BUILD_NO_COB_IMPORTER'])
env_assimp.Append(CPPDEFINES=['ASSIMP_BUILD_NO_COLLADA_IMPORTER'])
env_assimp.Append(CPPDEFINES=['ASSIMP_BUILD_NO_CSM_IMPORTER'])
env_assimp.Append(CPPDEFINES=['ASSIMP_BUILD_NO_DXF_IMPORTER'])
env_assimp.Append(CPPDEFINES=['ASSIMP_BUILD_NO_GLTF2_IMPORTER'])
env_assimp.Append(CPPDEFINES=['ASSIMP_BUILD_NO_GLTF_IMPORTER'])
env_assimp.Append(CPPDEFINES=['ASSIMP_BUILD_NO_HMP_IMPORTER'])
env_assimp.Append(CPPDEFINES=['ASSIMP_BUILD_NO_IFC_IMPORTER'])
env_assimp.Append(CPPDEFINES=['ASSIMP_BUILD_NO_IRR_IMPORTER'])
env_assimp.Append(CPPDEFINES=['ASSIMP_BUILD_NO_IRRMESH_IMPORTER'])
env_assimp.Append(CPPDEFINES=['ASSIMP_BUILD_NO_LWO_IMPORTER'])
env_assimp.Append(CPPDEFINES=['ASSIMP_BUILD_NO_LWS_IMPORTER'])
env_assimp.Append(CPPDEFINES=['ASSIMP_BUILD_NO_M3D_IMPORTER'])
env_assimp.Append(CPPDEFINES=['ASSIMP_BUILD_NO_MD2_IMPORTER'])
env_assimp.Append(CPPDEFINES=['ASSIMP_BUILD_NO_MD3_IMPORTER'])
env_assimp.Append(CPPDEFINES=['ASSIMP_BUILD_NO_MD5_IMPORTER'])
env_assimp.Append(CPPDEFINES=['ASSIMP_BUILD_NO_MD5_IMPORTER'])
env_assimp.Append(CPPDEFINES=['ASSIMP_BUILD_NO_MDC_IMPORTER'])
env_assimp.Append(CPPDEFINES=['ASSIMP_BUILD_NO_MDL_IMPORTER'])
env_assimp.Append(CPPDEFINES=['ASSIMP_BUILD_NO_MMD_IMPORTER'])
env_assimp.Append(CPPDEFINES=['ASSIMP_BUILD_NO_MS3D_IMPORTER'])
env_assimp.Append(CPPDEFINES=['ASSIMP_BUILD_NO_NDO_IMPORTER'])
env_assimp.Append(CPPDEFINES=['ASSIMP_BUILD_NO_NFF_IMPORTER'])
env_assimp.Append(CPPDEFINES=['ASSIMP_BUILD_NO_OBJ_IMPORTER'])
env_assimp.Append(CPPDEFINES=['ASSIMP_BUILD_NO_OFF_IMPORTER'])
env_assimp.Append(CPPDEFINES=['ASSIMP_BUILD_NO_OGRE_IMPORTER'])
env_assimp.Append(CPPDEFINES=['ASSIMP_BUILD_NO_OPENGEX_IMPORTER'])
env_assimp.Append(CPPDEFINES=['ASSIMP_BUILD_NO_PLY_IMPORTER'])
env_assimp.Append(CPPDEFINES=['ASSIMP_BUILD_NO_Q3BSP_IMPORTER'])
env_assimp.Append(CPPDEFINES=['ASSIMP_BUILD_NO_Q3D_IMPORTER'])
env_assimp.Append(CPPDEFINES=['ASSIMP_BUILD_NO_RAW_IMPORTER'])
env_assimp.Append(CPPDEFINES=['ASSIMP_BUILD_NO_SIB_IMPORTER'])
env_assimp.Append(CPPDEFINES=['ASSIMP_BUILD_NO_SMD_IMPORTER'])
env_assimp.Append(CPPDEFINES=['ASSIMP_BUILD_NO_STEP_IMPORTER'])
env_assimp.Append(CPPDEFINES=['ASSIMP_BUILD_NO_STL_IMPORTER'])
env_assimp.Append(CPPDEFINES=['ASSIMP_BUILD_NO_TERRAGEN_IMPORTER'])
env_assimp.Append(CPPDEFINES=['ASSIMP_BUILD_NO_X3D_IMPORTER'])
env_assimp.Append(CPPDEFINES=['ASSIMP_BUILD_NO_XGL_IMPORTER'])
env_assimp.Append(CPPDEFINES=['ASSIMP_BUILD_NO_X_IMPORTER'])
env_assimp.Append(CPPDEFINES=["ASSIMP_BUILD_NO_3D_IMPORTER"])
env_assimp.Append(CPPDEFINES=["ASSIMP_BUILD_NO_3DS_IMPORTER"])
env_assimp.Append(CPPDEFINES=["ASSIMP_BUILD_NO_3MF_IMPORTER"])
env_assimp.Append(CPPDEFINES=["ASSIMP_BUILD_NO_AC_IMPORTER"])
env_assimp.Append(CPPDEFINES=["ASSIMP_BUILD_NO_AMF_IMPORTER"])
env_assimp.Append(CPPDEFINES=["ASSIMP_BUILD_NO_ASE_IMPORTER"])
env_assimp.Append(CPPDEFINES=["ASSIMP_BUILD_NO_ASSBIN_IMPORTER"])
env_assimp.Append(CPPDEFINES=["ASSIMP_BUILD_NO_B3D_IMPORTER"])
env_assimp.Append(CPPDEFINES=["ASSIMP_BUILD_NO_BLEND_IMPORTER"])
env_assimp.Append(CPPDEFINES=["ASSIMP_BUILD_NO_BVH_IMPORTER"])
env_assimp.Append(CPPDEFINES=["ASSIMP_BUILD_NO_C4D_IMPORTER"])
env_assimp.Append(CPPDEFINES=["ASSIMP_BUILD_NO_COB_IMPORTER"])
env_assimp.Append(CPPDEFINES=["ASSIMP_BUILD_NO_COLLADA_IMPORTER"])
env_assimp.Append(CPPDEFINES=["ASSIMP_BUILD_NO_CSM_IMPORTER"])
env_assimp.Append(CPPDEFINES=["ASSIMP_BUILD_NO_DXF_IMPORTER"])
env_assimp.Append(CPPDEFINES=["ASSIMP_BUILD_NO_GLTF2_IMPORTER"])
env_assimp.Append(CPPDEFINES=["ASSIMP_BUILD_NO_GLTF_IMPORTER"])
env_assimp.Append(CPPDEFINES=["ASSIMP_BUILD_NO_HMP_IMPORTER"])
env_assimp.Append(CPPDEFINES=["ASSIMP_BUILD_NO_IFC_IMPORTER"])
env_assimp.Append(CPPDEFINES=["ASSIMP_BUILD_NO_IRR_IMPORTER"])
env_assimp.Append(CPPDEFINES=["ASSIMP_BUILD_NO_IRRMESH_IMPORTER"])
env_assimp.Append(CPPDEFINES=["ASSIMP_BUILD_NO_LWO_IMPORTER"])
env_assimp.Append(CPPDEFINES=["ASSIMP_BUILD_NO_LWS_IMPORTER"])
env_assimp.Append(CPPDEFINES=["ASSIMP_BUILD_NO_M3D_IMPORTER"])
env_assimp.Append(CPPDEFINES=["ASSIMP_BUILD_NO_MD2_IMPORTER"])
env_assimp.Append(CPPDEFINES=["ASSIMP_BUILD_NO_MD3_IMPORTER"])
env_assimp.Append(CPPDEFINES=["ASSIMP_BUILD_NO_MD5_IMPORTER"])
env_assimp.Append(CPPDEFINES=["ASSIMP_BUILD_NO_MD5_IMPORTER"])
env_assimp.Append(CPPDEFINES=["ASSIMP_BUILD_NO_MDC_IMPORTER"])
env_assimp.Append(CPPDEFINES=["ASSIMP_BUILD_NO_MDL_IMPORTER"])
env_assimp.Append(CPPDEFINES=["ASSIMP_BUILD_NO_MMD_IMPORTER"])
env_assimp.Append(CPPDEFINES=["ASSIMP_BUILD_NO_MS3D_IMPORTER"])
env_assimp.Append(CPPDEFINES=["ASSIMP_BUILD_NO_NDO_IMPORTER"])
env_assimp.Append(CPPDEFINES=["ASSIMP_BUILD_NO_NFF_IMPORTER"])
env_assimp.Append(CPPDEFINES=["ASSIMP_BUILD_NO_OBJ_IMPORTER"])
env_assimp.Append(CPPDEFINES=["ASSIMP_BUILD_NO_OFF_IMPORTER"])
env_assimp.Append(CPPDEFINES=["ASSIMP_BUILD_NO_OGRE_IMPORTER"])
env_assimp.Append(CPPDEFINES=["ASSIMP_BUILD_NO_OPENGEX_IMPORTER"])
env_assimp.Append(CPPDEFINES=["ASSIMP_BUILD_NO_PLY_IMPORTER"])
env_assimp.Append(CPPDEFINES=["ASSIMP_BUILD_NO_Q3BSP_IMPORTER"])
env_assimp.Append(CPPDEFINES=["ASSIMP_BUILD_NO_Q3D_IMPORTER"])
env_assimp.Append(CPPDEFINES=["ASSIMP_BUILD_NO_RAW_IMPORTER"])
env_assimp.Append(CPPDEFINES=["ASSIMP_BUILD_NO_SIB_IMPORTER"])
env_assimp.Append(CPPDEFINES=["ASSIMP_BUILD_NO_SMD_IMPORTER"])
env_assimp.Append(CPPDEFINES=["ASSIMP_BUILD_NO_STEP_IMPORTER"])
env_assimp.Append(CPPDEFINES=["ASSIMP_BUILD_NO_STL_IMPORTER"])
env_assimp.Append(CPPDEFINES=["ASSIMP_BUILD_NO_TERRAGEN_IMPORTER"])
env_assimp.Append(CPPDEFINES=["ASSIMP_BUILD_NO_X3D_IMPORTER"])
env_assimp.Append(CPPDEFINES=["ASSIMP_BUILD_NO_XGL_IMPORTER"])
env_assimp.Append(CPPDEFINES=["ASSIMP_BUILD_NO_X_IMPORTER"])
if(env['platform'] == 'windows'):
env_assimp.Append(CPPDEFINES=['PLATFORM_WINDOWS'])
env_assimp.Append(CPPDEFINES=[('PLATFORM', 'WINDOWS')])
elif(env['platform'] == 'x11'):
env_assimp.Append(CPPDEFINES=['PLATFORM_LINUX'])
env_assimp.Append(CPPDEFINES=[('PLATFORM', 'LINUX')])
elif(env['platform'] == 'osx'):
env_assimp.Append(CPPDEFINES=['PLATFORM_DARWIN'])
env_assimp.Append(CPPDEFINES=[('PLATFORM', 'DARWIN')])
if env["platform"] == "windows":
env_assimp.Append(CPPDEFINES=["PLATFORM_WINDOWS"])
env_assimp.Append(CPPDEFINES=[("PLATFORM", "WINDOWS")])
elif env["platform"] == "x11":
env_assimp.Append(CPPDEFINES=["PLATFORM_LINUX"])
env_assimp.Append(CPPDEFINES=[("PLATFORM", "LINUX")])
elif env["platform"] == "osx":
env_assimp.Append(CPPDEFINES=["PLATFORM_DARWIN"])
env_assimp.Append(CPPDEFINES=[("PLATFORM", "DARWIN")])
env_thirdparty = env_assimp.Clone()
env_thirdparty.disable_warnings()
env_thirdparty.add_source_files(env.modules_sources, Glob('#thirdparty/assimp/code/CApi/*.cpp'))
env_thirdparty.add_source_files(env.modules_sources, Glob('#thirdparty/assimp/code/Common/*.cpp'))
env_thirdparty.add_source_files(env.modules_sources, Glob('#thirdparty/assimp/code/PostProcessing/*.cpp'))
env_thirdparty.add_source_files(env.modules_sources, Glob('#thirdparty/assimp/code/Material/*.cpp'))
env_thirdparty.add_source_files(env.modules_sources, Glob('#thirdparty/assimp/code/FBX/*.cpp'))
env_thirdparty.add_source_files(env.modules_sources, Glob("#thirdparty/assimp/code/CApi/*.cpp"))
env_thirdparty.add_source_files(env.modules_sources, Glob("#thirdparty/assimp/code/Common/*.cpp"))
env_thirdparty.add_source_files(env.modules_sources, Glob("#thirdparty/assimp/code/PostProcessing/*.cpp"))
env_thirdparty.add_source_files(env.modules_sources, Glob("#thirdparty/assimp/code/Material/*.cpp"))
env_thirdparty.add_source_files(env.modules_sources, Glob("#thirdparty/assimp/code/FBX/*.cpp"))
# Godot's own source files
env_assimp.add_source_files(env.modules_sources, "*.cpp")

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@ -1,5 +1,6 @@
def can_build(env, platform):
return env['tools']
return env["tools"]
def configure(env):
pass

View File

@ -1,7 +1,7 @@
#!/usr/bin/env python
Import('env')
Import('env_modules')
Import("env")
Import("env_modules")
env_bmp = env_modules.Clone()

View File

@ -1,5 +1,6 @@
def can_build(env, platform):
return True
def configure(env):
pass

