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RenderingDevice: Fix getting cubemap data
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@ -1585,9 +1585,6 @@ Vector<uint8_t> RenderingDevice::texture_get_data(RID p_texture, uint32_t p_laye
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"Texture requires the `RenderingDevice.TEXTURE_USAGE_CAN_COPY_FROM_BIT` to be set to be retrieved.");
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uint32_t layer_count = tex->layers;
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if (tex->type == TEXTURE_TYPE_CUBE || tex->type == TEXTURE_TYPE_CUBE_ARRAY) {
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layer_count *= 6;
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}
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ERR_FAIL_COND_V(p_layer >= layer_count, Vector<uint8_t>());
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if ((tex->usage_flags & TEXTURE_USAGE_CPU_READ_BIT)) {
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