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Merge pull request #54342 from groud/remove_item_list_editor
This commit is contained in:
commit
6d930bd270
@ -331,7 +331,7 @@ public:
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static void add_property_group(const StringName &p_class, const String &p_name, const String &p_prefix = "");
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static void add_property_subgroup(const StringName &p_class, const String &p_name, const String &p_prefix = "");
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static void add_property_array_count(const StringName &p_class, const String &p_label, const StringName &p_count_property, const StringName &p_count_setter, const StringName &p_count_getter, const String &p_array_element_prefix, uint32_t p_count_usage = PROPERTY_USAGE_EDITOR);
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static void add_property_array_count(const StringName &p_class, const String &p_label, const StringName &p_count_property, const StringName &p_count_setter, const StringName &p_count_getter, const String &p_array_element_prefix, uint32_t p_count_usage = PROPERTY_USAGE_DEFAULT);
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static void add_property_array(const StringName &p_class, const StringName &p_path, const String &p_array_element_prefix);
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static void add_property(const StringName &p_class, const PropertyInfo &p_pinfo, const StringName &p_setter, const StringName &p_getter, int p_index = -1);
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static void set_property_default_value(const StringName &p_class, const StringName &p_name, const Variant &p_default);
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@ -71,12 +71,6 @@
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When there is no item at that point, -1 will be returned if [code]exact[/code] is [code]true[/code], and the closest item index will be returned otherwise.
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</description>
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</method>
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<method name="get_item_count" qualifiers="const">
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<return type="int" />
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<description>
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Returns the number of items currently in the list.
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</description>
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</method>
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<method name="get_item_custom_bg_color" qualifiers="const">
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<return type="Color" />
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<argument index="0" name="idx" type="int" />
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@ -387,6 +381,9 @@
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<member name="icon_scale" type="float" setter="set_icon_scale" getter="get_icon_scale" default="1.0">
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The scale of icon applied after [member fixed_icon_size] and transposing takes effect.
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</member>
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<member name="items_count" type="int" setter="set_item_count" getter="get_item_count" default="0">
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The number of items currently in the list.
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</member>
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<member name="max_columns" type="int" setter="set_max_columns" getter="get_max_columns" default="1">
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Maximum columns the list will have.
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If greater than zero, the content will be split among the specified columns.
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@ -144,7 +144,6 @@
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#include "editor/plugins/gpu_particles_collision_sdf_editor_plugin.h"
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#include "editor/plugins/gradient_editor_plugin.h"
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#include "editor/plugins/input_event_editor_plugin.h"
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#include "editor/plugins/item_list_editor_plugin.h"
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#include "editor/plugins/light_occluder_2d_editor_plugin.h"
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#include "editor/plugins/lightmap_gi_editor_plugin.h"
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#include "editor/plugins/line_2d_editor_plugin.h"
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@ -6960,7 +6959,6 @@ EditorNode::EditorNode() {
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add_editor_plugin(memnew(CPUParticles2DEditorPlugin(this)));
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add_editor_plugin(memnew(CPUParticles3DEditorPlugin(this)));
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add_editor_plugin(memnew(ResourcePreloaderEditorPlugin(this)));
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add_editor_plugin(memnew(ItemListEditorPlugin(this)));
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add_editor_plugin(memnew(Polygon3DEditorPlugin(this)));
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add_editor_plugin(memnew(CollisionPolygon2DEditorPlugin(this)));
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add_editor_plugin(memnew(TilesEditorPlugin(this)));
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@ -1,410 +0,0 @@
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/*************************************************************************/
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/* item_list_editor_plugin.cpp */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
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/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#include "item_list_editor_plugin.h"
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#include "core/io/resource_loader.h"
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#include "editor/editor_scale.h"
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bool ItemListPlugin::_set(const StringName &p_name, const Variant &p_value) {
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String name = p_name;
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int idx = name.get_slice("/", 0).to_int();
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String what = name.get_slice("/", 1);
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if (what == "text") {
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set_item_text(idx, p_value);
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} else if (what == "icon") {
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set_item_icon(idx, p_value);
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} else if (what == "checkable") {
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// This keeps compatibility to/from versions where this property was a boolean, before radio buttons
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switch ((int)p_value) {
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case 0:
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case 1:
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set_item_checkable(idx, p_value);
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break;
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case 2:
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set_item_radio_checkable(idx, true);
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break;
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}
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} else if (what == "checked") {
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set_item_checked(idx, p_value);
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} else if (what == "id") {
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set_item_id(idx, p_value);
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} else if (what == "enabled") {
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set_item_enabled(idx, p_value);
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} else if (what == "separator") {
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set_item_separator(idx, p_value);
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} else {
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return false;
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}
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return true;
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}
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bool ItemListPlugin::_get(const StringName &p_name, Variant &r_ret) const {
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String name = p_name;
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int idx = name.get_slice("/", 0).to_int();
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String what = name.get_slice("/", 1);
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if (what == "text") {
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r_ret = get_item_text(idx);
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} else if (what == "icon") {
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r_ret = get_item_icon(idx);
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} else if (what == "checkable") {
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// This keeps compatibility to/from versions where this property was a boolean, before radio buttons
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if (!is_item_checkable(idx)) {
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r_ret = 0;
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} else {
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r_ret = is_item_radio_checkable(idx) ? 2 : 1;
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}
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} else if (what == "checked") {
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r_ret = is_item_checked(idx);
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} else if (what == "id") {
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r_ret = get_item_id(idx);
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} else if (what == "enabled") {
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r_ret = is_item_enabled(idx);
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} else if (what == "separator") {
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r_ret = is_item_separator(idx);
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} else {
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return false;
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}
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return true;
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}
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void ItemListPlugin::_get_property_list(List<PropertyInfo> *p_list) const {
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for (int i = 0; i < get_item_count(); i++) {
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String base = itos(i) + "/";
