Add "dedicated server" export mode which can strip unneeded visual resources

This commit is contained in:
David Snopek 2022-12-20 15:49:11 -06:00
parent 91713ced81
commit 74458b6e9b
26 changed files with 671 additions and 42 deletions

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@ -11,4 +11,12 @@
</description> </description>
<tutorials> <tutorials>
</tutorials> </tutorials>
<methods>
<method name="create_placeholder" qualifiers="const">
<return type="Resource" />
<description>
Creates a placeholder version of this resource ([PlaceholderCubemap]).
</description>
</method>
</methods>
</class> </class>

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@ -12,4 +12,12 @@
</description> </description>
<tutorials> <tutorials>
</tutorials> </tutorials>
<methods>
<method name="create_placeholder" qualifiers="const">
<return type="Resource" />
<description>
Creates a placeholder version of this resource ([PlaceholderCubemapArray]).
</description>
</method>
</methods>
</class> </class>

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@ -31,6 +31,12 @@
<description> <description>
</description> </description>
</method> </method>
<method name="create_placeholder" qualifiers="const">
<return type="Resource" />
<description>
Creates a placeholder version of this resource ([PlaceholderMaterial]).
</description>
</method>
<method name="inspect_native_shader_code"> <method name="inspect_native_shader_code">
<return type="void" /> <return type="void" />
<description> <description>

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@ -114,6 +114,12 @@
[b]Note:[/b] This method typically returns the vertices in reverse order (e.g. clockwise to counterclockwise). [b]Note:[/b] This method typically returns the vertices in reverse order (e.g. clockwise to counterclockwise).
</description> </description>
</method> </method>
<method name="create_placeholder" qualifiers="const">
<return type="Resource" />
<description>
Creates a placeholder version of this resource ([PlaceholderMesh]).
</description>
</method>
<method name="create_trimesh_shape" qualifiers="const"> <method name="create_trimesh_shape" qualifiers="const">
<return type="ConcavePolygonShape3D" /> <return type="ConcavePolygonShape3D" />
<description> <description>

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@ -74,6 +74,12 @@
Called when a pixel's opaque state in the [Texture2D] is queried at the specified [code](x, y)[/code] position. Called when a pixel's opaque state in the [Texture2D] is queried at the specified [code](x, y)[/code] position.
</description> </description>
</method> </method>
<method name="create_placeholder" qualifiers="const">
<return type="Resource" />
<description>
Creates a placeholder version of this resource ([PlaceholderTexture2D]).
</description>
</method>
<method name="draw" qualifiers="const"> <method name="draw" qualifiers="const">
<return type="void" /> <return type="void" />
<param index="0" name="canvas_item" type="RID" /> <param index="0" name="canvas_item" type="RID" />

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@ -10,4 +10,12 @@
</description> </description>
<tutorials> <tutorials>
</tutorials> </tutorials>
<methods>
<method name="create_placeholder" qualifiers="const">
<return type="Resource" />
<description>
Creates a placeholder version of this resource ([PlaceholderTexture2DArray]).
</description>
</method>
</methods>
</class> </class>

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@ -47,6 +47,12 @@
Called when the presence of mipmaps in the [Texture3D] is queried. Called when the presence of mipmaps in the [Texture3D] is queried.
</description> </description>
</method> </method>
<method name="create_placeholder" qualifiers="const">
<return type="Resource" />
<description>
Creates a placeholder version of this resource ([PlaceholderTexture3D]).
</description>
</method>
<method name="get_data" qualifiers="const"> <method name="get_data" qualifiers="const">
<return type="Image[]" /> <return type="Image[]" />
<description> <description>

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@ -124,6 +124,7 @@
#include "editor/plugins/asset_library_editor_plugin.h" #include "editor/plugins/asset_library_editor_plugin.h"
#include "editor/plugins/canvas_item_editor_plugin.h" #include "editor/plugins/canvas_item_editor_plugin.h"
#include "editor/plugins/debugger_editor_plugin.h" #include "editor/plugins/debugger_editor_plugin.h"
#include "editor/plugins/dedicated_server_export_plugin.h"
#include "editor/plugins/editor_preview_plugins.h" #include "editor/plugins/editor_preview_plugins.h"
#include "editor/plugins/editor_resource_conversion_plugin.h" #include "editor/plugins/editor_resource_conversion_plugin.h"
#include "editor/plugins/gdextension_export_plugin.h" #include "editor/plugins/gdextension_export_plugin.h"
@ -7350,6 +7351,11 @@ EditorNode::EditorNode() {
EditorExport::get_singleton()->add_export_plugin(gdextension_export_plugin); EditorExport::get_singleton()->add_export_plugin(gdextension_export_plugin);
Ref<DedicatedServerExportPlugin> dedicated_server_export_plugin;
dedicated_server_export_plugin.instantiate();
EditorExport::get_singleton()->add_export_plugin(dedicated_server_export_plugin);
Ref<PackedSceneEditorTranslationParserPlugin> packed_scene_translation_parser_plugin; Ref<PackedSceneEditorTranslationParserPlugin> packed_scene_translation_parser_plugin;
packed_scene_translation_parser_plugin.instantiate(); packed_scene_translation_parser_plugin.instantiate();
EditorTranslationParser::get_singleton()->add_parser(packed_scene_translation_parser_plugin, EditorTranslationParser::STANDARD); EditorTranslationParser::get_singleton()->add_parser(packed_scene_translation_parser_plugin, EditorTranslationParser::STANDARD);

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@ -45,6 +45,7 @@ void EditorExport::_save() {
config->set_value(section, "name", preset->get_name()); config->set_value(section, "name", preset->get_name());
config->set_value(section, "platform", preset->get_platform()->get_name()); config->set_value(section, "platform", preset->get_platform()->get_name());
config->set_value(section, "runnable", preset->is_runnable()); config->set_value(section, "runnable", preset->is_runnable());
config->set_value(section, "dedicated_server", preset->is_dedicated_server());
config->set_value(section, "custom_features", preset->get_custom_features()); config->set_value(section, "custom_features", preset->get_custom_features());
bool save_files = false; bool save_files = false;
@ -64,6 +65,11 @@ void EditorExport::_save() {
config->set_value(section, "export_filter", "exclude"); config->set_value(section, "export_filter", "exclude");
save_files = true; save_files = true;
} break; } break;
case EditorExportPreset::EXPORT_CUSTOMIZED: {
config->set_value(section, "export_filter", "customized");
config->set_value(section, "customized_files", preset->get_customized_files());
save_files = false;
};
} }
if (save_files) { if (save_files) {
@ -208,6 +214,7 @@ void EditorExport::load_config() {
preset->set_name(config->get_value(section, "name")); preset->set_name(config->get_value(section, "name"));
preset->set_runnable(config->get_value(section, "runnable")); preset->set_runnable(config->get_value(section, "runnable"));
preset->set_dedicated_server(config->get_value(section, "dedicated_server", false));
if (config->has_section_key(section, "custom_features")) { if (config->has_section_key(section, "custom_features")) {
preset->set_custom_features(config->get_value(section, "custom_features")); preset->set_custom_features(config->get_value(section, "custom_features"));
@ -228,6 +235,10 @@ void EditorExport::load_config() {
} else if (export_filter == "exclude") { } else if (export_filter == "exclude") {
preset->set_export_filter(EditorExportPreset::EXCLUDE_SELECTED_RESOURCES); preset->set_export_filter(EditorExportPreset::EXCLUDE_SELECTED_RESOURCES);
get_files = true; get_files = true;
} else if (export_filter == "customized") {
preset->set_export_filter(EditorExportPreset::EXPORT_CUSTOMIZED);
preset->set_customized_files(config->get_value(section, "customized_files", Dictionary()));
get_files = false;
} }
if (get_files) { if (get_files) {

