Redraw selected 3D gizmo on deselect

This commit is contained in:
kobewi 2022-05-22 21:28:47 +02:00
parent 01d383a8ff
commit 5d413eaa96

View File

@ -8126,7 +8126,13 @@ void Node3DEditorPlugin::edit(Object *p_object) {
}
bool Node3DEditorPlugin::handles(Object *p_object) const {
return p_object->is_class("Node3D");
if (p_object->is_class("Node3D")) {
return true;
} else {
// This ensures that gizmos are cleared when selecting a non-Node3D node.
const_cast<Node3DEditorPlugin *>(this)->edit((Object *)nullptr);
return false;
}
}
Dictionary Node3DEditorPlugin::get_state() const {