mirror of
https://github.com/godotengine/godot.git
synced 2024-11-22 04:06:14 +00:00
Merge pull request #38672 from madmiraal/fix-physicsw-warning
Fix 'physicsw' may be used uninitialized warning in csg_shape.cpp
This commit is contained in:
commit
6d46d2fe27
@ -346,20 +346,12 @@ void CSGShape3D::_update_shape() {
|
||||
}
|
||||
}
|
||||
|
||||
//fill arrays
|
||||
Vector<Vector3> physics_faces;
|
||||
bool fill_physics_faces = false;
|
||||
// Update collision faces.
|
||||
if (root_collision_shape.is_valid()) {
|
||||
|
||||
Vector<Vector3> physics_faces;
|
||||
physics_faces.resize(n->faces.size() * 3);
|
||||
fill_physics_faces = true;
|
||||
}
|
||||
|
||||
{
|
||||
Vector3 *physicsw;
|
||||
|
||||
if (fill_physics_faces) {
|
||||
physicsw = physics_faces.ptrw();
|
||||
}
|
||||
Vector3 *physicsw = physics_faces.ptrw();
|
||||
|
||||
for (int i = 0; i < n->faces.size(); i++) {
|
||||
|
||||
@ -369,10 +361,22 @@ void CSGShape3D::_update_shape() {
|
||||
SWAP(order[1], order[2]);
|
||||
}
|
||||
|
||||
if (fill_physics_faces) {
|
||||
physicsw[i * 3 + 0] = n->faces[i].vertices[order[0]];
|
||||
physicsw[i * 3 + 1] = n->faces[i].vertices[order[1]];
|
||||
physicsw[i * 3 + 2] = n->faces[i].vertices[order[2]];
|
||||
physicsw[i * 3 + 0] = n->faces[i].vertices[order[0]];
|
||||
physicsw[i * 3 + 1] = n->faces[i].vertices[order[1]];
|
||||
physicsw[i * 3 + 2] = n->faces[i].vertices[order[2]];
|
||||
}
|
||||
|
||||
root_collision_shape->set_faces(physics_faces);
|
||||
}
|
||||
|
||||
//fill arrays
|
||||
{
|
||||
for (int i = 0; i < n->faces.size(); i++) {
|
||||
|
||||
int order[3] = { 0, 1, 2 };
|
||||
|
||||
if (n->faces[i].invert) {
|
||||
SWAP(order[1], order[2]);
|
||||
}
|
||||
|
||||
int mat = n->faces[i].material;
|
||||
@ -458,10 +462,6 @@ void CSGShape3D::_update_shape() {
|
||||
root_mesh->surface_set_material(idx, surfaces[i].material);
|
||||
}
|
||||
|
||||
if (root_collision_shape.is_valid()) {
|
||||
root_collision_shape->set_faces(physics_faces);
|
||||
}
|
||||
|
||||
set_base(root_mesh->get_rid());
|
||||
}
|
||||
AABB CSGShape3D::get_aabb() const {
|
||||
|
Loading…
Reference in New Issue
Block a user