CI: Build with warnings=extra to catch 'em all

... on all platforms but MSVC, as it still has a number of unsolved warnings
in its `/Wall` level. Some of it might be valid, others might be overkill,
this needs further assessment and fixes. (We could also change the `extra`
level to `/W4` on MSVC if that's more meaningful.)
This commit is contained in:
Rémi Verschelde 2020-11-09 09:09:57 +01:00
parent 8a318fe1dd
commit 5af5c86ebc
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5 changed files with 5 additions and 5 deletions

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# Global Settings
env:
GODOT_BASE_BRANCH: master
SCONSFLAGS: platform=android verbose=yes warnings=all werror=yes --jobs=2
SCONSFLAGS: platform=android verbose=yes warnings=extra werror=yes --jobs=2
SCONS_CACHE_LIMIT: 4096
jobs:

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@ -4,7 +4,7 @@ on: [push, pull_request]
# Global Settings
env:
GODOT_BASE_BRANCH: master
SCONSFLAGS: platform=iphone verbose=yes warnings=all werror=yes --jobs=2
SCONSFLAGS: platform=iphone verbose=yes warnings=extra werror=yes --jobs=2
SCONS_CACHE_LIMIT: 4096
jobs:

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@ -4,7 +4,7 @@ on: [push, pull_request]
# Global Settings
env:
GODOT_BASE_BRANCH: master
SCONSFLAGS: platform=javascript verbose=yes warnings=all werror=yes --jobs=2
SCONSFLAGS: platform=javascript verbose=yes warnings=extra werror=yes --jobs=2
SCONS_CACHE_LIMIT: 4096
EM_VERSION: 1.39.20
EM_CACHE_FOLDER: 'emsdk-cache'

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@ -4,7 +4,7 @@ on: [push, pull_request]
# Global Settings
env:
GODOT_BASE_BRANCH: master
SCONSFLAGS: platform=linuxbsd verbose=yes warnings=all werror=yes --jobs=2
SCONSFLAGS: platform=linuxbsd verbose=yes warnings=extra werror=yes --jobs=2
SCONS_CACHE_LIMIT: 4096
jobs:

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@ -4,7 +4,7 @@ on: [push, pull_request]
# Global Settings
env:
GODOT_BASE_BRANCH: master
SCONSFLAGS: platform=osx verbose=yes warnings=all werror=yes --jobs=2
SCONSFLAGS: platform=osx verbose=yes warnings=extra werror=yes --jobs=2
SCONS_CACHE_LIMIT: 4096
jobs: