Implement AStarGrid2D class with jump-point pathfinding

This commit is contained in:
Yuri Rubinsky 2022-07-04 21:42:47 +03:00
parent 08eafbd52b
commit 4d7c1b92e9
4 changed files with 885 additions and 0 deletions

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/*************************************************************************/
/* a_star_grid_2d.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "a_star_grid_2d.h"
static real_t heuristic_manhattan(const Vector2i &p_from, const Vector2i &p_to) {
real_t dx = (real_t)ABS(p_to.x - p_from.x);
real_t dy = (real_t)ABS(p_to.y - p_from.y);
return dx + dy;
}
static real_t heuristic_euclidian(const Vector2i &p_from, const Vector2i &p_to) {
real_t dx = (real_t)ABS(p_to.x - p_from.x);
real_t dy = (real_t)ABS(p_to.y - p_from.y);
return (real_t)Math::sqrt(dx * dx + dy * dy);
}
static real_t heuristic_octile(const Vector2i &p_from, const Vector2i &p_to) {
real_t dx = (real_t)ABS(p_to.x - p_from.x);
real_t dy = (real_t)ABS(p_to.y - p_from.y);
real_t F = Math_SQRT2 - 1;
return (dx < dy) ? F * dx + dy : F * dy + dx;
}
static real_t heuristic_chebyshev(const Vector2i &p_from, const Vector2i &p_to) {
real_t dx = (real_t)ABS(p_to.x - p_from.x);
real_t dy = (real_t)ABS(p_to.y - p_from.y);
return MAX(dx, dy);
}
static real_t (*heuristics[AStarGrid2D::HEURISTIC_MAX])(const Vector2i &, const Vector2i &) = { heuristic_manhattan, heuristic_euclidian, heuristic_octile, heuristic_chebyshev };
void AStarGrid2D::set_size(const Vector2i &p_size) {
ERR_FAIL_COND(p_size.x < 0 || p_size.y < 0);
if (p_size != size) {
size = p_size;
dirty = true;
}
}
Vector2i AStarGrid2D::get_size() const {
return size;
}
void AStarGrid2D::set_offset(const Vector2 &p_offset) {
if (!offset.is_equal_approx(p_offset)) {
offset = p_offset;
dirty = true;
}
}
Vector2 AStarGrid2D::get_offset() const {
return offset;
}
void AStarGrid2D::set_cell_size(const Vector2 &p_cell_size) {
if (!cell_size.is_equal_approx(p_cell_size)) {
cell_size = p_cell_size;
dirty = true;
}
}
Vector2 AStarGrid2D::get_cell_size() const {
return cell_size;
}
void AStarGrid2D::update() {
points.clear();
for (int64_t y = 0; y < size.y; y++) {
LocalVector<Point> line;
for (int64_t x = 0; x < size.x; x++) {
line.push_back(Point(Vector2i(x, y), offset + Vector2(x, y) * cell_size));
}
points.push_back(line);
}
dirty = false;
}
bool AStarGrid2D::is_in_bounds(int p_x, int p_y) const {
return p_x >= 0 && p_x < size.width && p_y >= 0 && p_y < size.height;
}
bool AStarGrid2D::is_in_boundsv(const Vector2i &p_id) const {
return p_id.x >= 0 && p_id.x < size.width && p_id.y >= 0 && p_id.y < size.height;
}
bool AStarGrid2D::is_dirty() const {
return dirty;
}
void AStarGrid2D::set_jumping_enabled(bool p_enabled) {
jumping_enabled = p_enabled;
}
bool AStarGrid2D::is_jumping_enabled() const {
return jumping_enabled;
}
void AStarGrid2D::set_diagonal_mode(DiagonalMode p_diagonal_mode) {
ERR_FAIL_INDEX((int)p_diagonal_mode, (int)DIAGONAL_MODE_MAX);
diagonal_mode = p_diagonal_mode;
}
AStarGrid2D::DiagonalMode AStarGrid2D::get_diagonal_mode() const {
return diagonal_mode;
}
void AStarGrid2D::set_default_heuristic(Heuristic p_heuristic) {
ERR_FAIL_INDEX((int)p_heuristic, (int)HEURISTIC_MAX);
