Merge pull request #22009 from DualMatrix/warning

Added warning when disabling editable_instance
This commit is contained in:
Rémi Verschelde 2018-10-02 09:50:40 +02:00 committed by GitHub
commit 648b21228e
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GPG Key ID: 4AEE18F83AFDEB23
2 changed files with 39 additions and 12 deletions

View File

@ -696,21 +696,13 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
Node *node = e->get();
if (node) {
bool editable = EditorNode::get_singleton()->get_edited_scene()->is_editable_instance(node);
int editable_item_idx = menu->get_item_idx_from_text(TTR("Editable Children"));
int placeholder_item_idx = menu->get_item_idx_from_text(TTR("Load As Placeholder"));
editable = !editable;
EditorNode::get_singleton()->get_edited_scene()->set_editable_instance(node, editable);
menu->set_item_checked(editable_item_idx, editable);
if (editable) {
node->set_scene_instance_load_placeholder(false);
menu->set_item_checked(placeholder_item_idx, false);
editable_instance_remove_dialog->set_text(TTR("Disabling \"editable_instance\" will cause all properties of the node to be reverted to their default."));
editable_instance_remove_dialog->popup_centered_minsize();
break;
}
SpatialEditor::get_singleton()->update_all_gizmos(node);
scene_tree->update_tree();
_toggle_editable_children();
}
}
} break;
@ -1493,6 +1485,33 @@ void SceneTreeDock::_script_created(Ref<Script> p_script) {
editor->push_item(p_script.operator->());
}
void SceneTreeDock::_toggle_editable_children() {
List<Node *> selection = editor_selection->get_selected_node_list();
List<Node *>::Element *e = selection.front();
if (e) {
Node *node = e->get();
if (node) {
bool editable = EditorNode::get_singleton()->get_edited_scene()->is_editable_instance(node);
int editable_item_idx = menu->get_item_idx_from_text(TTR("Editable Children"));
int placeholder_item_idx = menu->get_item_idx_from_text(TTR("Load As Placeholder"));
editable = !editable;
EditorNode::get_singleton()->get_edited_scene()->set_editable_instance(node, editable);
menu->set_item_checked(editable_item_idx, editable);
if (editable) {
node->set_scene_instance_load_placeholder(false);
menu->set_item_checked(placeholder_item_idx, false);
}
SpatialEditor::get_singleton()->update_all_gizmos(node);
scene_tree->update_tree();
}
}
}
void SceneTreeDock::_delete_confirm() {
List<Node *> remove_list = editor_selection->get_selected_node_list();
@ -2244,6 +2263,7 @@ void SceneTreeDock::_bind_methods() {
ClassDB::bind_method(D_METHOD("_input"), &SceneTreeDock::_input);
ClassDB::bind_method(D_METHOD("_nodes_drag_begin"), &SceneTreeDock::_nodes_drag_begin);
ClassDB::bind_method(D_METHOD("_delete_confirm"), &SceneTreeDock::_delete_confirm);
ClassDB::bind_method(D_METHOD("_toggle_editable_children"), &SceneTreeDock::_toggle_editable_children);
ClassDB::bind_method(D_METHOD("_node_prerenamed"), &SceneTreeDock::_node_prerenamed);
ClassDB::bind_method(D_METHOD("_import_subscene"), &SceneTreeDock::_import_subscene);
ClassDB::bind_method(D_METHOD("_selection_changed"), &SceneTreeDock::_selection_changed);
@ -2409,6 +2429,10 @@ SceneTreeDock::SceneTreeDock(EditorNode *p_editor, Node *p_scene_root, EditorSel
add_child(delete_dialog);
delete_dialog->connect("confirmed", this, "_delete_confirm");
editable_instance_remove_dialog = memnew(ConfirmationDialog);
add_child(editable_instance_remove_dialog);
editable_instance_remove_dialog->connect("confirmed", this, "_toggle_editable_children");
import_subscene_dialog = memnew(EditorSubScene);
add_child(import_subscene_dialog);
import_subscene_dialog->connect("subscene_selected", this, "_import_subscene");

View File

@ -121,6 +121,7 @@ class SceneTreeDock : public VBoxContainer {
ScriptCreateDialog *script_create_dialog;
AcceptDialog *accept;
ConfirmationDialog *delete_dialog;
ConfirmationDialog *editable_instance_remove_dialog;
ReparentDialog *reparent_dialog;
EditorFileDialog *file;
@ -169,6 +170,8 @@ class SceneTreeDock : public VBoxContainer {
void _delete_confirm();
void _toggle_editable_children();
void _node_prerenamed(Node *p_node, const String &p_new_name);
void _nodes_drag_begin();