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p_list->push_back(PropertyInfo(Variant::STRING, base + "text"));
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p_list->push_back(PropertyInfo(Variant::OBJECT, base + "icon", PROPERTY_HINT_RESOURCE_TYPE, "Texture2D"));
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int flags = get_flags();
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if (flags & FLAG_CHECKABLE) {
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p_list->push_back(PropertyInfo(Variant::INT, base + "checkable", PROPERTY_HINT_ENUM, "No,As checkbox,As radio button"));
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p_list->push_back(PropertyInfo(Variant::BOOL, base + "checked"));
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}
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if (flags & FLAG_ID) {
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p_list->push_back(PropertyInfo(Variant::INT, base + "id", PROPERTY_HINT_RANGE, "-1,4096"));
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}
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if (flags & FLAG_ENABLE) {
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p_list->push_back(PropertyInfo(Variant::BOOL, base + "enabled"));
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}
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if (flags & FLAG_SEPARATOR) {
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p_list->push_back(PropertyInfo(Variant::BOOL, base + "separator"));
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}
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}
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}
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///////////////////////////////////////////////////////////////
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///////////////////////// PLUGINS /////////////////////////////
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///////////////////////////////////////////////////////////////
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void ItemListOptionButtonPlugin::set_object(Object *p_object) {
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ob = Object::cast_to<OptionButton>(p_object);
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}
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bool ItemListOptionButtonPlugin::handles(Object *p_object) const {
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return p_object->is_class("OptionButton");
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}
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int ItemListOptionButtonPlugin::get_flags() const {
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return FLAG_ICON | FLAG_ID | FLAG_ENABLE;
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}
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void ItemListOptionButtonPlugin::add_item() {
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ob->add_item(vformat(TTR("Item %d"), ob->get_item_count()));
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notify_property_list_changed();
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}
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int ItemListOptionButtonPlugin::get_item_count() const {
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return ob->get_item_count();
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}
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void ItemListOptionButtonPlugin::erase(int p_idx) {
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ob->remove_item(p_idx);
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notify_property_list_changed();
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}
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ItemListOptionButtonPlugin::ItemListOptionButtonPlugin() {
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ob = nullptr;
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}
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///////////////////////////////////////////////////////////////
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void ItemListPopupMenuPlugin::set_object(Object *p_object) {
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if (p_object->is_class("MenuButton")) {
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pp = Object::cast_to<MenuButton>(p_object)->get_popup();
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} else {
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pp = Object::cast_to<PopupMenu>(p_object);
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}
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}
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bool ItemListPopupMenuPlugin::handles(Object *p_object) const {
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return p_object->is_class("PopupMenu") || p_object->is_class("MenuButton");
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}
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int ItemListPopupMenuPlugin::get_flags() const {
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return FLAG_ICON | FLAG_CHECKABLE | FLAG_ID | FLAG_ENABLE | FLAG_SEPARATOR;
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}
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void ItemListPopupMenuPlugin::add_item() {
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pp->add_item(vformat(TTR("Item %d"), pp->get_item_count()));
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notify_property_list_changed();
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}
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int ItemListPopupMenuPlugin::get_item_count() const {
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return pp->get_item_count();
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}
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void ItemListPopupMenuPlugin::erase(int p_idx) {
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pp->remove_item(p_idx);
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notify_property_list_changed();
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}
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ItemListPopupMenuPlugin::ItemListPopupMenuPlugin() {
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pp = nullptr;
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}
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///////////////////////////////////////////////////////////////
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void ItemListItemListPlugin::set_object(Object *p_object) {
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pp = Object::cast_to<ItemList>(p_object);
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}
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bool ItemListItemListPlugin::handles(Object *p_object) const {
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return p_object->is_class("ItemList");
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}
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int ItemListItemListPlugin::get_flags() const {
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return FLAG_ICON | FLAG_ENABLE;
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}
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void ItemListItemListPlugin::add_item() {
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pp->add_item(vformat(TTR("Item %d"), pp->get_item_count()));
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notify_property_list_changed();
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}
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int ItemListItemListPlugin::get_item_count() const {
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return pp->get_item_count();
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}
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void ItemListItemListPlugin::erase(int p_idx) {
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pp->remove_item(p_idx);
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notify_property_list_changed();
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}
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ItemListItemListPlugin::ItemListItemListPlugin() {
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pp = nullptr;
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}
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///////////////////////////////////////////////////////////////
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///////////////////////////////////////////////////////////////
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///////////////////////////////////////////////////////////////
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void ItemListEditor::_node_removed(Node *p_node) {
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if (p_node == item_list) {
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item_list = nullptr;
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hide();
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dialog->hide();
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}
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}
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void ItemListEditor::_notification(int p_notification) {
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if (p_notification == NOTIFICATION_ENTER_TREE || p_notification == NOTIFICATION_THEME_CHANGED) {
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add_button->set_icon(get_theme_icon(SNAME("Add"), SNAME("EditorIcons")));
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clear_button->set_icon(get_theme_icon(SNAME("Remove"), SNAME("EditorIcons")));
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del_button->set_icon(get_theme_icon(SNAME("Remove"), SNAME("EditorIcons")));
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} else if (p_notification == NOTIFICATION_READY) {
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get_tree()->connect("node_removed", callable_mp(this, &ItemListEditor::_node_removed));
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}
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||||
}
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||||
void ItemListEditor::_add_pressed() {
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||||
if (selected_idx == -1) {
|
||||
return;
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}
|
||||
|
||||
item_plugins[selected_idx]->add_item();
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}
|
||||
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||||
void ItemListEditor::_clear_pressed() {
|
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for (int i = item_plugins[selected_idx]->get_item_count() - 1; i >= 0; i--) {
|
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item_plugins[selected_idx]->erase(i);
|
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}
|
||||
}
|
||||
|
||||
void ItemListEditor::_delete_pressed() {
|
||||
if (selected_idx == -1) {
|
||||
return;
|
||||
}
|
||||
|
||||
String current_selected = (String)property_editor->get_selected_path();
|
||||
|
||||
if (current_selected == "") {
|
||||
return;
|
||||
}
|
||||
|
||||
// FIXME: Currently relying on selecting a *property* to derive what item to delete
|
||||
// e.g. you select "1/enabled" to delete item 1.
