From 5911a12db159a8c5471e39b808fd4a394bde7f57 Mon Sep 17 00:00:00 2001 From: RedMser Date: Mon, 3 Jul 2023 18:19:12 +0200 Subject: [PATCH] Update class reference to include some keywords More should be added in future PRs, wherever there is demand. --- doc/classes/@GlobalScope.xml | 2 +- doc/classes/Area2D.xml | 2 +- doc/classes/Area3D.xml | 2 +- doc/classes/Array.xml | 2 +- doc/classes/DirAccess.xml | 2 +- doc/classes/InputEventMouseButton.xml | 2 +- doc/classes/Node.xml | 2 +- doc/classes/Object.xml | 2 +- doc/classes/PackedScene.xml | 2 +- doc/classes/PhysicalBone2D.xml | 2 +- doc/classes/PhysicalBone3D.xml | 2 +- doc/classes/String.xml | 4 ++-- 12 files changed, 13 insertions(+), 13 deletions(-) diff --git a/doc/classes/@GlobalScope.xml b/doc/classes/@GlobalScope.xml index f8d1c99393a..5736a97a737 100644 --- a/doc/classes/@GlobalScope.xml +++ b/doc/classes/@GlobalScope.xml @@ -1080,7 +1080,7 @@ [b]Note:[/b] This function is called automatically when the project is run. If you need to fix the seed to have consistent, reproducible results, use [method seed] to initialize the random number generator. - + diff --git a/doc/classes/Area2D.xml b/doc/classes/Area2D.xml index 98110748ef5..a52aa806069 100644 --- a/doc/classes/Area2D.xml +++ b/doc/classes/Area2D.xml @@ -1,5 +1,5 @@ - + A region of 2D space that detects other [CollisionObject2D]s entering or exiting it. diff --git a/doc/classes/Area3D.xml b/doc/classes/Area3D.xml index 918869b83d1..671c824c304 100644 --- a/doc/classes/Area3D.xml +++ b/doc/classes/Area3D.xml @@ -1,5 +1,5 @@ - + A region of 3D space that detects other [CollisionObject3D]s entering or exiting it. diff --git a/doc/classes/Array.xml b/doc/classes/Array.xml index 39b9dde0437..40016f09047 100644 --- a/doc/classes/Array.xml +++ b/doc/classes/Array.xml @@ -332,7 +332,7 @@ Returns the script associated with a typed array tied to a class name. - + diff --git a/doc/classes/DirAccess.xml b/doc/classes/DirAccess.xml index 89560c7a4ef..03d7f68f439 100644 --- a/doc/classes/DirAccess.xml +++ b/doc/classes/DirAccess.xml @@ -1,5 +1,5 @@ - + Provides methods for managing directories and their content. diff --git a/doc/classes/InputEventMouseButton.xml b/doc/classes/InputEventMouseButton.xml index 57137e4bef4..1e86ade51ec 100644 --- a/doc/classes/InputEventMouseButton.xml +++ b/doc/classes/InputEventMouseButton.xml @@ -1,5 +1,5 @@ - + Represents a mouse button being pressed or released. diff --git a/doc/classes/Node.xml b/doc/classes/Node.xml index f00bc594cbe..8a461683d2d 100644 --- a/doc/classes/Node.xml +++ b/doc/classes/Node.xml @@ -722,7 +722,7 @@ Calls [method Object.notification] with [param what] on this node and all of its children, recursively. - + Queues this node to be deleted at the end of the current frame. When deleted, all of its children are deleted as well, and all references to the node and its children become invalid. diff --git a/doc/classes/Object.xml b/doc/classes/Object.xml index f66709cc5df..c2405f8e902 100644 --- a/doc/classes/Object.xml +++ b/doc/classes/Object.xml @@ -623,7 +623,7 @@ [b]Note:[/b] In C#, [param signal] must be in snake_case when referring to built-in Godot signals. Prefer using the names exposed in the [code]SignalName[/code] class to avoid allocating a new [StringName] on each call. - + Deletes the object from memory. Pre-existing references to the object become invalid, and any attempt to access them will result in a run-time error. Checking the references with [method @GlobalScope.is_instance_valid] will return [code]false[/code]. diff --git a/doc/classes/PackedScene.xml b/doc/classes/PackedScene.xml index a8cfc288f34..fc9ef7ddb8c 100644 --- a/doc/classes/PackedScene.xml +++ b/doc/classes/PackedScene.xml @@ -88,7 +88,7 @@ Returns the [SceneState] representing the scene file contents. - + diff --git a/doc/classes/PhysicalBone2D.xml b/doc/classes/PhysicalBone2D.xml index b22b246978d..db8c61ed549 100644 --- a/doc/classes/PhysicalBone2D.xml +++ b/doc/classes/PhysicalBone2D.xml @@ -1,5 +1,5 @@ - + A [RigidBody2D]-derived node used to make [Bone2D]s in a [Skeleton2D] react to physics. diff --git a/doc/classes/PhysicalBone3D.xml b/doc/classes/PhysicalBone3D.xml index b69fb7050e7..b62cebfdad7 100644 --- a/doc/classes/PhysicalBone3D.xml +++ b/doc/classes/PhysicalBone3D.xml @@ -1,5 +1,5 @@ - + A physics body used to make bones in a [Skeleton3D] react to physics. diff --git a/doc/classes/String.xml b/doc/classes/String.xml index e1b60b1656f..3acd174196e 100644 --- a/doc/classes/String.xml +++ b/doc/classes/String.xml @@ -41,7 +41,7 @@ - + @@ -126,7 +126,7 @@ [/codeblock] - +