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Filled in MultiMesh instance_count doc.
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<member name="custom_data_array" type="PackedColorArray" setter="_set_custom_data_array" getter="_get_custom_data_array">
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</member>
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<member name="instance_count" type="int" setter="set_instance_count" getter="get_instance_count" default="0">
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Number of instances that will get drawn. This clears and (re)sizes the buffers. By default, all instances are drawn but you can limit this with [member visible_instance_count].
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Number of instances that will get drawn. This clears and (re)sizes the buffers. Setting data format or flags afterwards will have no effect.
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By default, all instances are drawn but you can limit this with [member visible_instance_count].
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</member>
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<member name="mesh" type="Mesh" setter="set_mesh" getter="get_mesh">
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Mesh to be drawn.
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