diff --git a/doc/classes/ProjectSettings.xml b/doc/classes/ProjectSettings.xml
index bef5ea2dfc7..581097565fd 100644
--- a/doc/classes/ProjectSettings.xml
+++ b/doc/classes/ProjectSettings.xml
@@ -418,6 +418,12 @@
Largest size limit (in power of 2) allowed when compressing using long-distance matching with Zstandard. Higher values can result in better compression, but will require more memory when compressing and decompressing.
+
+ If canvas item redraw debugging is active, this color will be flashed on canvas items when they redraw.
+
+
+ If canvas item redraw debugging is active, this will be the time the flash will last each time they redraw.
+
If [code]true[/code], logs all output to files.
diff --git a/drivers/gles3/rasterizer_canvas_gles3.h b/drivers/gles3/rasterizer_canvas_gles3.h
index c1b3e20e33d..94c771cde7b 100644
--- a/drivers/gles3/rasterizer_canvas_gles3.h
+++ b/drivers/gles3/rasterizer_canvas_gles3.h
@@ -367,6 +367,12 @@ public:
void set_time(double p_time);
+ virtual void set_debug_redraw(bool p_enabled, double p_time, const Color &p_color) override {
+ if (p_enabled) {
+ WARN_PRINT_ONCE("Debug CanvasItem Redraw is not available yet when using the GL Compatibility backend.");
+ }
+ }
+
static RasterizerCanvasGLES3 *get_singleton();
RasterizerCanvasGLES3();
~RasterizerCanvasGLES3();
diff --git a/editor/editor_run.cpp b/editor/editor_run.cpp
index 42cd8585819..00db344b6a9 100644
--- a/editor/editor_run.cpp
+++ b/editor/editor_run.cpp
@@ -110,6 +110,8 @@ Error EditorRun::run(const String &p_scene, const String &p_write_movie) {
bool debug_paths = EditorSettings::get_singleton()->get_project_metadata("debug_options", "run_debug_paths", false);
bool debug_navigation = EditorSettings::get_singleton()->get_project_metadata("debug_options", "run_debug_navigation", false);
bool debug_avoidance = EditorSettings::get_singleton()->get_project_metadata("debug_options", "run_debug_avoidance", false);
+ bool debug_canvas_redraw = EditorSettings::get_singleton()->get_project_metadata("debug_options", "run_debug_canvas_redraw", false);
+
if (debug_collisions) {
args.push_back("--debug-collisions");
}
@@ -126,6 +128,10 @@ Error EditorRun::run(const String &p_scene, const String &p_write_movie) {
args.push_back("--debug-avoidance");
}
+ if (debug_canvas_redraw) {
+ args.push_back("--debug-canvas-item-redraw");
+ }
+
if (p_write_movie != "") {
args.push_back("--write-movie");
args.push_back(p_write_movie);
diff --git a/editor/plugins/debugger_editor_plugin.cpp b/editor/plugins/debugger_editor_plugin.cpp
index 15829a55de6..b636ec4f5c8 100644
--- a/editor/plugins/debugger_editor_plugin.cpp
+++ b/editor/plugins/debugger_editor_plugin.cpp
@@ -79,6 +79,10 @@ DebuggerEditorPlugin::DebuggerEditorPlugin(PopupMenu *p_debug_menu) {
debug_menu->set_item_tooltip(-1,
TTR("When this option is enabled, avoidance objects shapes, radius and velocities will be visible in the running project."));
debug_menu->add_separator();
+ debug_menu->add_check_shortcut(ED_SHORTCUT("editor/visible_canvas_redraw", TTR("Debug CanvasItem Redraws")), RUN_DEBUG_CANVAS_REDRAW);
+ debug_menu->set_item_tooltip(-1,
+ TTR("When this option is enabled, redraw requests of 2D objects will become visible (as a short flash) in the running project.\nThis is useful to troubleshoot low processor mode."));
+ debug_menu->add_separator();
debug_menu->add_check_shortcut(ED_SHORTCUT("editor/sync_scene_changes", TTR("Synchronize Scene Changes")), RUN_LIVE_DEBUG);
