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https://github.com/godotengine/godot.git
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Merge pull request #22593 from akien-mga/fix-warnings
Fix various warnings raised by Clang 7
This commit is contained in:
commit
53fbd93409
@ -47,8 +47,6 @@ class FileAccessNetworkClient {
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int size;
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};
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int ml;
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List<BlockRequest> block_requests;
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Semaphore *sem;
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@ -90,8 +90,6 @@ class FileAccessZip : public FileAccess {
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mutable bool at_eof;
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ZipArchive *archive;
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public:
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virtual Error _open(const String &p_path, int p_mode_flags); ///< open a file
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virtual void close(); ///< close a file
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@ -119,7 +119,6 @@ class ResourceFormatSaverBinaryInstance {
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bool skip_editor;
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bool big_endian;
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bool takeover_paths;
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int bin_meta_idx;
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FileAccess *f;
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String magic;
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Set<RES> resource_set;
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@ -32,7 +32,6 @@
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#define MESSAGE_QUEUE_H
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#include "core/object.h"
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#include "core/os/mutex.h"
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#include "core/os/thread_safe.h"
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class MessageQueue {
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@ -44,8 +43,6 @@ class MessageQueue {
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DEFAULT_QUEUE_SIZE_KB = 1024
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};
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Mutex *mutex;
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enum {
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TYPE_CALL,
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TYPE_NOTIFICATION,
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@ -422,7 +422,7 @@ private:
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};
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#ifdef DEBUG_ENABLED
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friend class _ObjectDebugLock;
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friend struct _ObjectDebugLock;
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#endif
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friend bool predelete_handler(Object *);
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friend void postinitialize_handler(Object *);
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@ -116,7 +116,7 @@ public:
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};
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private:
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friend class _VariantCall;
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friend struct _VariantCall;
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// Variant takes 20 bytes when real_t is float, and 36 if double
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// it only allocates extra memory for aabb/matrix.
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@ -51,26 +51,6 @@ static const GLenum _cube_side_enum[6] = {
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};
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static _FORCE_INLINE_ void store_transform2d(const Transform2D &p_mtx, float *p_array) {
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p_array[0] = p_mtx.elements[0][0];
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p_array[1] = p_mtx.elements[0][1];
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p_array[2] = 0;
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p_array[3] = 0;
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p_array[4] = p_mtx.elements[1][0];
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p_array[5] = p_mtx.elements[1][1];
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p_array[6] = 0;
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p_array[7] = 0;
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p_array[8] = 0;
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p_array[9] = 0;
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p_array[10] = 1;
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p_array[11] = 0;
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p_array[12] = p_mtx.elements[2][0];
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p_array[13] = p_mtx.elements[2][1];
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p_array[14] = 0;
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p_array[15] = 1;
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}
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static _FORCE_INLINE_ void store_transform(const Transform &p_mtx, float *p_array) {
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p_array[0] = p_mtx.basis.elements[0][0];
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p_array[1] = p_mtx.basis.elements[1][0];
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@ -1202,7 +1182,7 @@ bool RasterizerSceneGLES3::_setup_material(RasterizerStorageGLES3::Material *p_m
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glActiveTexture(GL_TEXTURE0 + i);
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GLenum target;
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GLenum target = GL_TEXTURE_2D;
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GLuint tex = 0;
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RasterizerStorageGLES3::Texture *t = storage->texture_owner.getptr(textures[i]);
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@ -691,7 +691,7 @@ public:
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}
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};
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class MultiMesh;
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struct MultiMesh;
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struct Mesh : public GeometryOwner {
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@ -37,10 +37,10 @@
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#include "scene/main/timer.h"
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#include "scene/resources/texture.h"
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class EditorProgress;
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class FileAccess;
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class EditorExportPlatform;
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class EditorFileSystemDirectory;
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struct EditorProgress;
