Fix warnings found by Emscripten 3.1.10

Fix `-Wunused-but-set-variable`, `-Wunqualified-std-cast-call`, and
`-Wliteral-range` warnings.

(cherry picked from commit d8935b27a9)
This commit is contained in:
Rémi Verschelde 2022-05-10 12:05:52 +02:00
parent 88381221f2
commit 66cede8368
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GPG Key ID: C3336907360768E1
11 changed files with 29 additions and 44 deletions

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@ -271,7 +271,7 @@ static int _bsp_find_best_half_plane(const Face3 *p_faces, const Vector<int> &p_
const Face3 &f = p_faces[indices[i]];
Plane p = f.get_plane();
int num_over = 0, num_under = 0, num_spanning = 0;
int num_over = 0, num_under = 0; //num_spanning = 0;
for (int j = 0; j < ic; j++) {
if (i == j) {
@ -294,7 +294,7 @@ static int _bsp_find_best_half_plane(const Face3 *p_faces, const Vector<int> &p_
}
if (over && under) {
num_spanning++;
//num_spanning++;
} else if (over) {
num_over++;
} else {

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@ -394,7 +394,6 @@ Error QuickHull::build(const Vector<Vector3> &p_points, Geometry::MeshData &r_me
if (O->get().plane.is_equal_approx(f.plane)) {
//merge and delete edge and contiguous face, while repointing edges (uuugh!)
int ois = O->get().indices.size();
int merged = 0;
for (int j = 0; j < ois; j++) {
//search a
@ -409,7 +408,6 @@ Error QuickHull::build(const Vector<Vector3> &p_points, Geometry::MeshData &r_me
if (idx != a) {
f.indices.insert(i + 1, idx);
i++;
merged++;
}
Edge e2(idx, idxn);

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@ -1387,13 +1387,13 @@ void CSGBrushOperation::update_faces(const CSGBrush &p_brush_a, const int p_face
}
// Ensure B has points either side of or in the plane of A.
int in_plane_count = 0, over_count = 0, under_count = 0;
int over_count = 0, under_count = 0;
Plane plane_a(vertices_a[0], vertices_a[1], vertices_a[2]);
ERR_FAIL_COND_MSG(plane_a.normal == Vector3(), "Couldn't form plane from Brush A face.");
for (int i = 0; i < 3; i++) {
if (plane_a.has_point(vertices_b[i])) {
in_plane_count++;
// In plane.
} else if (plane_a.is_point_over(vertices_b[i])) {
over_count++;
} else {
@ -1406,7 +1406,6 @@ void CSGBrushOperation::update_faces(const CSGBrush &p_brush_a, const int p_face
}
// Ensure A has points either side of or in the plane of B.
in_plane_count = 0;
over_count = 0;
under_count = 0;
Plane plane_b(vertices_b[0], vertices_b[1], vertices_b[2]);
@ -1414,7 +1413,7 @@ void CSGBrushOperation::update_faces(const CSGBrush &p_brush_a, const int p_face
for (int i = 0; i < 3; i++) {
if (plane_b.has_point(vertices_a[i])) {
in_plane_count++;
// In plane.
} else if (plane_b.is_point_over(vertices_a[i])) {
over_count++;
} else {

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@ -1316,7 +1316,6 @@ int GDScriptCompiler::_parse_expression(CodeGen &codegen, const GDScriptParser::
Error GDScriptCompiler::_parse_block(CodeGen &codegen, const GDScriptParser::BlockNode *p_block, int p_stack_level, int p_break_addr, int p_continue_addr) {
codegen.push_stack_identifiers();
int new_identifiers = 0;
codegen.current_line = p_block->line;
for (int i = 0; i < p_block->statements.size(); i++) {
@ -1347,7 +1346,6 @@ Error GDScriptCompiler::_parse_block(CodeGen &codegen, const GDScriptParser::Blo
// copied because there is no _parse_statement :(
codegen.add_stack_identifier(id->name, p_stack_level++);
codegen.alloc_stack(p_stack_level);
new_identifiers++;
GDScriptParser::OperatorNode *op = memnew(GDScriptParser::OperatorNode);
op->op = GDScriptParser::OperatorNode::OP_ASSIGN;
@ -1605,8 +1603,6 @@ Error GDScriptCompiler::_parse_block(CodeGen &codegen, const GDScriptParser::Blo
codegen.add_stack_identifier(lv->name, p_stack_level++);
codegen.alloc_stack(p_stack_level);
new_identifiers++;
} break;
default: {
//expression

