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Prevent a possible crash at collision_object_2d_sw.h
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@ -110,21 +110,48 @@ public:
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void set_shape_metadata(int p_index, const Variant &p_metadata);
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_FORCE_INLINE_ int get_shape_count() const { return shapes.size(); }
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_FORCE_INLINE_ Shape2DSW *get_shape(int p_index) const { return shapes[p_index].shape; }
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_FORCE_INLINE_ const Transform2D &get_shape_transform(int p_index) const { return shapes[p_index].xform; }
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_FORCE_INLINE_ const Transform2D &get_shape_inv_transform(int p_index) const { return shapes[p_index].xform_inv; }
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_FORCE_INLINE_ const Rect2 &get_shape_aabb(int p_index) const { return shapes[p_index].aabb_cache; }
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_FORCE_INLINE_ const Variant &get_shape_metadata(int p_index) const { return shapes[p_index].metadata; }
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_FORCE_INLINE_ Shape2DSW *get_shape(int p_index) const {
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ERR_FAIL_INDEX_V(p_index, shapes.size(), NULL);
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return shapes[p_index].shape;
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}
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_FORCE_INLINE_ const Transform2D &get_shape_transform(int p_index) const {
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ERR_FAIL_INDEX_V(p_index, shapes.size(), Transform2D());
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return shapes[p_index].xform;
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}
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_FORCE_INLINE_ const Transform2D &get_shape_inv_transform(int p_index) const {
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ERR_FAIL_INDEX_V(p_index, shapes.size(), Transform2D());
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return shapes[p_index].xform_inv;
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}
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_FORCE_INLINE_ const Rect2 &get_shape_aabb(int p_index) const {
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ERR_FAIL_INDEX_V(p_index, shapes.size(), Rect2());
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return shapes[p_index].aabb_cache;
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}
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_FORCE_INLINE_ const Variant &get_shape_metadata(int p_index) const {
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ERR_FAIL_INDEX_V(p_index, shapes.size(), Variant());
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return shapes[p_index].metadata;
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}
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_FORCE_INLINE_ Transform2D get_transform() const { return transform; }
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_FORCE_INLINE_ Transform2D get_inv_transform() const { return inv_transform; }
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_FORCE_INLINE_ Space2DSW *get_space() const { return space; }
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_FORCE_INLINE_ void set_shape_as_disabled(int p_idx, bool p_disabled) { shapes[p_idx].disabled = p_disabled; }
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_FORCE_INLINE_ bool is_shape_set_as_disabled(int p_idx) const { return shapes[p_idx].disabled; }
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_FORCE_INLINE_ void set_shape_as_disabled(int p_idx, bool p_disabled) {
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ERR_FAIL_INDEX(p_idx, shapes.size());
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shapes[p_idx].disabled = p_disabled;
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}
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_FORCE_INLINE_ bool is_shape_set_as_disabled(int p_idx) const {
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ERR_FAIL_INDEX_V(p_idx, shapes.size(), false);
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return shapes[p_idx].disabled;
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}
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_FORCE_INLINE_ void set_shape_as_one_way_collision(int p_idx, bool p_one_way_collision) { shapes[p_idx].one_way_collision = p_one_way_collision; }
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_FORCE_INLINE_ bool is_shape_set_as_one_way_collision(int p_idx) const { return shapes[p_idx].one_way_collision; }
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_FORCE_INLINE_ void set_shape_as_one_way_collision(int p_idx, bool p_one_way_collision) {
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ERR_FAIL_INDEX(p_idx, shapes.size());
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shapes[p_idx].one_way_collision = p_one_way_collision;
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}
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_FORCE_INLINE_ bool is_shape_set_as_one_way_collision(int p_idx) const {
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ERR_FAIL_INDEX_V(p_idx, shapes.size(), false);
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return shapes[p_idx].one_way_collision;
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}
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void set_collision_mask(uint32_t p_mask) { collision_mask = p_mask; }
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_FORCE_INLINE_ uint32_t get_collision_mask() const { return collision_mask; }
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