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https://github.com/godotengine/godot.git
synced 2024-11-25 21:52:51 +00:00
Fixes the bad calculation of margin & anchors when child of Node2D
This commit is contained in:
parent
efdd0c4b89
commit
4d78e16bc1
@ -543,7 +543,6 @@ void CanvasItemEditor::_get_bones_at_pos(const Point2 &p_pos, Vector<_SelectResu
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for (Map<BoneKey, BoneList>::Element *E = bone_list.front(); E; E = E->next()) {
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Node2D *from_node = Object::cast_to<Node2D>(ObjectDB::get_instance(E->key().from));
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Node2D *to_node = Object::cast_to<Node2D>(ObjectDB::get_instance(E->key().to));
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Vector<Vector2> bone_shape;
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if (!_get_bone_shape(&bone_shape, NULL, E))
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@ -719,16 +718,17 @@ Vector2 CanvasItemEditor::_anchor_to_position(const Control *p_control, Vector2
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ERR_FAIL_COND_V(!p_control, Vector2());
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Transform2D parent_transform = p_control->get_transform().affine_inverse();
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Size2 parent_size = p_control->get_parent_area_size();
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Rect2 parent_rect = p_control->get_parent_anchorable_rect();
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return parent_transform.xform(Vector2(parent_size.x * anchor.x, parent_size.y * anchor.y));
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return parent_transform.xform(parent_rect.position + Vector2(parent_rect.size.x * anchor.x, parent_rect.size.y * anchor.y));
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}
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Vector2 CanvasItemEditor::_position_to_anchor(const Control *p_control, Vector2 position) {
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ERR_FAIL_COND_V(!p_control, Vector2());
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Size2 parent_size = p_control->get_parent_area_size();
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return p_control->get_transform().xform(position) / parent_size;
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Rect2 parent_rect = p_control->get_parent_anchorable_rect();
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return (p_control->get_transform().xform(position) - parent_rect.position) / parent_rect.size;
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}
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void CanvasItemEditor::_save_canvas_item_state(List<CanvasItem *> p_canvas_items, bool save_bones) {
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@ -2470,10 +2470,12 @@ void CanvasItemEditor::_draw_selection() {
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Transform2D parent_transform = xform * control->get_transform().affine_inverse();
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float node_pos_in_parent[4];
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node_pos_in_parent[0] = control->get_anchor(MARGIN_LEFT) * control->get_parent_area_size().width + control->get_margin(MARGIN_LEFT);
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node_pos_in_parent[1] = control->get_anchor(MARGIN_TOP) * control->get_parent_area_size().height + control->get_margin(MARGIN_TOP);
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node_pos_in_parent[2] = control->get_anchor(MARGIN_RIGHT) * control->get_parent_area_size().width + control->get_margin(MARGIN_RIGHT);
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node_pos_in_parent[3] = control->get_anchor(MARGIN_BOTTOM) * control->get_parent_area_size().height + control->get_margin(MARGIN_BOTTOM);
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Rect2 parent_rect = control->get_parent_anchorable_rect();
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node_pos_in_parent[0] = control->get_anchor(MARGIN_LEFT) * parent_rect.size.width + control->get_margin(MARGIN_LEFT) + parent_rect.position.x;
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node_pos_in_parent[1] = control->get_anchor(MARGIN_TOP) * parent_rect.size.height + control->get_margin(MARGIN_TOP) + parent_rect.position.y;
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node_pos_in_parent[2] = control->get_anchor(MARGIN_RIGHT) * parent_rect.size.width + control->get_margin(MARGIN_RIGHT) + parent_rect.position.x;
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node_pos_in_parent[3] = control->get_anchor(MARGIN_BOTTOM) * parent_rect.size.height + control->get_margin(MARGIN_BOTTOM) + parent_rect.position.y;
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Point2 start, end;
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switch (drag_type) {
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@ -59,15 +59,36 @@ bool AnimatedSprite::_edit_use_pivot() const {
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}
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Rect2 AnimatedSprite::_edit_get_rect() const {
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return _get_rect();
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}
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bool AnimatedSprite::_edit_use_rect() const {