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@ -854,8 +854,6 @@ void VoxelLightBaker::plot_light_directional(const Vector3 &p_direction, const C
float distance_adv = _get_normal_advance(light_axis);
int success_count = 0;
Vector3 light_energy = Vector3(p_color.r, p_color.g, p_color.b) * p_energy * p_indirect_energy;
int idx = first_leaf;
@ -916,7 +914,6 @@ void VoxelLightBaker::plot_light_directional(const Vector3 &p_direction, const C
light->direct_accum[i][2] += light_energy.z * s;
}
}
success_count++;
}
idx = light_data[idx].next_leaf;

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@ -137,7 +137,7 @@ Vector<Vector2> PolygonPathFinder::find_path(const Vector2 &p_from, const Vector
Edge ignore_to_edge(-1, -1);
if (!_is_point_inside(from)) {
float closest_dist = 1e20;
float closest_dist = 1e20f;
Vector2 closest_point;
for (Set<Edge>::Element *E = edges.front(); E; E = E->next()) {
@ -161,7 +161,7 @@ Vector<Vector2> PolygonPathFinder::find_path(const Vector2 &p_from, const Vector
};
if (!_is_point_inside(to)) {
float closest_dist = 1e20;
float closest_dist = 1e20f;
Vector2 closest_point;
for (Set<Edge>::Element *E = edges.front(); E; E = E->next()) {
@ -489,7 +489,7 @@ bool PolygonPathFinder::is_point_inside(const Vector2 &p_point) const {
}
Vector2 PolygonPathFinder::get_closest_point(const Vector2 &p_point) const {
float closest_dist = 1e20;
float closest_dist = 1e20f;
Vector2 closest_point;
for (Set<Edge>::Element *E = edges.front(); E; E = E->next()) {
@ -508,7 +508,7 @@ Vector2 PolygonPathFinder::get_closest_point(const Vector2 &p_point) const {
}
}
ERR_FAIL_COND_V(closest_dist == 1e20, Vector2());
ERR_FAIL_COND_V(Math::is_equal_approx(closest_dist, 1e20f), Vector2());
return closest_point;
}

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@ -526,7 +526,6 @@ int PortalRoomsBSP::evaluate_room_split_plane(int p_room_a_id, int p_room_b_id,
int PortalRoomsBSP::evaluate_plane(const VSPortal *p_portal, const Plane &p_plane, const LocalVector<int32_t, int32_t> &p_room_ids, LocalVector<int32_t, int32_t> *r_room_ids_back, LocalVector<int32_t, int32_t> *r_room_ids_front) {
int rooms_front = 0;
int rooms_back = 0;
int rooms_split = 0;
if (r_room_ids_back) {
DEV_ASSERT(!r_room_ids_back->size());
@ -622,8 +621,6 @@ int PortalRoomsBSP::evaluate_plane(const VSPortal *p_portal, const Plane &p_plan
if (r_room_ids_back) {
r_room_ids_back->push_back(rid);
}
rooms_split++;
}
#undef GODOT_BSP_PUSH_BACK