default_heuristic = p_heuristic;
}
AStarGrid2D::Heuristic AStarGrid2D::get_default_heuristic() const {
return default_heuristic;
}
void AStarGrid2D::set_point_solid(const Vector2i &p_id, bool p_solid) {
ERR_FAIL_COND_MSG(dirty, "Grid is not initialized. Call the update method.");
ERR_FAIL_COND_MSG(!is_in_boundsv(p_id), vformat("Can't set if point is disabled. Point out of bounds (%s/%s, %s/%s).", p_id.x, size.width, p_id.y, size.height));
points[p_id.y][p_id.x].solid = p_solid;
}
bool AStarGrid2D::is_point_solid(const Vector2i &p_id) const {
ERR_FAIL_COND_V_MSG(dirty, false, "Grid is not initialized. Call the update method.");
ERR_FAIL_COND_V_MSG(!is_in_boundsv(p_id), false, vformat("Can't get if point is disabled. Point out of bounds (%s/%s, %s/%s).", p_id.x, size.width, p_id.y, size.height));
return points[p_id.y][p_id.x].solid;
}
AStarGrid2D::Point *AStarGrid2D::_jump(Point *p_from, Point *p_to) {
if (!p_to || p_to->solid) {
return nullptr;
}
if (p_to == end) {
return p_to;
}
int64_t from_x = p_from->id.x;
int64_t from_y = p_from->id.y;
int64_t to_x = p_to->id.x;
int64_t to_y = p_to->id.y;
int64_t dx = to_x - from_x;
int64_t dy = to_y - from_y;
if (diagonal_mode == DIAGONAL_MODE_ALWAYS || diagonal_mode == DIAGONAL_MODE_AT_LEAST_ONE_WALKABLE) {
if (dx != 0 && dy != 0) {
if ((_is_walkable(to_x - dx, to_y + dy) && !_is_walkable(to_x - dx, to_y)) || (_is_walkable(to_x + dx, to_y - dy) && !_is_walkable(to_x, to_y - dy))) {
return p_to;
}
if (_jump(p_to, _get_point(to_x + dx, to_y)) != nullptr) {
return p_to;
}
if (_jump(p_to, _get_point(to_x, to_y + dy)) != nullptr) {
return p_to;
}
} else {
if (dx != 0) {
if ((_is_walkable(to_x + dx, to_y + 1) && !_is_walkable(to_x, to_y + 1)) || (_is_walkable(to_x + dx, to_y - 1) && !_is_walkable(to_x, to_y - 1))) {
return p_to;
}
} else {
if ((_is_walkable(to_x + 1, to_y + dy) && !_is_walkable(to_x + 1, to_y)) || (_is_walkable(to_x - 1, to_y + dy) && !_is_walkable(to_x - 1, to_y))) {
return p_to;
}
}
}
if (_is_walkable(to_x + dx, to_y + dy) && (diagonal_mode == DIAGONAL_MODE_ALWAYS || (_is_walkable(to_x + dx, to_y) || _is_walkable(to_x, to_y + dy)))) {
return _jump(p_to, _get_point(to_x + dx, to_y + dy));
}
} else if (diagonal_mode == DIAGONAL_MODE_ONLY_IF_NO_OBSTACLES) {
if (dx != 0 && dy != 0) {
if ((_is_walkable(to_x + dx, to_y + dy) && !_is_walkable(to_x, to_y + dy)) || !_is_walkable(to_x + dx, to_y)) {
return p_to;
}
if (_jump(p_to, _get_point(to_x + dx, to_y)) != nullptr) {
return p_to;
}
if (_jump(p_to, _get_point(to_x, to_y + dy)) != nullptr) {
return p_to;
}
} else {
if (dx != 0) {
if ((_is_walkable(to_x, to_y + 1) && !_is_walkable(to_x - dx, to_y + 1)) || (_is_walkable(to_x, to_y - 1) && !_is_walkable(to_x - dx, to_y - 1))) {
return p_to;
}
} else {
if ((_is_walkable(to_x + 1, to_y) && !_is_walkable(to_x + 1, to_y - dy)) || (_is_walkable(to_x - 1, to_y) && !_is_walkable(to_x - 1, to_y - dy))) {
return p_to;
}
}
}
if (_is_walkable(to_x + dx, to_y + dy) && _is_walkable(to_x + dx, to_y) && _is_walkable(to_x, to_y + dy)) {
return _jump(p_to, _get_point(to_x + dx, to_y + dy));
}
} else { // DIAGONAL_MODE_NEVER
if (dx != 0) {
if (!_is_walkable(to_x + dx, to_y)) {
return p_to;
}
if (_jump(p_to, _get_point(to_x, to_y + 1)) != nullptr) {