|
||||
// This should be fixed so that you can delete by selecting the item section header,
|
||||
// or a delete button on that header.
|
||||
|
||||
int idx = current_selected.get_slice("/", 0).to_int();
|
||||
|
||||
item_plugins[selected_idx]->erase(idx);
|
||||
}
|
||||
|
||||
void ItemListEditor::_edit_items() {
|
||||
dialog->popup_centered_clamped(Vector2(425, 1200) * EDSCALE, 0.8);
|
||||
}
|
||||
|
||||
void ItemListEditor::edit(Node *p_item_list) {
|
||||
item_list = p_item_list;
|
||||
|
||||
if (!item_list) {
|
||||
selected_idx = -1;
|
||||
property_editor->edit(nullptr);
|
||||
return;
|
||||
}
|
||||
|
||||
for (int i = 0; i < item_plugins.size(); i++) {
|
||||
if (item_plugins[i]->handles(p_item_list)) {
|
||||
item_plugins[i]->set_object(p_item_list);
|
||||
property_editor->edit(item_plugins[i]);
|
||||
|
||||
toolbar_button->set_icon(EditorNode::get_singleton()->get_object_icon(item_list, ""));
|
||||
|
||||
selected_idx = i;
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
selected_idx = -1;
|
||||
property_editor->edit(nullptr);
|
||||
}
|
||||
|
||||
bool ItemListEditor::handles(Object *p_object) const {
|
||||
for (int i = 0; i < item_plugins.size(); i++) {
|
||||
if (item_plugins[i]->handles(p_object)) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
void ItemListEditor::_bind_methods() {
|
||||
}
|
||||
|
||||
ItemListEditor::ItemListEditor() {
|
||||
selected_idx = -1;
|
||||
item_list = nullptr;
|
||||
|
||||
toolbar_button = memnew(Button);
|
||||
toolbar_button->set_flat(true);
|
||||
toolbar_button->set_text(TTR("Items"));
|
||||
add_child(toolbar_button);
|
||||
toolbar_button->connect("pressed", callable_mp(this, &ItemListEditor::_edit_items));
|
||||
|
||||
dialog = memnew(AcceptDialog);
|
||||
dialog->set_title(TTR("Item List Editor"));
|
||||
add_child(dialog);
|
||||
|
||||
VBoxContainer *vbc = memnew(VBoxContainer);
|
||||
dialog->add_child(vbc);
|
||||
//dialog->set_child_rect(vbc);
|
||||
|
||||
HBoxContainer *hbc = memnew(HBoxContainer);
|
||||
hbc->set_h_size_flags(SIZE_EXPAND_FILL);
|
||||
vbc->add_child(hbc);
|
||||
|
||||
add_button = memnew(Button);
|
||||
add_button->set_text(TTR("Add"));
|
||||
hbc->add_child(add_button);
|
||||
add_button->connect("pressed", callable_mp(this, &ItemListEditor::_add_pressed));
|
||||
|
||||
hbc->add_spacer();
|
||||
|
||||
clear_button = memnew(Button);
|
||||
clear_button->set_text(TTR("Delete All"));
|
||||
hbc->add_child(clear_button);
|
||||
clear_button->connect("pressed", callable_mp(this, &ItemListEditor::_clear_pressed));
|
||||
|
||||
del_button = memnew(Button);
|
||||
del_button->set_text(TTR("Delete"));
|
||||
hbc->add_child(del_button);
|
||||
del_button->connect("pressed", callable_mp(this, &ItemListEditor::_delete_pressed));
|
||||
|
||||
property_editor = memnew(EditorInspector);
|
||||
vbc->add_child(property_editor);
|
||||
property_editor->set_v_size_flags(SIZE_EXPAND_FILL);
|
||||
}
|
||||
|
||||
ItemListEditor::~ItemListEditor() {
|
||||
for (int i = 0; i < item_plugins.size(); i++) {
|
||||
memdelete(item_plugins[i]);
|
||||
}
|
||||
}
|
||||
|
||||
void ItemListEditorPlugin::edit(Object *p_object) {
|
||||
item_list_editor->edit(Object::cast_to<Node>(p_object));
|
||||
}
|
||||
|
||||
bool ItemListEditorPlugin::handles(Object *p_object) const {
|
||||
return item_list_editor->handles(p_object);
|
||||
}
|
||||
|
||||
void ItemListEditorPlugin::make_visible(bool p_visible) {
|
||||
if (p_visible) {
|
||||
item_list_editor->show();
|
||||
} else {
|
||||
item_list_editor->hide();
|
||||
item_list_editor->edit(nullptr);
|
||||
}
|
||||
}
|
||||
|
||||
ItemListEditorPlugin::ItemListEditorPlugin(EditorNode *p_node) {
|
||||
editor = p_node;
|
||||
item_list_editor = memnew(ItemListEditor);
|
||||
CanvasItemEditor::get_singleton()->add_control_to_menu_panel(item_list_editor);
|
||||
|
||||
item_list_editor->hide();
|
||||
item_list_editor->add_plugin(memnew(ItemListOptionButtonPlugin));
|
||||
item_list_editor->add_plugin(memnew(ItemListPopupMenuPlugin));
|
||||
item_list_editor->add_plugin(memnew(ItemListItemListPlugin));
|
||||
}
|
||||
|
||||
ItemListEditorPlugin::~ItemListEditorPlugin() {
|
||||
}
|
@ -1,250 +0,0 @@
|
||||
/*************************************************************************/
|
||||
/* item_list_editor_plugin.h */