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@ -343,6 +343,24 @@ void EditorExportPlatform::_export_find_resources(EditorFileSystemDirectory *p_d
} }
} }
void EditorExportPlatform::_export_find_customized_resources(const Ref<EditorExportPreset> &p_preset, EditorFileSystemDirectory *p_dir, EditorExportPreset::FileExportMode p_mode, HashSet<String> &p_paths) {
for (int i = 0; i < p_dir->get_subdir_count(); i++) {
EditorFileSystemDirectory *subdir = p_dir->get_subdir(i);
_export_find_customized_resources(p_preset, subdir, p_preset->get_file_export_mode(subdir->get_path(), p_mode), p_paths);
}
for (int i = 0; i < p_dir->get_file_count(); i++) {
if (p_dir->get_file_type(i) == "TextFile") {
continue;
}
String path = p_dir->get_file_path(i);
EditorExportPreset::FileExportMode file_mode = p_preset->get_file_export_mode(path, p_mode);
if (file_mode != EditorExportPreset::MODE_FILE_REMOVE) {
p_paths.insert(path);
}
}
}
void EditorExportPlatform::_export_find_dependencies(const String &p_path, HashSet<String> &p_paths) { void EditorExportPlatform::_export_find_dependencies(const String &p_path, HashSet<String> &p_paths) {
if (p_paths.has(p_path)) { if (p_paths.has(p_path)) {
return; return;
@ -637,10 +655,20 @@ bool EditorExportPlatform::_export_customize_object(Object *p_object, LocalVecto
return changed; return changed;
} }
bool EditorExportPlatform::_is_editable_ancestor(Node *p_root, Node *p_node) {
while (p_node != nullptr && p_node != p_root) {
if (p_root->is_editable_instance(p_node)) {
return true;
}
p_node = p_node->get_owner();
}
return false;
}
bool EditorExportPlatform::_export_customize_scene_resources(Node *p_root, Node *p_node, LocalVector<Ref<EditorExportPlugin>> &customize_resources_plugins) { bool EditorExportPlatform::_export_customize_scene_resources(Node *p_root, Node *p_node, LocalVector<Ref<EditorExportPlugin>> &customize_resources_plugins) {
bool changed = false; bool changed = false;
if (p_node == p_root || p_node->get_owner() == p_root) { if (p_root == p_node || p_node->get_owner() == p_root || _is_editable_ancestor(p_root, p_node)) {
if (_export_customize_object(p_node, customize_resources_plugins)) { if (_export_customize_object(p_node, customize_resources_plugins)) {
changed = true; changed = true;
} }
@ -755,10 +783,10 @@ String EditorExportPlatform::_export_customize(const String &p_path, LocalVector
break; break;
} }
} }
}
if (_export_customize_object(res.ptr(), customize_resources_plugins)) { if (_export_customize_object(res.ptr(), customize_resources_plugins)) {
modified = true; modified = true;
}
} }
if (modified || p_force_save) { if (modified || p_force_save) {
@ -793,6 +821,8 @@ Error EditorExportPlatform::export_project_files(const Ref<EditorExportPreset> &
for (int i = 0; i < files.size(); i++) { for (int i = 0; i < files.size(); i++) {
paths.erase(files[i]); paths.erase(files[i]);
} }
} else if (p_preset->get_export_filter() == EditorExportPreset::EXPORT_CUSTOMIZED) {
_export_find_customized_resources(p_preset, EditorFileSystem::get_singleton()->get_filesystem(), p_preset->get_file_export_mode("res://"), paths);
} else { } else {
bool scenes_only = p_preset->get_export_filter() == EditorExportPreset::EXPORT_SELECTED_SCENES; bool scenes_only = p_preset->get_export_filter() == EditorExportPreset::EXPORT_SELECTED_SCENES;
@ -936,14 +966,14 @@ Error EditorExportPlatform::export_project_files(const Ref<EditorExportPreset> &
LocalVector<Ref<EditorExportPlugin>> customize_scenes_plugins; LocalVector<Ref<EditorExportPlugin>> customize_scenes_plugins;
for (int i = 0; i < export_plugins.size(); i++) { for (int i = 0; i < export_plugins.size(); i++) {
if (export_plugins[i]->_begin_customize_resources(Ref<EditorExportPlatform>(this), features_psa)) { if (export_plugins.write[i]->_begin_customize_resources(Ref<EditorExportPlatform>(this), features_psa)) {
customize_resources_plugins.push_back(export_plugins[i]); customize_resources_plugins.push_back(export_plugins[i]);
custom_resources_hash = hash_murmur3_one_64(export_plugins[i]->_get_name().hash64(), custom_resources_hash); custom_resources_hash = hash_murmur3_one_64(export_plugins[i]->_get_name().hash64(), custom_resources_hash);
uint64_t hash = export_plugins[i]->_get_customization_configuration_hash(); uint64_t hash = export_plugins[i]->_get_customization_configuration_hash();
custom_resources_hash = hash_murmur3_one_64(hash, custom_resources_hash); custom_resources_hash = hash_murmur3_one_64(hash, custom_resources_hash);
} }
if (export_plugins[i]->_begin_customize_scenes(Ref<EditorExportPlatform>(this), features_psa)) { if (export_plugins.write[i]->_begin_customize_scenes(Ref<EditorExportPlatform>(this), features_psa)) {
customize_scenes_plugins.push_back(export_plugins[i]); customize_scenes_plugins.push_back(export_plugins[i]);
custom_resources_hash = hash_murmur3_one_64(export_plugins[i]->_get_name().hash64(), custom_resources_hash); custom_resources_hash = hash_murmur3_one_64(export_plugins[i]->_get_name().hash64(), custom_resources_hash);
@ -1215,6 +1245,9 @@ Error EditorExportPlatform::export_project_files(const Ref<EditorExportPreset> &
} }
} }
} }
for (int i = 0; i < export_plugins.size(); i++) {
custom_list.append_array(export_plugins[i]->_get_export_features(Ref<EditorExportPlatform>(this), p_debug));
}
ProjectSettings::CustomMap custom_map; ProjectSettings::CustomMap custom_map;
if (path_remaps.size()) { if (path_remaps.size()) {

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@ -90,6 +90,7 @@ private:
Vector<ExportMessage> messages; Vector<ExportMessage> messages;
void _export_find_resources(EditorFileSystemDirectory *p_dir, HashSet<String> &p_paths); void _export_find_resources(EditorFileSystemDirectory *p_dir, HashSet<String> &p_paths);
void _export_find_customized_resources(const Ref<EditorExportPreset> &p_preset, EditorFileSystemDirectory *p_dir, EditorExportPreset::FileExportMode p_mode, HashSet<String> &p_paths);
void _export_find_dependencies(const String &p_path, HashSet<String> &p_paths); void _export_find_dependencies(const String &p_path, HashSet<String> &p_paths);
void gen_debug_flags(Vector<String> &r_flags, int p_flags); void gen_debug_flags(Vector<String> &r_flags, int p_flags);
@ -112,6 +113,7 @@ private:
bool _export_customize_array(Array &array, LocalVector<Ref<EditorExportPlugin>> &customize_resources_plugins); bool _export_customize_array(Array &array, LocalVector<Ref<EditorExportPlugin>> &customize_resources_plugins);
bool _export_customize_object(Object *p_object, LocalVector<Ref<EditorExportPlugin>> &customize_resources_plugins); bool _export_customize_object(Object *p_object, LocalVector<Ref<EditorExportPlugin>> &customize_resources_plugins);
bool _export_customize_scene_resources(Node *p_root, Node *p_node, LocalVector<Ref<EditorExportPlugin>> &customize_resources_plugins); bool _export_customize_scene_resources(Node *p_root, Node *p_node, LocalVector<Ref<EditorExportPlugin>> &customize_resources_plugins);
bool _is_editable_ancestor(Node *p_root, Node *p_node);
String _export_customize(const String &p_path, LocalVector<Ref<EditorExportPlugin>> &customize_resources_plugins, LocalVector<Ref<EditorExportPlugin>> &customize_scenes_plugins, HashMap<String, FileExportCache> &export_cache, const String &export_base_path, bool p_force_save); String _export_customize(const String &p_path, LocalVector<Ref<EditorExportPlugin>> &customize_resources_plugins, LocalVector<Ref<EditorExportPlugin>> &customize_scenes_plugins, HashMap<String, FileExportCache> &export_cache, const String &export_base_path, bool p_force_save);