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if (!frames.is_valid() || !frames->has_animation(animation) || frame < 0 || frame >= frames->get_frame_count(animation)) {
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return Node2D::_edit_get_rect();
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return false;
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}
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Ref<Texture> t;
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if (animation)
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t = frames->get_frame(animation, frame);
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if (t.is_null())
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return false;
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return true;
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}
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Rect2 AnimatedSprite::get_anchorable_rect() const {
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return _get_rect();
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}
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Rect2 AnimatedSprite::_get_rect() const {
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if (!frames.is_valid() || !frames->has_animation(animation) || frame < 0 || frame >= frames->get_frame_count(animation)) {
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return Rect2();
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}
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Ref<Texture> t;
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if (animation)
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t = frames->get_frame(animation, frame);
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if (t.is_null())
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return Node2D::_edit_get_rect();
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return Rect2();
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Size2 s = t->get_size();
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Point2 ofs = offset;
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@ -80,10 +101,6 @@ Rect2 AnimatedSprite::_edit_get_rect() const {
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return Rect2(ofs, s);
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}
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bool AnimatedSprite::_edit_use_rect() const {
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return true;
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}
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void SpriteFrames::add_frame(const StringName &p_anim, const Ref<Texture> &p_frame, int p_at_pos) {
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Map<StringName, Anim>::Element *E = animations.find(p_anim);
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@ -145,6 +145,7 @@ class AnimatedSprite : public Node2D {
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void _reset_timeout();
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void _set_playing(bool p_playing);
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bool _is_playing() const;
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Rect2 _get_rect() const;
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protected:
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static void _bind_methods();
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@ -161,6 +162,8 @@ public:
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virtual Rect2 _edit_get_rect() const;
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virtual bool _edit_use_rect() const;
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virtual Rect2 get_anchorable_rect() const;
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void set_sprite_frames(const Ref<SpriteFrames> &p_frames);
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Ref<SpriteFrames> get_sprite_frames() const;
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@ -59,6 +59,11 @@ bool BackBufferCopy::_edit_use_rect() const {
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return true;
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}
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Rect2 BackBufferCopy::get_anchorable_rect() const {
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return rect;
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}
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void BackBufferCopy::set_rect(const Rect2 &p_rect) {
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rect = p_rect;
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@ -58,6 +58,7 @@ public:
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void set_rect(const Rect2 &p_rect);
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Rect2 get_rect() const;
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Rect2 get_anchorable_rect() const;
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void set_copy_mode(CopyMode p_mode);
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CopyMode get_copy_mode() const;
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@ -321,11 +321,6 @@ void CanvasItem::hide() {
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_change_notify("visible");
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}
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Size2 CanvasItem::_edit_get_minimum_size() const {
