mirror of
https://github.com/godotengine/godot.git
synced 2024-11-22 12:12:28 +00:00
[DOCS] Document GridMap
[ci skip]
This commit is contained in:
parent
fedd3f0cc6
commit
62ba7a1eb0
@ -1,8 +1,13 @@
|
||||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="GridMap" inherits="Spatial" category="Core" version="3.0.alpha.custom_build">
|
||||
<brief_description>
|
||||
Node for 3D tile-based maps.
|
||||
</brief_description>
|
||||
<description>
|
||||
GridMap lets you place meshes on a grid interactively. It works both from the editor and can help you create in-game level editors.
|
||||
GridMaps use a [MeshLibrary] which contain a list of tiles: meshes with materials plus optional collisions and extra elements.
|
||||
A GridMap contains a collection of cells. Each grid cell refers to a [MeshLibrary] item. All cells in the map have the same dimensions.
|
||||
A GridMap is split into a sparse collection of octants for efficient rendering and physics processing. Every octant has the same dimensions and can contain several cells.
|
||||
</description>
|
||||
<tutorials>
|
||||
</tutorials>
|
||||
@ -13,6 +18,7 @@
|
||||
<return type="void">
|
||||
</return>
|
||||
<description>
|
||||
Clear all cells.
|
||||
</description>
|
||||
</method>
|
||||
<method name="get_cell_item" qualifiers="const">
|
||||
@ -25,6 +31,7 @@
|
||||
<argument index="2" name="z" type="int">
|
||||
</argument>
|
||||
<description>
|
||||
The [MeshLibrary] item index located at the grid-based X, Y and Z coordinates. If the cell is empty, [INVALID_CELL_ITEM] will be returned.
|
||||
</description>
|
||||
</method>
|
||||
<method name="get_cell_item_orientation" qualifiers="const">
|
||||
@ -37,54 +44,63 @@
|
||||
<argument index="2" name="z" type="int">
|
||||
</argument>
|
||||
<description>
|
||||
The orientation of the cell at the grid-based X, Y and Z coordinates. -1 is retuned if the cell is empty.
|
||||
</description>
|
||||
</method>
|
||||
<method name="get_cell_size" qualifiers="const">
|
||||
<return type="Vector3">
|
||||
</return>
|
||||
<description>
|
||||
The dimensions of the grid's cells.
|
||||
</description>
|
||||
</method>
|
||||
<method name="get_center_x" qualifiers="const">
|
||||
<return type="bool">
|
||||
</return>
|
||||
<description>
|
||||
Returns whether or not grid items are centered on the X axis.
|
||||
</description>
|
||||
</method>
|
||||
<method name="get_center_y" qualifiers="const">
|
||||
<return type="bool">
|
||||
</return>
|
||||
<description>
|
||||
Returns whether or not grid items are centered on the Y axis.
|
||||
</description>
|
||||
</method>
|
||||
<method name="get_center_z" qualifiers="const">
|
||||
<return type="bool">
|
||||
</return>
|
||||
<description>
|
||||
Returns whether or not grid items are centered on the Z axis.
|
||||
</description>
|
||||
</method>
|
||||
<method name="get_meshes">
|
||||
<return type="Array">
|
||||
</return>
|
||||
<description>
|
||||
Array of [Transform] and [Mesh] references corresponding to the non empty cells in the grid. The transforms are specified in world space.
|
||||
</description>
|
||||
</method>
|
||||
<method name="get_octant_size" qualifiers="const">
|
||||
<return type="int">
|
||||
</return>
|
||||
<description>
|
||||
The size of each octant measured in number of cells. This applies to all three axis.
|
||||
</description>
|
||||
</method>
|
||||
<method name="get_theme" qualifiers="const">
|
||||
<return type="MeshLibrary">
|
||||
</return>
|
||||
<description>
|
||||
The assigned [MeshLibrary].
|
||||
</description>
|
||||
</method>
|
||||
<method name="get_used_cells" qualifiers="const">
|
||||
<return type="Array">
|
||||
</return>
|
||||
<description>
|
||||
Array of [Vector3] with the non empty cell coordinates in the grid map.
|
||||
</description>
|
||||
</method>
|
||||
<method name="resource_changed">
|
||||
@ -109,6 +125,9 @@
|
||||
<argument index="4" name="orientation" type="int" default="0">
|
||||
</argument>
|
||||
<description>
|
||||
Set the mesh index for the cell referenced by its grid-based X, Y and Z coordinates.
|
||||
A negative item index will clear the cell.
|
||||
Optionally, the item's orientation can be passed.
|
||||
</description>
|
||||
</method>
|
||||
<method name="set_cell_size">
|
||||
@ -117,6 +136,7 @@
|
||||
<argument index="0" name="size" type="Vector3">
|
||||
</argument>
|
||||
<description>
|
||||
Sets the height, width and depth of the grid's cells.
|
||||
</description>
|
||||
</method>
|
||||
<method name="set_center_x">
|
||||
@ -125,6 +145,7 @@
|
||||
<argument index="0" name="enable" type="bool">
|
||||
</argument>
|
||||
<description>
|
||||
Set grid items to be centered on the X axis. By default it is enabled.
|
||||
</description>
|
||||
</method>
|
||||
<method name="set_center_y">
|
||||
@ -133,6 +154,7 @@
|
||||
<argument index="0" name="enable" type="bool">
|
||||
</argument>
|
||||
<description>
|
||||
Set grid items to be centered on the Y axis. By default it is enabled.
|
||||
</description>
|
||||
</method>
|
||||
<method name="set_center_z">
|
||||
@ -141,6 +163,7 @@
|
||||
<argument index="0" name="enable" type="bool">
|
||||
</argument>
|
||||
<description>
|
||||
Set grid items to be centered on the Z axis. By default it is enabled.
|
||||
</description>
|
||||
</method>
|
||||
<method name="set_clip">
|
||||
@ -163,6 +186,7 @@
|
||||
<argument index="0" name="size" type="int">
|
||||
</argument>
|
||||
<description>
|
||||
Sets the size for each octant measured in number of cells. This applies to all three axis.
|
||||
</description>
|
||||
</method>
|
||||
<method name="set_theme">
|
||||
@ -171,11 +195,13 @@
|
||||
<argument index="0" name="theme" type="MeshLibrary">
|
||||
</argument>
|
||||
<description>
|
||||
Sets the collection of meshes for the map.
|
||||
</description>
|
||||
</method>
|
||||
</methods>
|
||||
<constants>
|
||||
<constant name="INVALID_CELL_ITEM" value="-1" enum="">
|
||||
Invalid cell item that can be used in [method set_cell_item] to clear cells (or represent an empty cell in [method get_cell_item]).
|
||||
</constant>
|
||||
</constants>
|
||||
</class>
|
||||
|
Loading…
Reference in New Issue
Block a user