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@ -140,7 +140,7 @@ void EditorExportPlugin::_export_end_script() {
// Customization // Customization
bool EditorExportPlugin::_begin_customize_resources(const Ref<EditorExportPlatform> &p_platform, const Vector<String> &p_features) const { bool EditorExportPlugin::_begin_customize_resources(const Ref<EditorExportPlatform> &p_platform, const Vector<String> &p_features) {
bool ret = false; bool ret = false;
GDVIRTUAL_CALL(_begin_customize_resources, p_platform, p_features, ret); GDVIRTUAL_CALL(_begin_customize_resources, p_platform, p_features, ret);
return ret; return ret;
@ -152,7 +152,7 @@ Ref<Resource> EditorExportPlugin::_customize_resource(const Ref<Resource> &p_res
return ret; return ret;
} }
bool EditorExportPlugin::_begin_customize_scenes(const Ref<EditorExportPlatform> &p_platform, const Vector<String> &p_features) const { bool EditorExportPlugin::_begin_customize_scenes(const Ref<EditorExportPlatform> &p_platform, const Vector<String> &p_features) {
bool ret = false; bool ret = false;
GDVIRTUAL_CALL(_begin_customize_scenes, p_platform, p_features, ret); GDVIRTUAL_CALL(_begin_customize_scenes, p_platform, p_features, ret);
return ret; return ret;
@ -184,6 +184,12 @@ String EditorExportPlugin::_get_name() const {
return ret; return ret;
} }
PackedStringArray EditorExportPlugin::_get_export_features(const Ref<EditorExportPlatform> &p_platform, bool p_debug) const {
PackedStringArray ret;
GDVIRTUAL_CALL(_get_export_features, p_platform, p_debug, ret);
return ret;
}
void EditorExportPlugin::_export_file(const String &p_path, const String &p_type, const HashSet<String> &p_features) { void EditorExportPlugin::_export_file(const String &p_path, const String &p_type, const HashSet<String> &p_features) {
} }

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@ -120,18 +120,22 @@ protected:
GDVIRTUAL0(_end_customize_scenes) GDVIRTUAL0(_end_customize_scenes)
GDVIRTUAL0(_end_customize_resources) GDVIRTUAL0(_end_customize_resources)
GDVIRTUAL2RC(PackedStringArray, _get_export_features, const Ref<EditorExportPlatform> &, bool);
GDVIRTUAL0RC(String, _get_name) GDVIRTUAL0RC(String, _get_name)
bool _begin_customize_resources(const Ref<EditorExportPlatform> &p_platform, const Vector<String> &p_features) const; // Return true if this plugin does property export customization virtual bool _begin_customize_resources(const Ref<EditorExportPlatform> &p_platform, const Vector<String> &p_features); // Return true if this plugin does property export customization
Ref<Resource> _customize_resource(const Ref<Resource> &p_resource, const String &p_path); // If nothing is returned, it means do not touch (nothing changed). If something is returned (either the same or a different resource) it means changes are made. virtual Ref<Resource> _customize_resource(const Ref<Resource> &p_resource, const String &p_path); // If nothing is returned, it means do not touch (nothing changed). If something is returned (either the same or a different resource) it means changes are made.
bool _begin_customize_scenes(const Ref<EditorExportPlatform> &p_platform, const Vector<String> &p_features) const; // Return true if this plugin does property export customization virtual bool _begin_customize_scenes(const Ref<EditorExportPlatform> &p_platform, const Vector<String> &p_features); // Return true if this plugin does property export customization
Node *_customize_scene(Node *p_root, const String &p_path); // Return true if a change was made virtual Node *_customize_scene(Node *p_root, const String &p_path); // Return true if a change was made
uint64_t _get_customization_configuration_hash() const; // Hash used for caching customized resources and scenes. virtual uint64_t _get_customization_configuration_hash() const; // Hash used for caching customized resources and scenes.
void _end_customize_scenes(); virtual void _end_customize_scenes();
void _end_customize_resources(); virtual void _end_customize_resources();
virtual PackedStringArray _get_export_features(const Ref<EditorExportPlatform> &p_export_platform, bool p_debug) const;
virtual String _get_name() const; virtual String _get_name() const;

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@ -64,15 +64,29 @@ Ref<EditorExportPlatform> EditorExportPreset::get_platform() const {
return platform; return platform;
} }
void EditorExportPreset::update_files_to_export() { void EditorExportPreset::update_files() {
Vector<String> to_remove; {
for (const String &E : selected_files) { Vector<String> to_remove;
if (!FileAccess::exists(E)) { for (const String &E : selected_files) {
to_remove.push_back(E); if (!FileAccess::exists(E)) {
to_remove.push_back(E);
}
}
for (int i = 0; i < to_remove.size(); ++i) {
selected_files.erase(to_remove[i]);
} }
} }
for (int i = 0; i < to_remove.size(); ++i) {
selected_files.erase(to_remove[i]); {
Vector<String> to_remove;
for (const KeyValue<String, FileExportMode> &E : customized_files) {
if (!FileAccess::exists(E.key) && !DirAccess::exists(E.key)) {
to_remove.push_back(E.key);
}
}
for (int i = 0; i < to_remove.size(); ++i) {
customized_files.erase(to_remove[i]);
}
} }
} }
@ -84,6 +98,48 @@ Vector<String> EditorExportPreset::get_files_to_export() const {
return files; return files;
} }
Dictionary EditorExportPreset::get_customized_files() const {
Dictionary files;
for (const KeyValue<String, FileExportMode> &E : customized_files) {
String mode;
switch (E.value) {
case MODE_FILE_NOT_CUSTOMIZED: {
continue;
} break;
case MODE_FILE_STRIP: {
mode = "strip";
} break;
case MODE_FILE_KEEP: {
mode = "keep";
} break;
case MODE_FILE_REMOVE: {
mode = "remove";
}
}
files[E.key] = mode;
}
return files;
}
int EditorExportPreset::get_customized_files_count() const {
return customized_files.size();
}
void EditorExportPreset::set_customized_files(const Dictionary &p_files) {
for (const Variant *key = p_files.next(nullptr); key; key = p_files.next(key)) {
EditorExportPreset::FileExportMode mode = EditorExportPreset::MODE_FILE_NOT_CUSTOMIZED;
String value = p_files[*key];
if (value == "strip") {
mode = EditorExportPreset::MODE_FILE_STRIP;
} else if (value == "keep") {
mode = EditorExportPreset::MODE_FILE_KEEP;
} else if (value == "remove") {
mode = EditorExportPreset::MODE_FILE_REMOVE;
}
set_file_export_mode(*key, mode);
}
}
void EditorExportPreset::set_name(const String &p_name) { void EditorExportPreset::set_name(const String &p_name) {
name = p_name; name = p_name;
EditorExport::singleton->save_presets(); EditorExport::singleton->save_presets();
@ -102,6 +158,15 @@ bool EditorExportPreset::is_runnable() const {
return runnable; return runnable;
} }
void EditorExportPreset::set_dedicated_server(bool p_enable) {
dedicated_server = p_enable;
EditorExport::singleton->save_presets();
}
bool EditorExportPreset::is_dedicated_server() const {
return dedicated_server;
}
void EditorExportPreset::set_export_filter(ExportFilter p_filter) { void EditorExportPreset::set_export_filter(ExportFilter p_filter) {
export_filter = p_filter; export_filter = p_filter;
EditorExport::singleton->save_presets(); EditorExport::singleton->save_presets();
@ -158,6 +223,23 @@ bool EditorExportPreset::has_export_file(const String &p_path) {
return selected_files.has(p_path); return selected_files.has(p_path);
} }
void EditorExportPreset::set_file_export_mode(const String &p_path, EditorExportPreset::FileExportMode p_mode) {
if (p_mode == FileExportMode::MODE_FILE_NOT_CUSTOMIZED) {
customized_files.erase(p_path);
} else {
customized_files.insert(p_path, p_mode);
}
EditorExport::singleton->save_presets();
}
EditorExportPreset::FileExportMode EditorExportPreset::get_file_export_mode(const String &p_path, EditorExportPreset::FileExportMode p_default) const {
HashMap<String, FileExportMode>::ConstIterator i = customized_files.find(p_path);
if (i) {
return i->value;
}
return p_default;
}
void EditorExportPreset::set_custom_features(const String &p_custom_features) { void EditorExportPreset::set_custom_features(const String &p_custom_features) {
custom_features = p_custom_features; custom_features = p_custom_features;
EditorExport::singleton->save_presets(); EditorExport::singleton->save_presets();