return p_to;
}
if (_jump(p_to, _get_point(to_x, to_y - 1)) != nullptr) {
return p_to;
}
} else {
if (!_is_walkable(to_x, to_y + dy)) {
return p_to;
}
if (_jump(p_to, _get_point(to_x + 1, to_y)) != nullptr) {
return p_to;
}
if (_jump(p_to, _get_point(to_x - 1, to_y)) != nullptr) {
return p_to;
}
}
if (_is_walkable(to_x + dx, to_y + dy) && _is_walkable(to_x + dx, to_y) && _is_walkable(to_x, to_y + dy)) {
return _jump(p_to, _get_point(to_x + dx, to_y + dy));
}
}
return nullptr;
}
void AStarGrid2D::_get_nbors(Point *p_point, List<Point *> &r_nbors) {
bool ts0 = false, td0 = false,
ts1 = false, td1 = false,
ts2 = false, td2 = false,
ts3 = false, td3 = false;
Point *left = nullptr;
Point *right = nullptr;
Point *top = nullptr;
Point *bottom = nullptr;
Point *top_left = nullptr;
Point *top_right = nullptr;
Point *bottom_left = nullptr;
Point *bottom_right = nullptr;
{
bool has_left = false;
bool has_right = false;
if (p_point->id.x - 1 >= 0) {
left = _get_point_unchecked(p_point->id.x - 1, p_point->id.y);
has_left = true;
}
if (p_point->id.x + 1 < size.width) {
right = _get_point_unchecked(p_point->id.x + 1, p_point->id.y);
has_right = true;
}
if (p_point->id.y - 1 >= 0) {
top = _get_point_unchecked(p_point->id.x, p_point->id.y - 1);
if (has_left) {
top_left = _get_point_unchecked(p_point->id.x - 1, p_point->id.y - 1);
}
if (has_right) {
top_right = _get_point_unchecked(p_point->id.x + 1, p_point->id.y - 1);
}
}
if (p_point->id.y + 1 < size.height) {
bottom = _get_point_unchecked(p_point->id.x, p_point->id.y + 1);
if (has_left) {
bottom_left = _get_point_unchecked(p_point->id.x - 1, p_point->id.y + 1);
}
if (has_right) {
bottom_right = _get_point_unchecked(p_point->id.x + 1, p_point->id.y + 1);
}
}
}
if (top && !top->solid) {
r_nbors.push_back(top);
ts0 = true;
}
if (right && !right->solid) {
r_nbors.push_back(right);
ts1 = true;
}
if (bottom && !bottom->solid) {
r_nbors.push_back(bottom);
ts2 = true;
}
if (left && !left->solid) {
r_nbors.push_back(left);
ts3 = true;
}
switch (diagonal_mode) {
case DIAGONAL_MODE_ALWAYS: {
td0 = true;
td1 = true;
td2 = true;
td3 = true;
} break;
case DIAGONAL_MODE_NEVER: {
} break;
case DIAGONAL_MODE_AT_LEAST_ONE_WALKABLE: {
td0 = ts3 || ts0;
td1 = ts0 || ts1;
td2 = ts1 || ts2;
td3 = ts2 || ts3;
} break;
case DIAGONAL_MODE_ONLY_IF_NO_OBSTACLES: {
td0 = ts3 && ts0;
td1 = ts0 && ts1;
td2 = ts1 && ts2;
td3 = ts2 && ts3;
} break;
default:
break;
}
if (td0 && (top_left && !top_left->solid)) {
r_nbors.push_back(top_left);
}
if (td1 && (top_right && !top_right->solid)) {
r_nbors.push_back(top_right);
}
if (td2 && (bottom_right && !bottom_right->solid)) {
r_nbors.push_back(bottom_right);
}
if (td3 && (bottom_left && !bottom_left->solid)) {
r_nbors.push_back(bottom_left);
}
}
bool AStarGrid2D::_solve(Point *p_begin_point, Point *p_end_point) {
pass++;
if (p_end_point->solid) {
return false;
}
bool found_route = false;
Vector<Point *> open_list;
SortArray<Point *, SortPoints> sorter;
p_begin_point->g_score = 0;
p_begin_point->f_score = _estimate_cost(p_begin_point->id, p_end_point->id);
open_list.push_back(p_begin_point);
end = p_end_point;
while (!open_list.is_empty()) {
Point *p = open_list[0]; // The currently processed point.
