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Renamed GDSyntaxHighlighter to GDScriptSyntaxHighlighter
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@ -58,7 +58,7 @@ static bool _is_hex_symbol(CharType c) {
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return ((c >= 'a' && c <= 'f') || (c >= 'A' && c <= 'F'));
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}
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Map<int, TextEdit::HighlighterInfo> GDSyntaxHighlighter::_get_line_syntax_highlighting(int p_line) {
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Map<int, TextEdit::HighlighterInfo> GDScriptSyntaxHighlighter::_get_line_syntax_highlighting(int p_line) {
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Map<int, TextEdit::HighlighterInfo> color_map;
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bool prev_is_char = false;
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@ -255,17 +255,17 @@ Map<int, TextEdit::HighlighterInfo> GDSyntaxHighlighter::_get_line_syntax_highli
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return color_map;
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}
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String GDSyntaxHighlighter::get_name() {
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String GDScriptSyntaxHighlighter::get_name() {
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return "GDScript";
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}
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List<String> GDSyntaxHighlighter::get_supported_languages() {
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List<String> GDScriptSyntaxHighlighter::get_supported_languages() {
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List<String> languages;
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languages.push_back("GDScript");
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return languages;
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}
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void GDSyntaxHighlighter::_update_cache() {
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void GDScriptSyntaxHighlighter::_update_cache() {
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font_color = text_editor->get_color("font_color");
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symbol_color = text_editor->get_color("symbol_color");
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function_color = text_editor->get_color("function_color");
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@ -273,6 +273,6 @@ void GDSyntaxHighlighter::_update_cache() {
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member_color = text_editor->get_color("member_variable_color");
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}
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SyntaxHighlighter *GDSyntaxHighlighter::create() {
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return memnew(GDSyntaxHighlighter);
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SyntaxHighlighter *GDScriptSyntaxHighlighter::create() {
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return memnew(GDScriptSyntaxHighlighter);
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}
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@ -33,7 +33,7 @@
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#include "scene/gui/text_edit.h"
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class GDSyntaxHighlighter : public SyntaxHighlighter {
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class GDScriptSyntaxHighlighter : public SyntaxHighlighter {
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private:
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// colours
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Color font_color;
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@ -93,7 +93,7 @@ void register_gdscript_types() {
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ResourceSaver::add_resource_format_saver(resource_saver_gd);
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#ifdef TOOLS_ENABLED
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ScriptEditor::register_create_syntax_highlighter_function(GDSyntaxHighlighter::create);
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ScriptEditor::register_create_syntax_highlighter_function(GDScriptSyntaxHighlighter::create);
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EditorNode::add_init_callback(_editor_init);
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#endif
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}
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