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Fixed closing a scene tab when it was not the CURRENT tab. Fixes #3810
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@ -4539,7 +4539,7 @@ void EditorNode::_scene_tab_closed(int p_tab) {
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}
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else {
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_remove_scene(p_tab);
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//_update_scene_tabs();
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_update_scene_tabs();
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}
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}
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