if (p == p_end_point) {
found_route = true;
break;
}
sorter.pop_heap(0, open_list.size(), open_list.ptrw()); // Remove the current point from the open list.
open_list.remove_at(open_list.size() - 1);
p->closed_pass = pass; // Mark the point as closed.
List<Point *> nbors;
_get_nbors(p, nbors);
for (List<Point *>::Element *E = nbors.front(); E; E = E->next()) {
Point *e = E->get(); // The neighbour point.
if (jumping_enabled) {
e = _jump(p, e);
if (!e || e->closed_pass == pass) {
continue;
}
} else {
if (e->solid || e->closed_pass == pass) {
continue;
}
}
real_t tentative_g_score = p->g_score + _compute_cost(p->id, e->id);
bool new_point = false;
if (e->open_pass != pass) { // The point wasn't inside the open list.
e->open_pass = pass;
open_list.push_back(e);
new_point = true;
} else if (tentative_g_score >= e->g_score) { // The new path is worse than the previous.
continue;
}
e->prev_point = p;
e->g_score = tentative_g_score;
e->f_score = e->g_score + _estimate_cost(e->id, p_end_point->id);
if (new_point) { // The position of the new points is already known.
sorter.push_heap(0, open_list.size() - 1, 0, e, open_list.ptrw());
} else {
sorter.push_heap(0, open_list.find(e), 0, e, open_list.ptrw());
}
}
}
return found_route;
}
real_t AStarGrid2D::_estimate_cost(const Vector2i &p_from_id, const Vector2i &p_to_id) {
real_t scost;
if (GDVIRTUAL_CALL(_estimate_cost, p_from_id, p_to_id, scost)) {
return scost;
}
return heuristics[default_heuristic](p_from_id, p_to_id);
}
real_t AStarGrid2D::_compute_cost(const Vector2i &p_from_id, const Vector2i &p_to_id) {
real_t scost;
if (GDVIRTUAL_CALL(_compute_cost, p_from_id, p_to_id, scost)) {
return scost;
}
return heuristics[default_heuristic](p_from_id, p_to_id);
}
void AStarGrid2D::clear() {
points.clear();
size = Vector2i();
}
Vector<Vector2> AStarGrid2D::get_point_path(const Vector2i &p_from_id, const Vector2i &p_to_id) {
ERR_FAIL_COND_V_MSG(dirty, Vector<Vector2>(), "Grid is not initialized. Call the update method.");
ERR_FAIL_COND_V_MSG(!is_in_boundsv(p_from_id), Vector<Vector2>(), vformat("Can't get id path. Point out of bounds (%s/%s, %s/%s)", p_from_id.x, size.width, p_from_id.y, size.height));
ERR_FAIL_COND_V_MSG(!is_in_boundsv(p_to_id), Vector<Vector2>(), vformat("Can't get id path. Point out of bounds (%s/%s, %s/%s)", p_to_id.x, size.width, p_to_id.y, size.height));
Point *a = _get_point(p_from_id.x, p_from_id.y);
Point *b = _get_point(p_to_id.x, p_to_id.y);
if (a == b) {
Vector<Vector2> ret;
ret.push_back(a->pos);
return ret;
}
Point *begin_point = a;
Point *end_point = b;
bool found_route = _solve(begin_point, end_point);
if (!found_route) {
return Vector<Vector2>();
}
Point *p = end_point;
int64_t pc = 1;
while (p != begin_point) {
pc++;
p = p->prev_point;
}
Vector<Vector2> path;
path.resize(pc);
{
Vector2 *w = path.ptrw();
p = end_point;
int64_t idx = pc - 1;
while (p != begin_point) {
