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https://github.com/godotengine/godot.git
synced 2024-11-22 04:06:14 +00:00
Don't rescan filesystem when duplicating
This commit is contained in:
parent
f032af7453
commit
7377ca8d7d
@ -1017,7 +1017,9 @@ void EditorFileSystem::scan() {
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void EditorFileSystem::ScanProgress::increment() {
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current++;
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float ratio = current / MAX(hi, 1.0f);
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if (progress) {
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progress->step(ratio * 1000.0f);
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}
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EditorFileSystem::singleton->scan_total = ratio;
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}
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@ -1283,7 +1285,7 @@ void EditorFileSystem::_process_removed_files(const HashSet<String> &p_processed
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}
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}
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void EditorFileSystem::_scan_fs_changes(EditorFileSystemDirectory *p_dir, ScanProgress &p_progress) {
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void EditorFileSystem::_scan_fs_changes(EditorFileSystemDirectory *p_dir, ScanProgress &p_progress, bool p_recursive) {
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uint64_t current_mtime = FileAccess::get_modified_time(p_dir->get_path());
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bool updated_dir = false;
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@ -1477,8 +1479,10 @@ void EditorFileSystem::_scan_fs_changes(EditorFileSystemDirectory *p_dir, ScanPr
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scan_actions.push_back(ia);
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continue;
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}
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if (p_recursive) {
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_scan_fs_changes(p_dir->get_subdir(i), p_progress);
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}
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}
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nb_files_total = MAX(nb_files_total + diff_nb_files, 0);
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}
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@ -2902,6 +2906,96 @@ void EditorFileSystem::reimport_file_with_custom_parameters(const String &p_file
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emit_signal(SNAME("resources_reimported"), reloads);
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}
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Error EditorFileSystem::_copy_file(const String &p_from, const String &p_to) {
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Ref<DirAccess> da = DirAccess::create(DirAccess::ACCESS_RESOURCES);
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if (FileAccess::exists(p_from + ".import")) {
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Error err = da->copy(p_from, p_to);
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if (err != OK) {
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return err;
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}
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// Remove uid from .import file to avoid conflict.
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Ref<ConfigFile> cfg;
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cfg.instantiate();
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cfg->load(p_from + ".import");
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cfg->erase_section_key("remap", "uid");
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err = cfg->save(p_to + ".import");
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if (err != OK) {
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return err;
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}
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} else if (ResourceLoader::get_resource_uid(p_from) == ResourceUID::INVALID_ID) {
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// Files which do not use an uid can just be copied.
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Error err = da->copy(p_from, p_to);
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if (err != OK) {
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return err;
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}
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} else {
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// Load the resource and save it again in the new location (this generates a new UID).
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Error err;
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Ref<Resource> res = ResourceLoader::load(p_from, "", ResourceFormatLoader::CACHE_MODE_REUSE, &err);
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if (err == OK && res.is_valid()) {
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err = ResourceSaver::save(res, p_to, ResourceSaver::FLAG_COMPRESS);
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if (err != OK) {
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return err;
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}
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} else if (err != OK) {
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// When loading files like text files the error is OK but the resource is still null.
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// We can ignore such files.
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return err;
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}
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}
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return OK;
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}
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bool EditorFileSystem::_copy_directory(const String &p_from, const String &p_to, List<CopiedFile> *p_files) {
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Ref<DirAccess> old_dir = DirAccess::open(p_from);
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ERR_FAIL_COND_V(old_dir.is_null(), false);
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Error err = make_dir_recursive(p_to);
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if (err != OK && err != ERR_ALREADY_EXISTS) {
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return false;
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}
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bool success = true;
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old_dir->set_include_navigational(false);
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old_dir->list_dir_begin();
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for (String F = old_dir->_get_next(); !F.is_empty(); F = old_dir->_get_next()) {
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if (old_dir->current_is_dir()) {
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success = _copy_directory(p_from.path_join(F), p_to.path_join(F), p_files) && success;
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} else if (F.get_extension() != "import") {
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CopiedFile copy;
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copy.from = p_from.path_join(F);
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copy.to = p_to.path_join(F);
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p_files->push_back(copy);
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}
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}
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return success;
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}
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void EditorFileSystem::_queue_refresh_filesystem() {
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if (refresh_queued) {
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return;
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}
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refresh_queued = true;
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get_tree()->connect(SNAME("process_frame"), callable_mp(this, &EditorFileSystem::_refresh_filesystem), CONNECT_ONE_SHOT);
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}
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void EditorFileSystem::_refresh_filesystem() {
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for (const ObjectID &id : folders_to_sort) {
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EditorFileSystemDirectory *dir = Object::cast_to<EditorFileSystemDirectory>(ObjectDB::get_instance(id));
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if (dir) {
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dir->subdirs.sort_custom<DirectoryComparator>();
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}
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}
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folders_to_sort.clear();
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_update_scan_actions();
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emit_signal(SNAME("filesystem_changed"));
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refresh_queued = false;
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}