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@ -44,6 +44,14 @@ public:
EXPORT_SELECTED_SCENES, EXPORT_SELECTED_SCENES,
EXPORT_SELECTED_RESOURCES, EXPORT_SELECTED_RESOURCES,
EXCLUDE_SELECTED_RESOURCES, EXCLUDE_SELECTED_RESOURCES,
EXPORT_CUSTOMIZED,
};
enum FileExportMode {
MODE_FILE_NOT_CUSTOMIZED,
MODE_FILE_STRIP,
MODE_FILE_KEEP,
MODE_FILE_REMOVE,
}; };
enum ScriptExportMode { enum ScriptExportMode {
@ -60,7 +68,9 @@ private:
String exporter; String exporter;
HashSet<String> selected_files; HashSet<String> selected_files;
HashMap<String, FileExportMode> customized_files;
bool runnable = false; bool runnable = false;
bool dedicated_server = false;
friend class EditorExport; friend class EditorExport;
friend class EditorExportPlatform; friend class EditorExportPlatform;
@ -91,20 +101,29 @@ public:
bool has(const StringName &p_property) const { return values.has(p_property); } bool has(const StringName &p_property) const { return values.has(p_property); }
void update_files_to_export(); void update_files();
Vector<String> get_files_to_export() const; Vector<String> get_files_to_export() const;
Dictionary get_customized_files() const;
int get_customized_files_count() const;
void set_customized_files(const Dictionary &p_files);
void add_export_file(const String &p_path); void add_export_file(const String &p_path);
void remove_export_file(const String &p_path); void remove_export_file(const String &p_path);
bool has_export_file(const String &p_path); bool has_export_file(const String &p_path);
void set_file_export_mode(const String &p_path, FileExportMode p_mode);
FileExportMode get_file_export_mode(const String &p_path, FileExportMode p_default = MODE_FILE_NOT_CUSTOMIZED) const;
void set_name(const String &p_name); void set_name(const String &p_name);
String get_name() const; String get_name() const;
void set_runnable(bool p_enable); void set_runnable(bool p_enable);
bool is_runnable() const; bool is_runnable() const;
void set_dedicated_server(bool p_enable);
bool is_dedicated_server() const;
void set_export_filter(ExportFilter p_filter); void set_export_filter(ExportFilter p_filter);
ExportFilter get_export_filter() const; ExportFilter get_export_filter() const;

