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Add missing checks for non-3D builds in scene debugger
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@ -289,8 +289,10 @@ Error SceneDebugger::parse_message(void *p_user, const String &p_msg, const Arra
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} else if (p_msg == "runtime_node_select_reset_camera_2d") {
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runtime_node_select->_reset_camera_2d();
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#ifndef _3D_DISABLED
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} else if (p_msg == "runtime_node_select_reset_camera_3d") {
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runtime_node_select->_reset_camera_3d();
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#endif // _3D_DISABLED
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} else {
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return ERR_SKIP;
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