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void EditorFileSystem::_reimport_thread(uint32_t p_index, ImportThreadData *p_import_data) {
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int current_max = p_import_data->reimport_from + int(p_index);
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p_import_data->max_index.exchange_if_greater(current_max);
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@ -3225,10 +3319,9 @@ Error EditorFileSystem::make_dir_recursive(const String &p_path, const String &p
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const String path = da->get_current_dir();
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EditorFileSystemDirectory *parent = get_filesystem_path(path);
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ERR_FAIL_NULL_V(parent, ERR_FILE_NOT_FOUND);
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folders_to_sort.insert(parent->get_instance_id());
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const PackedStringArray folders = p_path.trim_prefix(path).trim_suffix("/").split("/");
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bool first = true;
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for (const String &folder : folders) {
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const int current = parent->find_dir_index(folder);
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if (current > -1) {
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@ -3240,18 +3333,59 @@ Error EditorFileSystem::make_dir_recursive(const String &p_path, const String &p
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efd->parent = parent;
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efd->name = folder;
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parent->subdirs.push_back(efd);
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if (first) {
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parent->subdirs.sort_custom<DirectoryComparator>();
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first = false;
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}
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parent = efd;
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}
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emit_signal(SNAME("filesystem_changed"));
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_queue_refresh_filesystem();
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return OK;
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}
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Error EditorFileSystem::copy_file(const String &p_from, const String &p_to) {
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_copy_file(p_from, p_to);
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EditorFileSystemDirectory *parent = get_filesystem_path(p_to.get_base_dir());
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ERR_FAIL_NULL_V(parent, ERR_FILE_NOT_FOUND);
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ScanProgress sp;
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_scan_fs_changes(parent, sp, false);
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_queue_refresh_filesystem();
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return OK;
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}
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Error EditorFileSystem::copy_directory(const String &p_from, const String &p_to) {
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List<CopiedFile> files;
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bool success = _copy_directory(p_from, p_to, &files);
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EditorProgress *ep = nullptr;
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if (files.size() > 10) {
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ep = memnew(EditorProgress("_copy_files", TTR("Copying files..."), files.size()));
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}
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int i = 0;
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for (const CopiedFile &F : files) {
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if (_copy_file(F.from, F.to) != OK) {
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success = false;
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}
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if (ep) {
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ep->step(F.from.get_file(), i++, false);
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}
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}
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memdelete_notnull(ep);
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EditorFileSystemDirectory *efd = get_filesystem_path(p_to);
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ERR_FAIL_NULL_V(efd, FAILED);
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ERR_FAIL_NULL_V(efd->get_parent(), FAILED);
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folders_to_sort.insert(efd->get_parent()->get_instance_id());
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ScanProgress sp;
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_scan_fs_changes(efd, sp);
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_queue_refresh_filesystem();
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return success ? OK : FAILED;
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}
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ResourceUID::ID EditorFileSystem::_resource_saver_get_resource_id_for_path(const String &p_path, bool p_generate) {
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if (!p_path.is_resource_file() || p_path.begins_with(ProjectSettings::get_singleton()->get_project_data_path())) {
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// Saved externally (configuration file) or internal file, do not assign an ID.
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@ -239,7 +239,7 @@ class EditorFileSystem : public Node {
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bool _find_file(const String &p_file, EditorFileSystemDirectory **r_d, int &r_file_pos) const;
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void _scan_fs_changes(EditorFileSystemDirectory *p_dir, ScanProgress &p_progress);
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void _scan_fs_changes(EditorFileSystemDirectory *p_dir, ScanProgress &p_progress, bool p_recursive = true);
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void _delete_internal_files(const String &p_file);
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int _insert_actions_delete_files_directory(EditorFileSystemDirectory *p_dir);
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@ -324,6 +324,19 @@ class EditorFileSystem : public Node {
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HashSet<String> group_file_cache;
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HashMap<String, String> file_icon_cache;
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struct CopiedFile {
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String from;
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String to;
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};
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bool refresh_queued = false;
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HashSet<ObjectID> folders_to_sort;
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Error _copy_file(const String &p_from, const String &p_to);
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bool _copy_directory(const String &p_from, const String &p_to, List<CopiedFile> *p_files);
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void _queue_refresh_filesystem();
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void _refresh_filesystem();
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struct ImportThreadData {
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const ImportFile *reimport_files;
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int reimport_from;
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@ -378,6 +391,8 @@ public:
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void move_group_file(const String &p_path, const String &p_new_path);
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Error make_dir_recursive(const String &p_path, const String &p_base_path = String());
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Error copy_file(const String &p_from, const String &p_to);
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Error copy_directory(const String &p_from, const String &p_to);
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static bool _should_skip_directory(const String &p_path);
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@ -1491,76 +1491,22 @@ void FileSystemDock::_try_duplicate_item(const FileOrFolder &p_item, const Strin
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EditorNode::get_singleton()->add_io_error(TTR("Cannot move a folder into itself.") + "\n" + old_path + "\n");
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return;
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}
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Ref<DirAccess> da = DirAccess::create(DirAccess::ACCESS_RESOURCES);
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if (p_item.is_file) {
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print_verbose("Duplicating " + old_path + " -> " + new_path);
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// Create the directory structure.
