mirror of
https://github.com/godotengine/godot.git
synced 2024-11-29 07:32:20 +00:00
Merge pull request #56183 from raulsntos/fix-56180
Fix `KeyValuePairAt` memory leak
This commit is contained in:
commit
54d89f2274
@ -237,10 +237,8 @@ int32_t godot_icall_Dictionary_KeyValuePairs(Dictionary *ptr, Array **keys, Arra
|
||||
}
|
||||
|
||||
void godot_icall_Dictionary_KeyValuePairAt(Dictionary *ptr, int index, MonoObject **key, MonoObject **value) {
|
||||
Array *keys = godot_icall_Dictionary_Keys(ptr);
|
||||
Array *values = godot_icall_Dictionary_Values(ptr);
|
||||
*key = GDMonoMarshal::variant_to_mono_object(keys->get(index));
|
||||
*value = GDMonoMarshal::variant_to_mono_object(values->get(index));
|
||||
*key = GDMonoMarshal::variant_to_mono_object(ptr->get_key_at_index(index));
|
||||
*value = GDMonoMarshal::variant_to_mono_object(ptr->get_value_at_index(index));
|
||||
}
|
||||
|
||||
void godot_icall_Dictionary_Add(Dictionary *ptr, MonoObject *key, MonoObject *value) {
|
||||
|
Loading…
Reference in New Issue
Block a user