mirror of
https://github.com/godotengine/godot.git
synced 2024-11-25 21:52:51 +00:00
Added missing null checks for gl_manager in MacOS and Windows display servers
This commit is contained in:
parent
c17f17eb98
commit
4c8409c0fe
@ -2945,7 +2945,10 @@ int64_t DisplayServerMacOS::window_get_native_handle(HandleType p_handle_type, W
|
||||
}
|
||||
#ifdef GLES3_ENABLED
|
||||
case OPENGL_CONTEXT: {
|
||||
return (int64_t)gl_manager->get_context(p_window);
|
||||
if (gl_manager) {
|
||||
return (int64_t)gl_manager->get_context(p_window);
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
#endif
|
||||
default: {
|
||||
|
@ -743,10 +743,16 @@ int64_t DisplayServerWindows::window_get_native_handle(HandleType p_handle_type,
|
||||
}
|
||||
#if defined(GLES3_ENABLED)
|
||||
case WINDOW_VIEW: {
|
||||
return (int64_t)gl_manager->get_hdc(p_window);
|
||||
if (gl_manager) {
|
||||
return (int64_t)gl_manager->get_hdc(p_window);
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
case OPENGL_CONTEXT: {
|
||||
return (int64_t)gl_manager->get_hglrc(p_window);
|
||||
if (gl_manager) {
|
||||
return (int64_t)gl_manager->get_hglrc(p_window);
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
#endif
|
||||
default: {
|
||||
|
Loading…
Reference in New Issue
Block a user