Added definition of bias solver.

This commit is contained in:
Ovnuniarchos 2015-11-18 16:56:26 +01:00
parent cf3ae61a7f
commit 73a80e5509

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@ -30608,6 +30608,7 @@ This method controls whether the position between two cached points is interpola
</argument>
<description>
Use a custom solver bias. No need to change this unless you really know what you are doing.
The solver bias is a factor controlling how much two colliding objects "rebound" off each other, to avoid them getting into each other, because of numerical imprecision.
</description>
</method>
<method name="get_custom_solver_bias" qualifiers="const">
@ -30646,6 +30647,8 @@ This method controls whether the position between two cached points is interpola
</description>
</method>
<method name="collide_and_get_contacts">
<return type="Vector2Array">
</return>
<argument index="0" name="local_xform" type="Matrix32">
</argument>
<argument index="1" name="with_shape" type="Shape2D">
@ -30656,6 +30659,8 @@ This method controls whether the position between two cached points is interpola
</description>
</method>
<method name="collide_with_motion_and_get_contacts">
<return type="Vector2Array">
</return>
<argument index="0" name="local_xform" type="Matrix32">
</argument>
<argument index="1" name="local_motion" type="Vector2">