View File

@ -1,208 +1,203 @@
#!/usr/bin/env python
Import('env')
Import('env_modules')
Import("env")
Import("env_modules")
env_bullet = env_modules.Clone()
# Thirdparty source files
if env['builtin_bullet']:
if env["builtin_bullet"]:
# Build only version 2 for now (as of 2.89)
# Sync file list with relevant upstream CMakeLists.txt for each folder.
thirdparty_dir = "#thirdparty/bullet/"
bullet2_src = [
# BulletCollision
"BulletCollision/BroadphaseCollision/btAxisSweep3.cpp"
, "BulletCollision/BroadphaseCollision/btBroadphaseProxy.cpp"
, "BulletCollision/BroadphaseCollision/btCollisionAlgorithm.cpp"
, "BulletCollision/BroadphaseCollision/btDbvt.cpp"
, "BulletCollision/BroadphaseCollision/btDbvtBroadphase.cpp"
, "BulletCollision/BroadphaseCollision/btDispatcher.cpp"
, "BulletCollision/BroadphaseCollision/btOverlappingPairCache.cpp"
, "BulletCollision/BroadphaseCollision/btQuantizedBvh.cpp"
, "BulletCollision/BroadphaseCollision/btSimpleBroadphase.cpp"
, "BulletCollision/CollisionDispatch/btActivatingCollisionAlgorithm.cpp"
, "BulletCollision/CollisionDispatch/btBoxBoxCollisionAlgorithm.cpp"
, "BulletCollision/CollisionDispatch/btBox2dBox2dCollisionAlgorithm.cpp"
, "BulletCollision/CollisionDispatch/btBoxBoxDetector.cpp"
, "BulletCollision/CollisionDispatch/btCollisionDispatcher.cpp"
, "BulletCollision/CollisionDispatch/btCollisionDispatcherMt.cpp"
, "BulletCollision/CollisionDispatch/btCollisionObject.cpp"
, "BulletCollision/CollisionDispatch/btCollisionWorld.cpp"
, "BulletCollision/CollisionDispatch/btCollisionWorldImporter.cpp"
, "BulletCollision/CollisionDispatch/btCompoundCollisionAlgorithm.cpp"
, "BulletCollision/CollisionDispatch/btCompoundCompoundCollisionAlgorithm.cpp"
, "BulletCollision/CollisionDispatch/btConvexConcaveCollisionAlgorithm.cpp"
, "BulletCollision/CollisionDispatch/btConvexConvexAlgorithm.cpp"
, "BulletCollision/CollisionDispatch/btConvexPlaneCollisionAlgorithm.cpp"
, "BulletCollision/CollisionDispatch/btConvex2dConvex2dAlgorithm.cpp"
, "BulletCollision/CollisionDispatch/btDefaultCollisionConfiguration.cpp"
, "BulletCollision/CollisionDispatch/btEmptyCollisionAlgorithm.cpp"
, "BulletCollision/CollisionDispatch/btGhostObject.cpp"
, "BulletCollision/CollisionDispatch/btHashedSimplePairCache.cpp"
, "BulletCollision/CollisionDispatch/btInternalEdgeUtility.cpp"
, "BulletCollision/CollisionDispatch/btManifoldResult.cpp"
, "BulletCollision/CollisionDispatch/btSimulationIslandManager.cpp"
, "BulletCollision/CollisionDispatch/btSphereBoxCollisionAlgorithm.cpp"
, "BulletCollision/CollisionDispatch/btSphereSphereCollisionAlgorithm.cpp"
, "BulletCollision/CollisionDispatch/btSphereTriangleCollisionAlgorithm.cpp"
, "BulletCollision/CollisionDispatch/btUnionFind.cpp"
, "BulletCollision/CollisionDispatch/SphereTriangleDetector.cpp"
, "BulletCollision/CollisionShapes/btBoxShape.cpp"
, "BulletCollision/CollisionShapes/btBox2dShape.cpp"
, "BulletCollision/CollisionShapes/btBvhTriangleMeshShape.cpp"
, "BulletCollision/CollisionShapes/btCapsuleShape.cpp"
, "BulletCollision/CollisionShapes/btCollisionShape.cpp"
, "BulletCollision/CollisionShapes/btCompoundShape.cpp"
, "BulletCollision/CollisionShapes/btConcaveShape.cpp"
, "BulletCollision/CollisionShapes/btConeShape.cpp"
, "BulletCollision/CollisionShapes/btConvexHullShape.cpp"
, "BulletCollision/CollisionShapes/btConvexInternalShape.cpp"
, "BulletCollision/CollisionShapes/btConvexPointCloudShape.cpp"
, "BulletCollision/CollisionShapes/btConvexPolyhedron.cpp"
, "BulletCollision/CollisionShapes/btConvexShape.cpp"
, "BulletCollision/CollisionShapes/btConvex2dShape.cpp"
, "BulletCollision/CollisionShapes/btConvexTriangleMeshShape.cpp"
, "BulletCollision/CollisionShapes/btCylinderShape.cpp"
, "BulletCollision/CollisionShapes/btEmptyShape.cpp"
, "BulletCollision/CollisionShapes/btHeightfieldTerrainShape.cpp"
, "BulletCollision/CollisionShapes/btMiniSDF.cpp"
, "BulletCollision/CollisionShapes/btMinkowskiSumShape.cpp"
, "BulletCollision/CollisionShapes/btMultimaterialTriangleMeshShape.cpp"
, "BulletCollision/CollisionShapes/btMultiSphereShape.cpp"
, "BulletCollision/CollisionShapes/btOptimizedBvh.cpp"
, "BulletCollision/CollisionShapes/btPolyhedralConvexShape.cpp"
, "BulletCollision/CollisionShapes/btScaledBvhTriangleMeshShape.cpp"
, "BulletCollision/CollisionShapes/btSdfCollisionShape.cpp"
, "BulletCollision/CollisionShapes/btShapeHull.cpp"
, "BulletCollision/CollisionShapes/btSphereShape.cpp"
, "BulletCollision/CollisionShapes/btStaticPlaneShape.cpp"
, "BulletCollision/CollisionShapes/btStridingMeshInterface.cpp"
, "BulletCollision/CollisionShapes/btTetrahedronShape.cpp"
, "BulletCollision/CollisionShapes/btTriangleBuffer.cpp"
, "BulletCollision/CollisionShapes/btTriangleCallback.cpp"
, "BulletCollision/CollisionShapes/btTriangleIndexVertexArray.cpp"
, "BulletCollision/CollisionShapes/btTriangleIndexVertexMaterialArray.cpp"
, "BulletCollision/CollisionShapes/btTriangleMesh.cpp"
, "BulletCollision/CollisionShapes/btTriangleMeshShape.cpp"
, "BulletCollision/CollisionShapes/btUniformScalingShape.cpp"
, "BulletCollision/Gimpact/btContactProcessing.cpp"
, "BulletCollision/Gimpact/btGenericPoolAllocator.cpp"
, "BulletCollision/Gimpact/btGImpactBvh.cpp"
, "BulletCollision/Gimpact/btGImpactCollisionAlgorithm.cpp"
, "BulletCollision/Gimpact/btGImpactQuantizedBvh.cpp"
, "BulletCollision/Gimpact/btGImpactShape.cpp"
, "BulletCollision/Gimpact/btTriangleShapeEx.cpp"
, "BulletCollision/Gimpact/gim_box_set.cpp"
, "BulletCollision/Gimpact/gim_contact.cpp"
, "BulletCollision/Gimpact/gim_memory.cpp"
, "BulletCollision/Gimpact/gim_tri_collision.cpp"
, "BulletCollision/NarrowPhaseCollision/btContinuousConvexCollision.cpp"
, "BulletCollision/NarrowPhaseCollision/btConvexCast.cpp"
, "BulletCollision/NarrowPhaseCollision/btGjkConvexCast.cpp"
, "BulletCollision/NarrowPhaseCollision/btGjkEpa2.cpp"
, "BulletCollision/NarrowPhaseCollision/btGjkEpaPenetrationDepthSolver.cpp"
, "BulletCollision/NarrowPhaseCollision/btGjkPairDetector.cpp"
, "BulletCollision/NarrowPhaseCollision/btMinkowskiPenetrationDepthSolver.cpp"
, "BulletCollision/NarrowPhaseCollision/btPersistentManifold.cpp"
, "BulletCollision/NarrowPhaseCollision/btRaycastCallback.cpp"
, "BulletCollision/NarrowPhaseCollision/btSubSimplexConvexCast.cpp"
, "BulletCollision/NarrowPhaseCollision/btVoronoiSimplexSolver.cpp"
, "BulletCollision/NarrowPhaseCollision/btPolyhedralContactClipping.cpp"
"BulletCollision/BroadphaseCollision/btAxisSweep3.cpp",
"BulletCollision/BroadphaseCollision/btBroadphaseProxy.cpp",
"BulletCollision/BroadphaseCollision/btCollisionAlgorithm.cpp",
"BulletCollision/BroadphaseCollision/btDbvt.cpp",
"BulletCollision/BroadphaseCollision/btDbvtBroadphase.cpp",
"BulletCollision/BroadphaseCollision/btDispatcher.cpp",
"BulletCollision/BroadphaseCollision/btOverlappingPairCache.cpp",
"BulletCollision/BroadphaseCollision/btQuantizedBvh.cpp",
"BulletCollision/BroadphaseCollision/btSimpleBroadphase.cpp",
"BulletCollision/CollisionDispatch/btActivatingCollisionAlgorithm.cpp",
"BulletCollision/CollisionDispatch/btBoxBoxCollisionAlgorithm.cpp",
"BulletCollision/CollisionDispatch/btBox2dBox2dCollisionAlgorithm.cpp",
"BulletCollision/CollisionDispatch/btBoxBoxDetector.cpp",
"BulletCollision/CollisionDispatch/btCollisionDispatcher.cpp",
"BulletCollision/CollisionDispatch/btCollisionDispatcherMt.cpp",
"BulletCollision/CollisionDispatch/btCollisionObject.cpp",
"BulletCollision/CollisionDispatch/btCollisionWorld.cpp",
"BulletCollision/CollisionDispatch/btCollisionWorldImporter.cpp",
"BulletCollision/CollisionDispatch/btCompoundCollisionAlgorithm.cpp",
"BulletCollision/CollisionDispatch/btCompoundCompoundCollisionAlgorithm.cpp",
"BulletCollision/CollisionDispatch/btConvexConcaveCollisionAlgorithm.cpp",
"BulletCollision/CollisionDispatch/btConvexConvexAlgorithm.cpp",
"BulletCollision/CollisionDispatch/btConvexPlaneCollisionAlgorithm.cpp",
"BulletCollision/CollisionDispatch/btConvex2dConvex2dAlgorithm.cpp",
"BulletCollision/CollisionDispatch/btDefaultCollisionConfiguration.cpp",
"BulletCollision/CollisionDispatch/btEmptyCollisionAlgorithm.cpp",
"BulletCollision/CollisionDispatch/btGhostObject.cpp",
"BulletCollision/CollisionDispatch/btHashedSimplePairCache.cpp",
"BulletCollision/CollisionDispatch/btInternalEdgeUtility.cpp",
"BulletCollision/CollisionDispatch/btManifoldResult.cpp",
"BulletCollision/CollisionDispatch/btSimulationIslandManager.cpp",
"BulletCollision/CollisionDispatch/btSphereBoxCollisionAlgorithm.cpp",
"BulletCollision/CollisionDispatch/btSphereSphereCollisionAlgorithm.cpp",
"BulletCollision/CollisionDispatch/btSphereTriangleCollisionAlgorithm.cpp",
"BulletCollision/CollisionDispatch/btUnionFind.cpp",
"BulletCollision/CollisionDispatch/SphereTriangleDetector.cpp",
"BulletCollision/CollisionShapes/btBoxShape.cpp",
"BulletCollision/CollisionShapes/btBox2dShape.cpp",
"BulletCollision/CollisionShapes/btBvhTriangleMeshShape.cpp",
"BulletCollision/CollisionShapes/btCapsuleShape.cpp",
"BulletCollision/CollisionShapes/btCollisionShape.cpp",
"BulletCollision/CollisionShapes/btCompoundShape.cpp",
"BulletCollision/CollisionShapes/btConcaveShape.cpp",
"BulletCollision/CollisionShapes/btConeShape.cpp",
"BulletCollision/CollisionShapes/btConvexHullShape.cpp",
"BulletCollision/CollisionShapes/btConvexInternalShape.cpp",
"BulletCollision/CollisionShapes/btConvexPointCloudShape.cpp",
"BulletCollision/CollisionShapes/btConvexPolyhedron.cpp",
"BulletCollision/CollisionShapes/btConvexShape.cpp",
"BulletCollision/CollisionShapes/btConvex2dShape.cpp",
"BulletCollision/CollisionShapes/btConvexTriangleMeshShape.cpp",
"BulletCollision/CollisionShapes/btCylinderShape.cpp",
"BulletCollision/CollisionShapes/btEmptyShape.cpp",
"BulletCollision/CollisionShapes/btHeightfieldTerrainShape.cpp",
"BulletCollision/CollisionShapes/btMiniSDF.cpp",
"BulletCollision/CollisionShapes/btMinkowskiSumShape.cpp",
"BulletCollision/CollisionShapes/btMultimaterialTriangleMeshShape.cpp",
"BulletCollision/CollisionShapes/btMultiSphereShape.cpp",
"BulletCollision/CollisionShapes/btOptimizedBvh.cpp",
"BulletCollision/CollisionShapes/btPolyhedralConvexShape.cpp",
"BulletCollision/CollisionShapes/btScaledBvhTriangleMeshShape.cpp",
"BulletCollision/CollisionShapes/btSdfCollisionShape.cpp",
"BulletCollision/CollisionShapes/btShapeHull.cpp",
"BulletCollision/CollisionShapes/btSphereShape.cpp",
"BulletCollision/CollisionShapes/btStaticPlaneShape.cpp",
"BulletCollision/CollisionShapes/btStridingMeshInterface.cpp",
"BulletCollision/CollisionShapes/btTetrahedronShape.cpp",
"BulletCollision/CollisionShapes/btTriangleBuffer.cpp",
"BulletCollision/CollisionShapes/btTriangleCallback.cpp",
"BulletCollision/CollisionShapes/btTriangleIndexVertexArray.cpp",
"BulletCollision/CollisionShapes/btTriangleIndexVertexMaterialArray.cpp",
"BulletCollision/CollisionShapes/btTriangleMesh.cpp",
"BulletCollision/CollisionShapes/btTriangleMeshShape.cpp",
"BulletCollision/CollisionShapes/btUniformScalingShape.cpp",
"BulletCollision/Gimpact/btContactProcessing.cpp",
"BulletCollision/Gimpact/btGenericPoolAllocator.cpp",
"BulletCollision/Gimpact/btGImpactBvh.cpp",
"BulletCollision/Gimpact/btGImpactCollisionAlgorithm.cpp",
"BulletCollision/Gimpact/btGImpactQuantizedBvh.cpp",
"BulletCollision/Gimpact/btGImpactShape.cpp",
"BulletCollision/Gimpact/btTriangleShapeEx.cpp",
"BulletCollision/Gimpact/gim_box_set.cpp",
"BulletCollision/Gimpact/gim_contact.cpp",
"BulletCollision/Gimpact/gim_memory.cpp",
"BulletCollision/Gimpact/gim_tri_collision.cpp",
"BulletCollision/NarrowPhaseCollision/btContinuousConvexCollision.cpp",
"BulletCollision/NarrowPhaseCollision/btConvexCast.cpp",
"BulletCollision/NarrowPhaseCollision/btGjkConvexCast.cpp",
"BulletCollision/NarrowPhaseCollision/btGjkEpa2.cpp",
"BulletCollision/NarrowPhaseCollision/btGjkEpaPenetrationDepthSolver.cpp",
"BulletCollision/NarrowPhaseCollision/btGjkPairDetector.cpp",
"BulletCollision/NarrowPhaseCollision/btMinkowskiPenetrationDepthSolver.cpp",
"BulletCollision/NarrowPhaseCollision/btPersistentManifold.cpp",
"BulletCollision/NarrowPhaseCollision/btRaycastCallback.cpp",
"BulletCollision/NarrowPhaseCollision/btSubSimplexConvexCast.cpp",
"BulletCollision/NarrowPhaseCollision/btVoronoiSimplexSolver.cpp",
"BulletCollision/NarrowPhaseCollision/btPolyhedralContactClipping.cpp",
# BulletDynamics
, "BulletDynamics/Character/btKinematicCharacterController.cpp"
, "BulletDynamics/ConstraintSolver/btConeTwistConstraint.cpp"
, "BulletDynamics/ConstraintSolver/btContactConstraint.cpp"
, "BulletDynamics/ConstraintSolver/btFixedConstraint.cpp"
, "BulletDynamics/ConstraintSolver/btGearConstraint.cpp"
, "BulletDynamics/ConstraintSolver/btGeneric6DofConstraint.cpp"
, "BulletDynamics/ConstraintSolver/btGeneric6DofSpringConstraint.cpp"
, "BulletDynamics/ConstraintSolver/btGeneric6DofSpring2Constraint.cpp"
, "BulletDynamics/ConstraintSolver/btHinge2Constraint.cpp"
, "BulletDynamics/ConstraintSolver/btHingeConstraint.cpp"
, "BulletDynamics/ConstraintSolver/btPoint2PointConstraint.cpp"
, "BulletDynamics/ConstraintSolver/btSequentialImpulseConstraintSolver.cpp"
, "BulletDynamics/ConstraintSolver/btSequentialImpulseConstraintSolverMt.cpp"
, "BulletDynamics/ConstraintSolver/btBatchedConstraints.cpp"
, "BulletDynamics/ConstraintSolver/btNNCGConstraintSolver.cpp"
, "BulletDynamics/ConstraintSolver/btSliderConstraint.cpp"
, "BulletDynamics/ConstraintSolver/btSolve2LinearConstraint.cpp"
, "BulletDynamics/ConstraintSolver/btTypedConstraint.cpp"
, "BulletDynamics/ConstraintSolver/btUniversalConstraint.cpp"
, "BulletDynamics/Dynamics/btDiscreteDynamicsWorld.cpp"
, "BulletDynamics/Dynamics/btDiscreteDynamicsWorldMt.cpp"
, "BulletDynamics/Dynamics/btSimulationIslandManagerMt.cpp"
, "BulletDynamics/Dynamics/btRigidBody.cpp"
, "BulletDynamics/Dynamics/btSimpleDynamicsWorld.cpp"
#, "BulletDynamics/Dynamics/Bullet-C-API.cpp"
, "BulletDynamics/Vehicle/btRaycastVehicle.cpp"
, "BulletDynamics/Vehicle/btWheelInfo.cpp"
, "BulletDynamics/Featherstone/btMultiBody.cpp"
, "BulletDynamics/Featherstone/btMultiBodyConstraint.cpp"
, "BulletDynamics/Featherstone/btMultiBodyConstraintSolver.cpp"
, "BulletDynamics/Featherstone/btMultiBodyDynamicsWorld.cpp"
, "BulletDynamics/Featherstone/btMultiBodyFixedConstraint.cpp"
, "BulletDynamics/Featherstone/btMultiBodyGearConstraint.cpp"
, "BulletDynamics/Featherstone/btMultiBodyJointLimitConstraint.cpp"
, "BulletDynamics/Featherstone/btMultiBodyJointMotor.cpp"
, "BulletDynamics/Featherstone/btMultiBodyMLCPConstraintSolver.cpp"
, "BulletDynamics/Featherstone/btMultiBodyPoint2Point.cpp"
, "BulletDynamics/Featherstone/btMultiBodySliderConstraint.cpp"
, "BulletDynamics/Featherstone/btMultiBodySphericalJointMotor.cpp"
, "BulletDynamics/MLCPSolvers/btDantzigLCP.cpp"
, "BulletDynamics/MLCPSolvers/btMLCPSolver.cpp"
, "BulletDynamics/MLCPSolvers/btLemkeAlgorithm.cpp"
"BulletDynamics/Character/btKinematicCharacterController.cpp",
"BulletDynamics/ConstraintSolver/btConeTwistConstraint.cpp",
"BulletDynamics/ConstraintSolver/btContactConstraint.cpp",
"BulletDynamics/ConstraintSolver/btFixedConstraint.cpp",
"BulletDynamics/ConstraintSolver/btGearConstraint.cpp",
"BulletDynamics/ConstraintSolver/btGeneric6DofConstraint.cpp",
"BulletDynamics/ConstraintSolver/btGeneric6DofSpringConstraint.cpp",
"BulletDynamics/ConstraintSolver/btGeneric6DofSpring2Constraint.cpp",
"BulletDynamics/ConstraintSolver/btHinge2Constraint.cpp",
"BulletDynamics/ConstraintSolver/btHingeConstraint.cpp",
"BulletDynamics/ConstraintSolver/btPoint2PointConstraint.cpp",
"BulletDynamics/ConstraintSolver/btSequentialImpulseConstraintSolver.cpp",
"BulletDynamics/ConstraintSolver/btSequentialImpulseConstraintSolverMt.cpp",
"BulletDynamics/ConstraintSolver/btBatchedConstraints.cpp",
"BulletDynamics/ConstraintSolver/btNNCGConstraintSolver.cpp",
"BulletDynamics/ConstraintSolver/btSliderConstraint.cpp",
"BulletDynamics/ConstraintSolver/btSolve2LinearConstraint.cpp",
"BulletDynamics/ConstraintSolver/btTypedConstraint.cpp",
"BulletDynamics/ConstraintSolver/btUniversalConstraint.cpp",
"BulletDynamics/Dynamics/btDiscreteDynamicsWorld.cpp",
"BulletDynamics/Dynamics/btDiscreteDynamicsWorldMt.cpp",
"BulletDynamics/Dynamics/btSimulationIslandManagerMt.cpp",
"BulletDynamics/Dynamics/btRigidBody.cpp",
"BulletDynamics/Dynamics/btSimpleDynamicsWorld.cpp",
# "BulletDynamics/Dynamics/Bullet-C-API.cpp",
"BulletDynamics/Vehicle/btRaycastVehicle.cpp",
"BulletDynamics/Vehicle/btWheelInfo.cpp",
"BulletDynamics/Featherstone/btMultiBody.cpp",
"BulletDynamics/Featherstone/btMultiBodyConstraint.cpp",
"BulletDynamics/Featherstone/btMultiBodyConstraintSolver.cpp",
"BulletDynamics/Featherstone/btMultiBodyDynamicsWorld.cpp",
"BulletDynamics/Featherstone/btMultiBodyFixedConstraint.cpp",
"BulletDynamics/Featherstone/btMultiBodyGearConstraint.cpp",
"BulletDynamics/Featherstone/btMultiBodyJointLimitConstraint.cpp",
"BulletDynamics/Featherstone/btMultiBodyJointMotor.cpp",
"BulletDynamics/Featherstone/btMultiBodyMLCPConstraintSolver.cpp",
"BulletDynamics/Featherstone/btMultiBodyPoint2Point.cpp",
"BulletDynamics/Featherstone/btMultiBodySliderConstraint.cpp",
"BulletDynamics/Featherstone/btMultiBodySphericalJointMotor.cpp",
"BulletDynamics/MLCPSolvers/btDantzigLCP.cpp",
"BulletDynamics/MLCPSolvers/btMLCPSolver.cpp",
"BulletDynamics/MLCPSolvers/btLemkeAlgorithm.cpp",
# BulletInverseDynamics
, "BulletInverseDynamics/IDMath.cpp"
, "BulletInverseDynamics/MultiBodyTree.cpp"
, "BulletInverseDynamics/details/MultiBodyTreeInitCache.cpp"
, "BulletInverseDynamics/details/MultiBodyTreeImpl.cpp"
"BulletInverseDynamics/IDMath.cpp",
"BulletInverseDynamics/MultiBodyTree.cpp",
"BulletInverseDynamics/details/MultiBodyTreeInitCache.cpp",
"BulletInverseDynamics/details/MultiBodyTreeImpl.cpp",
# BulletSoftBody
, "BulletSoftBody/btSoftBody.cpp"
, "BulletSoftBody/btSoftBodyConcaveCollisionAlgorithm.cpp"
, "BulletSoftBody/btSoftBodyHelpers.cpp"
, "BulletSoftBody/btSoftBodyRigidBodyCollisionConfiguration.cpp"
, "BulletSoftBody/btSoftRigidCollisionAlgorithm.cpp"
, "BulletSoftBody/btSoftRigidDynamicsWorld.cpp"
, "BulletSoftBody/btSoftMultiBodyDynamicsWorld.cpp"
, "BulletSoftBody/btSoftSoftCollisionAlgorithm.cpp"
, "BulletSoftBody/btDefaultSoftBodySolver.cpp"
, "BulletSoftBody/btDeformableBackwardEulerObjective.cpp"
, "BulletSoftBody/btDeformableBodySolver.cpp"
, "BulletSoftBody/btDeformableMultiBodyConstraintSolver.cpp"
, "BulletSoftBody/btDeformableContactProjection.cpp"
, "BulletSoftBody/btDeformableMultiBodyDynamicsWorld.cpp"
, "BulletSoftBody/btDeformableContactConstraint.cpp"
"BulletSoftBody/btSoftBody.cpp",
"BulletSoftBody/btSoftBodyConcaveCollisionAlgorithm.cpp",
"BulletSoftBody/btSoftBodyHelpers.cpp",
"BulletSoftBody/btSoftBodyRigidBodyCollisionConfiguration.cpp",
"BulletSoftBody/btSoftRigidCollisionAlgorithm.cpp",
"BulletSoftBody/btSoftRigidDynamicsWorld.cpp",
"BulletSoftBody/btSoftMultiBodyDynamicsWorld.cpp",
"BulletSoftBody/btSoftSoftCollisionAlgorithm.cpp",
"BulletSoftBody/btDefaultSoftBodySolver.cpp",
"BulletSoftBody/btDeformableBackwardEulerObjective.cpp",
"BulletSoftBody/btDeformableBodySolver.cpp",
"BulletSoftBody/btDeformableMultiBodyConstraintSolver.cpp",
"BulletSoftBody/btDeformableContactProjection.cpp",
"BulletSoftBody/btDeformableMultiBodyDynamicsWorld.cpp",
"BulletSoftBody/btDeformableContactConstraint.cpp",
# clew
, "clew/clew.c"
"clew/clew.c",
# LinearMath
, "LinearMath/btAlignedAllocator.cpp"
, "LinearMath/btConvexHull.cpp"
, "LinearMath/btConvexHullComputer.cpp"
, "LinearMath/btGeometryUtil.cpp"
, "LinearMath/btPolarDecomposition.cpp"
, "LinearMath/btQuickprof.cpp"
, "LinearMath/btSerializer.cpp"
, "LinearMath/btSerializer64.cpp"
, "LinearMath/btThreads.cpp"
, "LinearMath/btVector3.cpp"
, "LinearMath/TaskScheduler/btTaskScheduler.cpp"
, "LinearMath/TaskScheduler/btThreadSupportPosix.cpp"
, "LinearMath/TaskScheduler/btThreadSupportWin32.cpp"
"LinearMath/btAlignedAllocator.cpp",
"LinearMath/btConvexHull.cpp",
"LinearMath/btConvexHullComputer.cpp",
"LinearMath/btGeometryUtil.cpp",
"LinearMath/btPolarDecomposition.cpp",
"LinearMath/btQuickprof.cpp",
"LinearMath/btSerializer.cpp",
"LinearMath/btSerializer64.cpp",
"LinearMath/btThreads.cpp",
"LinearMath/btVector3.cpp",
"LinearMath/TaskScheduler/btTaskScheduler.cpp",
"LinearMath/TaskScheduler/btThreadSupportPosix.cpp",
"LinearMath/TaskScheduler/btThreadSupportWin32.cpp",
]
thirdparty_sources = [thirdparty_dir + file for file in bullet2_src]
# Treat Bullet headers as system headers to avoid raising warnings. Not supported on MSVC.
if not env.msvc:
env_bullet.Append(CPPFLAGS=['-isystem', Dir(thirdparty_dir).path])
env_bullet.Append(CPPFLAGS=["-isystem", Dir(thirdparty_dir).path])
else:
env_bullet.Prepend(CPPPATH=[thirdparty_dir])
# if env['target'] == "debug" or env['target'] == "release_debug":

