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Add expression evaluater to debugger (REPL)
Co-authored-by: rohanrhu <rohanrhu2@gmail.com>
This commit is contained in:
parent
e3213aaef5
commit
645abdbb80
@ -37,6 +37,7 @@
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#include "core/debugger/script_debugger.h"
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#include "core/input/input.h"
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#include "core/io/resource_loader.h"
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#include "core/math/expression.h"
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#include "core/object/script_language.h"
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#include "core/os/os.h"
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#include "servers/display_server.h"
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@ -529,6 +530,41 @@ void RemoteDebugger::debug(bool p_can_continue, bool p_is_error_breakpoint) {
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} else if (command == "set_skip_breakpoints") {
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ERR_FAIL_COND(data.is_empty());
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script_debugger->set_skip_breakpoints(data[0]);
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} else if (command == "evaluate") {
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String expression_str = data[0];
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int frame = data[1];
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ScriptInstance *breaked_instance = script_debugger->get_break_language()->debug_get_stack_level_instance(frame);
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if (!breaked_instance) {
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break;
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}
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List<String> locals;
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List<Variant> local_vals;
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script_debugger->get_break_language()->debug_get_stack_level_locals(frame, &locals, &local_vals);
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ERR_FAIL_COND(locals.size() != local_vals.size());
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PackedStringArray locals_vector;
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for (const String &S : locals) {
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locals_vector.append(S);
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}
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Array local_vals_array;
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for (const Variant &V : local_vals) {
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local_vals_array.append(V);
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}
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Expression expression;
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expression.parse(expression_str, locals_vector);
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const Variant return_val = expression.execute(local_vals_array, breaked_instance->get_owner());
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DebuggerMarshalls::ScriptStackVariable stvar;
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stvar.name = expression_str;
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stvar.value = return_val;
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stvar.type = 3;
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send_message("evaluation_return", stvar.serialize());
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} else {
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bool captured = false;
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ERR_CONTINUE(_try_capture(command, data, captured) != OK);
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@ -966,7 +966,7 @@ void DebugAdapterProtocol::on_debug_stack_frame_var(const Array &p_data) {
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List<int> scope_ids = stackframe_list.find(frame)->value;
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ERR_FAIL_COND(scope_ids.size() != 3);
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ERR_FAIL_INDEX(stack_var.type, 3);
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ERR_FAIL_INDEX(stack_var.type, 4);
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int var_id = scope_ids.get(stack_var.type);
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DAP::Variable variable;
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@ -223,7 +223,7 @@ Object *EditorDebuggerInspector::get_object(ObjectID p_id) {
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return nullptr;
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}
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void EditorDebuggerInspector::add_stack_variable(const Array &p_array) {
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void EditorDebuggerInspector::add_stack_variable(const Array &p_array, int p_offset) {
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DebuggerMarshalls::ScriptStackVariable var;
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var.deserialize(p_array);
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String n = var.name;
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@ -248,6 +248,9 @@ void EditorDebuggerInspector::add_stack_variable(const Array &p_array) {
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case 2:
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type = "Globals/";
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break;
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case 3:
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type = "Evaluated/";
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break;
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default:
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type = "Unknown/";
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}
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@ -258,7 +261,15 @@ void EditorDebuggerInspector::add_stack_variable(const Array &p_array) {
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pinfo.hint = h;
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pinfo.hint_string = hs;
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variables->prop_list.push_back(pinfo);
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if ((p_offset == -1) || variables->prop_list.is_empty()) {
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variables->prop_list.push_back(pinfo);
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} else {
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List<PropertyInfo>::Element *current = variables->prop_list.front();
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for (int i = 0; i < p_offset; i++) {
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current = current->next();
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}
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variables->prop_list.insert_before(current, pinfo);
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}
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variables->prop_values[type + n] = v;
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variables->update();
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edit(variables);
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@ -90,7 +90,7 @@ public:
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// Stack Dump variables
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String get_stack_variable(const String &p_var);
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void add_stack_variable(const Array &p_arr);
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void add_stack_variable(const Array &p_arr, int p_offset = -1);
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void clear_stack_variables();
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};
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148
editor/debugger/editor_expression_evaluator.cpp
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148
editor/debugger/editor_expression_evaluator.cpp
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@ -0,0 +1,148 @@
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/**************************************************************************/
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/* editor_expression_evaluator.cpp */
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/**************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/**************************************************************************/
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/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/**************************************************************************/
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#include "editor_expression_evaluator.h"
