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https://github.com/godotengine/godot.git
synced 2025-01-20 00:41:05 +00:00
Finish replacement of joystick by joypad
Some parts were forgotten in 547a577
.
This commit is contained in:
parent
c2310b41fa
commit
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@ -9,7 +9,7 @@ files = [
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'sem_osx.cpp',
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# 'context_gl_osx.cpp',
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'dir_access_osx.mm',
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'joystick_osx.cpp',
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'joypad_osx.cpp',
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]
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env.Program('#bin/godot', files)
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@ -1,5 +1,5 @@
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/*************************************************************************/
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/* joypad_osx.cpp */
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/* joypad_osx.cpp */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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@ -27,6 +27,7 @@
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#include "joypad_osx.h"
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#include <machine/endian.h>
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#define GODOT_JOY_LOOP_RUN_MODE CFSTR("GodotJoypad")
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@ -1122,7 +1122,7 @@ void OS_OSX::initialize(const VideoMode& p_desired,int p_video_driver,int p_audi
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physics_2d_server->init();
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input = memnew( InputDefault );
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joystick_osx = memnew( JoystickOSX );
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joypad_osx = memnew( JoypadOSX );
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_ensure_data_dir();
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@ -1165,7 +1165,7 @@ void OS_OSX::finalize() {
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spatial_sound_2d_server->finish();
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memdelete(spatial_sound_2d_server);
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memdelete(joystick_osx);
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memdelete(joypad_osx);
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memdelete(input);
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memdelete(sample_manager);
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@ -1738,7 +1738,7 @@ void OS_OSX::run() {
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while (!force_quit) {
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process_events(); // get rid of pending events
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last_id = joystick_osx->process_joysticks(last_id);
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last_id = joypad_osx->process_joypads(last_id);
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if (Main::iteration()==true)
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break;
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};
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@ -8,7 +8,7 @@ files = [
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'#platform/windows/packet_peer_udp_winsock.cpp',
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'#platform/windows/stream_peer_winsock.cpp',
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'#platform/windows/key_mapping_win.cpp',
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'joystick_uwp.cpp',
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'joypad_uwp.cpp',
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'gl_context_egl.cpp',
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'app.cpp',
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'os_uwp.cpp',
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@ -1,5 +1,5 @@
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/*************************************************************************/
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/* joypad_uwp.cpp */
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/* joypad_uwp.cpp */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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@ -1,5 +1,5 @@
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/*************************************************************************/
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/* joypad_uwp.h */
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/* joypad_uwp.h */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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@ -11,7 +11,7 @@ common_win = [
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"tcp_server_winsock.cpp",
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"packet_peer_udp_winsock.cpp",
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"stream_peer_winsock.cpp",
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"joystick.cpp",
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"joypad.cpp",
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]
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restarget = "godot_res" + env["OBJSUFFIX"]
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@ -7,7 +7,7 @@ common_x11 = [\
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"context_gl_x11.cpp",\
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"os_x11.cpp",\
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"key_mapping_x11.cpp",\
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"joystick_linux.cpp",\
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"joypad_linux.cpp",\
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]
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env.Program('#bin/godot', ['godot_x11.cpp'] + common_x11)
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@ -1,5 +1,5 @@
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/*************************************************************************/
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/* joypad_linux.cpp */
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/* joypad_linux.cpp */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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@ -30,7 +30,7 @@
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//author: Andreas Haas <hondres, liugam3@gmail.com>
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#ifdef JOYDEV_ENABLED
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#include "joystick_linux.h"
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#include "joypad_linux.h"
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#include <linux/input.h>
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#include <unistd.h>
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@ -1,5 +1,5 @@
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/*************************************************************************/
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/* joypad_linux.h */
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/* joypad_linux.h */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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@ -30,6 +30,7 @@
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//author: Andreas Haas <hondres, liugam3@gmail.com>
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#ifndef JOYPAD_LINUX_H
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#define JOYPAD_LINUX_H
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#ifdef JOYDEV_ENABLED
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#include "main/input_default.h"
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#include "os/thread.h"
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@ -48,7 +48,7 @@
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#include "servers/physics_2d/physics_2d_server_sw.h"
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#include "servers/physics_2d/physics_2d_server_wrap_mt.h"
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#include "main/input_default.h"
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#include "joystick_linux.h"
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#include "joypad_linux.h"
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#include <X11/keysym.h>
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#include <X11/Xlib.h>
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Before Width: | Height: | Size: 380 B After Width: | Height: | Size: 380 B |
Before Width: | Height: | Size: 239 B After Width: | Height: | Size: 239 B |
@ -18,7 +18,7 @@
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inkscape:export-filename="/home/djrm/Projects/godot/tools/editor/icons/icon_key.png"
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inkscape:export-xdpi="90"
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inkscape:export-ydpi="90"
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sodipodi:docname="icon_joystick.svg">
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sodipodi:docname="icon_joypad.svg">
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<defs
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id="defs4" />
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<sodipodi:namedview
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Before Width: | Height: | Size: 3.8 KiB After Width: | Height: | Size: 3.8 KiB |
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