debug_menu->set_item_tooltip(-1,
TTR("When this option is enabled, any changes made to the scene in the editor will be replicated in the running project.\nWhen used remotely on a device, this is more efficient when the network filesystem option is enabled."));
@@ -174,6 +178,12 @@ void DebuggerEditorPlugin::_menu_option(int p_option) {
debug_menu->set_item_checked(debug_menu->get_item_index(RUN_DEBUG_AVOIDANCE), !ischecked);
EditorSettings::get_singleton()->set_project_metadata("debug_options", "run_debug_avoidance", !ischecked);
+ } break;
+ case RUN_DEBUG_CANVAS_REDRAW: {
+ bool ischecked = debug_menu->is_item_checked(debug_menu->get_item_index(RUN_DEBUG_CANVAS_REDRAW));
+ debug_menu->set_item_checked(debug_menu->get_item_index(RUN_DEBUG_CANVAS_REDRAW), !ischecked);
+ EditorSettings::get_singleton()->set_project_metadata("debug_options", "run_debug_canvas_redraw", !ischecked);
+
} break;
case RUN_RELOAD_SCRIPTS: {
bool ischecked = debug_menu->is_item_checked(debug_menu->get_item_index(RUN_RELOAD_SCRIPTS));
@@ -213,6 +223,7 @@ void DebuggerEditorPlugin::_update_debug_options() {
bool check_debug_paths = EditorSettings::get_singleton()->get_project_metadata("debug_options", "run_debug_paths", false);
bool check_debug_navigation = EditorSettings::get_singleton()->get_project_metadata("debug_options", "run_debug_navigation", false);
bool check_debug_avoidance = EditorSettings::get_singleton()->get_project_metadata("debug_options", "run_debug_avoidance", false);
+ bool check_debug_canvas_redraw = EditorSettings::get_singleton()->get_project_metadata("debug_options", "run_debug_canvas_redraw", false);
bool check_live_debug = EditorSettings::get_singleton()->get_project_metadata("debug_options", "run_live_debug", true);
bool check_reload_scripts = EditorSettings::get_singleton()->get_project_metadata("debug_options", "run_reload_scripts", true);
bool check_server_keep_open = EditorSettings::get_singleton()->get_project_metadata("debug_options", "server_keep_open", false);
@@ -236,6 +247,9 @@ void DebuggerEditorPlugin::_update_debug_options() {
if (check_debug_avoidance) {
_menu_option(RUN_DEBUG_AVOIDANCE);
}
+ if (check_debug_canvas_redraw) {
+ _menu_option(RUN_DEBUG_CANVAS_REDRAW);
+ }
if (check_live_debug) {
_menu_option(RUN_LIVE_DEBUG);
}
diff --git a/editor/plugins/debugger_editor_plugin.h b/editor/plugins/debugger_editor_plugin.h
index eb8da7ca8e5..8d65dbd2e48 100644
--- a/editor/plugins/debugger_editor_plugin.h
+++ b/editor/plugins/debugger_editor_plugin.h
@@ -52,6 +52,7 @@ private:
RUN_DEBUG_PATHS,
RUN_DEBUG_NAVIGATION,
RUN_DEBUG_AVOIDANCE,
+ RUN_DEBUG_CANVAS_REDRAW,
RUN_DEPLOY_REMOTE_DEBUG,
RUN_RELOAD_SCRIPTS,
SERVER_KEEP_OPEN,
diff --git a/main/main.cpp b/main/main.cpp
index 9b667244b78..72a5210f12b 100644
--- a/main/main.cpp
+++ b/main/main.cpp
@@ -213,6 +213,7 @@ static bool debug_collisions = false;
static bool debug_paths = false;
static bool debug_navigation = false;
static bool debug_avoidance = false;
+static bool debug_canvas_item_redraw = false;
#endif
static int max_fps = -1;
static int frame_delay = 0;
@@ -486,6 +487,7 @@ void Main::print_help(const char *p_binary) {
OS::get_singleton()->print(" --debug-navigation Show navigation polygons when running the scene.\n");
OS::get_singleton()->print(" --debug-avoidance Show navigation avoidance debug visuals when running the scene.\n");
