diff --git a/core/SCsub b/core/SCsub index d08f17c60a5..40ee78d3ea9 100644 --- a/core/SCsub +++ b/core/SCsub @@ -162,13 +162,17 @@ env.CommandNoCache( # Authors env.Depends("#core/authors.gen.h", "../AUTHORS.md") env.CommandNoCache( - "#core/authors.gen.h", "../AUTHORS.md", env.Run(core_builders.make_authors_header, "Generating authors header."), + "#core/authors.gen.h", + "../AUTHORS.md", + env.Run(core_builders.make_authors_header, "Generating authors header."), ) # Donors env.Depends("#core/donors.gen.h", "../DONORS.md") env.CommandNoCache( - "#core/donors.gen.h", "../DONORS.md", env.Run(core_builders.make_donors_header, "Generating donors header."), + "#core/donors.gen.h", + "../DONORS.md", + env.Run(core_builders.make_donors_header, "Generating donors header."), ) # License diff --git a/main/SCsub b/main/SCsub index ebadefd450f..87d64e48f91 100644 --- a/main/SCsub +++ b/main/SCsub @@ -15,7 +15,9 @@ if env["tests"]: env_main.Depends("#main/splash.gen.h", "#main/splash.png") env_main.CommandNoCache( - "#main/splash.gen.h", "#main/splash.png", env.Run(main_builders.make_splash, "Building splash screen header."), + "#main/splash.gen.h", + "#main/splash.png", + env.Run(main_builders.make_splash, "Building splash screen header."), ) env_main.Depends("#main/splash_editor.gen.h", "#main/splash_editor.png") @@ -27,7 +29,9 @@ env_main.CommandNoCache( env_main.Depends("#main/app_icon.gen.h", "#main/app_icon.png") env_main.CommandNoCache( - "#main/app_icon.gen.h", "#main/app_icon.png", env.Run(main_builders.make_app_icon, "Building application icon."), + "#main/app_icon.gen.h", + "#main/app_icon.png", + env.Run(main_builders.make_app_icon, "Building application icon."), ) lib = env_main.add_library("main", env.main_sources) diff --git a/platform/iphone/detect.py b/platform/iphone/detect.py index f4ef40a0baf..66579c1ad77 100644 --- a/platform/iphone/detect.py +++ b/platform/iphone/detect.py @@ -235,7 +235,10 @@ def configure(env): env.Append(CPPDEFINES=["ICLOUD_ENABLED"]) env.Prepend( - CPPPATH=["$IPHONESDK/usr/include", "$IPHONESDK/System/Library/Frameworks/AudioUnit.framework/Headers",] + CPPPATH=[ + "$IPHONESDK/usr/include", + "$IPHONESDK/System/Library/Frameworks/AudioUnit.framework/Headers", + ] ) env["ENV"]["CODESIGN_ALLOCATE"] = "/Developer/Platforms/iPhoneOS.platform/Developer/usr/bin/codesign_allocate"