w[idx--] = p->pos;
p = p->prev_point;
}
w[0] = p->pos;
}
return path;
}
Vector<Vector2> AStarGrid2D::get_id_path(const Vector2i &p_from_id, const Vector2i &p_to_id) {
ERR_FAIL_COND_V_MSG(dirty, Vector<Vector2>(), "Grid is not initialized. Call the update method.");
ERR_FAIL_COND_V_MSG(!is_in_boundsv(p_from_id), Vector<Vector2>(), vformat("Can't get id path. Point out of bounds (%s/%s, %s/%s)", p_from_id.x, size.width, p_from_id.y, size.height));
ERR_FAIL_COND_V_MSG(!is_in_boundsv(p_to_id), Vector<Vector2>(), vformat("Can't get id path. Point out of bounds (%s/%s, %s/%s)", p_to_id.x, size.width, p_to_id.y, size.height));
Point *a = _get_point(p_from_id.x, p_from_id.y);
Point *b = _get_point(p_to_id.x, p_to_id.y);
if (a == b) {
Vector<Vector2> ret;
ret.push_back(Vector2((float)a->id.x, (float)a->id.y));
return ret;
}
Point *begin_point = a;
Point *end_point = b;
bool found_route = _solve(begin_point, end_point);
if (!found_route) {
return Vector<Vector2>();
}
Point *p = end_point;
int64_t pc = 1;
while (p != begin_point) {
pc++;
p = p->prev_point;
}
Vector<Vector2> path;
path.resize(pc);
{
Vector2 *w = path.ptrw();
p = end_point;
int64_t idx = pc - 1;
while (p != begin_point) {
w[idx--] = Vector2((float)p->id.x, (float)p->id.y);
p = p->prev_point;
}
w[0] = p->id;
}
return path;
}
void AStarGrid2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_size", "size"), &AStarGrid2D::set_size);
ClassDB::bind_method(D_METHOD("get_size"), &AStarGrid2D::get_size);
ClassDB::bind_method(D_METHOD("set_offset", "offset"), &AStarGrid2D::set_offset);
ClassDB::bind_method(D_METHOD("get_offset"), &AStarGrid2D::get_offset);
ClassDB::bind_method(D_METHOD("set_cell_size", "cell_size"), &AStarGrid2D::set_cell_size);
ClassDB::bind_method(D_METHOD("get_cell_size"), &AStarGrid2D::get_cell_size);
ClassDB::bind_method(D_METHOD("is_in_bounds", "x", "y"), &AStarGrid2D::is_in_bounds);
ClassDB::bind_method(D_METHOD("is_in_boundsv", "id"), &AStarGrid2D::is_in_boundsv);
ClassDB::bind_method(D_METHOD("is_dirty"), &AStarGrid2D::is_dirty);
ClassDB::bind_method(D_METHOD("update"), &AStarGrid2D::update);
ClassDB::bind_method(D_METHOD("set_jumping_enabled", "enabled"), &AStarGrid2D::set_jumping_enabled);
ClassDB::bind_method(D_METHOD("is_jumping_enabled"), &AStarGrid2D::is_jumping_enabled);
ClassDB::bind_method(D_METHOD("set_diagonal_mode", "mode"), &AStarGrid2D::set_diagonal_mode);
ClassDB::bind_method(D_METHOD("get_diagonal_mode"), &AStarGrid2D::get_diagonal_mode);
ClassDB::bind_method(D_METHOD("set_default_heuristic", "heuristic"), &AStarGrid2D::set_default_heuristic);
ClassDB::bind_method(D_METHOD("get_default_heuristic"), &AStarGrid2D::get_default_heuristic);
ClassDB::bind_method(D_METHOD("set_point_solid", "id", "solid"), &AStarGrid2D::set_point_solid, DEFVAL(true));
ClassDB::bind_method(D_METHOD("is_point_solid", "id"), &AStarGrid2D::is_point_solid);
