mirror of
https://github.com/godotengine/godot.git
synced 2024-11-22 04:06:14 +00:00
Improve Curve preview colors for consistency
This commit is contained in:
parent
da4f6e439c
commit
5f4f088552
@ -1077,10 +1077,8 @@ Ref<Texture2D> CurvePreviewGenerator::generate(const Ref<Resource> &p_from, cons
|
||||
Image &im = **img_ref;
|
||||
im.initialize_data(thumbnail_size.x, thumbnail_size.y, false, Image::FORMAT_RGBA8);
|
||||
|
||||
Color bg_color(0.1, 0.1, 0.1, 1.0);
|
||||
Color line_color(0.8, 0.8, 0.8, 1.0);
|
||||
Color line_color = EditorInterface::get_singleton()->get_editor_theme()->get_color(SceneStringName(font_color), EditorStringName(Editor));
|
||||
|
||||
im.fill(bg_color);
|
||||
// Set the first pixel of the thumbnail.
|
||||
float v = (curve->sample_baked(0) - curve->get_min_value()) / curve->get_range();
|
||||
int y = CLAMP(im.get_height() - v * im.get_height(), 0, im.get_height() - 1);
|
||||
|
Loading…
Reference in New Issue
Block a user