From f15cabcfd2076d2e18f0368a37c8116f34840e6b Mon Sep 17 00:00:00 2001 From: Stefan Boronczyk Date: Sun, 25 Apr 2021 03:28:10 +0200 Subject: [PATCH] fix triplanar mapping for AO --- scene/resources/material.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/scene/resources/material.cpp b/scene/resources/material.cpp index 5647856736f..d5a018ef41a 100644 --- a/scene/resources/material.cpp +++ b/scene/resources/material.cpp @@ -672,7 +672,7 @@ void BaseMaterial3D::_update_shader() { code += "uniform sampler2D texture_flowmap : hint_aniso," + texfilter_str + ";\n"; } if (features[FEATURE_AMBIENT_OCCLUSION]) { - code += "uniform sampler2D texture_ambient_occlusion : hint_white;\n"; + code += "uniform sampler2D texture_ambient_occlusion : hint_white, " + texfilter_str + ";\n"; code += "uniform vec4 ao_texture_channel;\n"; code += "uniform float ao_light_affect;\n"; }