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return Size2(-1, -1); //no limit
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}
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void CanvasItem::_update_callback() {
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if (!is_inside_tree()) {
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@ -994,7 +989,6 @@ void CanvasItem::_bind_methods() {
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ClassDB::bind_method(D_METHOD("_edit_set_rect", "rect"), &CanvasItem::_edit_set_rect);
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ClassDB::bind_method(D_METHOD("_edit_get_rect"), &CanvasItem::_edit_get_rect);
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ClassDB::bind_method(D_METHOD("_edit_use_rect"), &CanvasItem::_edit_use_rect);
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ClassDB::bind_method(D_METHOD("_edit_get_item_and_children_rect"), &CanvasItem::_edit_get_item_and_children_rect);
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ClassDB::bind_method(D_METHOD("_edit_set_rotation", "degrees"), &CanvasItem::_edit_set_rotation);
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ClassDB::bind_method(D_METHOD("_edit_get_rotation"), &CanvasItem::_edit_get_rotation);
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ClassDB::bind_method(D_METHOD("_edit_use_rotation"), &CanvasItem::_edit_use_rotation);
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@ -1175,21 +1169,6 @@ int CanvasItem::get_canvas_layer() const {
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return 0;
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}
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Rect2 CanvasItem::_edit_get_item_and_children_rect() const {
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Rect2 rect = _edit_get_rect();
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for (int i = 0; i < get_child_count(); i++) {
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CanvasItem *c = Object::cast_to<CanvasItem>(get_child(i));
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if (c) {
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Rect2 sir = c->get_transform().xform(c->_edit_get_item_and_children_rect());
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rect = rect.merge(sir);
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}
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}
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return rect;
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}
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CanvasItem::CanvasItem() :
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xform_change(this) {
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@ -222,6 +222,9 @@ public:
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/* EDITOR */
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// Select the node
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virtual bool _edit_is_selected_on_click(const Point2 &p_point, double p_tolerance) const;
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// Save and restore a CanvasItem state
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virtual void _edit_set_state(const Dictionary &p_state){};
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virtual Dictionary _edit_get_state() const { return Dictionary(); };
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@ -234,36 +237,21 @@ public:
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virtual void _edit_set_scale(const Size2 &p_scale) = 0;
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virtual Size2 _edit_get_scale() const = 0;
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// Used to rotate the node
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virtual bool _edit_use_rotation() const { return false; };
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virtual void _edit_set_rotation(float p_rotation){};
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virtual float _edit_get_rotation() const { return 0.0; };
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// Used to resize/move the node
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virtual bool _edit_use_rect() const { return false; }; // MAYBE REPLACE BY A _edit_get_editmode()
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virtual void _edit_set_rect(const Rect2 &p_rect){};
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virtual Rect2 _edit_get_rect() const { return Rect2(0, 0, 0, 0); };
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virtual bool _edit_use_rect() const { return false; };
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Rect2 _edit_get_item_and_children_rect() const;
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// used to select the node
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virtual bool _edit_is_selected_on_click(const Point2 &p_point, double p_tolerance) const;
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// Used to rotate the node
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virtual void
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_edit_set_rotation(float p_rotation){};
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virtual float _edit_get_rotation() const {
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return 0.0;
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};
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virtual bool _edit_use_rotation() const {