ClassDB::bind_method(D_METHOD("clear"), &AStarGrid2D::clear);
ClassDB::bind_method(D_METHOD("get_point_path", "from_id", "to_id"), &AStarGrid2D::get_point_path);
ClassDB::bind_method(D_METHOD("get_id_path", "from_id", "to_id"), &AStarGrid2D::get_id_path);
GDVIRTUAL_BIND(_estimate_cost, "from_id", "to_id")
GDVIRTUAL_BIND(_compute_cost, "from_id", "to_id")
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2I, "size"), "set_size", "get_size");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "offset"), "set_offset", "get_offset");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "cell_size"), "set_cell_size", "get_cell_size");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "jumping_enabled"), "set_jumping_enabled", "is_jumping_enabled");
ADD_PROPERTY(PropertyInfo(Variant::INT, "default_heuristic", PROPERTY_HINT_ENUM, "Manhattan,Euclidean,Octile,Chebyshev,Max"), "set_default_heuristic", "get_default_heuristic");
ADD_PROPERTY(PropertyInfo(Variant::INT, "diagonal_mode", PROPERTY_HINT_ENUM, "Never,Always,At Least One Walkable,Only If No Obstacles,Max"), "set_diagonal_mode", "get_diagonal_mode");
BIND_ENUM_CONSTANT(HEURISTIC_EUCLIDEAN);
BIND_ENUM_CONSTANT(HEURISTIC_MANHATTAN);
BIND_ENUM_CONSTANT(HEURISTIC_OCTILE);
BIND_ENUM_CONSTANT(HEURISTIC_CHEBYSHEV);
BIND_ENUM_CONSTANT(HEURISTIC_MAX);
BIND_ENUM_CONSTANT(DIAGONAL_MODE_ALWAYS);
BIND_ENUM_CONSTANT(DIAGONAL_MODE_NEVER);
BIND_ENUM_CONSTANT(DIAGONAL_MODE_AT_LEAST_ONE_WALKABLE);
BIND_ENUM_CONSTANT(DIAGONAL_MODE_ONLY_IF_NO_OBSTACLES);
BIND_ENUM_CONSTANT(DIAGONAL_MODE_MAX);
}

178
core/math/a_star_grid_2d.h Normal file
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/*************************************************************************/
/* a_star_grid_2d.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
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/* */
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/* */
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#ifndef A_STAR_GRID_2D_H
#define A_STAR_GRID_2D_H
#include "core/object/gdvirtual.gen.inc"
#include "core/object/ref_counted.h"
#include "core/object/script_language.h"
#include "core/templates/list.h"
#include "core/templates/local_vector.h"
class AStarGrid2D : public RefCounted {
GDCLASS(AStarGrid2D, RefCounted);
public:
enum DiagonalMode {
DIAGONAL_MODE_ALWAYS,
DIAGONAL_MODE_NEVER,
DIAGONAL_MODE_AT_LEAST_ONE_WALKABLE,
DIAGONAL_MODE_ONLY_IF_NO_OBSTACLES,
DIAGONAL_MODE_MAX,
};
enum Heuristic {
HEURISTIC_EUCLIDEAN,
HEURISTIC_MANHATTAN,
HEURISTIC_OCTILE,
HEURISTIC_CHEBYSHEV,
HEURISTIC_MAX,
};
private:
Vector2i size;
Vector2 offset;
Vector2 cell_size = Vector2(1, 1);
bool dirty = false;
bool jumping_enabled = false;
DiagonalMode diagonal_mode = DIAGONAL_MODE_ALWAYS;
Heuristic default_heuristic = HEURISTIC_EUCLIDEAN;
struct Point {
Vector2i id;
bool solid = false;
Vector2 pos;
// Used for pathfinding.
