fix with refactoring, refrash re-run icon

This commit is contained in:
Alexander Holland 2015-11-19 21:06:49 +01:00
parent b89aec5fbe
commit 5ee443bcc0

View File

@ -3817,9 +3817,7 @@ void EditorNode::_quick_run(const String& p_resource) {
void EditorNode::notify_child_process_exited() {
play_button->set_pressed(false);
play_scene_button->set_pressed(false);
//pause_button->set_pressed(false);
_menu_option_confirm(RUN_STOP,false);
stop_button->set_pressed(false);
editor_run.stop();