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Fix crash when dragging scene files to 2D/3D screen
The crash usually occurs when there is no scene root node.
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@ -5944,7 +5944,7 @@ bool CanvasItemEditorViewport::can_drop_data(const Point2 &p_point, const Varian
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}
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Node *edited_scene = EditorNode::get_singleton()->get_edited_scene();
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if (_cyclical_dependency_exists(edited_scene->get_scene_file_path(), instantiated_scene)) {
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if (edited_scene && !edited_scene->get_scene_file_path().is_empty() && _cyclical_dependency_exists(edited_scene->get_scene_file_path(), instantiated_scene)) {
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memdelete(instantiated_scene);
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can_instantiate = false;
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is_cyclical_dep = true;
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@ -4507,7 +4507,7 @@ bool Node3DEditorViewport::can_drop_data_fw(const Point2 &p_point, const Variant
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continue;
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}
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Node *edited_scene = EditorNode::get_singleton()->get_edited_scene();
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if (_cyclical_dependency_exists(edited_scene->get_scene_file_path(), instantiated_scene)) {
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if (edited_scene && !edited_scene->get_scene_file_path().is_empty() && _cyclical_dependency_exists(edited_scene->get_scene_file_path(), instantiated_scene)) {
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memdelete(instantiated_scene);
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can_instantiate = false;
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is_cyclical_dep = true;
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