Point *prev_point = nullptr;
real_t g_score = 0;
real_t f_score = 0;
uint64_t open_pass = 0;
uint64_t closed_pass = 0;
Point() {}
Point(const Vector2i &p_id, const Vector2 &p_pos) :
id(p_id), pos(p_pos) {}
};
struct SortPoints {
_FORCE_INLINE_ bool operator()(const Point *A, const Point *B) const { // Returns true when the Point A is worse than Point B.
if (A->f_score > B->f_score) {
return true;
} else if (A->f_score < B->f_score) {
return false;
} else {
return A->g_score < B->g_score; // If the f_costs are the same then prioritize the points that are further away from the start.
}
}
};
LocalVector<LocalVector<Point>> points;
Point *end = nullptr;
uint64_t pass = 1;
private: // Internal routines.
_FORCE_INLINE_ bool _is_walkable(int64_t p_x, int64_t p_y) const {
if (p_x >= 0 && p_y >= 0 && p_x < size.width && p_y < size.height) {
return !points[p_y][p_x].solid;
}
return false;
}
_FORCE_INLINE_ Point *_get_point(int64_t p_x, int64_t p_y) {
if (p_x >= 0 && p_y >= 0 && p_x < size.width && p_y < size.height) {
return &points[p_y][p_x];
}
return nullptr;
}
_FORCE_INLINE_ Point *_get_point_unchecked(int64_t p_x, int64_t p_y) {
return &points[p_y][p_x];
}
void _get_nbors(Point *p_point, List<Point *> &r_nbors);
Point *_jump(Point *p_from, Point *p_to);
bool _solve(Point *p_begin_point, Point *p_end_point);
protected:
static void _bind_methods();
virtual real_t _estimate_cost(const Vector2i &p_from_id, const Vector2i &p_to_id);
virtual real_t _compute_cost(const Vector2i &p_from_id, const Vector2i &p_to_id);
GDVIRTUAL2RC(real_t, _estimate_cost, Vector2i, Vector2i)
GDVIRTUAL2RC(real_t, _compute_cost, Vector2i, Vector2i)
public:
void set_size(const Vector2i &p_size);
Vector2i get_size() const;
void set_offset(const Vector2 &p_offset);
Vector2 get_offset() const;
void set_cell_size(const Vector2 &p_cell_size);
Vector2 get_cell_size() const;
void update();
int get_width() const;
int get_height() const;
bool is_in_bounds(int p_x, int p_y) const;
bool is_in_boundsv(const Vector2i &p_id) const;
bool is_dirty() const;
void set_jumping_enabled(bool p_enabled);
bool is_jumping_enabled() const;
void set_diagonal_mode(DiagonalMode p_diagonal_mode);
DiagonalMode get_diagonal_mode() const;
void set_default_heuristic(Heuristic p_heuristic);
Heuristic get_default_heuristic() const;
void set_point_solid(const Vector2i &p_id, bool p_solid = true);
bool is_point_solid(const Vector2i &p_id) const;
void clear();
Vector<Vector2> get_point_path(const Vector2i &p_from, const Vector2i &p_to);
Vector<Vector2> get_id_path(const Vector2i &p_from, const Vector2i &p_to);
};
VARIANT_ENUM_CAST(AStarGrid2D::DiagonalMode);
VARIANT_ENUM_CAST(AStarGrid2D::Heuristic);
#endif // A_STAR_GRID_2D_H

View File

@ -64,6 +64,7 @@
#include "core/io/udp_server.h"
#include "core/io/xml_parser.h"
#include "core/math/a_star.h"
#include "core/math/a_star_grid_2d.h"
#include "core/math/expression.h"
#include "core/math/geometry_2d.h"
#include "core/math/geometry_3d.h"
@ -236,6 +237,7 @@ void register_core_types() {
GDREGISTER_ABSTRACT_CLASS(PackedDataContainerRef);
GDREGISTER_CLASS(AStar3D);
GDREGISTER_CLASS(AStar2D);
GDREGISTER_CLASS(AStarGrid2D);
GDREGISTER_CLASS(EncodedObjectAsID);
GDREGISTER_CLASS(RandomNumberGenerator);

116
doc/classes/AStarGrid2D.xml Normal file
View File

@ -0,0 +1,116 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="AStarGrid2D" inherits="RefCounted" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
<brief_description>
</brief_description>
<description>
</description>