|
||||
/*************************************************************************/
|
||||
/* This file is part of: */
|
||||
/* GODOT ENGINE */
|
||||
/* https://godotengine.org */
|
||||
/*************************************************************************/
|
||||
/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
|
||||
/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
|
||||
/* */
|
||||
/* Permission is hereby granted, free of charge, to any person obtaining */
|
||||
/* a copy of this software and associated documentation files (the */
|
||||
/* "Software"), to deal in the Software without restriction, including */
|
||||
/* without limitation the rights to use, copy, modify, merge, publish, */
|
||||
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
||||
/* permit persons to whom the Software is furnished to do so, subject to */
|
||||
/* the following conditions: */
|
||||
/* */
|
||||
/* The above copyright notice and this permission notice shall be */
|
||||
/* included in all copies or substantial portions of the Software. */
|
||||
/* */
|
||||
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
||||
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
||||
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
||||
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
||||
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
||||
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/*************************************************************************/
|
||||
|
||||
#ifndef ITEM_LIST_EDITOR_PLUGIN_H
|
||||
#define ITEM_LIST_EDITOR_PLUGIN_H
|
||||
|
||||
#include "canvas_item_editor_plugin.h"
|
||||
#include "editor/editor_inspector.h"
|
||||
#include "editor/editor_node.h"
|
||||
#include "editor/editor_plugin.h"
|
||||
#include "scene/gui/menu_button.h"
|
||||
#include "scene/gui/option_button.h"
|
||||
#include "scene/gui/popup_menu.h"
|
||||
|
||||
class ItemListPlugin : public Object {
|
||||
GDCLASS(ItemListPlugin, Object);
|
||||
|
||||
protected:
|
||||
bool _set(const StringName &p_name, const Variant &p_value);
|
||||
bool _get(const StringName &p_name, Variant &r_ret) const;
|
||||
void _get_property_list(List<PropertyInfo> *p_list) const;
|
||||
|
||||
public:
|
||||
enum Flags {
|
||||
FLAG_ICON = 1,
|
||||
FLAG_CHECKABLE = 2,
|
||||
FLAG_ID = 4,
|
||||
FLAG_ENABLE = 8,
|
||||
FLAG_SEPARATOR = 16
|
||||
};
|
||||
|
||||
virtual void set_object(Object *p_object) = 0;
|
||||
virtual bool handles(Object *p_object) const = 0;
|
||||
|
||||
virtual int get_flags() const = 0;
|
||||
|
||||
virtual void set_item_text(int p_idx, const String &p_text) {}
|
||||
virtual String get_item_text(int p_idx) const { return ""; };
|
||||
|
||||
virtual void set_item_icon(int p_idx, const Ref<Texture2D> &p_tex) {}
|
||||
virtual Ref<Texture2D> get_item_icon(int p_idx) const { return Ref<Texture2D>(); };
|
||||
|
||||
virtual void set_item_checkable(int p_idx, bool p_check) {}
|
||||
virtual void set_item_radio_checkable(int p_idx, bool p_check) {}
|
||||
virtual bool is_item_checkable(int p_idx) const { return false; };
|
||||
virtual bool is_item_radio_checkable(int p_idx) const { return false; };
|
||||
|
||||
virtual void set_item_checked(int p_idx, bool p_checked) {}
|
||||
virtual bool is_item_checked(int p_idx) const { return false; };
|
||||
|
||||
virtual void set_item_enabled(int p_idx, int p_enabled) {}
|
||||
virtual bool is_item_enabled(int p_idx) const { return false; };
|
||||
|
||||
virtual void set_item_id(int p_idx, int p_id) {}
|
||||
virtual int get_item_id(int p_idx) const { return -1; };
|
||||
|
||||
virtual void set_item_separator(int p_idx, bool p_separator) {}
|
||||
virtual bool is_item_separator(int p_idx) const { return false; };
|
||||
|
||||
virtual void add_item() = 0;
|
||||
virtual int get_item_count() const = 0;
|
||||
virtual void erase(int p_idx) = 0;
|
||||
|
||||
ItemListPlugin() {}
|
||||
};
|
||||
|
||||
///////////////////////////////////////////////////////////////
|
||||
|
||||
class ItemListOptionButtonPlugin : public ItemListPlugin {
|
||||
GDCLASS(ItemListOptionButtonPlugin, ItemListPlugin);
|
||||
|
||||
OptionButton *ob;
|
||||
|
||||
public:
|
||||
virtual void set_object(Object *p_object) override;
|
||||
virtual bool handles(Object *p_object) const override;