View File

@ -1,5 +1,6 @@
def can_build(env, platform):
return True
def configure(env):
pass

View File

@ -1,7 +1,7 @@
#!/usr/bin/env python
Import('env')
Import('env_modules')
Import("env")
Import("env_modules")
env_camera = env_modules.Clone()
@ -10,7 +10,7 @@ if env["platform"] == "iphone":
modules_sources = []
env_camera.add_source_files(modules_sources, "register_types.cpp")
env_camera.add_source_files(modules_sources, "camera_ios.mm")
mod_lib = env_modules.add_library('#bin/libgodot_camera_module' + env['LIBSUFFIX'], modules_sources)
mod_lib = env_modules.add_library("#bin/libgodot_camera_module" + env["LIBSUFFIX"], modules_sources)
elif env["platform"] == "windows":
env_camera.add_source_files(env.modules_sources, "register_types.cpp")
@ -19,4 +19,3 @@ elif env["platform"] == "windows":
elif env["platform"] == "osx":
env_camera.add_source_files(env.modules_sources, "register_types.cpp")
env_camera.add_source_files(env.modules_sources, "camera_osx.mm")

View File

@ -1,5 +1,6 @@
def can_build(env, platform):
return platform == 'iphone' or platform == 'osx' or platform == 'windows'
return platform == "iphone" or platform == "osx" or platform == "windows"
def configure(env):
pass

View File

@ -1,7 +1,7 @@
#!/usr/bin/env python
Import('env')
Import('env_modules')
Import("env")
Import("env_modules")
env_csg = env_modules.Clone()

View File

@ -1,9 +1,11 @@
def can_build(env, platform):
return True
def configure(env):
pass
def get_doc_classes():
return [
"CSGBox",
@ -17,5 +19,6 @@ def get_doc_classes():
"CSGTorus",
]
def get_doc_path():
return "doc_classes"

View File

@ -1,15 +1,13 @@
#!/usr/bin/env python
Import('env')
Import('env_modules')
Import("env")
Import("env_modules")
env_cvtt = env_modules.Clone()
# Thirdparty source files
thirdparty_dir = "#thirdparty/cvtt/"
thirdparty_sources = [
"ConvectionKernels.cpp"
]
thirdparty_sources = ["ConvectionKernels.cpp"]
thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources]

View File

@ -1,5 +1,6 @@
def can_build(env, platform):
return env['tools']
return env["tools"]
def configure(env):
pass

View File

@ -1,7 +1,7 @@
#!/usr/bin/env python
Import('env')
Import('env_modules')
Import("env")
Import("env_modules")
env_dds = env_modules.Clone()

View File

@ -1,5 +1,6 @@
def can_build(env, platform):
return True
def configure(env):
pass

View File

@ -1,13 +1,13 @@
#!/usr/bin/env python
Import('env')
Import('env_modules')
Import("env")
Import("env_modules")
env_enet = env_modules.Clone()
# Thirdparty source files
if env['builtin_enet']:
if env["builtin_enet"]:
thirdparty_dir = "#thirdparty/enet/"
thirdparty_sources = [
"godot.cpp",

View File

@ -1,13 +1,16 @@
def can_build(env, platform):
return True
def configure(env):
pass
def get_doc_classes():
return [
"NetworkedMultiplayerENet",
]
def get_doc_path():
return "doc_classes"

View File

@ -1,7 +1,7 @@
#!/usr/bin/env python
Import('env')
Import('env_modules')
Import("env")
Import("env_modules")
env_etc = env_modules.Clone()

View File

@ -1,5 +1,6 @@
def can_build(env, platform):
return env['tools']
return env["tools"]
def configure(env):
pass

View File

@ -1,14 +1,14 @@
#!/usr/bin/env python
Import('env')
Import('env_modules')
Import("env")
Import("env_modules")
from compat import isbasestring
env_freetype = env_modules.Clone()
# Thirdparty source files
if env['builtin_freetype']:
if env["builtin_freetype"]:
thirdparty_dir = "#thirdparty/freetype/"
thirdparty_sources = [
"src/autofit/autofit.c",
@ -55,31 +55,31 @@ if env['builtin_freetype']:
]
thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources]
if env['platform'] == 'uwp':
if env["platform"] == "uwp":
# Include header for UWP to fix build issues
env_freetype.Append(CCFLAGS=['/FI', '"modules/freetype/uwpdef.h"'])
env_freetype.Append(CCFLAGS=["/FI", '"modules/freetype/uwpdef.h"'])
# Globally too, as freetype is used in scene (see bottom)
env.Append(CCFLAGS=['/FI', '"modules/freetype/uwpdef.h"'])
env.Append(CCFLAGS=["/FI", '"modules/freetype/uwpdef.h"'])
env_freetype.Prepend(CPPPATH=[thirdparty_dir + "/include"])
# Also needed in main env for scene/
env.Prepend(CPPPATH=[thirdparty_dir + "/include"])
env_freetype.Append(CPPDEFINES=['FT2_BUILD_LIBRARY', 'FT_CONFIG_OPTION_USE_PNG'])
if (env['target'] == 'debug'):
env_freetype.Append(CPPDEFINES=['ZLIB_DEBUG'])
env_freetype.Append(CPPDEFINES=["FT2_BUILD_LIBRARY", "FT_CONFIG_OPTION_USE_PNG"])
if env["target"] == "debug":
env_freetype.Append(CPPDEFINES=["ZLIB_DEBUG"])
# Also requires libpng headers
if env['builtin_libpng']:
if env["builtin_libpng"]:
env_freetype.Prepend(CPPPATH=["#thirdparty/libpng"])
sfnt = thirdparty_dir + 'src/sfnt/sfnt.c'
sfnt = thirdparty_dir + "src/sfnt/sfnt.c"
# Must be done after all CPPDEFINES are being set so we can copy them.
if env['platform'] == 'javascript':
if env["platform"] == "javascript":
# Forcibly undefine this macro so SIMD is not used in this file,
# since currently unsupported in WASM
tmp_env = env_freetype.Clone()
tmp_env.Append(CPPFLAGS=['-U__OPTIMIZE__'])
tmp_env.Append(CPPFLAGS=["-U__OPTIMIZE__"])
sfnt = tmp_env.Object(sfnt)
thirdparty_sources += [sfnt]
@ -103,4 +103,4 @@ if env['builtin_freetype']:
# Godot source files
env_freetype.add_source_files(env.modules_sources, "*.cpp")
# Used in scene/, needs to be in main env
env.Append(CPPDEFINES=['FREETYPE_ENABLED'])
env.Append(CPPDEFINES=["FREETYPE_ENABLED"])

