Merge pull request #98612 from DarioSamo/alignment-transfer-fix

Fix transfer alignment on initial texture transfer.
This commit is contained in:
Thaddeus Crews 2024-10-29 19:25:46 -05:00
commit 7a661eaa7c
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@ -1260,8 +1260,6 @@ Error RenderingDevice::_texture_initialize(RID p_texture, uint32_t p_layer, cons
write_ptr = driver->buffer_map(transfer_worker->staging_buffer);
ERR_FAIL_NULL_V(write_ptr, ERR_CANT_CREATE);
write_ptr += staging_worker_offset;
if (driver->api_trait_get(RDD::API_TRAIT_HONORS_PIPELINE_BARRIERS)) {
// Transition the texture to the optimal layout.
RDD::TextureBarrier tb;
@ -1303,11 +1301,12 @@ Error RenderingDevice::_texture_initialize(RID p_texture, uint32_t p_layer, cons
if (copy_pass) {
const uint8_t *read_ptr_mipmap_layer = read_ptr_mipmap + (tight_mip_size / depth) * z;
_copy_region_block_or_regular(read_ptr_mipmap_layer, write_ptr, 0, 0, width, width, height, block_w, block_h, pitch, pixel_size, block_size);
write_ptr += to_allocate;
uint64_t staging_buffer_offset = staging_worker_offset + staging_local_offset;
uint8_t *write_ptr_mipmap_layer = write_ptr + staging_buffer_offset;
_copy_region_block_or_regular(read_ptr_mipmap_layer, write_ptr_mipmap_layer, 0, 0, width, width, height, block_w, block_h, pitch, pixel_size, block_size);
RDD::BufferTextureCopyRegion copy_region;
copy_region.buffer_offset = staging_worker_offset + staging_local_offset;
copy_region.buffer_offset = staging_buffer_offset;
copy_region.texture_subresources.aspect = texture->read_aspect_flags;
copy_region.texture_subresources.mipmap = mm_i;
copy_region.texture_subresources.base_layer = p_layer;