|
||||
virtual int get_flags() const override;
|
||||
|
||||
virtual void set_item_text(int p_idx, const String &p_text) override { ob->set_item_text(p_idx, p_text); }
|
||||
virtual String get_item_text(int p_idx) const override { return ob->get_item_text(p_idx); }
|
||||
|
||||
virtual void set_item_icon(int p_idx, const Ref<Texture2D> &p_tex) override { ob->set_item_icon(p_idx, p_tex); }
|
||||
virtual Ref<Texture2D> get_item_icon(int p_idx) const override { return ob->get_item_icon(p_idx); }
|
||||
|
||||
virtual void set_item_enabled(int p_idx, int p_enabled) override { ob->set_item_disabled(p_idx, !p_enabled); }
|
||||
virtual bool is_item_enabled(int p_idx) const override { return !ob->is_item_disabled(p_idx); }
|
||||
|
||||
virtual void set_item_id(int p_idx, int p_id) override { ob->set_item_id(p_idx, p_id); }
|
||||
virtual int get_item_id(int p_idx) const override { return ob->get_item_id(p_idx); }
|
||||
|
||||
virtual void add_item() override;
|
||||
virtual int get_item_count() const override;
|
||||
virtual void erase(int p_idx) override;
|
||||
|
||||
ItemListOptionButtonPlugin();
|
||||
};
|
||||
|
||||
class ItemListPopupMenuPlugin : public ItemListPlugin {
|
||||
GDCLASS(ItemListPopupMenuPlugin, ItemListPlugin);
|
||||
|
||||
PopupMenu *pp;
|
||||
|
||||
public:
|
||||
virtual void set_object(Object *p_object) override;
|
||||
virtual bool handles(Object *p_object) const override;
|
||||
virtual int get_flags() const override;
|
||||
|
||||
virtual void set_item_text(int p_idx, const String &p_text) override { pp->set_item_text(p_idx, p_text); }
|
||||
virtual String get_item_text(int p_idx) const override { return pp->get_item_text(p_idx); }
|
||||
|
||||
virtual void set_item_icon(int p_idx, const Ref<Texture2D> &p_tex) override { pp->set_item_icon(p_idx, p_tex); }
|
||||
virtual Ref<Texture2D> get_item_icon(int p_idx) const override { return pp->get_item_icon(p_idx); }
|
||||
|
||||
virtual void set_item_checkable(int p_idx, bool p_check) override { pp->set_item_as_checkable(p_idx, p_check); }
|
||||
virtual void set_item_radio_checkable(int p_idx, bool p_check) override { pp->set_item_as_radio_checkable(p_idx, p_check); }
|
||||
virtual bool is_item_checkable(int p_idx) const override { return pp->is_item_checkable(p_idx); }
|
||||
virtual bool is_item_radio_checkable(int p_idx) const override { return pp->is_item_radio_checkable(p_idx); }
|
||||
|
||||
virtual void set_item_checked(int p_idx, bool p_checked) override { pp->set_item_checked(p_idx, p_checked); }
|
||||
virtual bool is_item_checked(int p_idx) const override { return pp->is_item_checked(p_idx); }
|
||||
|
||||
virtual void set_item_enabled(int p_idx, int p_enabled) override { pp->set_item_disabled(p_idx, !p_enabled); }
|
||||
virtual bool is_item_enabled(int p_idx) const override { return !pp->is_item_disabled(p_idx); }
|
||||
|
||||
virtual void set_item_id(int p_idx, int p_id) override { pp->set_item_id(p_idx, p_id); }
|
||||
virtual int get_item_id(int p_idx) const override { return pp->get_item_id(p_idx); }
|
||||
|
||||
virtual void set_item_separator(int p_idx, bool p_separator) override { pp->set_item_as_separator(p_idx, p_separator); }
|
||||
virtual bool is_item_separator(int p_idx) const override { return pp->is_item_separator(p_idx); }
|
||||
|
||||
virtual void add_item() override;
|
||||
virtual int get_item_count() const override;
|
||||
virtual void erase(int p_idx) override;
|
||||
|
||||
ItemListPopupMenuPlugin();
|
||||
};
|
||||
|
||||
///////////////////////////////////////////////////////////////
|
||||
|
||||
class ItemListItemListPlugin : public ItemListPlugin {
|
||||
GDCLASS(ItemListItemListPlugin, ItemListPlugin);
|
||||
|
||||
ItemList *pp;
|
||||
|
||||
public:
|
||||
virtual void set_object(Object *p_object) override;
|
||||
virtual bool handles(Object *p_object) const override;
|
||||
virtual int get_flags() const override;
|
||||
|
||||
virtual void set_item_text(int p_idx, const String &p_text) override { pp->set_item_text(p_idx, p_text); }
|
||||
virtual String get_item_text(int p_idx) const override { return pp->get_item_text(p_idx); }
|
||||
|
||||
virtual void set_item_icon(int p_idx, const Ref<Texture2D> &p_tex) override { pp->set_item_icon(p_idx, p_tex); }
|
||||