OS::get_singleton()->print(" --debug-stringnames Print all StringName allocations to stdout when the engine quits.\n");
+ OS::get_singleton()->print(" --debug-canvas-item-redraw Display a rectangle each time a canvas item requests a redraw (useful to troubleshoot low processor mode).\n");
#endif
OS::get_singleton()->print(" --max-fps Set a maximum number of frames per second rendered (can be used to limit power usage). A value of 0 results in unlimited framerate.\n");
OS::get_singleton()->print(" --frame-delay Simulate high CPU load (delay each frame by milliseconds). Do not use as a FPS limiter; use --max-fps instead.\n");
@@ -1455,6 +1457,8 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph
debug_navigation = true;
} else if (I->get() == "--debug-avoidance") {
debug_avoidance = true;
+ } else if (I->get() == "--debug-canvas-item-redraw") {
+ debug_canvas_item_redraw = true;
} else if (I->get() == "--debug-stringnames") {
StringName::set_debug_stringnames(true);
#endif
@@ -3107,6 +3111,9 @@ bool Main::start() {
NavigationServer3D::get_singleton()->set_active(true);
NavigationServer3D::get_singleton()->set_debug_enabled(true);
}
+ if (debug_canvas_item_redraw) {
+ RenderingServer::get_singleton()->canvas_item_set_debug_redraw(true);
+ }
#endif
if (single_threaded_scene) {
diff --git a/servers/rendering/dummy/rasterizer_canvas_dummy.h b/servers/rendering/dummy/rasterizer_canvas_dummy.h
index 455a6692774..862b941a73d 100644
--- a/servers/rendering/dummy/rasterizer_canvas_dummy.h
+++ b/servers/rendering/dummy/rasterizer_canvas_dummy.h
@@ -55,6 +55,8 @@ public:
bool free(RID p_rid) override { return true; }
void update() override {}
+ virtual void set_debug_redraw(bool p_enabled, double p_time, const Color &p_color) override {}
+
RasterizerCanvasDummy() {}
~RasterizerCanvasDummy() {}
};
diff --git a/servers/rendering/renderer_canvas_cull.cpp b/servers/rendering/renderer_canvas_cull.cpp
index d6040e88208..75192132c72 100644
--- a/servers/rendering/renderer_canvas_cull.cpp
+++ b/servers/rendering/renderer_canvas_cull.cpp
@@ -30,6 +30,7 @@
#include "renderer_canvas_cull.h"
+#include "core/config/project_settings.h"
#include "core/math/geometry_2d.h"
#include "renderer_viewport.h"
#include "rendering_server_default.h"
@@ -1557,6 +1558,11 @@ void RendererCanvasCull::canvas_item_clear(RID p_item) {
ERR_FAIL_NULL(canvas_item);
canvas_item->clear();
+#ifdef DEBUG_ENABLED
+ if (debug_redraw) {
+ canvas_item->debug_redraw_time = debug_redraw_time;
+ }
+#endif
}
void RendererCanvasCull::canvas_item_set_draw_index(RID p_item, int p_index) {
@@ -1612,6 +1618,11 @@ void RendererCanvasCull::canvas_item_set_visibility_notifier(RID p_item, bool p_
}
}
+void RendererCanvasCull::canvas_item_set_debug_redraw(bool p_enabled) {
+ debug_redraw = p_enabled;
+ RSG::canvas_render->set_debug_redraw(p_enabled, debug_redraw_time, debug_redraw_color);
+}
+
void RendererCanvasCull::canvas_item_set_canvas_group_mode(RID p_item, RS::CanvasGroupMode p_mode, float p_clear_margin, bool p_fit_empty, float p_fit_margin, bool p_blur_mipmaps) {
Item *canvas_item = canvas_item_owner.get_or_null(p_item);
ERR_FAIL_NULL(canvas_item);
@@ -2151,6 +2162,9 @@ RendererCanvasCull::RendererCanvasCull() {
z_last_list = (RendererCanvasRender::Item **)memalloc(z_range * sizeof(RendererCanvasRender::Item *));
disable_scale = false;
+
+ debug_redraw_time = GLOBAL_DEF("debug/canvas_items/debug_redraw_time", 1.0);