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#include "editor/debugger/editor_debugger_inspector.h"
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#include "editor/debugger/script_editor_debugger.h"
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#include "scene/gui/button.h"
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#include "scene/gui/check_box.h"
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void EditorExpressionEvaluator::on_start() {
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expression_input->set_editable(false);
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evaluate_btn->set_disabled(true);
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if (clear_on_run_checkbox->is_pressed()) {
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inspector->clear_stack_variables();
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}
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}
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void EditorExpressionEvaluator::set_editor_debugger(ScriptEditorDebugger *p_editor_debugger) {
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editor_debugger = p_editor_debugger;
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}
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void EditorExpressionEvaluator::add_value(const Array &p_array) {
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inspector->add_stack_variable(p_array, 0);
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inspector->set_v_scroll(0);
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inspector->set_h_scroll(0);
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}
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void EditorExpressionEvaluator::_evaluate() {
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const String &expression = expression_input->get_text();
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if (expression.is_empty()) {
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return;
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}
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if (!editor_debugger->is_session_active()) {
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return;
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}
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Array expr_data;
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expr_data.push_back(expression);
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expr_data.push_back(editor_debugger->get_stack_script_frame());
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editor_debugger->send_message("evaluate", expr_data);
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expression_input->clear();
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}
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void EditorExpressionEvaluator::_clear() {
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inspector->clear_stack_variables();
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}
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void EditorExpressionEvaluator::_remote_object_selected(ObjectID p_id) {
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editor_debugger->emit_signal(SNAME("remote_object_requested"), p_id);
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}
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void EditorExpressionEvaluator::_on_expression_input_changed(const String &p_expression) {
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evaluate_btn->set_disabled(p_expression.is_empty());
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}
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void EditorExpressionEvaluator::_on_debugger_breaked(bool p_breaked, bool p_can_debug) {
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expression_input->set_editable(p_breaked);
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evaluate_btn->set_disabled(!p_breaked);
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}
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void EditorExpressionEvaluator::_on_debugger_clear_execution(Ref<Script> p_stack_script) {
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expression_input->set_editable(false);
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evaluate_btn->set_disabled(true);
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}
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void EditorExpressionEvaluator::_notification(int p_what) {
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switch (p_what) {
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case NOTIFICATION_READY: {
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EditorDebuggerNode::get_singleton()->connect("breaked", callable_mp(this, &EditorExpressionEvaluator::_on_debugger_breaked));
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EditorDebuggerNode::get_singleton()->connect("clear_execution", callable_mp(this, &EditorExpressionEvaluator::_on_debugger_clear_execution));
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} break;
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}
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}
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EditorExpressionEvaluator::EditorExpressionEvaluator() {
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set_h_size_flags(SIZE_EXPAND_FILL);
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HBoxContainer *hb = memnew(HBoxContainer);
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add_child(hb);
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expression_input = memnew(LineEdit);
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expression_input->set_h_size_flags(Control::SIZE_EXPAND_FILL);
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expression_input->set_placeholder(TTR("Expression to evaluate"));
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expression_input->set_clear_button_enabled(true);
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expression_input->connect("text_submitted", callable_mp(this, &EditorExpressionEvaluator::_evaluate).unbind(1));
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expression_input->connect(SceneStringName(text_changed), callable_mp(this, &EditorExpressionEvaluator::_on_expression_input_changed));
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hb->add_child(expression_input);
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clear_on_run_checkbox = memnew(CheckBox);
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clear_on_run_checkbox->set_h_size_flags(Control::SIZE_SHRINK_CENTER);
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clear_on_run_checkbox->set_text(TTR("Clear on Run"));
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clear_on_run_checkbox->set_pressed(true);
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hb->add_child(clear_on_run_checkbox);
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evaluate_btn = memnew(Button);
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evaluate_btn->set_h_size_flags(Control::SIZE_SHRINK_CENTER);
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evaluate_btn->set_text(TTR("Evaluate"));
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evaluate_btn->connect(SceneStringName(pressed), callable_mp(this, &EditorExpressionEvaluator::_evaluate));
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hb->add_child(evaluate_btn);
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clear_btn = memnew(Button);
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clear_btn->set_h_size_flags(Control::SIZE_SHRINK_CENTER);
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clear_btn->set_text(TTR("Clear"));
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clear_btn->connect(SceneStringName(pressed), callable_mp(this, &EditorExpressionEvaluator::_clear));
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hb->add_child(clear_btn);
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inspector = memnew(EditorDebuggerInspector);
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inspector->set_v_size_flags(SIZE_EXPAND_FILL);
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inspector->set_property_name_style(EditorPropertyNameProcessor::STYLE_RAW);
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inspector->set_read_only(true);
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inspector->connect("object_selected", callable_mp(this, &EditorExpressionEvaluator::_remote_object_selected));
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inspector->set_use_filter(true);
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add_child(inspector);
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expression_input->set_editable(false);
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evaluate_btn->set_disabled(true);
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}
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77
editor/debugger/editor_expression_evaluator.h
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77
editor/debugger/editor_expression_evaluator.h
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@ -0,0 +1,77 @@
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/**************************************************************************/
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/* editor_expression_evaluator.h */
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/**************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/**************************************************************************/
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/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/**************************************************************************/
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#ifndef EDITOR_EXPRESSION_EVALUATOR_H
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#define EDITOR_EXPRESSION_EVALUATOR_H
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#include "scene/gui/box_container.h"
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class Button;
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class CheckBox;
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class EditorDebuggerInspector;
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class LineEdit;
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class RemoteDebuggerPeer;
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class ScriptEditorDebugger;
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class EditorExpressionEvaluator : public VBoxContainer {
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GDCLASS(EditorExpressionEvaluator, VBoxContainer)
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private:
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Ref<RemoteDebuggerPeer> peer;
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LineEdit *expression_input = nullptr;
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CheckBox *clear_on_run_checkbox = nullptr;
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Button *evaluate_btn = nullptr;
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Button *clear_btn = nullptr;
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EditorDebuggerInspector *inspector = nullptr;
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void _evaluate();
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void _clear();
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void _remote_object_selected(ObjectID p_id);
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void _on_expression_input_changed(const String &p_expression);
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void _on_debugger_breaked(bool p_breaked, bool p_can_debug);
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void _on_debugger_clear_execution(Ref<Script> p_stack_script);
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protected:
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ScriptEditorDebugger *editor_debugger = nullptr;
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void _notification(int p_what);
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public:
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void on_start();
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void set_editor_debugger(ScriptEditorDebugger *p_editor_debugger);
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void add_value(const Array &p_array);
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EditorExpressionEvaluator();
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};
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#endif // EDITOR_EXPRESSION_EVALUATOR_H
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@ -37,6 +37,7 @@
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#include "core/string/ustring.h"
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#include "core/version.h"
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#include "editor/debugger/debug_adapter/debug_adapter_protocol.h"
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#include "editor/debugger/editor_expression_evaluator.h"
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#include "editor/debugger/editor_performance_profiler.h"
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#include "editor/debugger/editor_profiler.h"
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#include "editor/debugger/editor_visual_profiler.h"
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@ -811,6 +812,8 @@ void ScriptEditorDebugger::_parse_message(const String &p_msg, uint64_t p_thread
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if (EditorFileSystem::get_singleton()) {
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EditorFileSystem::get_singleton()->update_file(p_data[0]);
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}
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} else if (p_msg == "evaluation_return") {
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expression_evaluator->add_value(p_data);
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} else {
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int colon_index = p_msg.find_char(':');
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ERR_FAIL_COND_MSG(colon_index < 1, "Invalid message received");
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@ -854,8 +857,9 @@ void ScriptEditorDebugger::_notification(int p_what) {
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error_tree->connect(SceneStringName(item_selected), callable_mp(this, &ScriptEditorDebugger::_error_selected));
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error_tree->connect("item_activated", callable_mp(this, &ScriptEditorDebugger::_error_activated));
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breakpoints_tree->connect("item_activated", callable_mp(this, &ScriptEditorDebugger::_breakpoint_tree_clicked));
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[[fallthrough]];
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}
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connect("started", callable_mp(expression_evaluator, &EditorExpressionEvaluator::on_start));
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} break;
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case NOTIFICATION_THEME_CHANGED: {
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tabs->add_theme_style_override(SceneStringName(panel), get_theme_stylebox(SNAME("DebuggerPanel"), EditorStringName(EditorStyles)));
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@ -2010,6 +2014,13 @@ ScriptEditorDebugger::ScriptEditorDebugger() {
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add_child(file_dialog);
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}
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{ // Expression evaluator
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expression_evaluator = memnew(EditorExpressionEvaluator);
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expression_evaluator->set_name(TTR("Evaluator"));
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expression_evaluator->set_editor_debugger(this);
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tabs->add_child(expression_evaluator);
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}
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{ //profiler
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profiler = memnew(EditorProfiler);
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profiler->set_name(TTR("Profiler"));
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@ -56,6 +56,7 @@ class SceneDebuggerTree;
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class EditorDebuggerPlugin;
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class DebugAdapterProtocol;
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class DebugAdapterParser;
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class EditorExpressionEvaluator;
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class ScriptEditorDebugger : public MarginContainer {
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GDCLASS(ScriptEditorDebugger, MarginContainer);
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@ -152,6 +153,7 @@ private:
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EditorProfiler *profiler = nullptr;
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EditorVisualProfiler *visual_profiler = nullptr;
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EditorPerformanceProfiler *performance_profiler = nullptr;
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EditorExpressionEvaluator *expression_evaluator = nullptr;
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OS::ProcessID remote_pid = 0;
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bool move_to_foreground = true;
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