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Added test to avoid saving cyclic scene instancing, fixes #9686
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@ -999,6 +999,22 @@ void EditorNode::_save_scene_with_preview(String p_file, int p_idx) {
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EditorResourcePreview::get_singleton()->check_for_invalidation(p_file);
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}
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bool EditorNode::_validate_scene_recursive(const String &p_filename, Node *p_node) {
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for (int i = 0; i < p_node->get_child_count(); i++) {
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Node *child = p_node->get_child(i);
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if (child->get_filename() == p_filename) {
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return true;
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}
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if (_validate_scene_recursive(p_filename, child)) {
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return true;
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}
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}
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return false;
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}
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void EditorNode::_save_scene(String p_file, int idx) {
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Node *scene = editor_data.get_edited_scene_root(idx);
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@ -1009,6 +1025,11 @@ void EditorNode::_save_scene(String p_file, int idx) {
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return;
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}
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if (scene->get_filename() != String() && _validate_scene_recursive(scene->get_filename(), scene)) {
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show_accept(TTR("This scene can't be saved because there is a cyclic instancing inclusion.\nPlease resolve it and then attempt to save again."), TTR("OK"));
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return;
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}
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editor_data.apply_changes_in_editors();
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_save_default_environment();
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@ -1452,7 +1473,7 @@ void EditorNode::_edit_current() {
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bool is_node = current_obj->is_class("Node");
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String editable_warning; //none by default
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if (is_resource) {
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Resource *current_res = Object::cast_to<Resource>(current_obj);
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@ -445,6 +445,7 @@ private:
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void _show_messages();
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void _vp_resized();
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bool _validate_scene_recursive(const String &p_filename, Node *p_node);
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void _save_scene(String p_file, int idx = -1);
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void _save_all_scenes();
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int _next_unsaved_scene(bool p_valid_filename, int p_start = 0);
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