Merge pull request #68729 from m4gr3d/fix_save_restart_main

Fix 'save & restart' logic for the Android Editor
This commit is contained in:
Rémi Verschelde 2022-11-16 14:40:57 +01:00
commit 7445695fd1
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2 changed files with 52 additions and 24 deletions

View File

@ -37,10 +37,12 @@ import android.os.Build
import android.os.Bundle
import android.os.Debug
import android.os.Environment
import android.util.Log
import android.widget.Toast
import androidx.window.layout.WindowMetricsCalculator
import org.godotengine.godot.FullScreenGodotApp
import org.godotengine.godot.utils.PermissionsUtil
import org.godotengine.godot.utils.ProcessPhoenix
import java.util.*
import kotlin.math.min
@ -56,12 +58,17 @@ import kotlin.math.min
open class GodotEditor : FullScreenGodotApp() {
companion object {
private val TAG = GodotEditor::class.java.simpleName
private const val WAIT_FOR_DEBUGGER = false
private const val COMMAND_LINE_PARAMS = "command_line_params"
private const val EDITOR_ARG = "--editor"
private const val EDITOR_ARG_SHORT = "-e"
private const val PROJECT_MANAGER_ARG = "--project-manager"
private const val PROJECT_MANAGER_ARG_SHORT = "-p"
}
private val commandLineParams = ArrayList<String>()
@ -105,13 +112,13 @@ open class GodotEditor : FullScreenGodotApp() {
Build.VERSION.SDK_INT >= Build.VERSION_CODES.N && (isInMultiWindowMode || isLargeScreen)
for (arg in args) {
if (EDITOR_ARG == arg) {
if (EDITOR_ARG == arg || EDITOR_ARG_SHORT == arg) {
targetClass = GodotEditor::class.java
launchAdjacent = false
break
}
if (PROJECT_MANAGER_ARG == arg) {
if (PROJECT_MANAGER_ARG == arg || PROJECT_MANAGER_ARG_SHORT == arg) {
targetClass = GodotProjectManager::class.java
launchAdjacent = false
break
@ -125,7 +132,13 @@ open class GodotEditor : FullScreenGodotApp() {
if (launchAdjacent) {
newInstance.addFlags(Intent.FLAG_ACTIVITY_LAUNCH_ADJACENT)
}
startActivity(newInstance)
if (targetClass == javaClass) {
Log.d(TAG, "Restarting $targetClass")
ProcessPhoenix.triggerRebirth(this, newInstance)
} else {
Log.d(TAG, "Starting $targetClass")
startActivity(newInstance)
}
}
// Get the screen's density scale

View File

@ -71,6 +71,39 @@ static Vector3 gravity;
static Vector3 magnetometer;
static Vector3 gyroscope;
static void _terminate(JNIEnv *env, bool p_restart = false) {
step.set(-1); // Ensure no further steps are attempted and no further events are sent
// lets cleanup
if (java_class_wrapper) {
memdelete(java_class_wrapper);
}
if (input_handler) {
delete input_handler;
}
// Whether restarting is handled by 'Main::cleanup()'
bool restart_on_cleanup = false;
if (os_android) {
restart_on_cleanup = os_android->is_restart_on_exit_set();
os_android->main_loop_end();
Main::cleanup();
delete os_android;
}
if (godot_io_java) {
delete godot_io_java;
}
if (godot_java) {
if (!restart_on_cleanup) {
if (p_restart) {
godot_java->restart(env);
} else {
godot_java->force_quit(env);
}
}
delete godot_java;
}
}
extern "C" {
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_setVirtualKeyboardHeight(JNIEnv *env, jclass clazz, jint p_height) {
@ -104,23 +137,7 @@ JNIEXPORT jboolean JNICALL Java_org_godotengine_godot_GodotLib_initialize(JNIEnv
}
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_ondestroy(JNIEnv *env, jclass clazz) {
// lets cleanup
if (java_class_wrapper) {
memdelete(java_class_wrapper);
}
if (godot_io_java) {
delete godot_io_java;
}
if (godot_java) {
delete godot_java;
}
if (input_handler) {
delete input_handler;
}
if (os_android) {
os_android->main_loop_end();
delete os_android;
}
_terminate(env, false);
}
JNIEXPORT jboolean JNICALL Java_org_godotengine_godot_GodotLib_setup(JNIEnv *env, jclass clazz, jobjectArray p_cmdline) {
@ -196,9 +213,7 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_newcontext(JNIEnv *en
}
} else {
// Rendering context recreated because it was lost; restart app to let it reload everything
step.set(-1); // Ensure no further steps are attempted and no further events are sent
os_android->main_loop_end();
godot_java->restart(env);
_terminate(env, true);
}
}
}
@ -249,7 +264,7 @@ JNIEXPORT jboolean JNICALL Java_org_godotengine_godot_GodotLib_step(JNIEnv *env,
bool should_swap_buffers = false;
if (os_android->main_loop_iterate(&should_swap_buffers)) {
godot_java->force_quit(env);
_terminate(env, false);
}
return should_swap_buffers;