virtual Ref<Texture2D> get_item_icon(int p_idx) const override { return pp->get_item_icon(p_idx); }
|
||||
|
||||
virtual void set_item_enabled(int p_idx, int p_enabled) override { pp->set_item_disabled(p_idx, !p_enabled); }
|
||||
virtual bool is_item_enabled(int p_idx) const override { return !pp->is_item_disabled(p_idx); }
|
||||
|
||||
virtual void add_item() override;
|
||||
virtual int get_item_count() const override;
|
||||
virtual void erase(int p_idx) override;
|
||||
|
||||
ItemListItemListPlugin();
|
||||
};
|
||||
|
||||
///////////////////////////////////////////////////////////////
|
||||
|
||||
class ItemListEditor : public HBoxContainer {
|
||||
GDCLASS(ItemListEditor, HBoxContainer);
|
||||
|
||||
Node *item_list;
|
||||
|
||||
Button *toolbar_button;
|
||||
|
||||
AcceptDialog *dialog;
|
||||
EditorInspector *property_editor;
|
||||
Tree *tree;
|
||||
Button *add_button;
|
||||
Button *del_button;
|
||||
Button *clear_button;
|
||||
|
||||
int selected_idx;
|
||||
|
||||
Vector<ItemListPlugin *> item_plugins;
|
||||
|
||||
void _edit_items();
|
||||
|
||||
void _add_pressed();
|
||||
void _delete_pressed();
|
||||
void _clear_pressed();
|
||||
|
||||
void _node_removed(Node *p_node);
|
||||
|
||||
protected:
|
||||
void _notification(int p_notification);
|
||||
static void _bind_methods();
|
||||
|
||||
public:
|
||||
void edit(Node *p_item_list);
|
||||
bool handles(Object *p_object) const;
|
||||
void add_plugin(ItemListPlugin *p_plugin) { item_plugins.push_back(p_plugin); }
|
||||
ItemListEditor();
|
||||
~ItemListEditor();
|
||||
};
|
||||
|
||||
class ItemListEditorPlugin : public EditorPlugin {
|
||||
GDCLASS(ItemListEditorPlugin, EditorPlugin);
|
||||
|
||||
ItemListEditor *item_list_editor;
|
||||
EditorNode *editor;
|
||||
|
||||
public:
|
||||
virtual String get_name() const override { return "ItemList"; }
|
||||
bool has_main_screen() const override { return false; }
|
||||
virtual void edit(Object *p_object) override;
|
||||
virtual bool handles(Object *p_object) const override;
|
||||
virtual void make_visible(bool p_visible) override;
|
||||
|
||||
ItemListEditorPlugin(EditorNode *p_node);
|
||||
~ItemListEditorPlugin();
|
||||
};
|
||||
|
||||
#endif // ITEM_LIST_EDITOR_PLUGIN_H
|
@ -55,16 +55,8 @@ void ItemList::_shape(int p_idx) {
|
||||
int ItemList::add_item(const String &p_item, const Ref<Texture2D> &p_texture, bool p_selectable) {
|
||||
Item item;
|
||||
item.icon = p_texture;
|
||||
item.icon_transposed = false;
|
||||
item.icon_region = Rect2i();
|
||||
item.icon_modulate = Color(1, 1, 1, 1);
|
||||
item.text = p_item;
|
||||
item.text_buf.instantiate();
|
||||
item.selectable = p_selectable;
|
||||
item.selected = false;
|
||||
item.disabled = false;
|
||||
item.tooltip_enabled = true;
|
||||
item.custom_bg = Color(0, 0, 0, 0);
|
||||
items.push_back(item);
|
||||
int item_id = items.size() - 1;
|
||||
|
||||
@ -72,27 +64,20 @@ int ItemList::add_item(const String &p_item, const Ref<Texture2D> &p_texture, bo
|
||||
|
||||
update();
|
||||
shape_changed = true;
|
||||
notify_property_list_changed();
|
||||
return item_id;
|
||||
}
|
||||
|
||||
int ItemList::add_icon_item(const Ref<Texture2D> &p_item, bool p_selectable) {
|
||||
Item item;
|
||||
item.icon = p_item;
|
||||
item.icon_transposed = false;
|
||||
item.icon_region = Rect2i();
|
||||
item.icon_modulate = Color(1, 1, 1, 1);
|
||||
//item.text=p_item;
|
||||
item.text_buf.instantiate();
|
||||
item.selectable = p_selectable;
|
||||
item.selected = false;
|
||||
item.disabled = false;
|
||||
item.tooltip_enabled = true;
|
||||
item.custom_bg = Color(0, 0, 0, 0);
|
||||
items.push_back(item);
|
||||
int item_id = items.size() - 1;
|
||||
|
||||
update();
|
||||
shape_changed = true;
|
||||
notify_property_list_changed();
|
||||
return item_id;
|
||||
}
|
||||
|
||||
@ -400,6 +385,15 @@ void ItemList::move_item(int p_from_idx, int p_to_idx) {
|
||||
|
||||
update();
|
||||
shape_changed = true;
|
||||
notify_property_list_changed();
|
||||
}
|
||||
|
||||
void ItemList::set_item_count(int p_count) {
|
||||
ERR_FAIL_COND(p_count < 0);
|
||||
items.resize(p_count);
|
||||
update();
|
||||
shape_changed = true;
|
||||
notify_property_list_changed();
|
||||
}
|
||||
|
||||
int ItemList::get_item_count() const {
|
||||
@ -416,6 +410,7 @@ void ItemList::remove_item(int p_idx) {
|