View File

@ -1,5 +1,6 @@
def can_build(env, platform):
return True
def configure(env):
pass

View File

@ -1,7 +1,7 @@
#!/usr/bin/env python
Import('env')
Import('env_modules')
Import("env")
Import("env_modules")
env_gdnative = env_modules.Clone()
env_gdnative.add_source_files(env.modules_sources, "gdnative.cpp")
@ -12,9 +12,9 @@ env_gdnative.add_source_files(env.modules_sources, "nativescript/*.cpp")
env_gdnative.add_source_files(env.modules_sources, "gdnative_library_singleton_editor.cpp")
env_gdnative.add_source_files(env.modules_sources, "gdnative_library_editor_plugin.cpp")
env_gdnative.Prepend(CPPPATH=['#modules/gdnative/include/'])
env_gdnative.Prepend(CPPPATH=["#modules/gdnative/include/"])
Export('env_gdnative')
Export("env_gdnative")
SConscript("net/SCsub")
SConscript("arvr/SCsub")
@ -25,28 +25,35 @@ SConscript("videodecoder/SCsub")
from platform_methods import run_in_subprocess
import gdnative_builders
_, gensource = env_gdnative.CommandNoCache(['include/gdnative_api_struct.gen.h', 'gdnative_api_struct.gen.cpp'],
'gdnative_api.json', run_in_subprocess(gdnative_builders.build_gdnative_api_struct))
_, gensource = env_gdnative.CommandNoCache(
["include/gdnative_api_struct.gen.h", "gdnative_api_struct.gen.cpp"],
"gdnative_api.json",
run_in_subprocess(gdnative_builders.build_gdnative_api_struct),
)
env_gdnative.add_source_files(env.modules_sources, [gensource])
env.use_ptrcall = True
if ARGUMENTS.get('gdnative_wrapper', False):
gensource, = env_gdnative.CommandNoCache('gdnative_wrapper_code.gen.cpp', 'gdnative_api.json', run_in_subprocess(gdnative_builders.build_gdnative_wrapper_code))
if ARGUMENTS.get("gdnative_wrapper", False):
(gensource,) = env_gdnative.CommandNoCache(
"gdnative_wrapper_code.gen.cpp",
"gdnative_api.json",
run_in_subprocess(gdnative_builders.build_gdnative_wrapper_code),
)
gd_wrapper_env = env.Clone()
gd_wrapper_env.Prepend(CPPPATH=['#modules/gdnative/include/'])
gd_wrapper_env.Prepend(CPPPATH=["#modules/gdnative/include/"])
if gd_wrapper_env['use_lto']:
if gd_wrapper_env["use_lto"]:
if not env.msvc:
gd_wrapper_env.Append(CCFLAGS=['-fno-lto'])
gd_wrapper_env.Append(LINKFLAGS=['-fno-lto'])
gd_wrapper_env.Append(CCFLAGS=["-fno-lto"])
gd_wrapper_env.Append(LINKFLAGS=["-fno-lto"])
else:
gd_wrapper_env.Append(CCFLAGS=['/GL-'])
gd_wrapper_env.Append(LINKFLAGS=['/LTCG:OFF'])
gd_wrapper_env.Append(CCFLAGS=["/GL-"])
gd_wrapper_env.Append(LINKFLAGS=["/LTCG:OFF"])
if not env.msvc:
gd_wrapper_env.Append(CCFLAGS=['-fPIC'])
gd_wrapper_env.Append(CCFLAGS=["-fPIC"])
lib = gd_wrapper_env.add_library("#bin/gdnative_wrapper_code", [gensource])

View File

@ -1,6 +1,6 @@
#!/usr/bin/env python
Import('env')
Import('env_gdnative')
Import("env")
Import("env_gdnative")
env_gdnative.add_source_files(env.modules_sources, '*.cpp')
env_gdnative.add_source_files(env.modules_sources, "*.cpp")

View File

@ -1,5 +1,6 @@
def can_build(env, platform):
return True
def configure(env):
pass

View File

@ -1,9 +1,11 @@
def can_build(env, platform):
return True
def configure(env):
env.use_ptrcall = True
def get_doc_classes():
return [
"@NativeScript",
@ -20,5 +22,6 @@ def get_doc_classes():
"WebRTCDataChannelGDNative",
]
def get_doc_path():
return "doc_classes"

View File

@ -8,306 +8,343 @@ from platform_methods import subprocess_main
def _spaced(e):
return e if e[-1] == '*' else e + ' '
return e if e[-1] == "*" else e + " "
def _build_gdnative_api_struct_header(api):
gdnative_api_init_macro = [
'\textern const godot_gdnative_core_api_struct *_gdnative_wrapper_api_struct;'
]
gdnative_api_init_macro = ["\textern const godot_gdnative_core_api_struct *_gdnative_wrapper_api_struct;"]
for ext in api['extensions']:
name = ext['name']
for ext in api["extensions"]:
name = ext["name"]
gdnative_api_init_macro.append(
'\textern const godot_gdnative_ext_{0}_api_struct *_gdnative_wrapper_{0}_api_struct;'.format(name))
"\textern const godot_gdnative_ext_{0}_api_struct *_gdnative_wrapper_{0}_api_struct;".format(name)
)
gdnative_api_init_macro.append('\t_gdnative_wrapper_api_struct = options->api_struct;')
gdnative_api_init_macro.append('\tfor (unsigned int i = 0; i < _gdnative_wrapper_api_struct->num_extensions; i++) { ')
gdnative_api_init_macro.append('\t\tswitch (_gdnative_wrapper_api_struct->extensions[i]->type) {')
gdnative_api_init_macro.append("\t_gdnative_wrapper_api_struct = options->api_struct;")
gdnative_api_init_macro.append(
"\tfor (unsigned int i = 0; i < _gdnative_wrapper_api_struct->num_extensions; i++) { "
)
gdnative_api_init_macro.append("\t\tswitch (_gdnative_wrapper_api_struct->extensions[i]->type) {")
for ext in api['extensions']:
name = ext['name']
for ext in api["extensions"]:
name = ext["name"]
gdnative_api_init_macro.append("\t\t\tcase GDNATIVE_EXT_%s:" % ext["type"])
gdnative_api_init_macro.append(
'\t\t\tcase GDNATIVE_EXT_%s:' % ext['type'])
gdnative_api_init_macro.append(
'\t\t\t\t_gdnative_wrapper_{0}_api_struct = (godot_gdnative_ext_{0}_api_struct *)'
' _gdnative_wrapper_api_struct->extensions[i];'.format(name))
gdnative_api_init_macro.append('\t\t\t\tbreak;')
gdnative_api_init_macro.append('\t\t}')
gdnative_api_init_macro.append('\t}')
"\t\t\t\t_gdnative_wrapper_{0}_api_struct = (godot_gdnative_ext_{0}_api_struct *)"
" _gdnative_wrapper_api_struct->extensions[i];".format(name)
)
gdnative_api_init_macro.append("\t\t\t\tbreak;")
gdnative_api_init_macro.append("\t\t}")
gdnative_api_init_macro.append("\t}")
out = [
'/* THIS FILE IS GENERATED DO NOT EDIT */',
'#ifndef GODOT_GDNATIVE_API_STRUCT_H',
'#define GODOT_GDNATIVE_API_STRUCT_H',
'',
'#include <gdnative/gdnative.h>',
'#include <android/godot_android.h>',
'#include <arvr/godot_arvr.h>',
'#include <nativescript/godot_nativescript.h>',
'#include <net/godot_net.h>',
'#include <pluginscript/godot_pluginscript.h>',
'#include <videodecoder/godot_videodecoder.h>',
'',
'#define GDNATIVE_API_INIT(options) do { \\\n' + ' \\\n'.join(gdnative_api_init_macro) + ' \\\n } while (0)',
'',
'#ifdef __cplusplus',
"/* THIS FILE IS GENERATED DO NOT EDIT */",
"#ifndef GODOT_GDNATIVE_API_STRUCT_H",
"#define GODOT_GDNATIVE_API_STRUCT_H",
"",
"#include <gdnative/gdnative.h>",
"#include <android/godot_android.h>",
"#include <arvr/godot_arvr.h>",
"#include <nativescript/godot_nativescript.h>",
"#include <net/godot_net.h>",
"#include <pluginscript/godot_pluginscript.h>",
"#include <videodecoder/godot_videodecoder.h>",
"",
"#define GDNATIVE_API_INIT(options) do { \\\n" + " \\\n".join(gdnative_api_init_macro) + " \\\n } while (0)",
"",
"#ifdef __cplusplus",
'extern "C" {',
'#endif',
'',
'enum GDNATIVE_API_TYPES {',
'\tGDNATIVE_' + api['core']['type'] + ','
"#endif",
"",
"enum GDNATIVE_API_TYPES {",
"\tGDNATIVE_" + api["core"]["type"] + ",",
]
for ext in api['extensions']:
out += ['\tGDNATIVE_EXT_' + ext['type'] + ',']
for ext in api["extensions"]:
out += ["\tGDNATIVE_EXT_" + ext["type"] + ","]
out += ['};', '']
out += ["};", ""]
def generate_extension_struct(name, ext, include_version=True):
ret_val = []
if ext['next']:
ret_val += generate_extension_struct(name, ext['next'])
if ext["next"]:
ret_val += generate_extension_struct(name, ext["next"])
ret_val += [
'typedef struct godot_gdnative_ext_' + name + ('' if not include_version else ('_{0}_{1}'.format(ext['version']['major'], ext['version']['minor']))) + '_api_struct {',
'\tunsigned int type;',
'\tgodot_gdnative_api_version version;',
'\tconst godot_gdnative_api_struct *next;'
"typedef struct godot_gdnative_ext_"
+ name
+ ("" if not include_version else ("_{0}_{1}".format(ext["version"]["major"], ext["version"]["minor"])))
+ "_api_struct {",
"\tunsigned int type;",
"\tgodot_gdnative_api_version version;",
"\tconst godot_gdnative_api_struct *next;",
]
for funcdef in ext['api']:
args = ', '.join(['%s%s' % (_spaced(t), n) for t, n in funcdef['arguments']])
ret_val.append('\t%s(*%s)(%s);' % (_spaced(funcdef['return_type']), funcdef['name'], args))
for funcdef in ext["api"]:
args = ", ".join(["%s%s" % (_spaced(t), n) for t, n in funcdef["arguments"]])
ret_val.append("\t%s(*%s)(%s);" % (_spaced(funcdef["return_type"]), funcdef["name"], args))
ret_val += ['} godot_gdnative_ext_' + name + ('' if not include_version else ('_{0}_{1}'.format(ext['version']['major'], ext['version']['minor']))) + '_api_struct;', '']
ret_val += [
"} godot_gdnative_ext_"
+ name
+ ("" if not include_version else ("_{0}_{1}".format(ext["version"]["major"], ext["version"]["minor"])))
+ "_api_struct;",
"",
]
return ret_val
def generate_core_extension_struct(core):
ret_val = []
if core['next']:
ret_val += generate_core_extension_struct(core['next'])
if core["next"]:
ret_val += generate_core_extension_struct(core["next"])
ret_val += [
'typedef struct godot_gdnative_core_' + ('{0}_{1}'.format(core['version']['major'], core['version']['minor'])) + '_api_struct {',
'\tunsigned int type;',
'\tgodot_gdnative_api_version version;',
'\tconst godot_gdnative_api_struct *next;',
"typedef struct godot_gdnative_core_"
+ ("{0}_{1}".format(core["version"]["major"], core["version"]["minor"]))
+ "_api_struct {",
"\tunsigned int type;",
"\tgodot_gdnative_api_version version;",
"\tconst godot_gdnative_api_struct *next;",
]
for funcdef in core['api']:
args = ', '.join(['%s%s' % (_spaced(t), n) for t, n in funcdef['arguments']])
ret_val.append('\t%s(*%s)(%s);' % (_spaced(funcdef['return_type']), funcdef['name'], args))
for funcdef in core["api"]:
args = ", ".join(["%s%s" % (_spaced(t), n) for t, n in funcdef["arguments"]])
ret_val.append("\t%s(*%s)(%s);" % (_spaced(funcdef["return_type"]), funcdef["name"], args))
ret_val += ['} godot_gdnative_core_' + '{0}_{1}'.format(core['version']['major'], core['version']['minor']) + '_api_struct;', '']
ret_val += [
"} godot_gdnative_core_"
+ "{0}_{1}".format(core["version"]["major"], core["version"]["minor"])
+ "_api_struct;",
"",
]
return ret_val
for ext in api['extensions']:
name = ext['name']
for ext in api["extensions"]:
name = ext["name"]
out += generate_extension_struct(name, ext, False)
if api['core']['next']:
out += generate_core_extension_struct(api['core']['next'])
if api["core"]["next"]:
out += generate_core_extension_struct(api["core"]["next"])
out += [
'typedef struct godot_gdnative_core_api_struct {',
'\tunsigned int type;',
'\tgodot_gdnative_api_version version;',
'\tconst godot_gdnative_api_struct *next;',
'\tunsigned int num_extensions;',
'\tconst godot_gdnative_api_struct **extensions;',
"typedef struct godot_gdnative_core_api_struct {",
"\tunsigned int type;",
"\tgodot_gdnative_api_version version;",
"\tconst godot_gdnative_api_struct *next;",
"\tunsigned int num_extensions;",
"\tconst godot_gdnative_api_struct **extensions;",
]
for funcdef in api['core']['api']:
args = ', '.join(['%s%s' % (_spaced(t), n) for t, n in funcdef['arguments']])
out.append('\t%s(*%s)(%s);' % (_spaced(funcdef['return_type']), funcdef['name'], args))
for funcdef in api["core"]["api"]:
args = ", ".join(["%s%s" % (_spaced(t), n) for t, n in funcdef["arguments"]])
out.append("\t%s(*%s)(%s);" % (_spaced(funcdef["return_type"]), funcdef["name"], args))
out += [
'} godot_gdnative_core_api_struct;',
'',
'#ifdef __cplusplus',
'}',
'#endif',
'',
'#endif // GODOT_GDNATIVE_API_STRUCT_H',
''
"} godot_gdnative_core_api_struct;",
"",
"#ifdef __cplusplus",
"}",
"#endif",
"",
"#endif // GODOT_GDNATIVE_API_STRUCT_H",
"",
]
return '\n'.join(out)
return "\n".join(out)
def _build_gdnative_api_struct_source(api):
out = [
'/* THIS FILE IS GENERATED DO NOT EDIT */',
'',
'#include <gdnative_api_struct.gen.h>',
''
]
out = ["/* THIS FILE IS GENERATED DO NOT EDIT */", "", "#include <gdnative_api_struct.gen.h>", ""]
def get_extension_struct_name(name, ext, include_version=True):
return 'godot_gdnative_ext_' + name + ('' if not include_version else ('_{0}_{1}'.format(ext['version']['major'], ext['version']['minor']))) + '_api_struct'
return (
"godot_gdnative_ext_"
+ name
+ ("" if not include_version else ("_{0}_{1}".format(ext["version"]["major"], ext["version"]["minor"])))
+ "_api_struct"
)
def get_extension_struct_instance_name(name, ext, include_version=True):
return 'api_extension_' + name + ('' if not include_version else ('_{0}_{1}'.format(ext['version']['major'], ext['version']['minor']))) + '_struct'
return (
"api_extension_"
+ name
+ ("" if not include_version else ("_{0}_{1}".format(ext["version"]["major"], ext["version"]["minor"])))
+ "_struct"
)
def get_extension_struct_definition(name, ext, include_version=True):
ret_val = []
if ext['next']:
ret_val += get_extension_struct_definition(name, ext['next'])
if ext["next"]:
ret_val += get_extension_struct_definition(name, ext["next"])
ret_val += [
'extern const ' + get_extension_struct_name(name, ext, include_version) + ' ' + get_extension_struct_instance_name(name, ext, include_version) + ' = {',
'\tGDNATIVE_EXT_' + ext['type'] + ',',
'\t{' + str(ext['version']['major']) + ', ' + str(ext['version']['minor']) + '},',
'\t' + ('NULL' if not ext['next'] else ('(const godot_gdnative_api_struct *)&' + get_extension_struct_instance_name(name, ext['next']))) + ','
"extern const "
+ get_extension_struct_name(name, ext, include_version)
+ " "
+ get_extension_struct_instance_name(name, ext, include_version)
+ " = {",
"\tGDNATIVE_EXT_" + ext["type"] + ",",
"\t{" + str(ext["version"]["major"]) + ", " + str(ext["version"]["minor"]) + "},",
"\t"
+ (
"NULL"
if not ext["next"]
else ("(const godot_gdnative_api_struct *)&" + get_extension_struct_instance_name(name, ext["next"]))
)
+ ",",
]
for funcdef in ext['api']:
ret_val.append('\t%s,' % funcdef['name'])
for funcdef in ext["api"]:
ret_val.append("\t%s," % funcdef["name"])
ret_val += ['};\n']
ret_val += ["};\n"]
return ret_val
def get_core_struct_definition(core):
ret_val = []
if core['next']:
ret_val += get_core_struct_definition(core['next'])
if core["next"]:
ret_val += get_core_struct_definition(core["next"])
ret_val += [
'extern const godot_gdnative_core_' + ('{0}_{1}_api_struct api_{0}_{1}'.format(core['version']['major'], core['version']['minor'])) + ' = {',
'\tGDNATIVE_' + core['type'] + ',',
'\t{' + str(core['version']['major']) + ', ' + str(core['version']['minor']) + '},',
'\t' + ('NULL' if not core['next'] else ('(const godot_gdnative_api_struct *)& api_{0}_{1}'.format(core['next']['version']['major'], core['next']['version']['minor']))) + ','
"extern const godot_gdnative_core_"
+ ("{0}_{1}_api_struct api_{0}_{1}".format(core["version"]["major"], core["version"]["minor"]))
+ " = {",
"\tGDNATIVE_" + core["type"] + ",",
"\t{" + str(core["version"]["major"]) + ", " + str(core["version"]["minor"]) + "},",
"\t"
+ (
"NULL"
if not core["next"]
else (
"(const godot_gdnative_api_struct *)& api_{0}_{1}".format(
core["next"]["version"]["major"], core["next"]["version"]["minor"]
)
)
)
+ ",",
]
for funcdef in core['api']:
ret_val.append('\t%s,' % funcdef['name'])
for funcdef in core["api"]:
ret_val.append("\t%s," % funcdef["name"])
ret_val += ['};\n']
ret_val += ["};\n"]
return ret_val
for ext in api['extensions']:
name = ext['name']
for ext in api["extensions"]:
name = ext["name"]
out += get_extension_struct_definition(name, ext, False)
out += ['', 'const godot_gdnative_api_struct *gdnative_extensions_pointers[] = {']
out += ["", "const godot_gdnative_api_struct *gdnative_extensions_pointers[] = {"]
for ext in api['extensions']:
name = ext['name']
out += ['\t(godot_gdnative_api_struct *)&api_extension_' + name + '_struct,']
for ext in api["extensions"]:
name = ext["name"]
out += ["\t(godot_gdnative_api_struct *)&api_extension_" + name + "_struct,"]
out += ['};\n']
out += ["};\n"]
if api['core']['next']:
out += get_core_struct_definition(api['core']['next'])
if api["core"]["next"]:
out += get_core_struct_definition(api["core"]["next"])
out += [
'extern const godot_gdnative_core_api_struct api_struct = {',
'\tGDNATIVE_' + api['core']['type'] + ',',
'\t{' + str(api['core']['version']['major']) + ', ' + str(api['core']['version']['minor']) + '},',
'\t(const godot_gdnative_api_struct *)&api_1_1,',
'\t' + str(len(api['extensions'])) + ',',
'\tgdnative_extensions_pointers,',
"extern const godot_gdnative_core_api_struct api_struct = {",
"\tGDNATIVE_" + api["core"]["type"] + ",",
"\t{" + str(api["core"]["version"]["major"]) + ", " + str(api["core"]["version"]["minor"]) + "},",
"\t(const godot_gdnative_api_struct *)&api_1_1,",
"\t" + str(len(api["extensions"])) + ",",
"\tgdnative_extensions_pointers,",
]
for funcdef in api['core']['api']:
out.append('\t%s,' % funcdef['name'])
out.append('};\n')
for funcdef in api["core"]["api"]:
out.append("\t%s," % funcdef["name"])
out.append("};\n")
return '\n'.join(out)
return "\n".join(out)
def build_gdnative_api_struct(target, source, env):
with open(source[0], 'r') as fd:
with open(source[0], "r") as fd:
api = json.load(fd)
header, source = target
with open(header, 'w') as fd:
with open(header, "w") as fd:
fd.write(_build_gdnative_api_struct_header(api))
with open(source, 'w') as fd:
with open(source, "w") as fd:
fd.write(_build_gdnative_api_struct_source(api))
def _build_gdnative_wrapper_code(api):
out = [
'/* THIS FILE IS GENERATED DO NOT EDIT */',
'',
'#include <gdnative/gdnative.h>',
'#include <nativescript/godot_nativescript.h>',
'#include <pluginscript/godot_pluginscript.h>',
'#include <arvr/godot_arvr.h>',
'#include <videodecoder/godot_videodecoder.h>',
'',
'#include <gdnative_api_struct.gen.h>',
'',
'#ifdef __cplusplus',
"/* THIS FILE IS GENERATED DO NOT EDIT */",
"",
"#include <gdnative/gdnative.h>",
"#include <nativescript/godot_nativescript.h>",
"#include <pluginscript/godot_pluginscript.h>",
"#include <arvr/godot_arvr.h>",
"#include <videodecoder/godot_videodecoder.h>",
"",
"#include <gdnative_api_struct.gen.h>",
"",
"#ifdef __cplusplus",
'extern "C" {',
'#endif',
'',
'godot_gdnative_core_api_struct *_gdnative_wrapper_api_struct = 0;',
"#endif",
"",
"godot_gdnative_core_api_struct *_gdnative_wrapper_api_struct = 0;",
]
for ext in api['extensions']:
name = ext['name']
out.append('godot_gdnative_ext_' + name + '_api_struct *_gdnative_wrapper_' + name + '_api_struct = 0;')
for ext in api["extensions"]:
name = ext["name"]
out.append("godot_gdnative_ext_" + name + "_api_struct *_gdnative_wrapper_" + name + "_api_struct = 0;")
out += ['']
out += [""]
for funcdef in api['core']['api']:
args = ', '.join(['%s%s' % (_spaced(t), n) for t, n in funcdef['arguments']])
out.append('%s%s(%s) {' % (_spaced(funcdef['return_type']), funcdef['name'], args))
for funcdef in api["core"]["api"]:
args = ", ".join(["%s%s" % (_spaced(t), n) for t, n in funcdef["arguments"]])
out.append("%s%s(%s) {" % (_spaced(funcdef["return_type"]), funcdef["name"], args))
args = ', '.join(['%s' % n for t, n in funcdef['arguments']])
args = ", ".join(["%s" % n for t, n in funcdef["arguments"]])
return_line = '\treturn ' if funcdef['return_type'] != 'void' else '\t'
return_line += '_gdnative_wrapper_api_struct->' + funcdef['name'] + '(' + args + ');'
return_line = "\treturn " if funcdef["return_type"] != "void" else "\t"
return_line += "_gdnative_wrapper_api_struct->" + funcdef["name"] + "(" + args + ");"
out.append(return_line)
out.append('}')
out.append('')
out.append("}")
out.append("")
for ext in api['extensions']:
name = ext['name']
for funcdef in ext['api']:
args = ', '.join(['%s%s' % (_spaced(t), n) for t, n in funcdef['arguments']])
out.append('%s%s(%s) {' % (_spaced(funcdef['return_type']), funcdef['name'], args))
for ext in api["extensions"]:
name = ext["name"]
for funcdef in ext["api"]:
args = ", ".join(["%s%s" % (_spaced(t), n) for t, n in funcdef["arguments"]])
out.append("%s%s(%s) {" % (_spaced(funcdef["return_type"]), funcdef["name"], args))
args = ', '.join(['%s' % n for t, n in funcdef['arguments']])
args = ", ".join(["%s" % n for t, n in funcdef["arguments"]])
return_line = '\treturn ' if funcdef['return_type'] != 'void' else '\t'
return_line += '_gdnative_wrapper_' + name + '_api_struct->' + funcdef['name'] + '(' + args + ');'
return_line = "\treturn " if funcdef["return_type"] != "void" else "\t"
return_line += "_gdnative_wrapper_" + name + "_api_struct->" + funcdef["name"] + "(" + args + ");"
out.append(return_line)
out.append('}')
out.append('')
out.append("}")
out.append("")
out += [
'#ifdef __cplusplus',
'}',
'#endif'
]
out += ["#ifdef __cplusplus", "}", "#endif"]
return '\n'.join(out)
return "\n".join(out)
def build_gdnative_wrapper_code(target, source, env):
with open(source[0], 'r') as fd:
with open(source[0], "r") as fd:
api = json.load(fd)
wrapper_file = target[0]
with open(wrapper_file, 'w') as fd:
with open(wrapper_file, "w") as fd:
fd.write(_build_gdnative_wrapper_code(api))
if __name__ == '__main__':
if __name__ == "__main__":
subprocess_main(globals())

