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Fix -Wextra warnings from GCC 11
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01ae4888e9
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6bdd84b8d5
@ -235,6 +235,7 @@ int Compression::decompress_dynamic(PoolVector<uint8_t> *p_dst, int p_max_dst_si
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switch (ret) {
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case Z_NEED_DICT:
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ret = Z_DATA_ERROR;
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FALLTHROUGH;
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case Z_DATA_ERROR:
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case Z_MEM_ERROR:
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case Z_STREAM_ERROR:
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@ -1046,8 +1046,8 @@ void ConvexHullInternal::compute_internal(int32_t p_start, int32_t p_end, Interm
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return;
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}
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FALLTHROUGH;
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}
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// lint -fallthrough
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case 1: {
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Vertex *v = original_vertices[p_start];
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v->edges = nullptr;
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@ -355,7 +355,7 @@ void RasterizerGLES2::set_boot_image(const Ref<Image> &p_image, const Color &p_c
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canvas->canvas_begin();
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RID texture = storage->texture_create();
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storage->texture_allocate(texture, p_image->get_width(), p_image->get_height(), 0, p_image->get_format(), VS::TEXTURE_TYPE_2D, p_use_filter ? VS::TEXTURE_FLAG_FILTER : 0);
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storage->texture_allocate(texture, p_image->get_width(), p_image->get_height(), 0, p_image->get_format(), VS::TEXTURE_TYPE_2D, p_use_filter ? (uint32_t)VS::TEXTURE_FLAG_FILTER : 0);
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storage->texture_set_data(texture, p_image);
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Rect2 imgrect(0, 0, p_image->get_width(), p_image->get_height());
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@ -261,7 +261,7 @@ int ShaderGLES2::_get_uniform(int p_which) const {
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void ShaderGLES2::_set_conditional(int p_which, bool p_value) {
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ERR_FAIL_INDEX(p_which, conditional_count);
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ERR_FAIL_INDEX(static_cast<unsigned int>(p_which), sizeof(new_conditional_version.version) * 8);
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ERR_FAIL_INDEX(p_which, (int)sizeof(new_conditional_version.version) * 8);
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if (p_value) {
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new_conditional_version.version |= (uint64_t(1) << p_which);
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@ -289,7 +289,7 @@ void RasterizerGLES3::set_boot_image(const Ref<Image> &p_image, const Color &p_c
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canvas->canvas_begin();
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RID texture = storage->texture_create();
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storage->texture_allocate(texture, p_image->get_width(), p_image->get_height(), 0, p_image->get_format(), VS::TEXTURE_TYPE_2D, p_use_filter ? VS::TEXTURE_FLAG_FILTER : 0);
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storage->texture_allocate(texture, p_image->get_width(), p_image->get_height(), 0, p_image->get_format(), VS::TEXTURE_TYPE_2D, p_use_filter ? (uint32_t)VS::TEXTURE_FLAG_FILTER : 0);
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storage->texture_set_data(texture, p_image);
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Rect2 imgrect(0, 0, p_image->get_width(), p_image->get_height());
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