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return false;
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};
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virtual Size2 _edit_get_minimum_size() const { return Size2(-1, -1); }; // LOOKS WEIRD
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// Used to set a pivot
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virtual bool _edit_use_pivot() const { return false; };
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virtual void _edit_set_pivot(const Point2 &p_pivot){};
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virtual Point2 _edit_get_pivot() const {
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return Point2();
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};
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virtual bool _edit_use_pivot() const {
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return false;
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};
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virtual Size2 _edit_get_minimum_size() const;
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virtual Point2 _edit_get_pivot() const { return Point2(); };
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/* VISIBILITY */
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@ -358,6 +346,9 @@ public:
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void set_notify_transform(bool p_enable);
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bool is_transform_notification_enabled() const;
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// Used by control nodes to retreive the parent's anchorable area
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virtual Rect2 get_anchorable_rect() const { return Rect2(0, 0, 0, 0); };
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int get_canvas_layer() const;
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CanvasItem();
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@ -59,14 +59,22 @@ bool Light2D::_edit_use_pivot() const {
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Rect2 Light2D::_edit_get_rect() const {
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if (texture.is_null())
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return Node2D::_edit_get_rect();
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return Rect2();
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Size2 s = texture->get_size() * _scale;
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return Rect2(texture_offset - s / 2.0, s);
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}
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bool Light2D::_edit_use_rect() const {
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return true;
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return !texture.is_null();
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}
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Rect2 Light2D::get_anchorable_rect() const {
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if (texture.is_null())
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return Rect2();
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Size2 s = texture->get_size() * _scale;
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return Rect2(texture_offset - s / 2.0, s);
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}
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void Light2D::_update_light_visibility() {
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@ -94,6 +94,8 @@ public:
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virtual Rect2 _edit_get_rect() const;
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virtual bool _edit_use_rect() const;
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virtual Rect2 get_anchorable_rect() const;
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void set_enabled(bool p_enabled);
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bool is_enabled() const;
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@ -324,19 +324,21 @@ void TouchScreenButton::_release(bool p_exiting_tree) {
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}
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Rect2 TouchScreenButton::_edit_get_rect() const {
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if (texture.is_null())
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return Rect2(0, 0, 1, 1);
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/*
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if (texture.is_null())
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return CanvasItem::_edit_get_rect();
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*/
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return Rect2(Size2(), texture->get_size());
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}
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bool TouchScreenButton::_edit_use_rect() const {
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return true;
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return !texture.is_null();
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}
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Rect2 TouchScreenButton::get_anchorable_rect() const {
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if (texture.is_null())
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return CanvasItem::get_anchorable_rect();