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class EditorExportPreset : public Reference {
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@ -2638,7 +2638,7 @@ bool EditorInspectorDefaultPlugin::parse_property(Object *p_object, Variant::Typ
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} else if (p_hint == PROPERTY_HINT_LAYERS_2D_PHYSICS || p_hint == PROPERTY_HINT_LAYERS_2D_RENDER || p_hint == PROPERTY_HINT_LAYERS_3D_PHYSICS || p_hint == PROPERTY_HINT_LAYERS_3D_RENDER) {
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EditorPropertyLayers::LayerType lt;
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EditorPropertyLayers::LayerType lt = EditorPropertyLayers::LAYER_RENDER_2D;
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switch (p_hint) {
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case PROPERTY_HINT_LAYERS_2D_RENDER:
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lt = EditorPropertyLayers::LAYER_RENDER_2D;
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@ -969,7 +969,7 @@ void EditorPropertyDictionary::update_property() {
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pc->add_child(add_vbox);
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}
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prop->set_object_and_property(object.ptr(), prop_name);
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int change_index;
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int change_index = 0;
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if (i < amount) {
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String cs = key.get_construct_string();
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@ -205,13 +205,13 @@ void CurveEditor::on_gui_input(const Ref<InputEvent> &p_event) {
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curve.set_point_left_tangent(_selected_point, tangent);
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// Note: if a tangent is set to linear, it shouldn't be linked to the other
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if (link && _selected_point != curve.get_point_count() - 1 && !curve.get_point_right_mode(_selected_point) != Curve::TANGENT_FREE)
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if (link && _selected_point != (curve.get_point_count() - 1) && curve.get_point_right_mode(_selected_point) != Curve::TANGENT_LINEAR)
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curve.set_point_right_tangent(_selected_point, tangent);
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} else {
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curve.set_point_right_tangent(_selected_point, tangent);
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if (link && _selected_point != 0 && !curve.get_point_left_mode(_selected_point) != Curve::TANGENT_FREE)
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if (link && _selected_point != 0 && curve.get_point_left_mode(_selected_point) != Curve::TANGENT_LINEAR)
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curve.set_point_left_tangent(_selected_point, tangent);
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}
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}
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@ -1414,21 +1414,6 @@ void ScriptEditor::notify_script_changed(const Ref<Script> &p_script) {
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emit_signal("editor_script_changed", p_script);
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}
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static const Node *_find_node_with_script(const Node *p_node, const RefPtr &p_script) {
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if (p_node->get_script() == p_script)
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return p_node;
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for (int i = 0; i < p_node->get_child_count(); i++) {
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const Node *result = _find_node_with_script(p_node->get_child(i), p_script);
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if (result)
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return result;
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}
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return NULL;
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}
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void ScriptEditor::get_breakpoints(List<String> *p_breakpoints) {
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for (int i = 0; i < tab_container->get_child_count(); i++) {
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@ -1860,32 +1860,6 @@ static bool _has_visible_children(Node *p_node) {
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return false;
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}
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static Node *_find_last_visible(Node *p_node) {
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Node *last = NULL;
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bool collapsed = p_node->is_displayed_folded();
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if (!collapsed) {
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for (int i = 0; i < p_node->get_child_count(); i++) {
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if (_is_node_visible(p_node->get_child(i))) {
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last = p_node->get_child(i);
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}
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}
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}
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if (last) {
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Node *lastc = _find_last_visible(last);
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if (lastc)
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last = lastc;
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} else {
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last = p_node;
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}
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return last;
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}
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void SceneTreeDock::_normalize_drop(Node *&to_node, int &to_pos, int p_type) {
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to_pos = -1;
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@ -361,7 +361,7 @@ void EditorSettingsDialog::_tabs_tab_changed(int p_tab) {
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void EditorSettingsDialog::_focus_current_search_box() {
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Control *tab = tabs->get_current_tab_control();
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LineEdit *current_search_box;
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LineEdit *current_search_box = NULL;
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if (tab == tab_general)
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current_search_box = search_box;
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else if (tab == tab_shortcuts)
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@ -60,8 +60,6 @@ namespace TestGUI {
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class TestMainLoop : public SceneTree {
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Control *control;
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public:
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virtual void request_quit() {
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@ -227,7 +227,7 @@ public:
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void init_kinematic_utilities();
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void destroy_kinematic_utilities();
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_FORCE_INLINE_ class KinematicUtilities *get_kinematic_utilities() const { return kinematic_utilities; }
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_FORCE_INLINE_ KinematicUtilities *get_kinematic_utilities() const { return kinematic_utilities; }
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_FORCE_INLINE_ btRigidBody *get_bt_rigid_body() { return btBody; }
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@ -57,7 +57,7 @@ class btDiscreteDynamicsWorld;
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class btEmptyShape;
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class btGhostPairCallback;
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class btSoftRigidDynamicsWorld;
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class btSoftBodyWorldInfo;
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struct btSoftBodyWorldInfo;
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class ConstraintBullet;
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class CollisionObjectBullet;
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class RigidBodyBullet;
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@ -7835,7 +7835,7 @@ void GDScriptParser::_check_block_types(BlockNode *p_block) {
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// Figure out function name for warning
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String func_name = _find_function_name(op);
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if (func_name.empty()) {
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func_name == "<undetected name>";
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func_name = "<undetected name>";
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}
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_add_warning(GDScriptWarning::RETURN_VALUE_DISCARDED, op->line, func_name);
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}
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@ -555,7 +555,6 @@ private:
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CompletionType completion_type;
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StringName completion_cursor;
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bool completion_static;
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Variant::Type completion_built_in_constant;
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Node *completion_node;
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ClassNode *completion_class;
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@ -34,17 +34,17 @@
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#include "context_gl_x11.h"
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#include "core/os/input.h"
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#include "crash_handler_x11.h"
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#include "drivers/unix/os_unix.h"
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#include "servers/visual_server.h"
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//#include "servers/visual/visual_server_wrap_mt.h"
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#include "drivers/alsa/audio_driver_alsa.h"
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#include "drivers/alsamidi/alsa_midi.h"
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#include "drivers/pulseaudio/audio_driver_pulseaudio.h"
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#include "drivers/unix/os_unix.h"
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#include "joypad_linux.h"
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#include "main/input_default.h"
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#include "power_x11.h"
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#include "servers/audio_server.h"
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#include "servers/visual/rasterizer.h"
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#include "servers/visual_server.h"
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//#include "servers/visual/visual_server_wrap_mt.h"
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#include <X11/Xcursor/Xcursor.h>
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#include <X11/Xlib.h>
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@ -145,7 +145,6 @@ class OS_X11 : public OS_Unix {
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void handle_key_event(XKeyEvent *p_event, bool p_echo = false);
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void process_xevents();
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virtual void delete_main_loop();
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IP_Unix *ip_unix;
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bool force_quit;
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bool minimized;
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@ -177,8 +176,6 @@ class OS_X11 : public OS_Unix {
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AudioDriverPulseAudio driver_pulseaudio;
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#endif
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Atom net_wm_icon;
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PowerX11 *power_manager;
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bool layered_window;
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@ -186,8 +183,6 @@ class OS_X11 : public OS_Unix {
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CrashHandler crash_handler;
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int video_driver_index;
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int audio_driver_index;
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unsigned int capture_idle;
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bool maximized;
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//void set_wm_border(bool p_enabled);
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void set_wm_fullscreen(bool p_enabled);
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@ -546,33 +546,6 @@ void Mesh::clear_cache() const {
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Mesh::Mesh() {
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}
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static const ArrayMesh::ArrayType _array_types[] = {
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ArrayMesh::ARRAY_VERTEX,
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ArrayMesh::ARRAY_NORMAL,
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ArrayMesh::ARRAY_TANGENT,
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ArrayMesh::ARRAY_COLOR,
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ArrayMesh::ARRAY_TEX_UV,
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ArrayMesh::ARRAY_TEX_UV2,
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ArrayMesh::ARRAY_BONES,
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ArrayMesh::ARRAY_WEIGHTS,
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ArrayMesh::ARRAY_INDEX
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};
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/* compatibility */
