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Update random_pcg.h
little fix to function types
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@ -50,8 +50,8 @@ public:
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void randomize();
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_FORCE_INLINE_ uint32_t rand() { return pcg32_random_r(&pcg); }
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_FORCE_INLINE_ double randf() { return (double)rand() / (double)RANDOM_MAX; }
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_FORCE_INLINE_ float randd() { return (float)rand() / (float)RANDOM_MAX; }
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_FORCE_INLINE_ double randd() { return (double)rand() / (double)RANDOM_MAX; }
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_FORCE_INLINE_ float randf() { return (float)rand() / (float)RANDOM_MAX; }
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double random(double from, double to);
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float random(float from, float to);
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