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da->make_dir_recursive(new_path.get_base_dir());
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EditorFileSystem::get_singleton()->make_dir_recursive(p_new_path.get_base_dir());
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if (FileAccess::exists(old_path + ".import")) {
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Error err = da->copy(old_path, new_path);
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if (err != OK) {
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EditorNode::get_singleton()->add_io_error(TTR("Error duplicating:") + "\n" + old_path + ": " + error_names[err] + "\n");
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return;
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}
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// Remove uid from .import file to avoid conflict.
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Ref<ConfigFile> cfg;
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cfg.instantiate();
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cfg->load(old_path + ".import");
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cfg->erase_section_key("remap", "uid");
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err = cfg->save(new_path + ".import");
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if (err != OK) {
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EditorNode::get_singleton()->add_io_error(TTR("Error duplicating:") + "\n" + old_path + ".import: " + error_names[err] + "\n");
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return;
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}
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} else {
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// Files which do not use an uid can just be copied.
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if (ResourceLoader::get_resource_uid(old_path) == ResourceUID::INVALID_ID) {
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Error err = da->copy(old_path, new_path);
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Error err = EditorFileSystem::get_singleton()->copy_file(old_path, new_path);
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if (err != OK) {
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EditorNode::get_singleton()->add_io_error(TTR("Error duplicating:") + "\n" + old_path + ": " + error_names[err] + "\n");
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}
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return;
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}
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// Load the resource and save it again in the new location (this generates a new UID).
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Error err;
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Ref<Resource> res = ResourceLoader::load(old_path, "", ResourceFormatLoader::CACHE_MODE_REUSE, &err);
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if (err == OK && res.is_valid()) {
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err = ResourceSaver::save(res, new_path, ResourceSaver::FLAG_COMPRESS);
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if (err != OK) {
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EditorNode::get_singleton()->add_io_error(TTR("Error duplicating:") + " " + vformat(TTR("Failed to save resource at %s: %s"), new_path, error_names[err]));
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}
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} else if (err != OK) {
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// When loading files like text files the error is OK but the resource is still null.
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// We can ignore such files.
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EditorNode::get_singleton()->add_io_error(TTR("Error duplicating:") + " " + vformat(TTR("Failed to load resource at %s: %s"), new_path, error_names[err]));
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}
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}
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} else {
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da->make_dir(new_path);
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// Recursively duplicate all files inside the folder.
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Ref<DirAccess> old_dir = DirAccess::open(old_path);
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ERR_FAIL_COND(old_dir.is_null());
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Ref<FileAccess> file_access = FileAccess::create(FileAccess::ACCESS_RESOURCES);
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old_dir->set_include_navigational(false);
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old_dir->list_dir_begin();
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for (String f = old_dir->_get_next(); !f.is_empty(); f = old_dir->_get_next()) {
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if (f.get_extension() == "import") {
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continue;
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Error err = EditorFileSystem::get_singleton()->copy_directory(old_path, new_path);
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if (err != OK) {
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EditorNode::get_singleton()->add_io_error(TTR("Error duplicating directory:") + "\n" + old_path + "\n");
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}
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if (file_access->file_exists(old_path + f)) {
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_try_duplicate_item(FileOrFolder(old_path + f, true), new_path + f);
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} else if (da->dir_exists(old_path + f)) {
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_try_duplicate_item(FileOrFolder(old_path + f, false), new_path + f);
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}
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}
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old_dir->list_dir_end();
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}
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}
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@ -1866,21 +1812,15 @@ void FileSystemDock::_rename_operation_confirm() {
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}
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void FileSystemDock::_duplicate_operation_confirm(const String &p_path) {
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String base_dir = p_path.trim_suffix("/").get_base_dir();
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Ref<DirAccess> da = DirAccess::create(DirAccess::ACCESS_RESOURCES);
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if (!da->dir_exists(base_dir)) {
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Error err = da->make_dir_recursive(base_dir);
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const String base_dir = p_path.trim_suffix("/").get_base_dir();
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if (!DirAccess::dir_exists_absolute(base_dir)) {
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Error err = EditorFileSystem::get_singleton()->make_dir_recursive(base_dir);
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if (err != OK) {
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EditorNode::get_singleton()->show_warning(vformat(TTR("Could not create base directory: %s"), error_names[err]));
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return;
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}
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}
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_try_duplicate_item(to_duplicate, p_path);
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// Rescan everything.
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print_verbose("FileSystem: calling rescan.");
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_rescan();
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}
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void FileSystemDock::_overwrite_dialog_action(bool p_overwrite) {
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