View File

@ -1,9 +1,9 @@
#!/usr/bin/env python
Import('env')
Import('env_gdnative')
Import("env")
Import("env_gdnative")
env_gdnative.add_source_files(env.modules_sources, '*.cpp')
env_gdnative.add_source_files(env.modules_sources, "*.cpp")
if "platform" in env and env["platform"] in ["x11", "iphone"]:
env.Append(LINKFLAGS=["-rdynamic"])

View File

@ -1,13 +1,12 @@
#!/usr/bin/env python
Import('env')
Import('env_gdnative')
Import("env")
Import("env_gdnative")
env_net = env_gdnative.Clone()
has_webrtc = env_net["module_webrtc_enabled"]
if has_webrtc:
env_net.Append(CPPDEFINES=['WEBRTC_GDNATIVE_ENABLED'])
env_net.add_source_files(env.modules_sources, '*.cpp')
env_net.Append(CPPDEFINES=["WEBRTC_GDNATIVE_ENABLED"])
env_net.add_source_files(env.modules_sources, "*.cpp")

View File

@ -1,6 +1,6 @@
#!/usr/bin/env python
Import('env')
Import('env_gdnative')
Import("env")
Import("env_gdnative")
env_gdnative.add_source_files(env.modules_sources, '*.cpp')
env_gdnative.add_source_files(env.modules_sources, "*.cpp")

View File

@ -1,9 +1,9 @@
#!/usr/bin/env python
Import('env')
Import('env_modules')
Import("env")
Import("env_modules")
env_vsdecoder_gdnative = env_modules.Clone()
env_vsdecoder_gdnative.Prepend(CPPPATH=['#modules/gdnative/include/'])
env_vsdecoder_gdnative.add_source_files(env.modules_sources, '*.cpp')
env_vsdecoder_gdnative.Prepend(CPPPATH=["#modules/gdnative/include/"])
env_vsdecoder_gdnative.add_source_files(env.modules_sources, "*.cpp")

View File

@ -1,19 +1,19 @@
#!/usr/bin/env python
Import('env')
Import('env_modules')
Import("env")
Import("env_modules")
env_gdscript = env_modules.Clone()
env_gdscript.add_source_files(env.modules_sources, "*.cpp")
if env['tools']:
if env["tools"]:
env_gdscript.add_source_files(env.modules_sources, "./editor/*.cpp")
# Those two modules are required for the language server protocol
if env['module_jsonrpc_enabled'] and env['module_websocket_enabled']:
if env["module_jsonrpc_enabled"] and env["module_websocket_enabled"]:
env_gdscript.add_source_files(env.modules_sources, "./language_server/*.cpp")
else:
# Using a define in the disabled case, to avoid having an extra define
# in regular builds where all modules are enabled.
env_gdscript.Append(CPPDEFINES=['GDSCRIPT_NO_LSP'])
env_gdscript.Append(CPPDEFINES=["GDSCRIPT_NO_LSP"])

View File

@ -1,9 +1,11 @@
def can_build(env, platform):
return True
def configure(env):
pass
def get_doc_classes():
return [
"@GDScript",
@ -11,5 +13,6 @@ def get_doc_classes():
"GDScriptFunctionState",
]
def get_doc_path():
return "doc_classes"

View File

@ -1,7 +1,7 @@
#!/usr/bin/env python
Import('env')
Import('env_modules')
Import("env")
Import("env_modules")
env_gridmap = env_modules.Clone()

View File

@ -1,13 +1,16 @@
def can_build(env, platform):
return True
def configure(env):
pass
def get_doc_classes():
return [
"GridMap",
]
def get_doc_path():
return "doc_classes"

View File

@ -1,7 +1,7 @@
#!/usr/bin/env python
Import('env')
Import('env_modules')
Import("env")
Import("env_modules")
env_hdr = env_modules.Clone()

View File

@ -1,5 +1,6 @@
def can_build(env, platform):
return True
def configure(env):
pass

View File

@ -1,7 +1,7 @@
#!/usr/bin/env python
Import('env')
Import('env_modules')
Import("env")
Import("env_modules")
env_jpg = env_modules.Clone()

View File

@ -1,5 +1,6 @@
def can_build(env, platform):
return True
def configure(env):
pass

View File

@ -1,7 +1,7 @@
#!/usr/bin/env python
Import('env')
Import('env_modules')
Import("env")
Import("env_modules")
env_jsonrpc = env_modules.Clone()
env_jsonrpc.add_source_files(env.modules_sources, "*.cpp")

View File

@ -1,5 +1,6 @@
def can_build(env, platform):
return True
def configure(env):
pass

View File

@ -1,11 +1,11 @@
#!/usr/bin/env python
Import('env')
Import('env_modules')
Import("env")
Import("env_modules")
env_mbed_tls = env_modules.Clone()
if env['builtin_mbedtls']:
if env["builtin_mbedtls"]:
# Thirdparty source files
thirdparty_sources = [
"aes.c",
@ -86,7 +86,7 @@ if env['builtin_mbedtls']:
"x509_csr.c",
"x509write_crt.c",
"x509write_csr.c",
"xtea.c"
"xtea.c",
]
thirdparty_dir = "#thirdparty/mbedtls/library/"

View File

@ -1,5 +1,6 @@
def can_build(env, platform):
return True
def configure(env):
pass

View File

@ -1,8 +1,8 @@
#!/usr/bin/env python
Import('env')
Import('env_modules')
Import("env")
Import("env_modules")
env_mobile_vr = env_modules.Clone()
env_mobile_vr.add_source_files(env.modules_sources, '*.cpp')
env_mobile_vr.add_source_files(env.modules_sources, "*.cpp")

View File

@ -1,13 +1,16 @@
def can_build(env, platform):
return True
def configure(env):
pass
def get_doc_classes():
return [
"MobileVRInterface",
]
def get_doc_path():
return "doc_classes"