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return Rect2(Size2(), texture->get_size());
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}
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void TouchScreenButton::set_visibility_mode(VisibilityMode p_mode) {
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@ -103,8 +103,9 @@ public:
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bool is_pressed() const;
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Rect2 _edit_get_rect() const;
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virtual Rect2 _edit_get_rect() const;
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virtual bool _edit_use_rect() const;
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virtual Rect2 get_anchorable_rect() const;
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TouchScreenButton();
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};
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@ -63,9 +63,16 @@ Rect2 Sprite::_edit_get_rect() const {
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}
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bool Sprite::_edit_use_rect() const {
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if (texture.is_null())
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return false;
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return true;
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}
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Rect2 Sprite::get_anchorable_rect() const {
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return get_rect();
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}
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void Sprite::_get_rects(Rect2 &r_src_rect, Rect2 &r_dst_rect, bool &r_filter_clip) const {
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Rect2 base_rect;
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@ -367,10 +374,6 @@ Rect2 Sprite::get_rect() const {
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if (texture.is_null())
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return Rect2(0, 0, 1, 1);
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/*
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if (texture.is_null())
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return CanvasItem::_edit_get_rect();
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*/
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Size2i s;
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@ -115,6 +115,7 @@ public:
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int get_hframes() const;
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Rect2 get_rect() const;
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virtual Rect2 get_anchorable_rect() const;
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Sprite();
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~Sprite();
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@ -1133,16 +1133,6 @@ PoolVector<int> TileMap::_get_tile_data() const {
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return data;
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}
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Rect2 TileMap::_edit_get_rect() const {
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const_cast<TileMap *>(this)->_update_dirty_quadrants();
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return rect_cache;
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}
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bool TileMap::_edit_use_rect() const {
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return true;
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}
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void TileMap::set_collision_layer(uint32_t p_layer) {
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collision_layer = p_layer;
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@ -244,9 +244,6 @@ public:
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void set_cellv(const Vector2 &p_pos, int p_tile, bool p_flip_x = false, bool p_flip_y = false, bool p_transpose = false);
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int get_cellv(const Vector2 &p_pos) const;
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Rect2 _edit_get_rect() const;
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virtual bool _edit_use_rect() const;
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void make_bitmask_area_dirty(const Vector2 &p_pos);
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void update_bitmask_area(const Vector2 &p_pos);
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void update_bitmask_region(const Vector2 &p_start = Vector2(), const Vector2 &p_end = Vector2());
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@ -1268,21 +1268,23 @@ bool Control::has_constant(const StringName &p_name, const StringName &p_type) c
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return Theme::get_default()->has_constant(p_name, type);
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}
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Size2 Control::get_parent_area_size() const {
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ERR_FAIL_COND_V(!is_inside_tree(), Size2());
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Size2 parent_size;
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Rect2 Control::get_parent_anchorable_rect() const {