||||
update();
|
||||
shape_changed = true;
|
||||
defer_select_single = -1;
|
||||
notify_property_list_changed();
|
||||
}
|
||||
|
||||
void ItemList::clear() {
|
||||
@ -425,6 +420,7 @@ void ItemList::clear() {
|
||||
update();
|
||||
shape_changed = true;
|
||||
defer_select_single = -1;
|
||||
notify_property_list_changed();
|
||||
}
|
||||
|
||||
void ItemList::set_fixed_column_width(int p_size) {
|
||||
@ -1446,32 +1442,6 @@ bool ItemList::is_anything_selected() {
|
||||
return false;
|
||||
}
|
||||
|
||||
void ItemList::_set_items(const Array &p_items) {
|
||||
ERR_FAIL_COND(p_items.size() % 3);
|
||||
clear();
|
||||
|
||||
for (int i = 0; i < p_items.size(); i += 3) {
|
||||
String text = p_items[i + 0];
|
||||
Ref<Texture2D> icon = p_items[i + 1];
|
||||
bool disabled = p_items[i + 2];
|
||||
|
||||
int idx = get_item_count();
|
||||
add_item(text, icon);
|
||||
set_item_disabled(idx, disabled);
|
||||
}
|
||||
}
|
||||
|
||||
Array ItemList::_get_items() const {
|
||||
Array items;
|
||||
for (int i = 0; i < get_item_count(); i++) {
|
||||
items.push_back(get_item_text(i));
|
||||
items.push_back(get_item_icon(i));
|
||||
items.push_back(is_item_disabled(i));
|
||||
}
|
||||
|
||||
return items;
|
||||
}
|
||||
|
||||
Size2 ItemList::get_minimum_size() const {
|
||||
if (auto_height) {
|
||||
return Size2(0, auto_height_value);
|
||||
@ -1508,6 +1478,74 @@ TextParagraph::OverrunBehavior ItemList::get_text_overrun_behavior() const {
|
||||
return text_overrun_behavior;
|
||||
}
|
||||
|
||||
bool ItemList::_set(const StringName &p_name, const Variant &p_value) {
|
||||
Vector<String> components = String(p_name).split("/", true, 2);
|
||||
if (components.size() >= 2 && components[0].begins_with("item_") && components[0].trim_prefix("item_").is_valid_int()) {
|
||||
int item_index = components[0].trim_prefix("item_").to_int();
|
||||
if (components[1] == "text") {
|
||||
set_item_text(item_index, p_value);
|
||||
return true;
|
||||
} else if (components[1] == "icon") {
|
||||
set_item_icon(item_index, p_value);
|
||||
return true;
|
||||
} else if (components[1] == "disabled") {
|
||||
set_item_disabled(item_index, p_value);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
#ifndef DISABLE_DEPRECATED
|
||||
// Compatibility.
|
||||
if (p_name == "items") {
|
||||
Array arr = p_value;
|
||||
ERR_FAIL_COND_V(arr.size() % 3, false);
|
||||
clear();
|
||||
|
||||
for (int i = 0; i < arr.size(); i += 3) {
|
||||
String text = arr[i + 0];
|
||||
Ref<Texture2D> icon = arr[i + 1];
|
||||
bool disabled = arr[i + 2];
|
||||
|
||||
int idx = get_item_count();
|
||||
add_item(text, icon);
|
||||
set_item_disabled(idx, disabled);
|
||||
}
|
||||
}
|
||||
#endif
|
||||
return false;
|
||||
}
|
||||
|
||||
bool ItemList::_get(const StringName &p_name, Variant &r_ret) const {
|
||||
Vector<String> components = String(p_name).split("/", true, 2);
|
||||
if (components.size() >= 2 && components[0].begins_with("item_") && components[0].trim_prefix("item_").is_valid_int()) {
|
||||
int item_index = components[0].trim_prefix("item_").to_int();
|
||||
if (components[1] == "text") {
|
||||
r_ret = get_item_text(item_index);
|
||||
return true;
|
||||
} else if (components[1] == "icon") {
|
||||
r_ret = get_item_icon(item_index);
|
||||
return true;
|
||||
} else if (components[1] == "disabled") {
|
||||
r_ret = is_item_disabled(item_index);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
void ItemList::_get_property_list(List<PropertyInfo> *p_list) const {
|
||||
for (int i = 0; i < items.size(); i++) {
|
||||
p_list->push_back(PropertyInfo(Variant::STRING, vformat("item_%d/text", i)));
|
||||
|
||||
PropertyInfo pi = PropertyInfo(Variant::OBJECT, vformat("item_%d/icon", i), PROPERTY_HINT_RESOURCE_TYPE, "Texture2D");
|
||||
pi.usage &= ~(get_item_icon(i).is_null() ? PROPERTY_USAGE_STORAGE : 0);
|
||||
p_list->push_back(pi);
|
||||
|
||||
pi = PropertyInfo(Variant::BOOL, vformat("item_%d/disabled", i));
|
||||
pi.usage &= ~(!is_item_disabled(i) ? PROPERTY_USAGE_STORAGE : 0);
|
||||
p_list->push_back(pi);
|
||||
}
|
||||
}
|
||||
|
||||
void ItemList::_bind_methods() {
|
||||
ClassDB::bind_method(D_METHOD("add_item", "text", "icon", "selectable"), &ItemList::add_item, DEFVAL(Variant()), DEFVAL(true));
|
||||