<tutorials>
</tutorials>
<methods>
<method name="_compute_cost" qualifiers="virtual const">
<return type="float" />
<param index="0" name="from_id" type="Vector2i" />
<param index="1" name="to_id" type="Vector2i" />
<description>
</description>
</method>
<method name="_estimate_cost" qualifiers="virtual const">
<return type="float" />
<param index="0" name="from_id" type="Vector2i" />
<param index="1" name="to_id" type="Vector2i" />
<description>
</description>
</method>
<method name="clear">
<return type="void" />
<description>
</description>
</method>
<method name="get_id_path">
<return type="PackedVector2Array" />
<param index="0" name="from_id" type="Vector2i" />
<param index="1" name="to_id" type="Vector2i" />
<description>
</description>
</method>
<method name="get_point_path">
<return type="PackedVector2Array" />
<param index="0" name="from_id" type="Vector2i" />
<param index="1" name="to_id" type="Vector2i" />
<description>
</description>
</method>
<method name="is_dirty" qualifiers="const">
<return type="bool" />
<description>
</description>
</method>
<method name="is_in_bounds" qualifiers="const">
<return type="bool" />
<param index="0" name="x" type="int" />
<param index="1" name="y" type="int" />
<description>
</description>
</method>
<method name="is_in_boundsv" qualifiers="const">
<return type="bool" />
<param index="0" name="id" type="Vector2i" />
<description>
</description>
</method>
<method name="is_point_solid" qualifiers="const">
<return type="bool" />
<param index="0" name="id" type="Vector2i" />
<description>
</description>
</method>
<method name="set_point_solid">
<return type="void" />
<param index="0" name="id" type="Vector2i" />
<param index="1" name="solid" type="bool" default="true" />
<description>
</description>
</method>
<method name="update">
<return type="void" />
<description>
</description>
</method>
</methods>
<members>
<member name="cell_size" type="Vector2" setter="set_cell_size" getter="get_cell_size" default="Vector2(1, 1)">
</member>
<member name="default_heuristic" type="int" setter="set_default_heuristic" getter="get_default_heuristic" enum="AStarGrid2D.Heuristic" default="0">
</member>
<member name="diagonal_mode" type="int" setter="set_diagonal_mode" getter="get_diagonal_mode" enum="AStarGrid2D.DiagonalMode" default="0">
</member>
<member name="jumping_enabled" type="bool" setter="set_jumping_enabled" getter="is_jumping_enabled" default="false">
</member>
<member name="offset" type="Vector2" setter="set_offset" getter="get_offset" default="Vector2(0, 0)">
</member>
<member name="size" type="Vector2i" setter="set_size" getter="get_size" default="Vector2i(0, 0)">
</member>
</members>
<constants>
<constant name="HEURISTIC_EUCLIDEAN" value="0" enum="Heuristic">
</constant>
<constant name="HEURISTIC_MANHATTAN" value="1" enum="Heuristic">
</constant>
<constant name="HEURISTIC_OCTILE" value="2" enum="Heuristic">
</constant>
<constant name="HEURISTIC_CHEBYSHEV" value="3" enum="Heuristic">
</constant>
<constant name="HEURISTIC_MAX" value="4" enum="Heuristic">
</constant>
<constant name="DIAGONAL_MODE_ALWAYS" value="0" enum="DiagonalMode">
</constant>
<constant name="DIAGONAL_MODE_NEVER" value="1" enum="DiagonalMode">
</constant>
<constant name="DIAGONAL_MODE_AT_LEAST_ONE_WALKABLE" value="2" enum="DiagonalMode">
</constant>
<constant name="DIAGONAL_MODE_ONLY_IF_NO_OBSTACLES" value="3" enum="DiagonalMode">
</constant>
<constant name="DIAGONAL_MODE_MAX" value="4" enum="DiagonalMode">
</constant>
</constants>
</class>