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if (!is_inside_tree())
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return Rect2();
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Rect2 parent_rect;
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if (data.parent_canvas_item) {
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parent_size = data.parent_canvas_item->_edit_get_rect().size;
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parent_rect = data.parent_canvas_item->get_anchorable_rect();
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} else {
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parent_size = get_viewport()->get_visible_rect().size;
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parent_rect = get_viewport()->get_visible_rect();
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}
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return parent_size;
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return parent_rect;
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}
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Size2 Control::get_parent_area_size() const {
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return get_parent_anchorable_rect().size;
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}
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void Control::_size_changed() {
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@ -1290,13 +1292,13 @@ void Control::_size_changed() {
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if (!is_inside_tree())
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return;
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Size2 parent_size = get_parent_area_size();
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Rect2 parent_rect = get_parent_anchorable_rect();
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float margin_pos[4];
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for (int i = 0; i < 4; i++) {
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float area = parent_size[i & 1];
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float area = parent_rect.size[i & 1];
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margin_pos[i] = data.margin[i] + (data.anchor[i] * area);
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}
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@ -1350,43 +1352,9 @@ void Control::_size_changed() {
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}
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}
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float Control::_get_parent_range(int p_idx) const {
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if (!is_inside_tree()) {
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return 0;
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}
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if (data.parent_canvas_item) {
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return data.parent_canvas_item->_edit_get_rect().size[p_idx & 1];
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} else {
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return get_viewport()->get_visible_rect().size[p_idx & 1];
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
float Control::_get_range(int p_idx) const {
|
||||
|
||||
p_idx &= 1;
|
||||
|
||||
float parent_range = _get_parent_range(p_idx);
|
||||
float from = _a2s(data.margin[p_idx], data.anchor[p_idx], parent_range);
|
||||
float to = _a2s(data.margin[p_idx + 2], data.anchor[p_idx + 2], parent_range);
|
||||
|
||||
return to - from;
|
||||
}
|
||||
|
||||
float Control::_s2a(float p_val, float p_anchor, float p_range) const {
|
||||
return p_val - (p_anchor * p_range);
|
||||
}
|
||||
|
||||
float Control::_a2s(float p_val, float p_anchor, float p_range) const {
|
||||
return Math::floor(p_val + (p_anchor * p_range));
|
||||
}
|
||||
|
||||
void Control::set_anchor(Margin p_margin, float p_anchor, bool p_keep_margin, bool p_push_opposite_anchor) {
|
||||
float parent_range = _get_parent_range((p_margin == MARGIN_LEFT || p_margin == MARGIN_RIGHT) ? 0 : 1);
|
||||
Rect2 parent_rect = get_parent_anchorable_rect();
|
||||
float parent_range = (p_margin == MARGIN_LEFT || p_margin == MARGIN_RIGHT) ? parent_rect.size.x : parent_rect.size.y;
|
||||
float previous_margin_pos = data.margin[p_margin] + data.anchor[p_margin] * parent_range;
|
||||
float previous_opposite_margin_pos = data.margin[(p_margin + 2) % 4] + data.anchor[(p_margin + 2) % 4] * parent_range;
|
||||
|
||||
@ -1402,9 +1370,9 @@ void Control::set_anchor(Margin p_margin, float p_anchor, bool p_keep_margin, bo
|
||||
}
|
||||
|
||||
if (!p_keep_margin) {
|
||||
data.margin[p_margin] = _s2a(previous_margin_pos, data.anchor[p_margin], parent_range);
|
||||
data.margin[p_margin] = previous_margin_pos - data.anchor[p_margin] * parent_range;
|
||||
if (p_push_opposite_anchor) {
|
||||
data.margin[(p_margin + 2) % 4] = _s2a(previous_opposite_margin_pos, data.anchor[(p_margin + 2) % 4], parent_range);
|
||||
data.margin[(p_margin + 2) % 4] = previous_opposite_margin_pos - data.anchor[(p_margin + 2) % 4] * parent_range;
|
||||
}
|
||||
}
|
||||
if (is_inside_tree()) {
|
||||
@ -1558,8 +1526,7 @@ void Control::set_margins_preset(LayoutPreset p_preset, LayoutPresetMode p_resiz
|
||||
new_size.y = min_size.y;
|
||||
}
|
||||
|
||||
float pw = _get_parent_range(0);
|
||||
