Fix errors on pressing autoplay in sprite frames editor

This commit is contained in:
Yuri Rubinsky 2024-05-11 13:15:53 +03:00
parent 557f63d037
commit 56026e6c76

View File

@ -1733,7 +1733,7 @@ void SpriteFramesEditor::_autoplay_pressed() {
if (animated_sprite) {
EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton();
undo_redo->create_action(TTR("Toggle Autoplay"), UndoRedo::MERGE_DISABLE, frames.ptr());
undo_redo->create_action(TTR("Toggle Autoplay"), UndoRedo::MERGE_DISABLE, animated_sprite);
String current = animated_sprite->call("get_animation");
String current_auto = animated_sprite->call("get_autoplay");
if (current == current_auto) {