Move IDHandler JS module to platform from Websock

This commit is contained in:
Fabio Alessandrelli 2018-08-09 02:58:39 +02:00
parent 6008745991
commit 6a1bf006a3
3 changed files with 69 additions and 19 deletions

View File

@ -60,25 +60,6 @@ void register_websocket_types() {
_SET_HINT(WSS_OUT_PKT, 1024, 16384);
#ifdef JAVASCRIPT_ENABLED
EM_ASM({
var IDHandler = {};
IDHandler["ids"] = {};
IDHandler["has"] = function(id) {
return IDHandler.ids.hasOwnProperty(id);
};
IDHandler["add"] = function(obj) {
var id = crypto.getRandomValues(new Int32Array(32))[0];
IDHandler.ids[id] = obj;
return id;
};
IDHandler["get"] = function(id) {
return IDHandler.ids[id];
};
IDHandler["remove"] = function(id) {
delete IDHandler.ids[id];
};
Module["IDHandler"] = IDHandler;
});
EMWSPeer::make_default();
EMWSClient::make_default();
EMWSServer::make_default();

View File

@ -20,6 +20,13 @@ for lib in js_libraries:
env.Append(LINKFLAGS=['--js-library', env.File(lib).path])
env.Depends(build, js_libraries)
js_modules = [
'id_handler.js',
]
for module in js_modules:
env.Append(LINKFLAGS=['--pre-js', env.File(module).path])
env.Depends(build, js_modules)
wrapper_start = env.File('pre.js')
wrapper_end = env.File('engine.js')
js_wrapped = env.Textfile('#bin/godot', [wrapper_start, js, wrapper_end], TEXTFILESUFFIX='${PROGSUFFIX}.wrapped.js')

View File

@ -0,0 +1,62 @@
/*************************************************************************/
/* id_handler.js */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
var IDHandler = function() {
var ids = {};
var size = 0;
this.has = function(id) {
return ids.hasOwnProperty(id);
}
this.add = function(obj) {
size += 1;
var id = crypto.getRandomValues(new Int32Array(32))[0];
ids[id] = obj;
return id;
}
this.get = function(id) {
return ids[id];
}
this.remove = function(id) {
size -= 1;
delete ids[id];
}
this.size = function() {
return size;
}
this.ids = ids;
};
Module.IDHandler = new IDHandler;