View File

@ -3,22 +3,24 @@
import build_scripts.tls_configure as tls_configure
import build_scripts.mono_configure as mono_configure
Import('env')
Import('env_modules')
Import("env")
Import("env_modules")
env_mono = env_modules.Clone()
if env_mono['tools']:
if env_mono["tools"]:
# NOTE: It is safe to generate this file here, since this is still executed serially
import build_scripts.gen_cs_glue_version as gen_cs_glue_version
gen_cs_glue_version.generate_header('glue/GodotSharp', 'glue/cs_glue_version.gen.h')
gen_cs_glue_version.generate_header("glue/GodotSharp", "glue/cs_glue_version.gen.h")
# Glue sources
if env_mono['mono_glue']:
env_mono.Append(CPPDEFINES=['MONO_GLUE_ENABLED'])
if env_mono["mono_glue"]:
env_mono.Append(CPPDEFINES=["MONO_GLUE_ENABLED"])
import os.path
if not os.path.isfile('glue/mono_glue.gen.cpp'):
if not os.path.isfile("glue/mono_glue.gen.cpp"):
raise RuntimeError("Mono glue sources not found. Did you forget to run '--generate-mono-glue'?")
# Configure Thread Local Storage
@ -31,27 +33,29 @@ env_mono = conf.Finish()
mono_configure.configure(env, env_mono)
if env_mono['tools'] and env_mono['mono_glue'] and env_mono['build_cil']:
if env_mono["tools"] and env_mono["mono_glue"] and env_mono["build_cil"]:
# Build Godot API solution
import build_scripts.api_solution_build as api_solution_build
api_sln_cmd = api_solution_build.build(env_mono)
# Build GodotTools
import build_scripts.godot_tools_build as godot_tools_build
godot_tools_build.build(env_mono, api_sln_cmd)
# Add sources
env_mono.add_source_files(env.modules_sources, '*.cpp')
env_mono.add_source_files(env.modules_sources, 'glue/*.cpp')
env_mono.add_source_files(env.modules_sources, 'mono_gd/*.cpp')
env_mono.add_source_files(env.modules_sources, 'utils/*.cpp')
env_mono.add_source_files(env.modules_sources, "*.cpp")
env_mono.add_source_files(env.modules_sources, "glue/*.cpp")
env_mono.add_source_files(env.modules_sources, "mono_gd/*.cpp")
env_mono.add_source_files(env.modules_sources, "utils/*.cpp")
env_mono.add_source_files(env.modules_sources, 'mono_gd/support/*.cpp')
env_mono.add_source_files(env.modules_sources, "mono_gd/support/*.cpp")
if env['platform'] in ['osx', 'iphone']:
env_mono.add_source_files(env.modules_sources, 'mono_gd/support/*.mm')
env_mono.add_source_files(env.modules_sources, 'mono_gd/support/*.m')
if env["platform"] in ["osx", "iphone"]:
env_mono.add_source_files(env.modules_sources, "mono_gd/support/*.mm")
env_mono.add_source_files(env.modules_sources, "mono_gd/support/*.m")
if env['tools']:
env_mono.add_source_files(env.modules_sources, 'editor/*.cpp')
if env["tools"]:
env_mono.add_source_files(env.modules_sources, "editor/*.cpp")

View File

@ -8,21 +8,22 @@ from SCons.Script import Dir
def build_api_solution(source, target, env):
# source and target elements are of type SCons.Node.FS.File, hence why we convert them to str
module_dir = env['module_dir']
module_dir = env["module_dir"]
solution_path = os.path.join(module_dir, 'glue/GodotSharp/GodotSharp.sln')
solution_path = os.path.join(module_dir, "glue/GodotSharp/GodotSharp.sln")
build_config = env['solution_build_config']
build_config = env["solution_build_config"]
extra_msbuild_args = ['/p:NoWarn=1591'] # Ignore missing documentation warnings
extra_msbuild_args = ["/p:NoWarn=1591"] # Ignore missing documentation warnings
from .solution_builder import build_solution
build_solution(env, solution_path, build_config, extra_msbuild_args=extra_msbuild_args)
# Copy targets
core_src_dir = os.path.abspath(os.path.join(solution_path, os.pardir, 'GodotSharp', 'bin', build_config))
editor_src_dir = os.path.abspath(os.path.join(solution_path, os.pardir, 'GodotSharpEditor', 'bin', build_config))
core_src_dir = os.path.abspath(os.path.join(solution_path, os.pardir, "GodotSharp", "bin", build_config))
editor_src_dir = os.path.abspath(os.path.join(solution_path, os.pardir, "GodotSharpEditor", "bin", build_config))
dst_dir = os.path.abspath(os.path.join(str(target[0]), os.pardir))
@ -32,6 +33,7 @@ def build_api_solution(source, target, env):
def copy_target(target_path):
from shutil import copy
filename = os.path.basename(target_path)
src_path = os.path.join(core_src_dir, filename)
@ -45,23 +47,28 @@ def build_api_solution(source, target, env):
def build(env_mono):
assert env_mono['tools']
assert env_mono["tools"]
target_filenames = [
'GodotSharp.dll', 'GodotSharp.pdb', 'GodotSharp.xml',
'GodotSharpEditor.dll', 'GodotSharpEditor.pdb', 'GodotSharpEditor.xml'
"GodotSharp.dll",
"GodotSharp.pdb",
"GodotSharp.xml",
"GodotSharpEditor.dll",
"GodotSharpEditor.pdb",
"GodotSharpEditor.xml",
]
depend_cmd = []
for build_config in ['Debug', 'Release']:
output_dir = Dir('#bin').abspath
editor_api_dir = os.path.join(output_dir, 'GodotSharp', 'Api', build_config)
for build_config in ["Debug", "Release"]:
output_dir = Dir("#bin").abspath
editor_api_dir = os.path.join(output_dir, "GodotSharp", "Api", build_config)
targets = [os.path.join(editor_api_dir, filename) for filename in target_filenames]
cmd = env_mono.CommandNoCache(targets, depend_cmd, build_api_solution,
module_dir=os.getcwd(), solution_build_config=build_config)
cmd = env_mono.CommandNoCache(
targets, depend_cmd, build_api_solution, module_dir=os.getcwd(), solution_build_config=build_config
)
env_mono.AlwaysBuild(cmd)
# Make the Release build of the API solution depend on the Debug build.

View File

@ -1,10 +1,10 @@
def generate_header(solution_dir, version_header_dst):
import os
latest_mtime = 0
for root, dirs, files in os.walk(solution_dir, topdown=True):
dirs[:] = [d for d in dirs if d not in ['Generated']] # Ignored generated files
files = [f for f in files if f.endswith('.cs')]
dirs[:] = [d for d in dirs if d not in ["Generated"]] # Ignored generated files
files = [f for f in files if f.endswith(".cs")]
for file in files:
filepath = os.path.join(root, file)
mtime = os.path.getmtime(filepath)
@ -12,9 +12,9 @@ def generate_header(solution_dir, version_header_dst):
glue_version = int(latest_mtime) # The latest modified time will do for now
with open(version_header_dst, 'w') as version_header:
version_header.write('/* THIS FILE IS GENERATED DO NOT EDIT */\n')
version_header.write('#ifndef CS_GLUE_VERSION_H\n')
version_header.write('#define CS_GLUE_VERSION_H\n\n')
version_header.write('#define CS_GLUE_VERSION UINT32_C(' + str(glue_version) + ')\n')
version_header.write('\n#endif // CS_GLUE_VERSION_H\n')
with open(version_header_dst, "w") as version_header:
version_header.write("/* THIS FILE IS GENERATED DO NOT EDIT */\n")
version_header.write("#ifndef CS_GLUE_VERSION_H\n")
version_header.write("#define CS_GLUE_VERSION_H\n\n")
version_header.write("#define CS_GLUE_VERSION UINT32_C(" + str(glue_version) + ")\n")
version_header.write("\n#endif // CS_GLUE_VERSION_H\n")

View File

@ -8,10 +8,10 @@ from SCons.Script import Dir
def build_godot_tools(source, target, env):
# source and target elements are of type SCons.Node.FS.File, hence why we convert them to str
module_dir = env['module_dir']
module_dir = env["module_dir"]
solution_path = os.path.join(module_dir, 'editor/GodotTools/GodotTools.sln')
build_config = 'Debug' if env['target'] == 'debug' else 'Release'
solution_path = os.path.join(module_dir, "editor/GodotTools/GodotTools.sln")
build_config = "Debug" if env["target"] == "debug" else "Release"
from .solution_builder import build_solution
@ -20,15 +20,15 @@ def build_godot_tools(source, target, env):
def build(env_mono, api_sln_cmd):
assert env_mono['tools']
assert env_mono["tools"]
output_dir = Dir('#bin').abspath
editor_tools_dir = os.path.join(output_dir, 'GodotSharp', 'Tools')
output_dir = Dir("#bin").abspath
editor_tools_dir = os.path.join(output_dir, "GodotSharp", "Tools")
target_filenames = ['GodotTools.dll']
target_filenames = ["GodotTools.dll"]
if env_mono['target'] == 'debug':
target_filenames += ['GodotTools.pdb']
if env_mono["target"] == "debug":
target_filenames += ["GodotTools.pdb"]
targets = [os.path.join(editor_tools_dir, filename) for filename in target_filenames]

View File

@ -1,24 +1,25 @@
def generate_compressed_config(config_src, output_dir):
import os.path
from compat import byte_to_str
# Source file
with open(os.path.join(output_dir, 'android_mono_config.gen.cpp'), 'w') as cpp:
with open(config_src, 'rb') as f:
with open(os.path.join(output_dir, "android_mono_config.gen.cpp"), "w") as cpp:
with open(config_src, "rb") as f:
buf = f.read()
decompr_size = len(buf)
import zlib
buf = zlib.compress(buf)
compr_size = len(buf)
bytes_seq_str = ''
bytes_seq_str = ""
for i, buf_idx in enumerate(range(compr_size)):
if i > 0:
bytes_seq_str += ', '
bytes_seq_str += ", "
bytes_seq_str += byte_to_str(buf[buf_idx])
cpp.write('''/* THIS FILE IS GENERATED DO NOT EDIT */
cpp.write(
"""/* THIS FILE IS GENERATED DO NOT EDIT */
#include "android_mono_config.h"
#ifdef ANDROID_ENABLED
@ -49,4 +50,6 @@ String get_godot_android_mono_config() {
}
#endif // ANDROID_ENABLED
''' % (compr_size, decompr_size, bytes_seq_str))
"""
% (compr_size, decompr_size, bytes_seq_str)
)