ClassDB::bind_method(D_METHOD("add_icon_item", "icon", "selectable"), &ItemList::add_icon_item, DEFVAL(true));
|
||||
@ -1567,6 +1605,7 @@ void ItemList::_bind_methods() {
|
||||
|
||||
ClassDB::bind_method(D_METHOD("move_item", "from_idx", "to_idx"), &ItemList::move_item);
|
||||
|
||||
ClassDB::bind_method(D_METHOD("set_item_count"), &ItemList::set_item_count);
|
||||
ClassDB::bind_method(D_METHOD("get_item_count"), &ItemList::get_item_count);
|
||||
ClassDB::bind_method(D_METHOD("remove_item", "idx"), &ItemList::remove_item);
|
||||
|
||||
@ -1614,20 +1653,16 @@ void ItemList::_bind_methods() {
|
||||
|
||||
ClassDB::bind_method(D_METHOD("get_v_scroll"), &ItemList::get_v_scroll);
|
||||
|
||||
ClassDB::bind_method(D_METHOD("_set_items"), &ItemList::_set_items);
|
||||
ClassDB::bind_method(D_METHOD("_get_items"), &ItemList::_get_items);
|
||||
|
||||
ClassDB::bind_method(D_METHOD("set_text_overrun_behavior", "overrun_behavior"), &ItemList::set_text_overrun_behavior);
|
||||
ClassDB::bind_method(D_METHOD("get_text_overrun_behavior"), &ItemList::get_text_overrun_behavior);
|
||||
|
||||
ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "items", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "_set_items", "_get_items");
|
||||
|
||||
ADD_PROPERTY(PropertyInfo(Variant::INT, "select_mode", PROPERTY_HINT_ENUM, "Single,Multi"), "set_select_mode", "get_select_mode");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "allow_reselect"), "set_allow_reselect", "get_allow_reselect");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "allow_rmb_select"), "set_allow_rmb_select", "get_allow_rmb_select");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::INT, "max_text_lines", PROPERTY_HINT_RANGE, "1,10,1,or_greater"), "set_max_text_lines", "get_max_text_lines");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "auto_height"), "set_auto_height", "has_auto_height");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::INT, "text_overrun_behavior", PROPERTY_HINT_ENUM, "Trim Nothing,Trim Characters,Trim Words,Ellipsis,Word Ellipsis"), "set_text_overrun_behavior", "get_text_overrun_behavior");
|
||||
ADD_ARRAY_COUNT("Items", "items_count", "set_item_count", "get_item_count", "item_");
|
||||
ADD_GROUP("Columns", "");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::INT, "max_columns", PROPERTY_HINT_RANGE, "0,10,1,or_greater"), "set_max_columns", "get_max_columns");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "same_column_width"), "set_same_column_width", "is_same_column_width");
|
||||
|
@ -54,7 +54,7 @@ private:
|
||||
Ref<Texture2D> icon;
|
||||
bool icon_transposed = false;
|
||||
Rect2i icon_region;
|
||||
Color icon_modulate;
|
||||
Color icon_modulate = Color(1, 1, 1, 1);
|
||||
Ref<Texture2D> tag_icon;
|
||||
String text;
|
||||
Ref<TextParagraph> text_buf;
|
||||
@ -65,11 +65,11 @@ private:
|
||||
bool selectable = false;
|
||||
bool selected = false;
|
||||
bool disabled = false;
|
||||
bool tooltip_enabled = false;
|
||||
bool tooltip_enabled = true;
|
||||
Variant metadata;
|
||||
String tooltip;
|
||||
Color custom_fg;
|
||||
Color custom_bg;
|
||||
Color custom_bg = Color(0.0, 0.0, 0.0, 0.0);
|
||||
|
||||
Rect2 rect_cache;
|
||||
Rect2 min_rect_cache;
|
||||
@ -77,6 +77,10 @@ private:
|
||||
Size2 get_icon_size() const;
|
||||
|
||||
bool operator<(const Item &p_another) const { return text < p_another.text; }
|
||||
|
||||
Item() {
|
||||
text_buf.instantiate();
|
||||
}
|
||||
};
|
||||
|
||||
int current = -1;
|
||||
@ -119,14 +123,14 @@ private:
|
||||
|
||||
bool do_autoscroll_to_bottom = false;
|
||||
|
||||
Array _get_items() const;
|
||||
void _set_items(const Array &p_items);
|
||||
|
||||
void _scroll_changed(double);
|
||||
void _shape(int p_idx);
|
||||
|
||||
protected:
|
||||
void _notification(int p_what);
|
||||
bool _set(const StringName &p_name, const Variant &p_value);
|
||||
bool _get(const StringName &p_name, Variant &r_ret) const;
|
||||
void _get_property_list(List<PropertyInfo> *p_list) const;
|
||||
static void _bind_methods();
|
||||
|
||||
public:
|
||||
@ -199,6 +203,7 @@ public:
|
||||
|
||||
void move_item(int p_from_idx, int p_to_idx);
|
||||
|
||||
void set_item_count(int p_count);
|
||||
int get_item_count() const;
|
||||
void remove_item(int p_idx);
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user