+ debug_redraw_color = GLOBAL_DEF("debug/canvas_items/debug_redraw_color", Color(1.0, 0.2, 0.2, 0.5));
}
RendererCanvasCull::~RendererCanvasCull() {
diff --git a/servers/rendering/renderer_canvas_cull.h b/servers/rendering/renderer_canvas_cull.h
index 4f11d2c7b12..f81dabc1d2e 100644
--- a/servers/rendering/renderer_canvas_cull.h
+++ b/servers/rendering/renderer_canvas_cull.h
@@ -174,6 +174,10 @@ public:
bool sdf_used = false;
bool snapping_2d_transforms_to_pixel = false;
+ bool debug_redraw = false;
+ double debug_redraw_time = 0;
+ Color debug_redraw_color;
+
PagedAllocator visibility_notifier_allocator;
SelfList::List visibility_notifier_list;
@@ -260,6 +264,8 @@ public:
void canvas_item_set_canvas_group_mode(RID p_item, RS::CanvasGroupMode p_mode, float p_clear_margin = 5.0, bool p_fit_empty = false, float p_fit_margin = 0.0, bool p_blur_mipmaps = false);
+ void canvas_item_set_debug_redraw(bool p_enabled);
+
RID canvas_light_allocate();
void canvas_light_initialize(RID p_rid);
diff --git a/servers/rendering/renderer_canvas_render.h b/servers/rendering/renderer_canvas_render.h
index c30e53c29e7..ef4de9ce540 100644
--- a/servers/rendering/renderer_canvas_render.h
+++ b/servers/rendering/renderer_canvas_render.h
@@ -358,6 +358,9 @@ public:
Command *last_command = nullptr;
Vector blocks;
uint32_t current_block;
+#ifdef DEBUG_ENABLED
+ mutable double debug_redraw_time = 0;
+#endif
template
T *alloc_command() {
@@ -517,6 +520,8 @@ public:
virtual bool free(RID p_rid) = 0;
virtual void update() = 0;
+ virtual void set_debug_redraw(bool p_enabled, double p_time, const Color &p_color) = 0;
+
RendererCanvasRender() { singleton = this; }
virtual ~RendererCanvasRender() {}
};
diff --git a/servers/rendering/renderer_rd/renderer_canvas_render_rd.cpp b/servers/rendering/renderer_rd/renderer_canvas_render_rd.cpp
index 04b077c7ac0..ecf2c299568 100644
--- a/servers/rendering/renderer_rd/renderer_canvas_render_rd.cpp
+++ b/servers/rendering/renderer_rd/renderer_canvas_render_rd.cpp
@@ -957,7 +957,48 @@ void RendererCanvasRenderRD::_render_item(RD::DrawListID p_draw_list, RID p_rend
c = c->next;
}
+#ifdef DEBUG_ENABLED
+ if (debug_redraw && p_item->debug_redraw_time > 0.0) {
+ Color dc = debug_redraw_color;
+ dc.a *= p_item->debug_redraw_time / debug_redraw_time;
+ RID pipeline = pipeline_variants->variants[PIPELINE_LIGHT_MODE_DISABLED][PIPELINE_VARIANT_QUAD].get_render_pipeline(RD::INVALID_ID, p_framebuffer_format);
+ RD::get_singleton()->draw_list_bind_render_pipeline(p_draw_list, pipeline);
+
+ //bind textures
+
+ _bind_canvas_texture(p_draw_list, RID(), current_filter, current_repeat, last_texture, push_constant, texpixel_size);
+
+ Rect2 src_rect;
+ Rect2 dst_rect;
+
+ dst_rect = Rect2(Vector2(), p_item->rect.size);
+ src_rect = Rect2(0, 0, 1, 1);
+
+ push_constant.modulation[0] = dc.r;
+ push_constant.modulation[1] = dc.g;
+ push_constant.modulation[2] = dc.b;
+ push_constant.modulation[3] = dc.a;
+
+ push_constant.src_rect[0] = src_rect.position.x;
+ push_constant.src_rect[1] = src_rect.position.y;
+ push_constant.src_rect[2] = src_rect.size.width;
+ push_constant.src_rect[3] = src_rect.size.height;
+
+ push_constant.dst_rect[0] = dst_rect.position.x;
+ push_constant.dst_rect[1] = dst_rect.position.y;
+ push_constant.dst_rect[2] = dst_rect.size.width;
+ push_constant.dst_rect[3] = dst_rect.size.height;
+
+ RD::get_singleton()->draw_list_set_push_constant(p_draw_list, &push_constant, sizeof(PushConstant));