View File

@ -5,48 +5,45 @@ import subprocess
from SCons.Script import Dir, Environment
if os.name == 'nt':
if os.name == "nt":
from . import mono_reg_utils as monoreg
android_arch_dirs = {
'armv7': 'armeabi-v7a',
'arm64v8': 'arm64-v8a',
'x86': 'x86',
'x86_64': 'x86_64'
}
android_arch_dirs = {"armv7": "armeabi-v7a", "arm64v8": "arm64-v8a", "x86": "x86", "x86_64": "x86_64"}
def get_android_out_dir(env):
return os.path.join(Dir('#platform/android/java/lib/libs').abspath,
'release' if env['target'] == 'release' else 'debug',
android_arch_dirs[env['android_arch']])
return os.path.join(
Dir("#platform/android/java/lib/libs").abspath,
"release" if env["target"] == "release" else "debug",
android_arch_dirs[env["android_arch"]],
)
def find_name_in_dir_files(directory, names, prefixes=[''], extensions=['']):
def find_name_in_dir_files(directory, names, prefixes=[""], extensions=[""]):
for extension in extensions:
if extension and not extension.startswith('.'):
extension = '.' + extension
if extension and not extension.startswith("."):
extension = "." + extension
for prefix in prefixes:
for curname in names:
if os.path.isfile(os.path.join(directory, prefix + curname + extension)):
return curname
return ''
return ""
def find_file_in_dir(directory, names, prefixes=[''], extensions=['']):
def find_file_in_dir(directory, names, prefixes=[""], extensions=[""]):
for extension in extensions:
if extension and not extension.startswith('.'):
extension = '.' + extension
if extension and not extension.startswith("."):
extension = "." + extension
for prefix in prefixes:
for curname in names:
filename = prefix + curname + extension
if os.path.isfile(os.path.join(directory, filename)):
return filename
return ''
return ""
def copy_file(src_dir, dst_dir, src_name, dst_name=''):
def copy_file(src_dir, dst_dir, src_name, dst_name=""):
from shutil import copy
src_path = os.path.join(Dir(src_dir).abspath, src_name)
@ -62,163 +59,171 @@ def copy_file(src_dir, dst_dir, src_name, dst_name=''):
def is_desktop(platform):
return platform in ['windows', 'osx', 'x11', 'server', 'uwp', 'haiku']
return platform in ["windows", "osx", "x11", "server", "uwp", "haiku"]
def is_unix_like(platform):
return platform in ['osx', 'x11', 'server', 'android', 'haiku', 'iphone']
return platform in ["osx", "x11", "server", "android", "haiku", "iphone"]
def module_supports_tools_on(platform):
return platform not in ['android', 'javascript', 'iphone']
return platform not in ["android", "javascript", "iphone"]
def find_wasm_src_dir(mono_root):
hint_dirs = [
os.path.join(mono_root, 'src'),
os.path.join(mono_root, '../src'),
os.path.join(mono_root, "src"),
os.path.join(mono_root, "../src"),
]
for hint_dir in hint_dirs:
if os.path.isfile(os.path.join(hint_dir, 'driver.c')):
if os.path.isfile(os.path.join(hint_dir, "driver.c")):
return hint_dir
return ''
return ""
def configure(env, env_mono):
bits = env['bits']
is_android = env['platform'] == 'android'
is_javascript = env['platform'] == 'javascript'
is_ios = env['platform'] == 'iphone'
is_ios_sim = is_ios and env['arch'] in ['x86', 'x86_64']
bits = env["bits"]
is_android = env["platform"] == "android"
is_javascript = env["platform"] == "javascript"
is_ios = env["platform"] == "iphone"
is_ios_sim = is_ios and env["arch"] in ["x86", "x86_64"]
tools_enabled = env['tools']
mono_static = env['mono_static']
copy_mono_root = env['copy_mono_root']
tools_enabled = env["tools"]
mono_static = env["mono_static"]
copy_mono_root = env["copy_mono_root"]
mono_prefix = env['mono_prefix']
mono_prefix = env["mono_prefix"]
mono_lib_names = ['mono-2.0-sgen', 'monosgen-2.0']
mono_lib_names = ["mono-2.0-sgen", "monosgen-2.0"]
is_travis = os.environ.get('TRAVIS') == 'true'
is_travis = os.environ.get("TRAVIS") == "true"
if is_travis:
# Travis CI may have a Mono version lower than 5.12
env_mono.Append(CPPDEFINES=['NO_PENDING_EXCEPTIONS'])
env_mono.Append(CPPDEFINES=["NO_PENDING_EXCEPTIONS"])
if is_android and not env['android_arch'] in android_arch_dirs:
raise RuntimeError('This module does not support the specified \'android_arch\': ' + env['android_arch'])
if is_android and not env["android_arch"] in android_arch_dirs:
raise RuntimeError("This module does not support the specified 'android_arch': " + env["android_arch"])
if tools_enabled and not module_supports_tools_on(env['platform']):
if tools_enabled and not module_supports_tools_on(env["platform"]):
# TODO:
# Android: We have to add the data directory to the apk, concretely the Api and Tools folders.
raise RuntimeError('This module does not currently support building for this platform with tools enabled')
raise RuntimeError("This module does not currently support building for this platform with tools enabled")
if is_android and mono_static:
# FIXME: When static linking and doing something that requires libmono-native, we get a dlopen error as 'libmono-native'
# seems to depend on 'libmonosgen-2.0'. Could be fixed by re-directing to '__Internal' with a dllmap or in the dlopen hook.
raise RuntimeError('Statically linking Mono is not currently supported for this platform')
raise RuntimeError("Statically linking Mono is not currently supported for this platform")
if not mono_static and (is_javascript or is_ios):
raise RuntimeError('Dynamically linking Mono is not currently supported for this platform')
raise RuntimeError("Dynamically linking Mono is not currently supported for this platform")
if not mono_prefix and (os.getenv('MONO32_PREFIX') or os.getenv('MONO64_PREFIX')):
print("WARNING: The environment variables 'MONO32_PREFIX' and 'MONO64_PREFIX' are deprecated; use the 'mono_prefix' SCons parameter instead")
if not mono_prefix and (os.getenv("MONO32_PREFIX") or os.getenv("MONO64_PREFIX")):
print(
"WARNING: The environment variables 'MONO32_PREFIX' and 'MONO64_PREFIX' are deprecated; use the 'mono_prefix' SCons parameter instead"
)
# Although we don't support building with tools for any platform where we currently use static AOT,
# if these are supported in the future, we won't be using static AOT for them as that would be
# too restrictive for the editor. These builds would probably be made to only use the interpreter.
mono_aot_static = (is_ios and not is_ios_sim) and not env['tools']
mono_aot_static = (is_ios and not is_ios_sim) and not env["tools"]
# Static AOT is only supported on the root domain
mono_single_appdomain = mono_aot_static
if mono_single_appdomain:
env_mono.Append(CPPDEFINES=['GD_MONO_SINGLE_APPDOMAIN'])
env_mono.Append(CPPDEFINES=["GD_MONO_SINGLE_APPDOMAIN"])
if (env['tools'] or env['target'] != 'release') and not mono_single_appdomain:
env_mono.Append(CPPDEFINES=['GD_MONO_HOT_RELOAD'])
if (env["tools"] or env["target"] != "release") and not mono_single_appdomain:
env_mono.Append(CPPDEFINES=["GD_MONO_HOT_RELOAD"])
if env['platform'] == 'windows':
if env["platform"] == "windows":
mono_root = mono_prefix
if not mono_root and os.name == 'nt':
if not mono_root and os.name == "nt":
mono_root = monoreg.find_mono_root_dir(bits)
if not mono_root:
raise RuntimeError("Mono installation directory not found; specify one manually with the 'mono_prefix' SCons parameter")
raise RuntimeError(
"Mono installation directory not found; specify one manually with the 'mono_prefix' SCons parameter"
)
print('Found Mono root directory: ' + mono_root)
print("Found Mono root directory: " + mono_root)
mono_lib_path = os.path.join(mono_root, 'lib')
mono_lib_path = os.path.join(mono_root, "lib")
env.Append(LIBPATH=mono_lib_path)
env_mono.Prepend(CPPPATH=os.path.join(mono_root, 'include', 'mono-2.0'))
env_mono.Prepend(CPPPATH=os.path.join(mono_root, "include", "mono-2.0"))
lib_suffixes = ['.lib']
lib_suffixes = [".lib"]
if not env.msvc:
# MingW supports both '.a' and '.lib'
lib_suffixes.insert(0, '.a')
lib_suffixes.insert(0, ".a")
if mono_static:
if env.msvc:
mono_static_lib_name = 'libmono-static-sgen'
mono_static_lib_name = "libmono-static-sgen"
else:
mono_static_lib_name = 'libmonosgen-2.0'
mono_static_lib_name = "libmonosgen-2.0"
mono_static_lib_file = find_file_in_dir(mono_lib_path, [mono_static_lib_name], extensions=lib_suffixes)
if not mono_static_lib_file:
raise RuntimeError('Could not find static mono library in: ' + mono_lib_path)
raise RuntimeError("Could not find static mono library in: " + mono_lib_path)
if env.msvc:
env.Append(LINKFLAGS=mono_static_lib_file)
env.Append(LINKFLAGS='Mincore.lib')
env.Append(LINKFLAGS='msvcrt.lib')
env.Append(LINKFLAGS='LIBCMT.lib')
env.Append(LINKFLAGS='Psapi.lib')
env.Append(LINKFLAGS="Mincore.lib")
env.Append(LINKFLAGS="msvcrt.lib")
env.Append(LINKFLAGS="LIBCMT.lib")
env.Append(LINKFLAGS="Psapi.lib")
else:
mono_static_lib_file_path = os.path.join(mono_lib_path, mono_static_lib_file)
env.Append(LINKFLAGS=['-Wl,-whole-archive', mono_static_lib_file_path, '-Wl,-no-whole-archive'])
env.Append(LINKFLAGS=["-Wl,-whole-archive", mono_static_lib_file_path, "-Wl,-no-whole-archive"])
env.Append(LIBS=['psapi'])
env.Append(LIBS=['version'])
env.Append(LIBS=["psapi"])
env.Append(LIBS=["version"])
else:
mono_lib_name = find_name_in_dir_files(mono_lib_path, mono_lib_names, prefixes=['', 'lib'], extensions=lib_suffixes)
mono_lib_name = find_name_in_dir_files(
mono_lib_path, mono_lib_names, prefixes=["", "lib"], extensions=lib_suffixes
)
if not mono_lib_name:
raise RuntimeError('Could not find mono library in: ' + mono_lib_path)
raise RuntimeError("Could not find mono library in: " + mono_lib_path)
if env.msvc:
env.Append(LINKFLAGS=mono_lib_name + '.lib')
env.Append(LINKFLAGS=mono_lib_name + ".lib")
else:
env.Append(LIBS=[mono_lib_name])
mono_bin_path = os.path.join(mono_root, 'bin')
mono_bin_path = os.path.join(mono_root, "bin")
mono_dll_file = find_file_in_dir(mono_bin_path, mono_lib_names, prefixes=['', 'lib'], extensions=['.dll'])
mono_dll_file = find_file_in_dir(mono_bin_path, mono_lib_names, prefixes=["", "lib"], extensions=[".dll"])
if not mono_dll_file:
raise RuntimeError('Could not find mono shared library in: ' + mono_bin_path)
raise RuntimeError("Could not find mono shared library in: " + mono_bin_path)
copy_file(mono_bin_path, '#bin', mono_dll_file)
copy_file(mono_bin_path, "#bin", mono_dll_file)
else:
is_apple = env['platform'] in ['osx', 'iphone']
is_apple = env["platform"] in ["osx", "iphone"]
is_macos = is_apple and not is_ios
sharedlib_ext = '.dylib' if is_apple else '.so'
sharedlib_ext = ".dylib" if is_apple else ".so"
mono_root = mono_prefix
mono_lib_path = ''
mono_so_file = ''
mono_lib_path = ""
mono_so_file = ""
if not mono_root and (is_android or is_javascript or is_ios):
raise RuntimeError("Mono installation directory not found; specify one manually with the 'mono_prefix' SCons parameter")
raise RuntimeError(
"Mono installation directory not found; specify one manually with the 'mono_prefix' SCons parameter"
)
if not mono_root and is_macos:
# Try with some known directories under OSX
hint_dirs = ['/Library/Frameworks/Mono.framework/Versions/Current', '/usr/local/var/homebrew/linked/mono']
hint_dirs = ["/Library/Frameworks/Mono.framework/Versions/Current", "/usr/local/var/homebrew/linked/mono"]
for hint_dir in hint_dirs:
if os.path.isdir(hint_dir):
mono_root = hint_dir
@ -229,133 +234,151 @@ def configure(env, env_mono):
if not mono_root and mono_static:
mono_root = pkgconfig_try_find_mono_root(mono_lib_names, sharedlib_ext)
if not mono_root:
raise RuntimeError("Building with mono_static=yes, but failed to find the mono prefix with pkg-config; " + \
"specify one manually with the 'mono_prefix' SCons parameter")
raise RuntimeError(
"Building with mono_static=yes, but failed to find the mono prefix with pkg-config; "
+ "specify one manually with the 'mono_prefix' SCons parameter"
)
if is_ios and not is_ios_sim:
env_mono.Append(CPPDEFINES=['IOS_DEVICE'])
env_mono.Append(CPPDEFINES=["IOS_DEVICE"])
if mono_root:
print('Found Mono root directory: ' + mono_root)
print("Found Mono root directory: " + mono_root)
mono_lib_path = os.path.join(mono_root, 'lib')
mono_lib_path = os.path.join(mono_root, "lib")
env.Append(LIBPATH=[mono_lib_path])
env_mono.Prepend(CPPPATH=os.path.join(mono_root, 'include', 'mono-2.0'))
env_mono.Prepend(CPPPATH=os.path.join(mono_root, "include", "mono-2.0"))
mono_lib = find_name_in_dir_files(mono_lib_path, mono_lib_names, prefixes=['lib'], extensions=['.a'])
mono_lib = find_name_in_dir_files(mono_lib_path, mono_lib_names, prefixes=["lib"], extensions=[".a"])
if not mono_lib:
raise RuntimeError('Could not find mono library in: ' + mono_lib_path)
raise RuntimeError("Could not find mono library in: " + mono_lib_path)
env_mono.Append(CPPDEFINES=['_REENTRANT'])
env_mono.Append(CPPDEFINES=["_REENTRANT"])
if mono_static:
env.Append(LINKFLAGS=['-rdynamic'])
env.Append(LINKFLAGS=["-rdynamic"])
mono_lib_file = os.path.join(mono_lib_path, 'lib' + mono_lib + '.a')
mono_lib_file = os.path.join(mono_lib_path, "lib" + mono_lib + ".a")
if is_apple:
if is_macos:
env.Append(LINKFLAGS=['-Wl,-force_load,' + mono_lib_file])
env.Append(LINKFLAGS=["-Wl,-force_load," + mono_lib_file])
else:
arch = env['arch']
arch = env["arch"]
def copy_mono_lib(libname_wo_ext):
copy_file(mono_lib_path, '#bin', libname_wo_ext + '.a', '%s.iphone.%s.a' % (libname_wo_ext, arch))
copy_file(
mono_lib_path, "#bin", libname_wo_ext + ".a", "%s.iphone.%s.a" % (libname_wo_ext, arch)
)
# Copy Mono libraries to the output folder. These are meant to be bundled with
# the export templates and added to the Xcode project when exporting a game.
copy_mono_lib('lib' + mono_lib)
copy_mono_lib('libmono-native')
copy_mono_lib('libmono-profiler-log')
copy_mono_lib("lib" + mono_lib)
copy_mono_lib("libmono-native")
copy_mono_lib("libmono-profiler-log")
if not is_ios_sim:
copy_mono_lib('libmono-ee-interp')
copy_mono_lib('libmono-icall-table')
copy_mono_lib('libmono-ilgen')
copy_mono_lib("libmono-ee-interp")
copy_mono_lib("libmono-icall-table")
copy_mono_lib("libmono-ilgen")
else:
assert is_desktop(env['platform']) or is_android or is_javascript
env.Append(LINKFLAGS=['-Wl,-whole-archive', mono_lib_file, '-Wl,-no-whole-archive'])
assert is_desktop(env["platform"]) or is_android or is_javascript
env.Append(LINKFLAGS=["-Wl,-whole-archive", mono_lib_file, "-Wl,-no-whole-archive"])
if is_javascript:
env.Append(LIBS=['mono-icall-table', 'mono-native', 'mono-ilgen', 'mono-ee-interp'])
env.Append(LIBS=["mono-icall-table", "mono-native", "mono-ilgen", "mono-ee-interp"])
wasm_src_dir = os.path.join(mono_root, 'src')
wasm_src_dir = os.path.join(mono_root, "src")
if not os.path.isdir(wasm_src_dir):
raise RuntimeError('Could not find mono wasm src directory')
raise RuntimeError("Could not find mono wasm src directory")
# Ideally this should be defined only for 'driver.c', but I can't fight scons for another 2 hours
env_mono.Append(CPPDEFINES=['CORE_BINDINGS'])
env_mono.Append(CPPDEFINES=["CORE_BINDINGS"])
env_mono.add_source_files(env.modules_sources, [
os.path.join(wasm_src_dir, 'driver.c'),
os.path.join(wasm_src_dir, 'zlib-helper.c'),
os.path.join(wasm_src_dir, 'corebindings.c')
])
env_mono.add_source_files(
env.modules_sources,
[
os.path.join(wasm_src_dir, "driver.c"),
os.path.join(wasm_src_dir, "zlib-helper.c"),
os.path.join(wasm_src_dir, "corebindings.c"),
],
)
env.Append(LINKFLAGS=[
'--js-library', os.path.join(wasm_src_dir, 'library_mono.js'),
'--js-library', os.path.join(wasm_src_dir, 'binding_support.js'),
'--js-library', os.path.join(wasm_src_dir, 'dotnet_support.js')
])
env.Append(
LINKFLAGS=[
"--js-library",
os.path.join(wasm_src_dir, "library_mono.js"),
"--js-library",
os.path.join(wasm_src_dir, "binding_support.js"),
"--js-library",
os.path.join(wasm_src_dir, "dotnet_support.js"),
]
)
else:
env.Append(LIBS=[mono_lib])
if is_macos:
env.Append(LIBS=['iconv', 'pthread'])
env.Append(LIBS=["iconv", "pthread"])
elif is_android:
pass # Nothing
elif is_ios:
pass # Nothing, linking is delegated to the exported Xcode project
elif is_javascript:
env.Append(LIBS=['m', 'rt', 'dl', 'pthread'])
env.Append(LIBS=["m", "rt", "dl", "pthread"])
else:
env.Append(LIBS=['m', 'rt', 'dl', 'pthread'])
env.Append(LIBS=["m", "rt", "dl", "pthread"])
if not mono_static:
mono_so_file = find_file_in_dir(mono_lib_path, mono_lib_names, prefixes=['lib'], extensions=[sharedlib_ext])
mono_so_file = find_file_in_dir(
mono_lib_path, mono_lib_names, prefixes=["lib"], extensions=[sharedlib_ext]
)
if not mono_so_file:
raise RuntimeError('Could not find mono shared library in: ' + mono_lib_path)
raise RuntimeError("Could not find mono shared library in: " + mono_lib_path)
else:
assert not mono_static
# TODO: Add option to force using pkg-config
print('Mono root directory not found. Using pkg-config instead')
print("Mono root directory not found. Using pkg-config instead")
env.ParseConfig('pkg-config monosgen-2 --libs')
env_mono.ParseConfig('pkg-config monosgen-2 --cflags')
env.ParseConfig("pkg-config monosgen-2 --libs")
env_mono.ParseConfig("pkg-config monosgen-2 --cflags")
tmpenv = Environment()
tmpenv.AppendENVPath('PKG_CONFIG_PATH', os.getenv('PKG_CONFIG_PATH'))
tmpenv.ParseConfig('pkg-config monosgen-2 --libs-only-L')
tmpenv.AppendENVPath("PKG_CONFIG_PATH", os.getenv("PKG_CONFIG_PATH"))
tmpenv.ParseConfig("pkg-config monosgen-2 --libs-only-L")
for hint_dir in tmpenv['LIBPATH']:
file_found = find_file_in_dir(hint_dir, mono_lib_names, prefixes=['lib'], extensions=[sharedlib_ext])
for hint_dir in tmpenv["LIBPATH"]:
file_found = find_file_in_dir(hint_dir, mono_lib_names, prefixes=["lib"], extensions=[sharedlib_ext])
if file_found:
mono_lib_path = hint_dir
mono_so_file = file_found
break
if not mono_so_file:
raise RuntimeError('Could not find mono shared library in: ' + str(tmpenv['LIBPATH']))
raise RuntimeError("Could not find mono shared library in: " + str(tmpenv["LIBPATH"]))
if not mono_static:
libs_output_dir = get_android_out_dir(env) if is_android else '#bin'
libs_output_dir = get_android_out_dir(env) if is_android else "#bin"
copy_file(mono_lib_path, libs_output_dir, mono_so_file)
if not tools_enabled:
if is_desktop(env['platform']):
if is_desktop(env["platform"]):
if not mono_root:
mono_root = subprocess.check_output(['pkg-config', 'mono-2', '--variable=prefix']).decode('utf8').strip()
mono_root = (
subprocess.check_output(["pkg-config", "mono-2", "--variable=prefix"]).decode("utf8").strip()
)
make_template_dir(env, mono_root)
elif is_android:
# Compress Android Mono Config
from . import make_android_mono_config
module_dir = os.getcwd()
config_file_path = os.path.join(module_dir, 'build_scripts', 'mono_android_config.xml')
make_android_mono_config.generate_compressed_config(config_file_path, 'mono_gd/')
config_file_path = os.path.join(module_dir, "build_scripts", "mono_android_config.xml")
make_android_mono_config.generate_compressed_config(config_file_path, "mono_gd/")
# Copy the required shared libraries
copy_mono_shared_libs(env, mono_root, None)
@ -366,7 +389,7 @@ def configure(env, env_mono):
if copy_mono_root:
if not mono_root:
mono_root = subprocess.check_output(['pkg-config', 'mono-2', '--variable=prefix']).decode('utf8').strip()
mono_root = subprocess.check_output(["pkg-config", "mono-2", "--variable=prefix"]).decode("utf8").strip()
if tools_enabled:
copy_mono_root_files(env, mono_root)
@ -377,26 +400,26 @@ def configure(env, env_mono):
def make_template_dir(env, mono_root):
from shutil import rmtree
platform = env['platform']
target = env['target']
platform = env["platform"]
target = env["target"]
template_dir_name = ''
template_dir_name = ""
assert is_desktop(platform)
template_dir_name = 'data.mono.%s.%s.%s' % (platform, env['bits'], target)
template_dir_name = "data.mono.%s.%s.%s" % (platform, env["bits"], target)
output_dir = Dir('#bin').abspath
output_dir = Dir("#bin").abspath
template_dir = os.path.join(output_dir, template_dir_name)
template_mono_root_dir = os.path.join(template_dir, 'Mono')
template_mono_root_dir = os.path.join(template_dir, "Mono")
if os.path.isdir(template_mono_root_dir):
rmtree(template_mono_root_dir) # Clean first
# Copy etc/mono/
template_mono_config_dir = os.path.join(template_mono_root_dir, 'etc', 'mono')
template_mono_config_dir = os.path.join(template_mono_root_dir, "etc", "mono")
copy_mono_etc_dir(mono_root, template_mono_config_dir, platform)
# Copy the required shared libraries
@ -410,18 +433,18 @@ def copy_mono_root_files(env, mono_root):
from shutil import rmtree
if not mono_root:
raise RuntimeError('Mono installation directory not found')
raise RuntimeError("Mono installation directory not found")
output_dir = Dir('#bin').abspath
editor_mono_root_dir = os.path.join(output_dir, 'GodotSharp', 'Mono')
output_dir = Dir("#bin").abspath
editor_mono_root_dir = os.path.join(output_dir, "GodotSharp", "Mono")
if os.path.isdir(editor_mono_root_dir):
rmtree(editor_mono_root_dir) # Clean first
# Copy etc/mono/
editor_mono_config_dir = os.path.join(editor_mono_root_dir, 'etc', 'mono')
copy_mono_etc_dir(mono_root, editor_mono_config_dir, env['platform'])
editor_mono_config_dir = os.path.join(editor_mono_root_dir, "etc", "mono")
copy_mono_etc_dir(mono_root, editor_mono_config_dir, env["platform"])
# Copy the required shared libraries
@ -429,20 +452,20 @@ def copy_mono_root_files(env, mono_root):
# Copy framework assemblies
mono_framework_dir = os.path.join(mono_root, 'lib', 'mono', '4.5')
mono_framework_facades_dir = os.path.join(mono_framework_dir, 'Facades')
mono_framework_dir = os.path.join(mono_root, "lib", "mono", "4.5")
mono_framework_facades_dir = os.path.join(mono_framework_dir, "Facades")
editor_mono_framework_dir = os.path.join(editor_mono_root_dir, 'lib', 'mono', '4.5')
editor_mono_framework_facades_dir = os.path.join(editor_mono_framework_dir, 'Facades')
editor_mono_framework_dir = os.path.join(editor_mono_root_dir, "lib", "mono", "4.5")
editor_mono_framework_facades_dir = os.path.join(editor_mono_framework_dir, "Facades")
if not os.path.isdir(editor_mono_framework_dir):
os.makedirs(editor_mono_framework_dir)
if not os.path.isdir(editor_mono_framework_facades_dir):
os.makedirs(editor_mono_framework_facades_dir)
for assembly in glob(os.path.join(mono_framework_dir, '*.dll')):
for assembly in glob(os.path.join(mono_framework_dir, "*.dll")):
copy(assembly, editor_mono_framework_dir)
for assembly in glob(os.path.join(mono_framework_facades_dir, '*.dll')):
for assembly in glob(os.path.join(mono_framework_facades_dir, "*.dll")):
copy(assembly, editor_mono_framework_facades_dir)
@ -454,28 +477,28 @@ def copy_mono_etc_dir(mono_root, target_mono_config_dir, platform):
if not os.path.isdir(target_mono_config_dir):
os.makedirs(target_mono_config_dir)
mono_etc_dir = os.path.join(mono_root, 'etc', 'mono')
mono_etc_dir = os.path.join(mono_root, "etc", "mono")
if not os.path.isdir(mono_etc_dir):
mono_etc_dir = ''
mono_etc_dir = ""
etc_hint_dirs = []
if platform != 'windows':
etc_hint_dirs += ['/etc/mono', '/usr/local/etc/mono']
if 'MONO_CFG_DIR' in os.environ:
etc_hint_dirs += [os.path.join(os.environ['MONO_CFG_DIR'], 'mono')]
if platform != "windows":
etc_hint_dirs += ["/etc/mono", "/usr/local/etc/mono"]
if "MONO_CFG_DIR" in os.environ:
etc_hint_dirs += [os.path.join(os.environ["MONO_CFG_DIR"], "mono")]
for etc_hint_dir in etc_hint_dirs:
if os.path.isdir(etc_hint_dir):
mono_etc_dir = etc_hint_dir
break
if not mono_etc_dir:
raise RuntimeError('Mono installation etc directory not found')
raise RuntimeError("Mono installation etc directory not found")
copy_tree(os.path.join(mono_etc_dir, '2.0'), os.path.join(target_mono_config_dir, '2.0'))
copy_tree(os.path.join(mono_etc_dir, '4.0'), os.path.join(target_mono_config_dir, '4.0'))
copy_tree(os.path.join(mono_etc_dir, '4.5'), os.path.join(target_mono_config_dir, '4.5'))
if os.path.isdir(os.path.join(mono_etc_dir, 'mconfig')):
copy_tree(os.path.join(mono_etc_dir, 'mconfig'), os.path.join(target_mono_config_dir, 'mconfig'))
copy_tree(os.path.join(mono_etc_dir, "2.0"), os.path.join(target_mono_config_dir, "2.0"))
copy_tree(os.path.join(mono_etc_dir, "4.0"), os.path.join(target_mono_config_dir, "4.0"))
copy_tree(os.path.join(mono_etc_dir, "4.5"), os.path.join(target_mono_config_dir, "4.5"))
if os.path.isdir(os.path.join(mono_etc_dir, "mconfig")):
copy_tree(os.path.join(mono_etc_dir, "mconfig"), os.path.join(target_mono_config_dir, "mconfig"))
for file in glob(os.path.join(mono_etc_dir, '*')):
for file in glob(os.path.join(mono_etc_dir, "*")):
if os.path.isfile(file):
copy(file, target_mono_config_dir)
@ -487,48 +510,66 @@ def copy_mono_shared_libs(env, mono_root, target_mono_root_dir):
if os.path.isfile(src):
copy(src, dst)
platform = env['platform']
platform = env["platform"]
if platform == 'windows':
src_mono_bin_dir = os.path.join(mono_root, 'bin')
target_mono_bin_dir = os.path.join(target_mono_root_dir, 'bin')
if platform == "windows":
src_mono_bin_dir = os.path.join(mono_root, "bin")
target_mono_bin_dir = os.path.join(target_mono_root_dir, "bin")
if not os.path.isdir(target_mono_bin_dir):
os.makedirs(target_mono_bin_dir)
mono_posix_helper_file = find_file_in_dir(src_mono_bin_dir, ['MonoPosixHelper'], prefixes=['', 'lib'], extensions=['.dll'])
copy(os.path.join(src_mono_bin_dir, mono_posix_helper_file), os.path.join(target_mono_bin_dir, 'MonoPosixHelper.dll'))
mono_posix_helper_file = find_file_in_dir(
src_mono_bin_dir, ["MonoPosixHelper"], prefixes=["", "lib"], extensions=[".dll"]
)
copy(
os.path.join(src_mono_bin_dir, mono_posix_helper_file),
os.path.join(target_mono_bin_dir, "MonoPosixHelper.dll"),
)
# For newer versions
btls_dll_path = os.path.join(src_mono_bin_dir, 'libmono-btls-shared.dll')
btls_dll_path = os.path.join(src_mono_bin_dir, "libmono-btls-shared.dll")
if os.path.isfile(btls_dll_path):
copy(btls_dll_path, target_mono_bin_dir)
else:
target_mono_lib_dir = get_android_out_dir(env) if platform == 'android' else os.path.join(target_mono_root_dir, 'lib')
target_mono_lib_dir = (
get_android_out_dir(env) if platform == "android" else os.path.join(target_mono_root_dir, "lib")
)
if not os.path.isdir(target_mono_lib_dir):
os.makedirs(target_mono_lib_dir)
lib_file_names = []
if platform == 'osx':
lib_file_names = [lib_name + '.dylib' for lib_name in [
'libmono-btls-shared', 'libmono-native-compat', 'libMonoPosixHelper'
]]
if platform == "osx":
lib_file_names = [
lib_name + ".dylib"
for lib_name in ["libmono-btls-shared", "libmono-native-compat", "libMonoPosixHelper"]
]
elif is_unix_like(platform):
lib_file_names = [lib_name + '.so' for lib_name in [
'libmono-btls-shared', 'libmono-ee-interp', 'libmono-native', 'libMonoPosixHelper',
'libmono-profiler-aot', 'libmono-profiler-coverage', 'libmono-profiler-log', 'libMonoSupportW'
]]
lib_file_names = [
lib_name + ".so"
for lib_name in [
"libmono-btls-shared",
"libmono-ee-interp",
"libmono-native",
"libMonoPosixHelper",
"libmono-profiler-aot",
"libmono-profiler-coverage",
"libmono-profiler-log",
"libMonoSupportW",
]
]
for lib_file_name in lib_file_names:
copy_if_exists(os.path.join(mono_root, 'lib', lib_file_name), target_mono_lib_dir)
copy_if_exists(os.path.join(mono_root, "lib", lib_file_name), target_mono_lib_dir)
def pkgconfig_try_find_mono_root(mono_lib_names, sharedlib_ext):
tmpenv = Environment()
tmpenv.AppendENVPath('PKG_CONFIG_PATH', os.getenv('PKG_CONFIG_PATH'))
tmpenv.ParseConfig('pkg-config monosgen-2 --libs-only-L')
for hint_dir in tmpenv['LIBPATH']:
name_found = find_name_in_dir_files(hint_dir, mono_lib_names, prefixes=['lib'], extensions=[sharedlib_ext])
if name_found and os.path.isdir(os.path.join(hint_dir, '..', 'include', 'mono-2.0')):
return os.path.join(hint_dir, '..')
return ''
tmpenv.AppendENVPath("PKG_CONFIG_PATH", os.getenv("PKG_CONFIG_PATH"))
tmpenv.ParseConfig("pkg-config monosgen-2 --libs-only-L")
for hint_dir in tmpenv["LIBPATH"]:
name_found = find_name_in_dir_files(hint_dir, mono_lib_names, prefixes=["lib"], extensions=[sharedlib_ext])
if name_found and os.path.isdir(os.path.join(hint_dir, "..", "include", "mono-2.0")):
return os.path.join(hint_dir, "..")
return ""