View File

@ -45,6 +45,7 @@
#include "scene/gui/link_button.h" #include "scene/gui/link_button.h"
#include "scene/gui/menu_button.h" #include "scene/gui/menu_button.h"
#include "scene/gui/option_button.h" #include "scene/gui/option_button.h"
#include "scene/gui/popup_menu.h"
#include "scene/gui/split_container.h" #include "scene/gui/split_container.h"
#include "scene/gui/texture_rect.h" #include "scene/gui/texture_rect.h"
#include "scene/gui/tree.h" #include "scene/gui/tree.h"
@ -165,7 +166,7 @@ void ProjectExportDialog::_update_presets() {
if (preset->is_runnable()) { if (preset->is_runnable()) {
preset_name += " (" + TTR("Runnable") + ")"; preset_name += " (" + TTR("Runnable") + ")";
} }
preset->update_files_to_export(); preset->update_files();
presets->add_item(preset_name, preset->get_platform()->get_logo()); presets->add_item(preset_name, preset->get_platform()->get_logo());
} }
@ -244,6 +245,7 @@ void ProjectExportDialog::_edit_preset(int p_index) {
export_filter->select(current->get_export_filter()); export_filter->select(current->get_export_filter());
include_filters->set_text(current->get_include_filter()); include_filters->set_text(current->get_include_filter());
exclude_filters->set_text(current->get_exclude_filter()); exclude_filters->set_text(current->get_exclude_filter());
server_strip_message->set_visible(current->get_export_filter() == EditorExportPreset::EXPORT_CUSTOMIZED);
_fill_resource_tree(); _fill_resource_tree();
@ -586,6 +588,7 @@ void ProjectExportDialog::_duplicate_preset() {
if (make_runnable) { if (make_runnable) {
preset->set_runnable(make_runnable); preset->set_runnable(make_runnable);
} }
preset->set_dedicated_server(current->is_dedicated_server());
preset->set_export_filter(current->get_export_filter()); preset->set_export_filter(current->get_export_filter());
preset->set_include_filter(current->get_include_filter()); preset->set_include_filter(current->get_include_filter());
preset->set_exclude_filter(current->get_exclude_filter()); preset->set_exclude_filter(current->get_exclude_filter());
@ -708,7 +711,16 @@ void ProjectExportDialog::_export_type_changed(int p_which) {
return; return;
} }
current->set_export_filter(EditorExportPreset::ExportFilter(p_which)); EditorExportPreset::ExportFilter filter_type = (EditorExportPreset::ExportFilter)p_which;
current->set_export_filter(filter_type);
current->set_dedicated_server(filter_type == EditorExportPreset::EXPORT_CUSTOMIZED);
server_strip_message->set_visible(filter_type == EditorExportPreset::EXPORT_CUSTOMIZED);
// Default to stripping everything when first switching to server build.
if (filter_type == EditorExportPreset::EXPORT_CUSTOMIZED && current->get_customized_files_count() == 0) {
current->set_file_export_mode("res://", EditorExportPreset::MODE_FILE_STRIP);
}
updating = true; updating = true;
_fill_resource_tree(); _fill_resource_tree();
updating = false; updating = false;
@ -744,25 +756,53 @@ void ProjectExportDialog::_fill_resource_tree() {
return; return;
} }
TreeItem *root = include_files->create_item();
if (f == EditorExportPreset::EXPORT_CUSTOMIZED) {
include_files->set_columns(2);
include_files->set_column_expand(1, false);
include_files->set_column_custom_minimum_width(1, 250 * EDSCALE);
} else {
include_files->set_columns(1);
}
include_label->show(); include_label->show();
include_margin->show(); include_margin->show();
TreeItem *root = include_files->create_item(); _fill_tree(EditorFileSystem::get_singleton()->get_filesystem(), root, current, f);
_fill_tree(EditorFileSystem::get_singleton()->get_filesystem(), root, current, f == EditorExportPreset::EXPORT_SELECTED_SCENES);
} }
bool ProjectExportDialog::_fill_tree(EditorFileSystemDirectory *p_dir, TreeItem *p_item, Ref<EditorExportPreset> &current, bool p_only_scenes) { void ProjectExportDialog::_setup_item_for_file_mode(TreeItem *p_item, EditorExportPreset::FileExportMode p_mode) {
if (p_mode == EditorExportPreset::MODE_FILE_NOT_CUSTOMIZED) {
p_item->set_checked(0, false);
p_item->set_cell_mode(1, TreeItem::CELL_MODE_STRING);
p_item->set_text(1, "");
p_item->set_editable(1, false);
p_item->set_selectable(1, false);
} else {
p_item->set_checked(0, true);
p_item->set_cell_mode(1, TreeItem::CELL_MODE_CUSTOM);
p_item->set_text(1, file_mode_popup->get_item_text(file_mode_popup->get_item_index(p_mode)));
p_item->set_editable(1, true);
p_item->set_selectable(1, true);
}
}
bool ProjectExportDialog::_fill_tree(EditorFileSystemDirectory *p_dir, TreeItem *p_item, Ref<EditorExportPreset> &current, EditorExportPreset::ExportFilter p_export_filter) {
p_item->set_cell_mode(0, TreeItem::CELL_MODE_CHECK); p_item->set_cell_mode(0, TreeItem::CELL_MODE_CHECK);
p_item->set_icon(0, presets->get_theme_icon(SNAME("folder"), SNAME("FileDialog"))); p_item->set_icon(0, presets->get_theme_icon(SNAME("folder"), SNAME("FileDialog")));
p_item->set_text(0, p_dir->get_name() + "/"); p_item->set_text(0, p_dir->get_name() + "/");
p_item->set_editable(0, true); p_item->set_editable(0, true);
p_item->set_metadata(0, p_dir->get_path()); p_item->set_metadata(0, p_dir->get_path());
if (p_export_filter == EditorExportPreset::EXPORT_CUSTOMIZED) {
_setup_item_for_file_mode(p_item, current->get_file_export_mode(p_dir->get_path()));
}
bool used = false; bool used = false;
for (int i = 0; i < p_dir->get_subdir_count(); i++) { for (int i = 0; i < p_dir->get_subdir_count(); i++) {
TreeItem *subdir = include_files->create_item(p_item); TreeItem *subdir = include_files->create_item(p_item);
if (_fill_tree(p_dir->get_subdir(i), subdir, current, p_only_scenes)) { if (_fill_tree(p_dir->get_subdir(i), subdir, current, p_export_filter)) {
used = true; used = true;
} else { } else {
memdelete(subdir); memdelete(subdir);
@ -771,7 +811,7 @@ bool ProjectExportDialog::_fill_tree(EditorFileSystemDirectory *p_dir, TreeItem
for (int i = 0; i < p_dir->get_file_count(); i++) { for (int i = 0; i < p_dir->get_file_count(); i++) {
String type = p_dir->get_file_type(i); String type = p_dir->get_file_type(i);
if (p_only_scenes && type != "PackedScene") { if (p_export_filter == EditorExportPreset::EXPORT_SELECTED_SCENES && type != "PackedScene") {
continue; continue;
} }
if (type == "TextFile") { if (type == "TextFile") {
@ -786,9 +826,14 @@ bool ProjectExportDialog::_fill_tree(EditorFileSystemDirectory *p_dir, TreeItem
file->set_icon(0, EditorNode::get_singleton()->get_class_icon(type)); file->set_icon(0, EditorNode::get_singleton()->get_class_icon(type));
file->set_editable(0, true); file->set_editable(0, true);
file->set_checked(0, current->has_export_file(path));
file->set_metadata(0, path); file->set_metadata(0, path);
file->propagate_check(0);
if (p_export_filter == EditorExportPreset::EXPORT_CUSTOMIZED) {
_setup_item_for_file_mode(file, current->get_file_export_mode(path));
} else {
file->set_checked(0, current->has_export_file(path));
file->propagate_check(0);
}
used = true; used = true;
} }
@ -810,7 +855,19 @@ void ProjectExportDialog::_tree_changed() {
return; return;
} }
item->propagate_check(0); if (current->get_export_filter() == EditorExportPreset::EXPORT_CUSTOMIZED) {
EditorExportPreset::FileExportMode file_mode = EditorExportPreset::MODE_FILE_NOT_CUSTOMIZED;
String path = item->get_metadata(0);
if (item->is_checked(0)) {
file_mode = current->get_file_export_mode(path, EditorExportPreset::MODE_FILE_STRIP);
}
_setup_item_for_file_mode(item, file_mode);
current->set_file_export_mode(path, file_mode);
} else {
item->propagate_check(0);
}
} }
void ProjectExportDialog::_check_propagated_to_item(Object *p_obj, int column) { void ProjectExportDialog::_check_propagated_to_item(Object *p_obj, int column) {
@ -830,6 +887,30 @@ void ProjectExportDialog::_check_propagated_to_item(Object *p_obj, int column) {
} }
} }
void ProjectExportDialog::_tree_popup_edited(bool p_arrow_clicked) {
Rect2 bounds = include_files->get_custom_popup_rect();
bounds.position += get_global_canvas_transform().get_origin();
bounds.size *= get_global_canvas_transform().get_scale();
if (!is_embedding_subwindows()) {
bounds.position += get_position();
}
file_mode_popup->popup(bounds);
}
void ProjectExportDialog::_set_file_export_mode(int p_id) {
Ref<EditorExportPreset> current = get_current_preset();
if (current.is_null()) {
return;
}
TreeItem *item = include_files->get_edited();
String path = item->get_metadata(0);
current->set_file_export_mode(path, (EditorExportPreset::FileExportMode)p_id);
item->set_text(1, file_mode_popup->get_item_text(file_mode_popup->get_item_index(p_id)));
}
void ProjectExportDialog::_export_pck_zip() { void ProjectExportDialog::_export_pck_zip() {
Ref<EditorExportPreset> current = get_current_preset(); Ref<EditorExportPreset> current = get_current_preset();
ERR_FAIL_COND(current.is_null()); ERR_FAIL_COND(current.is_null());
@ -1088,6 +1169,7 @@ ProjectExportDialog::ProjectExportDialog() {
export_filter->add_item(TTR("Export selected scenes (and dependencies)")); export_filter->add_item(TTR("Export selected scenes (and dependencies)"));
export_filter->add_item(TTR("Export selected resources (and dependencies)")); export_filter->add_item(TTR("Export selected resources (and dependencies)"));
export_filter->add_item(TTR("Export all resources in the project except resources checked below")); export_filter->add_item(TTR("Export all resources in the project except resources checked below"));
export_filter->add_item(TTR("Export as dedicated server"));
resources_vb->add_margin_child(TTR("Export Mode:"), export_filter); resources_vb->add_margin_child(TTR("Export Mode:"), export_filter);
export_filter->connect("item_selected", callable_mp(this, &ProjectExportDialog::_export_type_changed)); export_filter->connect("item_selected", callable_mp(this, &ProjectExportDialog::_export_type_changed));
@ -1102,6 +1184,36 @@ ProjectExportDialog::ProjectExportDialog() {
include_margin->add_child(include_files); include_margin->add_child(include_files);
include_files->connect("item_edited", callable_mp(this, &ProjectExportDialog::_tree_changed)); include_files->connect("item_edited", callable_mp(this, &ProjectExportDialog::_tree_changed));
include_files->connect("check_propagated_to_item", callable_mp(this, &ProjectExportDialog::_check_propagated_to_item)); include_files->connect("check_propagated_to_item", callable_mp(this, &ProjectExportDialog::_check_propagated_to_item));
include_files->connect("custom_popup_edited", callable_mp(this, &ProjectExportDialog::_tree_popup_edited));
server_strip_message = memnew(Label);
server_strip_message->set_visible(false);
server_strip_message->set_autowrap_mode(TextServer::AUTOWRAP_WORD_SMART);
resources_vb->add_child(server_strip_message);
{
List<StringName> resource_names;
ClassDB::get_inheriters_from_class("Resource", &resource_names);
PackedStringArray strippable;
for (StringName resource_name : resource_names) {
if (ClassDB::has_method(resource_name, "create_placeholder", true)) {
strippable.push_back(resource_name);
}
}
strippable.sort();
String message = TTR("\"Strip Visuals\" will replace the following resources with placeholders:") + " ";
message += String(", ").join(strippable);
server_strip_message->set_text(message);
}
file_mode_popup = memnew(PopupMenu);
add_child(file_mode_popup);
file_mode_popup->add_item(TTR("Strip Visuals"), EditorExportPreset::MODE_FILE_STRIP);
file_mode_popup->add_item(TTR("Keep"), EditorExportPreset::MODE_FILE_KEEP);
file_mode_popup->add_item(TTR("Remove"), EditorExportPreset::MODE_FILE_REMOVE);
file_mode_popup->connect("id_pressed", callable_mp(this, &ProjectExportDialog::_set_file_export_mode));
include_filters = memnew(LineEdit); include_filters = memnew(LineEdit);
resources_vb->add_margin_child( resources_vb->add_margin_child(

