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Merge pull request #93440 from Calinou/import-size-limit-downsample-if-necessary
Downsample textures on import if necessary for technical reasons
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commit
64ce03f261
@ -90,9 +90,13 @@
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<member name="process/size_limit" type="int" setter="" getter="" default="0">
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If set to a value greater than [code]0[/code], the size of the texture is limited on import to a value smaller than or equal to the value specified here. For non-square textures, the size limit affects the longer dimension, with the shorter dimension scaled to preserve aspect ratio. Resizing is performed using cubic interpolation.
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This can be used to reduce memory usage without affecting the source images, or avoid issues with textures not displaying on mobile/web platforms (as these usually can't display textures larger than 4096×4096).
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[b]Note:[/b] Even if this is set to [code]0[/code], import size is limited to the following dimensions for technical reasons. Depending on [member compress/mode], textures will be downsampled on import if necessary:
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- [b]Lossy:[/b] 16383 pixels width or height, whichever is larger;
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- [b]Basis Universal:[/b] 16384 pixels width or height, whichever is larger;
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- [b]All other modes:[/b] 32768 pixels width or height, whichever is larger.
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</member>
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<member name="roughness/mode" type="int" setter="" getter="" default="0">
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The color channel to consider as a roughness map in this texture. Only effective if Roughness > Src Normal is not empty.
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The color channel to consider as a roughness map in this texture. Only effective if [member roughness/src_normal] is not empty.
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</member>
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<member name="roughness/src_normal" type="String" setter="" getter="" default="""">
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The path to the texture to consider as a normal map for roughness filtering on import. Specifying this can help decrease specular aliasing slightly in 3D.
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@ -241,7 +241,10 @@ void ResourceImporterTexture::get_import_options(const String &p_path, List<Impo
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r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "process/normal_map_invert_y"), false));
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r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "process/hdr_as_srgb"), false));
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r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "process/hdr_clamp_exposure"), false));
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r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "process/size_limit", PROPERTY_HINT_RANGE, "0,4096,1"), 0));
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// Maximum bound is the highest allowed value for lossy compression (the lowest common denominator).
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r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "process/size_limit", PROPERTY_HINT_RANGE, "0,16383,1"), 0));
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r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "detect_3d/compress_to", PROPERTY_HINT_ENUM, "Disabled,VRAM Compressed,Basis Universal"), (p_preset == PRESET_DETECT) ? 1 : 0));
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// Do path based customization only if a path was passed.
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@ -454,7 +457,28 @@ Error ResourceImporterTexture::import(ResourceUID::ID p_source_id, const String
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const bool normal_map_invert_y = p_options["process/normal_map_invert_y"];
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// Support for texture streaming is not implemented yet.
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const bool stream = false;
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const int size_limit = p_options["process/size_limit"];
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int size_limit = p_options["process/size_limit"];
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bool using_fallback_size_limit = false;
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if (size_limit == 0) {
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using_fallback_size_limit = true;
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// If no size limit is defined, use a fallback size limit to prevent textures from looking incorrect or failing to import.
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switch (compress_mode) {
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case COMPRESS_LOSSY:
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// Maximum WebP size on either axis.
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size_limit = 16383;
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break;
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case COMPRESS_BASIS_UNIVERSAL:
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// Maximum Basis Universal size on either axis.
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size_limit = 16384;
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break;
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default:
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// As of June 2024, no GPU can correctly display a texture larger than 32768 pixels on either axis.
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size_limit = 32768;
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break;
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}
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}
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const bool hdr_as_srgb = p_options["process/hdr_as_srgb"];
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if (hdr_as_srgb) {
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loader_flags |= ImageFormatLoader::FLAG_FORCE_LINEAR;
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@ -523,11 +547,19 @@ Error ResourceImporterTexture::import(ResourceUID::ID p_source_id, const String
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int new_width = size_limit;
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int new_height = target_image->get_height() * new_width / target_image->get_width();
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if (using_fallback_size_limit) {
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// Only warn if downsizing occurred when the user did not explicitly request it.
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WARN_PRINT(vformat("%s: Texture was downsized on import as its width (%d pixels) exceeded the importable size limit (%d pixels).", p_source_file, target_image->get_width(), size_limit));
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}
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target_image->resize(new_width, new_height, Image::INTERPOLATE_CUBIC);
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} else {
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int new_height = size_limit;
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int new_width = target_image->get_width() * new_height / target_image->get_height();
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if (using_fallback_size_limit) {
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// Only warn if downsizing occurred when the user did not explicitly request it.
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WARN_PRINT(vformat("%s: Texture was downsized on import as its height (%d pixels) exceeded the importable size limit (%d pixels).", p_source_file, target_image->get_height(), size_limit));
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}
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target_image->resize(new_width, new_height, Image::INTERPOLATE_CUBIC);
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}
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