float ph = _get_parent_range(1);
|
||||
Rect2 parent_rect = get_parent_anchorable_rect();
|
||||
|
||||
//Left
|
||||
switch (p_preset) {
|
||||
@ -1571,21 +1538,21 @@ void Control::set_margins_preset(LayoutPreset p_preset, LayoutPresetMode p_resiz
|
||||
case PRESET_LEFT_WIDE:
|
||||
case PRESET_HCENTER_WIDE:
|
||||
case PRESET_WIDE:
|
||||
data.margin[0] = pw * (0.0 - data.anchor[0]) + p_margin;
|
||||
data.margin[0] = parent_rect.size.x * (0.0 - data.anchor[0]) + p_margin + parent_rect.position.x;
|
||||
break;
|
||||
|
||||
case PRESET_CENTER_TOP:
|
||||
case PRESET_CENTER_BOTTOM:
|
||||
case PRESET_CENTER:
|
||||
case PRESET_VCENTER_WIDE:
|
||||
data.margin[0] = pw * (0.5 - data.anchor[0]) - new_size.x / 2;
|
||||
data.margin[0] = parent_rect.size.x * (0.5 - data.anchor[0]) - new_size.x / 2 + parent_rect.position.x;
|
||||
break;
|
||||
|
||||
case PRESET_TOP_RIGHT:
|
||||
case PRESET_BOTTOM_RIGHT:
|
||||
case PRESET_CENTER_RIGHT:
|
||||
case PRESET_RIGHT_WIDE:
|
||||
data.margin[0] = pw * (1.0 - data.anchor[0]) - new_size.x - p_margin;
|
||||
data.margin[0] = parent_rect.size.x * (1.0 - data.anchor[0]) - new_size.x - p_margin + parent_rect.position.x;
|
||||
break;
|
||||
}
|
||||
|
||||
@ -1599,21 +1566,21 @@ void Control::set_margins_preset(LayoutPreset p_preset, LayoutPresetMode p_resiz
|
||||
case PRESET_TOP_WIDE:
|
||||
case PRESET_VCENTER_WIDE:
|
||||
case PRESET_WIDE:
|
||||
data.margin[1] = ph * (0.0 - data.anchor[1]) + p_margin;
|
||||
data.margin[1] = parent_rect.size.y * (0.0 - data.anchor[1]) + p_margin + parent_rect.position.y;
|
||||
break;
|
||||
|
||||
case PRESET_CENTER_LEFT:
|
||||
case PRESET_CENTER_RIGHT:
|
||||
case PRESET_CENTER:
|
||||
case PRESET_HCENTER_WIDE:
|
||||
data.margin[1] = ph * (0.5 - data.anchor[1]) - new_size.y / 2;
|
||||
data.margin[1] = parent_rect.size.y * (0.5 - data.anchor[1]) - new_size.y / 2 + parent_rect.position.y;
|
||||
break;
|
||||
|
||||
case PRESET_BOTTOM_LEFT:
|
||||
case PRESET_BOTTOM_RIGHT:
|
||||
case PRESET_CENTER_BOTTOM:
|
||||
case PRESET_BOTTOM_WIDE:
|
||||
data.margin[1] = ph * (1.0 - data.anchor[1]) - new_size.y - p_margin;
|
||||
data.margin[1] = parent_rect.size.y * (1.0 - data.anchor[1]) - new_size.y - p_margin + parent_rect.position.y;
|
||||
break;
|
||||
}
|
||||
|
||||
@ -1623,14 +1590,14 @@ void Control::set_margins_preset(LayoutPreset p_preset, LayoutPresetMode p_resiz
|
||||
case PRESET_BOTTOM_LEFT:
|
||||
case PRESET_CENTER_LEFT:
|
||||
case PRESET_LEFT_WIDE:
|
||||
data.margin[2] = pw * (0.0 - data.anchor[2]) + new_size.x + p_margin;
|
||||
data.margin[2] = parent_rect.size.x * (0.0 - data.anchor[2]) + new_size.x + p_margin + parent_rect.position.x;
|
||||
break;
|
||||
|
||||
case PRESET_CENTER_TOP:
|
||||
case PRESET_CENTER_BOTTOM:
|
||||
case PRESET_CENTER:
|
||||
case PRESET_VCENTER_WIDE:
|
||||
data.margin[2] = pw * (0.5 - data.anchor[2]) + new_size.x / 2;
|
||||
data.margin[2] = parent_rect.size.x * (0.5 - data.anchor[2]) + new_size.x / 2 + parent_rect.position.x;
|
||||
break;
|
||||
|
||||
case PRESET_TOP_RIGHT:
|
||||
@ -1641,7 +1608,7 @@ void Control::set_margins_preset(LayoutPreset p_preset, LayoutPresetMode p_resiz
|
||||
case PRESET_BOTTOM_WIDE:
|
||||
case PRESET_HCENTER_WIDE:
|
||||
case PRESET_WIDE:
|
||||
data.margin[2] = pw * (1.0 - data.anchor[2]) - p_margin;
|
||||
data.margin[2] = parent_rect.size.x * (1.0 - data.anchor[2]) - p_margin + parent_rect.position.x;
|
||||
break;
|
||||
}
|
||||
|
||||
@ -1651,14 +1618,14 @@ void Control::set_margins_preset(LayoutPreset p_preset, LayoutPresetMode p_resiz
|
||||
case PRESET_TOP_RIGHT:
|
||||
case PRESET_CENTER_TOP:
|
||||
case PRESET_TOP_WIDE:
|
||||
data.margin[3] = ph * (0.0 - data.anchor[3]) + new_size.y + p_margin;
|
||||
data.margin[3] = parent_rect.size.y * (0.0 - data.anchor[3]) + new_size.y + p_margin + parent_rect.position.y;
|
||||
break;
|
||||
|
||||
case PRESET_CENTER_LEFT:
|
||||
case PRESET_CENTER_RIGHT:
|
||||
case PRESET_CENTER:
|
||||
case PRESET_HCENTER_WIDE:
|
||||
data.margin[3] = ph * (0.5 - data.anchor[3]) + new_size.y / 2;
|
||||
data.margin[3] = parent_rect.size.y * (0.5 - data.anchor[3]) + new_size.y / 2 + parent_rect.position.y;
|
||||
break;
|
||||
|
||||
case PRESET_BOTTOM_LEFT:
|
||||
@ -1669,7 +1636,7 @@ void Control::set_margins_preset(LayoutPreset p_preset, LayoutPresetMode p_resiz
|
||||
case PRESET_BOTTOM_WIDE:
|
||||
case PRESET_VCENTER_WIDE:
|
||||
case PRESET_WIDE:
|
||||
data.margin[3] = ph * (1.0 - data.anchor[3]) - p_margin;
|
||||
data.margin[3] = parent_rect.size.y * (1.0 - data.anchor[3]) - p_margin + parent_rect.position.y;
|
||||
break;
|
||||
}
|
||||
|
||||
@ -1748,31 +1715,29 @@ void Control::set_global_position(const Point2 &p_point) {
|
||||
set_position(inv.xform(p_point));
|
||||
}
|
||||
|
||||
Rect2 Control::_compute_child_rect(const float p_anchors[4], const float p_margins[4]) const {
|
||||
|
||||
Rect2 anchorable = get_parent_anchorable_rect();
|
||||
Rect2 result = anchorable;
|
||||
for (int i = 0; i < 4; i++) {
|
||||
result.grow_margin((Margin)i, p_anchors[i] * anchorable.get_size()[i % 2] + p_margins[i]);
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
void Control::_compute_margins(Rect2 p_rect, const float p_anchors[4], float (&r_margins)[4]) {
|
||||
|
||||
Size2 parent_rect_size = get_parent_anchorable_rect().size;
|
||||
r_margins[0] = Math::floor(p_rect.position.x - (p_anchors[0] * parent_rect_size.x));
|
||||
r_margins[1] = Math::floor(p_rect.position.y - (p_anchors[1] * parent_rect_size.y));