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static const int _format_translate[] = {
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ArrayMesh::ARRAY_FORMAT_VERTEX,
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ArrayMesh::ARRAY_FORMAT_NORMAL,
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ArrayMesh::ARRAY_FORMAT_TANGENT,
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ArrayMesh::ARRAY_FORMAT_COLOR,
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ArrayMesh::ARRAY_FORMAT_TEX_UV,
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ArrayMesh::ARRAY_FORMAT_TEX_UV2,
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ArrayMesh::ARRAY_FORMAT_BONES,
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ArrayMesh::ARRAY_FORMAT_WEIGHTS,
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ArrayMesh::ARRAY_FORMAT_INDEX,
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};
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bool ArrayMesh::_set(const StringName &p_name, const Variant &p_value) {
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String sname = p_name;
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@ -36,9 +36,9 @@
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#include "servers/physics_server.h"
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#include "servers/visual_server.h"
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class SpatialIndexer;
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class Camera;
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class VisibilityNotifier;
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struct SpatialIndexer;
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class World : public Resource {
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GDCLASS(World, Resource);
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@ -29,13 +29,13 @@
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/*************************************************************************/
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#include "world_2d.h"
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#include "servers/physics_2d_server.h"
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#include "servers/visual_server.h"
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//#include "servers/spatial_sound_2d_server.h"
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#include "core/project_settings.h"
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#include "scene/2d/camera_2d.h"
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#include "scene/2d/visibility_notifier_2d.h"
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#include "scene/main/viewport.h"
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#include "servers/physics_2d_server.h"
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#include "servers/visual_server.h"
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struct SpatialIndexer2D {
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@ -35,9 +35,9 @@
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#include "core/resource.h"
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#include "servers/physics_2d_server.h"
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class SpatialIndexer2D;
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class VisibilityNotifier2D;
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class Viewport;
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struct SpatialIndexer2D;
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class World2D : public Resource {
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@ -29,33 +29,21 @@
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/*************************************************************************/
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#include "reverb_sw.h"
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#include "core/print_string.h"
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#include "stdlib.h"
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#include <stdlib.h>
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#define SETMIN(x, y) (x) = MIN((x), (y))
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#define rangeloop(c, min, max) \
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for ((c) = (min); (c) < (max); (c)++)
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#define ABSDIFF(x, y) \
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(((x) < (y)) ? ((y) - (x)) : ((x) - (y)))
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#ifdef bleh_MSC_VER
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#if _MSC_VER >= 1400
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_FORCE_INLINE_ int32_tMULSHIFT_S32(
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int32_t Factor1,
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int32_t Factor2,
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uint8_t Bits) {
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return __ll_rshift(
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__emul(Factor1, Factor2),
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Bits);
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}
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#endif
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#else
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#define MULSHIFT_S32(Factor1, Factor2, Bits) \
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((int)(((int64_t)(Factor1) * (Factor2)) >> (Bits)))
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#endif
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struct ReverbParamsSW {
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unsigned int BufferSize; // Required buffer size
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|
@ -34,7 +34,7 @@
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#include "core/os/memory.h"
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#include "core/typedefs.h"
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class ReverbParamsSW;
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struct ReverbParamsSW;
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class ReverbSW {
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public:
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|
@ -76,7 +76,6 @@ class BodyPairSW : public ConstraintSW {
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Contact contacts[MAX_CONTACTS];
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int contact_count;
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bool collided;
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int cc;
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static void _contact_added_callback(const Vector3 &p_point_A, const Vector3 &p_point_B, void *p_userdata);
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|
@ -59,7 +59,6 @@ class VisualServerRaster : public VisualServer {
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};
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static int changes;
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bool draw_extra_frame;
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RID test_cube;
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int black_margin[4];
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|
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