+ RD::get_singleton()->draw_list_bind_index_array(p_draw_list, shader.quad_index_array);
+ RD::get_singleton()->draw_list_draw(p_draw_list, true);
+
+ p_item->debug_redraw_time -= RSG::rasterizer->get_frame_delta_time();
+
+ RenderingServerDefault::redraw_request();
+ }
+#endif
if (current_clip && reclip) {
//will make it re-enable clipping if needed afterwards
current_clip = nullptr;
@@ -2742,6 +2783,12 @@ void RendererCanvasRenderRD::set_shadow_texture_size(int p_size) {
}
}
+void RendererCanvasRenderRD::set_debug_redraw(bool p_enabled, double p_time, const Color &p_color) {
+ debug_redraw = p_enabled;
+ debug_redraw_time = p_time;
+ debug_redraw_color = p_color;
+}
+
RendererCanvasRenderRD::~RendererCanvasRenderRD() {
RendererRD::MaterialStorage *material_storage = RendererRD::MaterialStorage::get_singleton();
//canvas state
diff --git a/servers/rendering/renderer_rd/renderer_canvas_render_rd.h b/servers/rendering/renderer_rd/renderer_canvas_render_rd.h
index 4c8cbd1c9f7..7dbcd903e64 100644
--- a/servers/rendering/renderer_rd/renderer_canvas_render_rd.h
+++ b/servers/rendering/renderer_rd/renderer_canvas_render_rd.h
@@ -418,6 +418,10 @@ class RendererCanvasRenderRD : public RendererCanvasRender {
RID _create_base_uniform_set(RID p_to_render_target, bool p_backbuffer);
+ bool debug_redraw = false;
+ Color debug_redraw_color;
+ double debug_redraw_time = 1.0;
+
inline void _bind_canvas_texture(RD::DrawListID p_draw_list, RID p_texture, RS::CanvasItemTextureFilter p_base_filter, RS::CanvasItemTextureRepeat p_base_repeat, RID &r_last_texture, PushConstant &push_constant, Size2 &r_texpixel_size, bool p_texture_is_data = false); //recursive, so regular inline used instead.
void _render_item(RenderingDevice::DrawListID p_draw_list, RID p_render_target, const Item *p_item, RenderingDevice::FramebufferFormatID p_framebuffer_format, const Transform2D &p_canvas_transform_inverse, Item *¤t_clip, Light *p_lights, PipelineVariants *p_pipeline_variants, bool &r_sdf_used);
void _render_items(RID p_to_render_target, int p_item_count, const Transform2D &p_canvas_transform_inverse, Light *p_lights, bool &r_sdf_used, bool p_to_backbuffer = false);
@@ -450,6 +454,8 @@ public:
virtual void set_shadow_texture_size(int p_size);
+ void set_debug_redraw(bool p_enabled, double p_time, const Color &p_color);
+
void set_time(double p_time);
void update();
bool free(RID p_rid);
diff --git a/servers/rendering/rendering_server_default.h b/servers/rendering/rendering_server_default.h
index 955d83c0933..85d932e5980 100644
--- a/servers/rendering/rendering_server_default.h
+++ b/servers/rendering/rendering_server_default.h
@@ -894,6 +894,8 @@ public:
FUNC6(canvas_item_set_canvas_group_mode, RID, CanvasGroupMode, float, bool, float, bool)
+ FUNC1(canvas_item_set_debug_redraw, bool)
+
FUNCRIDSPLIT(canvas_light)
FUNC2(canvas_light_set_mode, RID, CanvasLightMode)
diff --git a/servers/rendering_server.h b/servers/rendering_server.h
index fe7c039e91f..b08f7653371 100644
--- a/servers/rendering_server.h
+++ b/servers/rendering_server.h
@@ -1412,6 +1412,8 @@ public:
virtual void canvas_item_set_canvas_group_mode(RID p_item, CanvasGroupMode p_mode, float p_clear_margin = 5.0, bool p_fit_empty = false, float p_fit_margin = 0.0, bool p_blur_mipmaps = false) = 0;
+ virtual void canvas_item_set_debug_redraw(bool p_enabled) = 0;
+
/* CANVAS LIGHT */
virtual RID canvas_light_create() = 0;