View File

@ -3,8 +3,9 @@ import platform
from compat import decode_utf8
if os.name == 'nt':
if os.name == "nt":
import sys
if sys.version_info < (3,):
import _winreg as winreg
else:
@ -15,7 +16,7 @@ def _reg_open_key(key, subkey):
try:
return winreg.OpenKey(key, subkey)
except (WindowsError, OSError):
if platform.architecture()[0] == '32bit':
if platform.architecture()[0] == "32bit":
bitness_sam = winreg.KEY_WOW64_64KEY
else:
bitness_sam = winreg.KEY_WOW64_32KEY
@ -25,12 +26,12 @@ def _reg_open_key(key, subkey):
def _reg_open_key_bits(key, subkey, bits):
sam = winreg.KEY_READ
if platform.architecture()[0] == '32bit':
if bits == '64':
if platform.architecture()[0] == "32bit":
if bits == "64":
# Force 32bit process to search in 64bit registry
sam |= winreg.KEY_WOW64_64KEY
else:
if bits == '32':
if bits == "32":
# Force 64bit process to search in 32bit registry
sam |= winreg.KEY_WOW64_32KEY
@ -40,7 +41,7 @@ def _reg_open_key_bits(key, subkey, bits):
def _find_mono_in_reg(subkey, bits):
try:
with _reg_open_key_bits(winreg.HKEY_LOCAL_MACHINE, subkey, bits) as hKey:
value = winreg.QueryValueEx(hKey, 'SdkInstallRoot')[0]
value = winreg.QueryValueEx(hKey, "SdkInstallRoot")[0]
return value
except (WindowsError, OSError):
return None
@ -49,59 +50,59 @@ def _find_mono_in_reg(subkey, bits):
def _find_mono_in_reg_old(subkey, bits):
try:
with _reg_open_key_bits(winreg.HKEY_LOCAL_MACHINE, subkey, bits) as hKey:
default_clr = winreg.QueryValueEx(hKey, 'DefaultCLR')[0]
default_clr = winreg.QueryValueEx(hKey, "DefaultCLR")[0]
if default_clr:
return _find_mono_in_reg(subkey + '\\' + default_clr, bits)
return _find_mono_in_reg(subkey + "\\" + default_clr, bits)
return None
except (WindowsError, EnvironmentError):
return None
def find_mono_root_dir(bits):
root_dir = _find_mono_in_reg(r'SOFTWARE\Mono', bits)
root_dir = _find_mono_in_reg(r"SOFTWARE\Mono", bits)
if root_dir is not None:
return str(root_dir)
root_dir = _find_mono_in_reg_old(r'SOFTWARE\Novell\Mono', bits)
root_dir = _find_mono_in_reg_old(r"SOFTWARE\Novell\Mono", bits)
if root_dir is not None:
return str(root_dir)
return ''
return ""
def find_msbuild_tools_path_reg():
import subprocess
vswhere = os.getenv('PROGRAMFILES(X86)')
vswhere = os.getenv("PROGRAMFILES(X86)")
if not vswhere:
vswhere = os.getenv('PROGRAMFILES')
vswhere += r'\Microsoft Visual Studio\Installer\vswhere.exe'
vswhere = os.getenv("PROGRAMFILES")
vswhere += r"\Microsoft Visual Studio\Installer\vswhere.exe"
vswhere_args = ['-latest', '-products', '*', '-requires', 'Microsoft.Component.MSBuild']
vswhere_args = ["-latest", "-products", "*", "-requires", "Microsoft.Component.MSBuild"]
try:
lines = subprocess.check_output([vswhere] + vswhere_args).splitlines()
for line in lines:
parts = decode_utf8(line).split(':', 1)
parts = decode_utf8(line).split(":", 1)
if len(parts) < 2 or parts[0] != 'installationPath':
if len(parts) < 2 or parts[0] != "installationPath":
continue
val = parts[1].strip()
if not val:
raise ValueError('Value of `installationPath` entry is empty')
raise ValueError("Value of `installationPath` entry is empty")
# Since VS2019, the directory is simply named "Current"
msbuild_dir = os.path.join(val, 'MSBuild\\Current\\Bin')
msbuild_dir = os.path.join(val, "MSBuild\\Current\\Bin")
if os.path.isdir(msbuild_dir):
return msbuild_dir
# Directory name "15.0" is used in VS 2017
return os.path.join(val, 'MSBuild\\15.0\\Bin')
return os.path.join(val, "MSBuild\\15.0\\Bin")
raise ValueError('Cannot find `installationPath` entry')
raise ValueError("Cannot find `installationPath` entry")
except ValueError as e:
print('Error reading output from vswhere: ' + e.message)
print("Error reading output from vswhere: " + e.message)
except WindowsError:
pass # Fine, vswhere not found
except (subprocess.CalledProcessError, OSError):
@ -110,9 +111,9 @@ def find_msbuild_tools_path_reg():
# Try to find 14.0 in the Registry
try:
subkey = r'SOFTWARE\Microsoft\MSBuild\ToolsVersions\14.0'
subkey = r"SOFTWARE\Microsoft\MSBuild\ToolsVersions\14.0"
with _reg_open_key(winreg.HKEY_LOCAL_MACHINE, subkey) as hKey:
value = winreg.QueryValueEx(hKey, 'MSBuildToolsPath')[0]
value = winreg.QueryValueEx(hKey, "MSBuildToolsPath")[0]
return value
except (WindowsError, OSError):
return ''
return ""

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