View File

@ -31,11 +31,11 @@
#ifndef PROJECT_EXPORT_H #ifndef PROJECT_EXPORT_H
#define PROJECT_EXPORT_H #define PROJECT_EXPORT_H
#include "editor/export/editor_export_preset.h"
#include "scene/gui/dialogs.h" #include "scene/gui/dialogs.h"
class CheckBox; class CheckBox;
class CheckButton; class CheckButton;
class EditorExportPreset;
class EditorFileDialog; class EditorFileDialog;
class EditorFileSystemDirectory; class EditorFileSystemDirectory;
class EditorInspector; class EditorInspector;
@ -43,6 +43,7 @@ class EditorPropertyPath;
class ItemList; class ItemList;
class MenuButton; class MenuButton;
class OptionButton; class OptionButton;
class PopupMenu;
class RichTextLabel; class RichTextLabel;
class TabContainer; class TabContainer;
class Tree; class Tree;
@ -75,6 +76,8 @@ private:
LineEdit *include_filters = nullptr; LineEdit *include_filters = nullptr;
LineEdit *exclude_filters = nullptr; LineEdit *exclude_filters = nullptr;
Tree *include_files = nullptr; Tree *include_files = nullptr;
Label *server_strip_message = nullptr;
PopupMenu *file_mode_popup = nullptr;
Label *include_label = nullptr; Label *include_label = nullptr;
MarginContainer *include_margin = nullptr; MarginContainer *include_margin = nullptr;
@ -114,9 +117,12 @@ private:
void _export_type_changed(int p_which); void _export_type_changed(int p_which);
void _filter_changed(const String &p_filter); void _filter_changed(const String &p_filter);
void _fill_resource_tree(); void _fill_resource_tree();
bool _fill_tree(EditorFileSystemDirectory *p_dir, TreeItem *p_item, Ref<EditorExportPreset> &current, bool p_only_scenes); void _setup_item_for_file_mode(TreeItem *p_item, EditorExportPreset::FileExportMode p_mode);
bool _fill_tree(EditorFileSystemDirectory *p_dir, TreeItem *p_item, Ref<EditorExportPreset> &current, EditorExportPreset::ExportFilter p_export_filter);
void _tree_changed(); void _tree_changed();
void _check_propagated_to_item(Object *p_obj, int column); void _check_propagated_to_item(Object *p_obj, int column);
void _tree_popup_edited(bool p_arrow_clicked);
void _set_file_export_mode(int p_id);
Variant get_drag_data_fw(const Point2 &p_point, Control *p_from); Variant get_drag_data_fw(const Point2 &p_point, Control *p_from);
bool can_drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from) const; bool can_drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from) const;

View File

@ -0,0 +1,139 @@
/**************************************************************************/
/* dedicated_server_export_plugin.cpp */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#include "dedicated_server_export_plugin.h"
EditorExportPreset::FileExportMode DedicatedServerExportPlugin::_get_export_mode_for_path(const String &p_path) {
Ref<EditorExportPreset> preset = get_export_preset();
ERR_FAIL_COND_V(preset.is_null(), EditorExportPreset::MODE_FILE_NOT_CUSTOMIZED);
EditorExportPreset::FileExportMode mode = preset->get_file_export_mode(p_path);
if (mode != EditorExportPreset::MODE_FILE_NOT_CUSTOMIZED) {
return mode;
}
String path = p_path;
if (path.begins_with("res://")) {
path = path.substr(6);
}
Vector<String> parts = path.split("/");
while (parts.size() > 0) {
parts.resize(parts.size() - 1);
String test_path = "res://";
if (parts.size() > 0) {
test_path += String("/").join(parts) + "/";
}
mode = preset->get_file_export_mode(test_path);
if (mode != EditorExportPreset::MODE_FILE_NOT_CUSTOMIZED) {
break;
}
}
return mode;
}
PackedStringArray DedicatedServerExportPlugin::_get_export_features(const Ref<EditorExportPlatform> &p_platform, bool p_debug) const {
PackedStringArray ret;
Ref<EditorExportPreset> preset = get_export_preset();
ERR_FAIL_COND_V(preset.is_null(), ret);
if (preset->is_dedicated_server()) {
ret.append("dedicated_server");
}
return ret;
}
uint64_t DedicatedServerExportPlugin::_get_customization_configuration_hash() const {
Ref<EditorExportPreset> preset = get_export_preset();
ERR_FAIL_COND_V(preset.is_null(), 0);
if (preset->get_export_filter() != EditorExportPreset::EXPORT_CUSTOMIZED) {
return 0;
}
return preset->get_customized_files().hash();
}
bool DedicatedServerExportPlugin::_begin_customize_scenes(const Ref<EditorExportPlatform> &p_platform, const Vector<String> &p_features) {
Ref<EditorExportPreset> preset = get_export_preset();
ERR_FAIL_COND_V(preset.is_null(), false);
current_export_mode = EditorExportPreset::MODE_FILE_NOT_CUSTOMIZED;
return preset->get_export_filter() == EditorExportPreset::EXPORT_CUSTOMIZED;
}
bool DedicatedServerExportPlugin::_begin_customize_resources(const Ref<EditorExportPlatform> &p_platform, const Vector<String> &p_features) {
Ref<EditorExportPreset> preset = get_export_preset();
ERR_FAIL_COND_V(preset.is_null(), false);
current_export_mode = EditorExportPreset::MODE_FILE_NOT_CUSTOMIZED;
return preset->get_export_filter() == EditorExportPreset::EXPORT_CUSTOMIZED;
}
Node *DedicatedServerExportPlugin::_customize_scene(Node *p_root, const String &p_path) {
// Simply set the export mode based on the scene path. All the real
// customization happens in _customize_resource().
current_export_mode = _get_export_mode_for_path(p_path);
return nullptr;
}
Ref<Resource> DedicatedServerExportPlugin::_customize_resource(const Ref<Resource> &p_resource, const String &p_path) {
// If the resource has a path, we use that to get our export mode. But if it
// doesn't, we assume that this resource is embedded in the last resource with
// a path.
if (p_path != "") {
current_export_mode = _get_export_mode_for_path(p_path);
}
if (p_resource.is_valid() && current_export_mode == EditorExportPreset::MODE_FILE_STRIP && p_resource->has_method("create_placeholder")) {
Callable::CallError err;
Ref<Resource> result = const_cast<Resource *>(p_resource.ptr())->callp("create_placeholder", nullptr, 0, err);
if (err.error == Callable::CallError::CALL_OK) {
return result;
}
}
return Ref<Resource>();
}
void DedicatedServerExportPlugin::_end_customize_scenes() {
current_export_mode = EditorExportPreset::MODE_FILE_NOT_CUSTOMIZED;
}
void DedicatedServerExportPlugin::_end_customize_resources() {
current_export_mode = EditorExportPreset::MODE_FILE_NOT_CUSTOMIZED;
}

View File

@ -0,0 +1,58 @@
/**************************************************************************/
/* dedicated_server_export_plugin.h */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#ifndef DEDICATED_SERVER_EXPORT_PLUGIN_H
#define DEDICATED_SERVER_EXPORT_PLUGIN_H
#include "editor/export/editor_export.h"
class DedicatedServerExportPlugin : public EditorExportPlugin {
private:
EditorExportPreset::FileExportMode current_export_mode;
EditorExportPreset::FileExportMode _get_export_mode_for_path(const String &p_path);
protected:
String _get_name() const override { return "DedicatedServer"; }
PackedStringArray _get_export_features(const Ref<EditorExportPlatform> &p_platform, bool p_debug) const override;
uint64_t _get_customization_configuration_hash() const override;
bool _begin_customize_scenes(const Ref<EditorExportPlatform> &p_platform, const Vector<String> &p_features) override;
bool _begin_customize_resources(const Ref<EditorExportPlatform> &p_platform, const Vector<String> &p_features) override;
Node *_customize_scene(Node *p_root, const String &p_path) override;
Ref<Resource> _customize_resource(const Ref<Resource> &p_resource, const String &p_path) override;
void _end_customize_scenes() override;
void _end_customize_resources() override;
};
#endif // DEDICATED_SERVER_EXPORT_PLUGIN_H

