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Exit with an error if using --test
on binary without unit tests compiled
This makes it clearer that `tests=yes` should be used at compile-time. Previously, the engine would run as if the argument wasn't passed, which can be confusing.
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parent
83b916bb00
commit
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@ -838,21 +838,26 @@ void Main::test_cleanup() {
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#endif
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int Main::test_entrypoint(int argc, char *argv[], bool &tests_need_run) {
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#ifdef TESTS_ENABLED
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for (int x = 0; x < argc; x++) {
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if ((strncmp(argv[x], "--test", 6) == 0) && (strlen(argv[x]) == 6)) {
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tests_need_run = true;
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#ifdef TESTS_ENABLED
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// TODO: need to come up with different test contexts.
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// Not every test requires high-level functionality like `ClassDB`.
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test_setup();
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int status = test_main(argc, argv);
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test_cleanup();
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return status;
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#else
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ERR_PRINT(
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"`--test` was specified on the command line, but this Godot binary was compiled without support for unit tests. Aborting.\n"
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"To be able to run unit tests, use the `tests=yes` SCons option when compiling Godot.\n");
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return EXIT_FAILURE;
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#endif
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}
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}
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#endif
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tests_need_run = false;
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return 0;
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return EXIT_SUCCESS;
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}
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/* Engine initialization
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