mirror of
https://github.com/godotengine/godot.git
synced 2024-10-23 13:41:43 +00:00
Pause AudioStreamPlayer on SceneTree pause
This commit is contained in:
parent
45e7306b5a
commit
4f840168d2
|
@ -91,8 +91,10 @@ void AudioStreamPlayer::_mix_internal(bool p_fadeout) {
|
|||
|
||||
void AudioStreamPlayer::_mix_audio() {
|
||||
|
||||
if (!stream_playback.is_valid() || !active)
|
||||
if (!stream_playback.is_valid() || !active ||
|
||||
(stream_paused && !stream_fade)) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (stream_fade) {
|
||||
_mix_internal(true);
|
||||
|
|
Loading…
Reference in New Issue
Block a user