View File

@ -207,6 +207,11 @@ static bool dump_extension_api = false;
#endif #endif
bool profile_gpu = false; bool profile_gpu = false;
// Constants.
static const String NULL_DISPLAY_DRIVER("headless");
static const String NULL_AUDIO_DRIVER("Dummy");
/* Helper methods */ /* Helper methods */
bool Main::is_cmdline_tool() { bool Main::is_cmdline_tool() {
@ -997,8 +1002,8 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph
} else if (I->get() == "--headless") { // enable headless mode (no audio, no rendering). } else if (I->get() == "--headless") { // enable headless mode (no audio, no rendering).
audio_driver = "Dummy"; audio_driver = NULL_AUDIO_DRIVER;
display_driver = "headless"; display_driver = NULL_DISPLAY_DRIVER;
} else if (I->get() == "--profiling") { // enable profiling } else if (I->get() == "--profiling") { // enable profiling
@ -1133,8 +1138,8 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph
// `--doctool` implies `--headless` to avoid spawning an unnecessary window // `--doctool` implies `--headless` to avoid spawning an unnecessary window
// and speed up class reference generation. // and speed up class reference generation.
audio_driver = "Dummy"; audio_driver = NULL_AUDIO_DRIVER;
display_driver = "headless"; display_driver = NULL_DISPLAY_DRIVER;
main_args.push_back(I->get()); main_args.push_back(I->get());
#endif #endif
} else if (I->get() == "--path") { // set path of project to start or edit } else if (I->get() == "--path") { // set path of project to start or edit
@ -1371,6 +1376,11 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph
ResourceUID::get_singleton()->load_from_cache(); // load UUIDs from cache. ResourceUID::get_singleton()->load_from_cache(); // load UUIDs from cache.
if (ProjectSettings::get_singleton()->has_custom_feature("dedicated_server")) {
audio_driver = NULL_AUDIO_DRIVER;
display_driver = NULL_DISPLAY_DRIVER;
}
GLOBAL_DEF(PropertyInfo(Variant::INT, "network/limits/debugger/max_chars_per_second", PROPERTY_HINT_RANGE, "0, 4096, 1, or_greater"), 32768); GLOBAL_DEF(PropertyInfo(Variant::INT, "network/limits/debugger/max_chars_per_second", PROPERTY_HINT_RANGE, "0, 4096, 1, or_greater"), 32768);
GLOBAL_DEF(PropertyInfo(Variant::INT, "network/limits/debugger/max_queued_messages", PROPERTY_HINT_RANGE, "0, 8192, 1, or_greater"), 2048); GLOBAL_DEF(PropertyInfo(Variant::INT, "network/limits/debugger/max_queued_messages", PROPERTY_HINT_RANGE, "0, 8192, 1, or_greater"), 2048);
GLOBAL_DEF(PropertyInfo(Variant::INT, "network/limits/debugger/max_errors_per_second", PROPERTY_HINT_RANGE, "0, 200, 1, or_greater"), 400); GLOBAL_DEF(PropertyInfo(Variant::INT, "network/limits/debugger/max_errors_per_second", PROPERTY_HINT_RANGE, "0, 200, 1, or_greater"), 400);
@ -1698,7 +1708,7 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph
// Display driver, e.g. X11, Wayland. // Display driver, e.g. X11, Wayland.
// Make sure that headless is the last one, which it is assumed to be by design. // Make sure that headless is the last one, which it is assumed to be by design.
DEV_ASSERT(String("headless") == DisplayServer::get_create_function_name(DisplayServer::get_create_function_count() - 1)); DEV_ASSERT(NULL_DISPLAY_DRIVER == DisplayServer::get_create_function_name(DisplayServer::get_create_function_count() - 1));
for (int i = 0; i < DisplayServer::get_create_function_count(); i++) { for (int i = 0; i < DisplayServer::get_create_function_count(); i++) {
String name = DisplayServer::get_create_function_name(i); String name = DisplayServer::get_create_function_name(i);
if (display_driver == name) { if (display_driver == name) {
@ -1723,7 +1733,7 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph
} }
// Make sure that dummy is the last one, which it is assumed to be by design. // Make sure that dummy is the last one, which it is assumed to be by design.
DEV_ASSERT(String("Dummy") == AudioDriverManager::get_driver(AudioDriverManager::get_driver_count() - 1)->get_name()); DEV_ASSERT(NULL_AUDIO_DRIVER == AudioDriverManager::get_driver(AudioDriverManager::get_driver_count() - 1)->get_name());
for (int i = 0; i < AudioDriverManager::get_driver_count(); i++) { for (int i = 0; i < AudioDriverManager::get_driver_count(); i++) {
if (audio_driver == AudioDriverManager::get_driver(i)->get_name()) { if (audio_driver == AudioDriverManager::get_driver(i)->get_name()) {
audio_driver_idx = i; audio_driver_idx = i;

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@ -113,6 +113,12 @@ bool Material::_can_use_render_priority() const {
return ret; return ret;
} }
Ref<Resource> Material::create_placeholder() const {
Ref<PlaceholderMaterial> placeholder;
placeholder.instantiate();
return placeholder;
}
void Material::_bind_methods() { void Material::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_next_pass", "next_pass"), &Material::set_next_pass); ClassDB::bind_method(D_METHOD("set_next_pass", "next_pass"), &Material::set_next_pass);
ClassDB::bind_method(D_METHOD("get_next_pass"), &Material::get_next_pass); ClassDB::bind_method(D_METHOD("get_next_pass"), &Material::get_next_pass);
@ -123,6 +129,8 @@ void Material::_bind_methods() {
ClassDB::bind_method(D_METHOD("inspect_native_shader_code"), &Material::inspect_native_shader_code); ClassDB::bind_method(D_METHOD("inspect_native_shader_code"), &Material::inspect_native_shader_code);
ClassDB::set_method_flags(get_class_static(), _scs_create("inspect_native_shader_code"), METHOD_FLAGS_DEFAULT | METHOD_FLAG_EDITOR); ClassDB::set_method_flags(get_class_static(), _scs_create("inspect_native_shader_code"), METHOD_FLAGS_DEFAULT | METHOD_FLAG_EDITOR);
ClassDB::bind_method(D_METHOD("create_placeholder"), &Material::create_placeholder);
ADD_PROPERTY(PropertyInfo(Variant::INT, "render_priority", PROPERTY_HINT_RANGE, itos(RENDER_PRIORITY_MIN) + "," + itos(RENDER_PRIORITY_MAX) + ",1"), "set_render_priority", "get_render_priority"); ADD_PROPERTY(PropertyInfo(Variant::INT, "render_priority", PROPERTY_HINT_RANGE, itos(RENDER_PRIORITY_MIN) + "," + itos(RENDER_PRIORITY_MAX) + ",1"), "set_render_priority", "get_render_priority");
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "next_pass", PROPERTY_HINT_RESOURCE_TYPE, "Material"), "set_next_pass", "get_next_pass"); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "next_pass", PROPERTY_HINT_RESOURCE_TYPE, "Material"), "set_next_pass", "get_next_pass");

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@ -74,6 +74,9 @@ public:
virtual RID get_rid() const override; virtual RID get_rid() const override;
virtual RID get_shader_rid() const; virtual RID get_shader_rid() const;
virtual Shader::Mode get_shader_mode() const; virtual Shader::Mode get_shader_mode() const;
virtual Ref<Resource> create_placeholder() const;
Material(); Material();
virtual ~Material(); virtual ~Material();
}; };

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@ -614,6 +614,13 @@ Size2i Mesh::get_lightmap_size_hint() const {
return lightmap_size_hint; return lightmap_size_hint;
} }
Ref<Resource> Mesh::create_placeholder() const {
Ref<PlaceholderMesh> placeholder;
placeholder.instantiate();
placeholder->set_aabb(get_aabb());
return placeholder;
}
void Mesh::_bind_methods() { void Mesh::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_lightmap_size_hint", "size"), &Mesh::set_lightmap_size_hint); ClassDB::bind_method(D_METHOD("set_lightmap_size_hint", "size"), &Mesh::set_lightmap_size_hint);
ClassDB::bind_method(D_METHOD("get_lightmap_size_hint"), &Mesh::get_lightmap_size_hint); ClassDB::bind_method(D_METHOD("get_lightmap_size_hint"), &Mesh::get_lightmap_size_hint);
@ -626,6 +633,7 @@ void Mesh::_bind_methods() {
ClassDB::bind_method(D_METHOD("surface_get_blend_shape_arrays", "surf_idx"), &Mesh::surface_get_blend_shape_arrays); ClassDB::bind_method(D_METHOD("surface_get_blend_shape_arrays", "surf_idx"), &Mesh::surface_get_blend_shape_arrays);
ClassDB::bind_method(D_METHOD("surface_set_material", "surf_idx", "material"), &Mesh::surface_set_material); ClassDB::bind_method(D_METHOD("surface_set_material", "surf_idx", "material"), &Mesh::surface_set_material);
ClassDB::bind_method(D_METHOD("surface_get_material", "surf_idx"), &Mesh::surface_get_material); ClassDB::bind_method(D_METHOD("surface_get_material", "surf_idx"), &Mesh::surface_get_material);
ClassDB::bind_method(D_METHOD("create_placeholder"), &Mesh::create_placeholder);
BIND_ENUM_CONSTANT(PRIMITIVE_POINTS); BIND_ENUM_CONSTANT(PRIMITIVE_POINTS);
BIND_ENUM_CONSTANT(PRIMITIVE_LINES); BIND_ENUM_CONSTANT(PRIMITIVE_LINES);