|
||||
r_margins[2] = Math::floor(p_rect.position.x + p_rect.size.x - (p_anchors[2] * parent_rect_size.x));
|
||||
r_margins[3] = Math::floor(p_rect.position.y + p_rect.size.y - (p_anchors[3] * parent_rect_size.y));
|
||||
}
|
||||
|
||||
void Control::set_position(const Size2 &p_point) {
|
||||
|
||||
float pw = _get_parent_range(0);
|
||||
float ph = _get_parent_range(1);
|
||||
|
||||
float x = _a2s(data.margin[0], data.anchor[0], pw);
|
||||
float y = _a2s(data.margin[1], data.anchor[1], ph);
|
||||
float x2 = _a2s(data.margin[2], data.anchor[2], pw);
|
||||
float y2 = _a2s(data.margin[3], data.anchor[3], ph);
|
||||
|
||||
Size2 ret = Size2(x2 - x, y2 - y);
|
||||
Size2 min = get_combined_minimum_size();
|
||||
|
||||
Size2 size = Size2(MAX(min.width, ret.width), MAX(min.height, ret.height));
|
||||
float w = size.x;
|
||||
float h = size.y;
|
||||
|
||||
x = p_point.x;
|
||||
y = p_point.y;
|
||||
|
||||
data.margin[0] = _s2a(x, data.anchor[0], pw);
|
||||
data.margin[1] = _s2a(y, data.anchor[1], ph);
|
||||
data.margin[2] = _s2a(x + w, data.anchor[2], pw);
|
||||
data.margin[3] = _s2a(y + h, data.anchor[3], ph);
|
||||
|
||||
_compute_margins(Rect2(p_point, data.size_cache), data.anchor, data.margin);
|
||||
_size_changed();
|
||||
}
|
||||
|
||||
@ -1785,18 +1750,7 @@ void Control::set_size(const Size2 &p_size) {
|
||||
if (new_size.y < min.y)
|
||||
new_size.y = min.y;
|
||||
|
||||
float pw = _get_parent_range(0);
|
||||
float ph = _get_parent_range(1);
|
||||
|
||||
float x = _a2s(data.margin[0], data.anchor[0], pw);
|
||||
float y = _a2s(data.margin[1], data.anchor[1], ph);
|
||||
|
||||
float w = new_size.width;
|
||||
float h = new_size.height;
|
||||
|
||||
data.margin[2] = _s2a(x + w, data.anchor[2], pw);
|
||||
data.margin[3] = _s2a(y + h, data.anchor[3], ph);
|
||||
|
||||
_compute_margins(Rect2(data.pos_cache, new_size), data.anchor, data.margin);
|
||||
_size_changed();
|
||||
}
|
||||
|
||||
@ -1827,6 +1781,11 @@ Rect2 Control::get_rect() const {
|
||||
return Rect2(get_position(), get_size());
|
||||
}
|
||||
|
||||
Rect2 Control::get_anchorable_rect() const {
|
||||
|
||||
return Rect2(Point2(), get_size());
|
||||
}
|
||||
|
||||
void Control::add_icon_override(const StringName &p_name, const Ref<Texture> &p_icon) {
|
||||
|
||||
ERR_FAIL_COND(p_icon.is_null());
|
||||
@ -2326,12 +2285,11 @@ Control *Control::_get_focus_neighbour(Margin p_margin, int p_count) {
|
||||
Point2 points[4];
|
||||
|
||||
Transform2D xform = get_global_transform();
|
||||
Rect2 rect = _edit_get_rect();
|
||||
|
||||
points[0] = xform.xform(rect.position);
|
||||
points[1] = xform.xform(rect.position + Point2(rect.size.x, 0));
|
||||
points[2] = xform.xform(rect.position + rect.size);
|
||||
points[3] = xform.xform(rect.position + Point2(0, rect.size.y));
|
||||
points[0] = xform.xform(Point2());
|
||||
points[1] = xform.xform(Point2(get_size().x, 0));
|
||||
points[2] = xform.xform(get_size());
|
||||
points[3] = xform.xform(Point2(0, get_size().y));
|
||||
|
||||
const Vector2 dir[4] = {
|
||||
Vector2(-1, 0),
|
||||
@ -2385,12 +2343,11 @@ void Control::_window_find_focus_neighbour(const Vector2 &p_dir, Node *p_at, con
|
||||
Point2 points[4];
|
||||
|
||||
Transform2D xform = c->get_global_transform();
|
||||
Rect2 rect = c->_edit_get_rect();
|
||||
|
||||
points[0] = xform.xform(rect.position);
|
||||
points[1] = xform.xform(rect.position + Point2(rect.size.x, 0));
|
||||
points[2] = xform.xform(rect.position + rect.size);
|
||||
points[3] = xform.xform(rect.position + Point2(0, rect.size.y));
|
||||
points[0] = xform.xform(Point2());
|
||||
points[1] = xform.xform(Point2(get_size().x, 0));
|
||||
points[2] = xform.xform(get_size());
|
||||
points[3] = xform.xform(Point2(0, get_size().y));
|
||||
|
||||
float min = 1e7;
|
||||
|
||||
|
@ -220,10 +220,6 @@ private:
|
||||
|
||||
void _set_anchor(Margin p_margin, float p_anchor);
|
||||
|
||||
float _get_parent_range(int p_idx) const;
|
||||
float _get_range(int p_idx) const;
|
||||
float _s2a(float p_val, float p_anchor, float p_range) const;
|
||||
float _a2s(float p_val, float p_anchor, float p_range) const;
|
||||
void _propagate_theme_changed(CanvasItem *p_at, Control *p_owner, bool p_assign = true);
|
||||
void _theme_changed();
|
||||
|
||||
@ -233,6 +229,9 @@ private:
|
||||
void _update_scroll();
|
||||
void _resize(const Size2 &p_size);
|
||||
|
||||
Rect2 _compute_child_rect(const float p_anchors[4], const float p_margins[4]) const;
|
||||
void _compute_margins(Rect2 p_rect, const float p_anchors[4], float (&r_margins)[4]);
|
||||
|
||||
void _size_changed();
|
||||
String _get_tooltip() const;
|
||||
|
||||
@ -283,6 +282,7 @@ public:
|
||||
|
||||
};
|
||||
|
||||
/* EDITOR */
|
||||
virtual Dictionary _edit_get_state() const;
|
||||
virtual void _edit_set_state(const Dictionary &p_state);
|
||||
|
||||
@ -358,6 +358,7 @@ public:
|
||||
Rect2 get_rect() const;
|
||||
Rect2 get_global_rect() const;
|
||||
Rect2 get_window_rect() const; ///< use with care, as it blocks waiting for the visual server
|
||||
Rect2 get_anchorable_rect() const;
|
||||
|
||||
void set_rotation(float p_radians);
|
||||
void set_rotation_degrees(float p_degrees);
|
||||
@ -465,6 +466,7 @@ public:
|
||||
bool is_toplevel_control() const;
|
||||
|
||||
Size2 get_parent_area_size() const;
|
||||
Rect2 get_parent_anchorable_rect() const;
|
||||
|
||||
void grab_click_focus();
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user