Merge pull request #92587 from RandomShaper/validate_tex_usage

RenderingDevice: Reject creation of textures with no usage
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Rémi Verschelde 2024-05-31 14:16:55 +02:00
commit 705b7a0b0b
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@ -702,6 +702,8 @@ RID RenderingDevice::texture_create(const TextureFormat &p_format, const Texture
ERR_FAIL_INDEX_V(format.samples, TEXTURE_SAMPLES_MAX, RID()); ERR_FAIL_INDEX_V(format.samples, TEXTURE_SAMPLES_MAX, RID());
ERR_FAIL_COND_V_MSG(format.usage_bits == 0, RID(), "No usage bits specified (at least one is needed)");
format.height = format.texture_type != TEXTURE_TYPE_1D && format.texture_type != TEXTURE_TYPE_1D_ARRAY ? format.height : 1; format.height = format.texture_type != TEXTURE_TYPE_1D && format.texture_type != TEXTURE_TYPE_1D_ARRAY ? format.height : 1;
format.depth = format.texture_type == TEXTURE_TYPE_3D ? format.depth : 1; format.depth = format.texture_type == TEXTURE_TYPE_3D ? format.depth : 1;