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Port robust signal (dis)connection to ShapeCast2D
Ported from ShapeCast3D.
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b31d00a914
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@ -151,11 +151,18 @@ bool ShapeCast2D::is_enabled() const {
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}
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void ShapeCast2D::set_shape(const Ref<Shape2D> &p_shape) {
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if (p_shape == shape) {
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return;
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}
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if (shape.is_valid()) {
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shape->disconnect(CoreStringNames::get_singleton()->changed, callable_mp(this, &ShapeCast2D::_shape_changed));
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}
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shape = p_shape;
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if (p_shape.is_valid()) {
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shape->connect(CoreStringNames::get_singleton()->changed, callable_mp(this, &ShapeCast2D::_redraw_shape));
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if (shape.is_valid()) {
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shape->connect(CoreStringNames::get_singleton()->changed, callable_mp(this, &ShapeCast2D::_shape_changed));
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shape_rid = shape->get_rid();
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}
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update_configuration_warnings();
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queue_redraw();
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}
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@ -186,7 +193,7 @@ bool ShapeCast2D::get_exclude_parent_body() const {
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return exclude_parent_body;
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}
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void ShapeCast2D::_redraw_shape() {
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void ShapeCast2D::_shape_changed() {
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queue_redraw();
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}
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@ -61,7 +61,7 @@ class ShapeCast2D : public Node2D {
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real_t collision_unsafe_fraction = 1.0;
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Array _get_collision_result() const;
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void _redraw_shape();
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void _shape_changed();
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protected:
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void _notification(int p_what);
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@ -331,16 +331,14 @@ void ShapeCast3D::set_shape(const Ref<Shape3D> &p_shape) {
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if (p_shape == shape) {
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return;
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}
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if (!shape.is_null()) {
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if (shape.is_valid()) {
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shape->disconnect(CoreStringNames::get_singleton()->changed, callable_mp(this, &ShapeCast3D::_shape_changed));
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shape->unregister_owner(this);
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}
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shape = p_shape;
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if (!shape.is_null()) {
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if (shape.is_valid()) {
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shape->register_owner(this);
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shape->connect(CoreStringNames::get_singleton()->changed, callable_mp(this, &ShapeCast3D::_shape_changed));
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}
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if (p_shape.is_valid()) {
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shape_rid = shape->get_rid();
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}
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