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@ -220,6 +220,8 @@ public:
virtual int get_builtin_bind_pose_count() const; virtual int get_builtin_bind_pose_count() const;
virtual Transform3D get_builtin_bind_pose(int p_index) const; virtual Transform3D get_builtin_bind_pose(int p_index) const;
virtual Ref<Resource> create_placeholder() const;
Mesh(); Mesh();
}; };

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@ -94,6 +94,13 @@ bool Texture2D::get_rect_region(const Rect2 &p_rect, const Rect2 &p_src_rect, Re
return true; return true;
} }
Ref<Resource> Texture2D::create_placeholder() const {
Ref<PlaceholderTexture2D> placeholder;
placeholder.instantiate();
placeholder->set_size(get_size());
return placeholder;
}
void Texture2D::_bind_methods() { void Texture2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_width"), &Texture2D::get_width); ClassDB::bind_method(D_METHOD("get_width"), &Texture2D::get_width);
ClassDB::bind_method(D_METHOD("get_height"), &Texture2D::get_height); ClassDB::bind_method(D_METHOD("get_height"), &Texture2D::get_height);
@ -103,6 +110,7 @@ void Texture2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("draw_rect", "canvas_item", "rect", "tile", "modulate", "transpose"), &Texture2D::draw_rect, DEFVAL(Color(1, 1, 1)), DEFVAL(false)); ClassDB::bind_method(D_METHOD("draw_rect", "canvas_item", "rect", "tile", "modulate", "transpose"), &Texture2D::draw_rect, DEFVAL(Color(1, 1, 1)), DEFVAL(false));
ClassDB::bind_method(D_METHOD("draw_rect_region", "canvas_item", "rect", "src_rect", "modulate", "transpose", "clip_uv"), &Texture2D::draw_rect_region, DEFVAL(Color(1, 1, 1)), DEFVAL(false), DEFVAL(true)); ClassDB::bind_method(D_METHOD("draw_rect_region", "canvas_item", "rect", "src_rect", "modulate", "transpose", "clip_uv"), &Texture2D::draw_rect_region, DEFVAL(Color(1, 1, 1)), DEFVAL(false), DEFVAL(true));
ClassDB::bind_method(D_METHOD("get_image"), &Texture2D::get_image); ClassDB::bind_method(D_METHOD("get_image"), &Texture2D::get_image);
ClassDB::bind_method(D_METHOD("create_placeholder"), &Texture2D::create_placeholder);
ADD_GROUP("", ""); ADD_GROUP("", "");
@ -1137,6 +1145,7 @@ void Texture3D::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_depth"), &Texture3D::get_depth); ClassDB::bind_method(D_METHOD("get_depth"), &Texture3D::get_depth);
ClassDB::bind_method(D_METHOD("has_mipmaps"), &Texture3D::has_mipmaps); ClassDB::bind_method(D_METHOD("has_mipmaps"), &Texture3D::has_mipmaps);
ClassDB::bind_method(D_METHOD("get_data"), &Texture3D::_get_datai); ClassDB::bind_method(D_METHOD("get_data"), &Texture3D::_get_datai);
ClassDB::bind_method(D_METHOD("create_placeholder"), &Texture3D::create_placeholder);
GDVIRTUAL_BIND(_get_format); GDVIRTUAL_BIND(_get_format);
GDVIRTUAL_BIND(_get_width); GDVIRTUAL_BIND(_get_width);
@ -1145,6 +1154,14 @@ void Texture3D::_bind_methods() {
GDVIRTUAL_BIND(_has_mipmaps); GDVIRTUAL_BIND(_has_mipmaps);
GDVIRTUAL_BIND(_get_data); GDVIRTUAL_BIND(_get_data);
} }
Ref<Resource> Texture3D::create_placeholder() const {
Ref<PlaceholderTexture3D> placeholder;
placeholder.instantiate();
placeholder->set_size(Vector3i(get_width(), get_height(), get_depth()));
return placeholder;
}
////////////////////////////////////////// //////////////////////////////////////////
Image::Format ImageTexture3D::get_format() const { Image::Format ImageTexture3D::get_format() const {
@ -3048,6 +3065,42 @@ ImageTextureLayered::~ImageTextureLayered() {
} }
} }
void Texture2DArray::_bind_methods() {
ClassDB::bind_method(D_METHOD("create_placeholder"), &Texture2DArray::create_placeholder);
}
Ref<Resource> Texture2DArray::create_placeholder() const {
Ref<PlaceholderTexture2DArray> placeholder;
placeholder.instantiate();
placeholder->set_size(Size2i(get_width(), get_height()));
placeholder->set_layers(get_layers());
return placeholder;
}
void Cubemap::_bind_methods() {
ClassDB::bind_method(D_METHOD("create_placeholder"), &Cubemap::create_placeholder);
}
Ref<Resource> Cubemap::create_placeholder() const {
Ref<PlaceholderCubemap> placeholder;
placeholder.instantiate();
placeholder->set_size(Size2i(get_width(), get_height()));
placeholder->set_layers(get_layers());
return placeholder;
}
void CubemapArray::_bind_methods() {
ClassDB::bind_method(D_METHOD("create_placeholder"), &CubemapArray::create_placeholder);
}
Ref<Resource> CubemapArray::create_placeholder() const {
Ref<PlaceholderCubemapArray> placeholder;
placeholder.instantiate();
placeholder->set_size(Size2i(get_width(), get_height()));
placeholder->set_layers(get_layers());
return placeholder;
}
/////////////////////////////////////////// ///////////////////////////////////////////
void CompressedTextureLayered::set_path(const String &p_path, bool p_take_over) { void CompressedTextureLayered::set_path(const String &p_path, bool p_take_over) {

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@ -82,6 +82,8 @@ public:
virtual Ref<Image> get_image() const { return Ref<Image>(); } virtual Ref<Image> get_image() const { return Ref<Image>(); }
virtual Ref<Resource> create_placeholder() const;
Texture2D(); Texture2D();
}; };
@ -450,25 +452,41 @@ public:
class Texture2DArray : public ImageTextureLayered { class Texture2DArray : public ImageTextureLayered {
GDCLASS(Texture2DArray, ImageTextureLayered) GDCLASS(Texture2DArray, ImageTextureLayered)
protected:
static void _bind_methods();
public: public:
Texture2DArray() : Texture2DArray() :
ImageTextureLayered(LAYERED_TYPE_2D_ARRAY) {} ImageTextureLayered(LAYERED_TYPE_2D_ARRAY) {}
virtual Ref<Resource> create_placeholder() const;
}; };
class Cubemap : public ImageTextureLayered { class Cubemap : public ImageTextureLayered {
GDCLASS(Cubemap, ImageTextureLayered); GDCLASS(Cubemap, ImageTextureLayered);
protected:
static void _bind_methods();
public: public:
Cubemap() : Cubemap() :
ImageTextureLayered(LAYERED_TYPE_CUBEMAP) {} ImageTextureLayered(LAYERED_TYPE_CUBEMAP) {}
virtual Ref<Resource> create_placeholder() const;
}; };
class CubemapArray : public ImageTextureLayered { class CubemapArray : public ImageTextureLayered {
GDCLASS(CubemapArray, ImageTextureLayered); GDCLASS(CubemapArray, ImageTextureLayered);
protected:
static void _bind_methods();
public: public:
CubemapArray() : CubemapArray() :
ImageTextureLayered(LAYERED_TYPE_CUBEMAP_ARRAY) {} ImageTextureLayered(LAYERED_TYPE_CUBEMAP_ARRAY) {}
virtual Ref<Resource> create_placeholder() const;
}; };
class CompressedTextureLayered : public TextureLayered { class CompressedTextureLayered : public TextureLayered {
@ -580,6 +598,7 @@ public:
virtual int get_depth() const; virtual int get_depth() const;
virtual bool has_mipmaps() const; virtual bool has_mipmaps() const;
virtual Vector<Ref<Image>> get_data() const; virtual Vector<Ref<Image>> get_data() const;
virtual Ref<Resource> create_placeholder() const;
}; };
class ImageTexture3D : public Texture3D { class ImageTexture3D : public Texture3D {