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fixed camera2D showing incorrect bounds in editor
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a474926aca
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79e44f4033
@ -456,8 +456,6 @@ void EditorNode::_notification(int p_what) {
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editor_selection->update();
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//scene_root->set_size_override(true, Size2(ProjectSettings::get_singleton()->get("display/window/size/width"), ProjectSettings::get_singleton()->get("display/window/size/height")));
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{ //TODO should only happen on settings changed
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int current_filter = GLOBAL_GET("rendering/canvas_textures/default_texture_filter");
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if (current_filter != scene_root->get_default_canvas_item_texture_filter()) {
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@ -56,7 +56,7 @@ void Camera2D::_update_scroll() {
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viewport->set_canvas_transform(xform);
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Size2 screen_size = viewport->get_visible_rect().size;
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Size2 screen_size = _get_camera_screen_size();
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Point2 screen_offset = (anchor_mode == ANCHOR_MODE_DRAG_CENTER ? (screen_size * 0.5) : Point2());
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get_tree()->call_group_flags(SceneTree::GROUP_CALL_REALTIME, group_name, "_camera_moved", xform, screen_offset);
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@ -94,7 +94,7 @@ Transform2D Camera2D::get_camera_transform() {
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ERR_FAIL_COND_V(custom_viewport && !ObjectDB::get_instance(custom_viewport_id), Transform2D());
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Size2 screen_size = viewport->get_visible_rect().size;
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Size2 screen_size = _get_camera_screen_size();
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Point2 new_camera_pos = get_global_transform().get_origin();
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Point2 ret_camera_pos;
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@ -274,7 +274,7 @@ void Camera2D::_notification(int p_what) {
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}
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Transform2D inv_camera_transform = get_camera_transform().affine_inverse();
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Size2 screen_size = get_viewport_rect().size;
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Size2 screen_size = _get_camera_screen_size();
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Vector2 screen_endpoints[4] = {
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inv_camera_transform.xform(Vector2(0, 0)),
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@ -321,7 +321,7 @@ void Camera2D::_notification(int p_what) {
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}
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Transform2D inv_camera_transform = get_camera_transform().affine_inverse();
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Size2 screen_size = get_viewport_rect().size;
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Size2 screen_size = _get_camera_screen_size();
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Vector2 margin_endpoints[4] = {
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inv_camera_transform.xform(Vector2((screen_size.width / 2) - ((screen_size.width / 2) * drag_margin[MARGIN_LEFT]), (screen_size.height / 2) - ((screen_size.height / 2) * drag_margin[MARGIN_TOP]))),
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@ -469,7 +469,7 @@ void Camera2D::reset_smoothing() {
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void Camera2D::align() {
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ERR_FAIL_COND(custom_viewport && !ObjectDB::get_instance(custom_viewport_id));
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Size2 screen_size = viewport->get_visible_rect().size;
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Size2 screen_size = _get_camera_screen_size();
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Point2 current_camera_pos = get_global_transform().get_origin();
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if (anchor_mode == ANCHOR_MODE_DRAG_CENTER) {
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@ -507,6 +507,14 @@ Point2 Camera2D::get_camera_screen_center() const {
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return camera_screen_center;
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}
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Size2 Camera2D::_get_camera_screen_size() const {
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// special case if the camera2D is in the root viewport
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if (Engine::get_singleton()->is_editor_hint() && get_viewport()->get_parent_viewport() == get_tree()->get_root()) {
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return Size2(ProjectSettings::get_singleton()->get("display/window/size/width"), ProjectSettings::get_singleton()->get("display/window/size/height"));
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}
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return get_viewport_rect().size;
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}
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void Camera2D::set_h_drag_enabled(bool p_enabled) {
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h_drag_enabled = p_enabled;
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}
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@ -94,6 +94,8 @@ protected:
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Camera2DProcessMode process_mode;
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Size2 _get_camera_screen_size() const;
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protected:
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virtual Transform2D get_camera_transform();
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void _notification(int p_what);
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