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@ -3272,10 +3272,6 @@ void VisualServerScene::_bake_gi_probe_light(const GIProbeDataHeader *header, co
float distance_adv = _get_normal_advance(light_axis);
int success_count = 0;
// uint64_t us = OS::get_singleton()->get_ticks_usec();
for (int i = 0; i < p_leaf_count; i++) {
uint32_t idx = leaves[i];
@ -3324,18 +3320,11 @@ void VisualServerScene::_bake_gi_probe_light(const GIProbeDataHeader *header, co
light->energy[0] += int32_t(light_r * att * ((cell->albedo >> 16) & 0xFF) / 255.0);
light->energy[1] += int32_t(light_g * att * ((cell->albedo >> 8) & 0xFF) / 255.0);
light->energy[2] += int32_t(light_b * att * ((cell->albedo) & 0xFF) / 255.0);
success_count++;
}
}
// print_line("BAKE TIME: " + rtos((OS::get_singleton()->get_ticks_usec() - us) / 1000000.0));
// print_line("valid cells: " + itos(success_count));
} break;
case VS::LIGHT_OMNI:
case VS::LIGHT_SPOT: {
// uint64_t us = OS::get_singleton()->get_ticks_usec();
Vector3 light_pos = light_cache.transform.origin;
Vector3 spot_axis = -light_cache.transform.basis.get_axis(2).normalized();
@ -3433,7 +3422,6 @@ void VisualServerScene::_bake_gi_probe_light(const GIProbeDataHeader *header, co
light->energy[2] += int32_t(light_b * att * ((cell->albedo) & 0xFF) / 255.0);
}
}
//print_line("BAKE TIME: " + rtos((OS::get_singleton()->get_ticks_usec() - us) / 1000000.0));
} break;
}
}

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@ -107,8 +107,6 @@ void VisualServerViewport::_draw_viewport(Viewport *p_viewport, ARVRInterface::E
}
if (!p_viewport->hide_canvas) {
int i = 0;
Map<Viewport::CanvasKey, Viewport::CanvasData *> canvas_map;
Rect2 clip_rect(0, 0, p_viewport->size.x, p_viewport->size.y);
@ -117,8 +115,6 @@ void VisualServerViewport::_draw_viewport(Viewport *p_viewport, ARVRInterface::E
RasterizerCanvas::Light *lights_with_mask = nullptr;
Rect2 shadow_rect;
int light_count = 0;
for (Map<RID, Viewport::CanvasData>::Element *E = p_viewport->canvas_map.front(); E; E = E->next()) {
VisualServerCanvas::Canvas *canvas = static_cast<VisualServerCanvas::Canvas *>(E->get().canvas);
@ -164,8 +160,6 @@ void VisualServerViewport::_draw_viewport(Viewport *p_viewport, ARVRInterface::E
cl->mask_next_ptr = lights_with_mask;
lights_with_mask = cl;
}
light_count++;
}
VSG::canvas_render->light_internal_update(cl->light_internal, cl);
@ -235,7 +229,6 @@ void VisualServerViewport::_draw_viewport(Viewport *p_viewport, ARVRInterface::E
}
VSG::canvas->render_canvas(canvas, xform, canvas_lights, lights_with_mask, clip_rect, canvas_layer_id);
i++;
if (scenario_draw_canvas_bg && E->key().get_layer() >= scenario_canvas_max_layer) {
if (!can_draw_3d) {

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@ -233,9 +233,9 @@ struct btSparseSdf
//int sz = sizeof(Cell);
if (ncells > m_clampCells)
{
static int numResets = 0;
numResets++;
// printf("numResets=%d\n",numResets);
//static int numResets = 0;
//numResets++;
//printf("numResets=%d\n",numResets);
Reset();
}

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@ -0,0 +1,17 @@
diff --git a/thirdparty/bullet/BulletSoftBody/btSparseSDF.h b/thirdparty/bullet/BulletSoftBody/btSparseSDF.h
index ae1288d9e6..243b80f8ae 100644
--- a/thirdparty/bullet/BulletSoftBody/btSparseSDF.h
+++ b/thirdparty/bullet/BulletSoftBody/btSparseSDF.h
@@ -233,9 +233,9 @@ struct btSparseSdf
//int sz = sizeof(Cell);
if (ncells > m_clampCells)
{
- static int numResets = 0;
- numResets++;
- // printf("numResets=%d\n",numResets);
+ //static int numResets = 0;
+ //numResets++;
+ //printf("numResets=%d\n",numResets);
Reset();
}