mirror of
https://github.com/godotengine/godot.git
synced 2024-11-25 05:33:11 +00:00
Add magnetometer sensor support for Android
This commit is contained in:
parent
eb7227a20b
commit
4877b714b3
@ -60,6 +60,7 @@ void Input::_bind_methods() {
|
||||
ObjectTypeDB::bind_method(_MD("get_joy_name","device"),&Input::get_joy_name);
|
||||
ObjectTypeDB::bind_method(_MD("get_joy_guid","device"),&Input::get_joy_guid);
|
||||
ObjectTypeDB::bind_method(_MD("get_accelerometer"),&Input::get_accelerometer);
|
||||
ObjectTypeDB::bind_method(_MD("get_magnetometer"),&Input::get_magnetometer);
|
||||
//ObjectTypeDB::bind_method(_MD("get_mouse_pos"),&Input::get_mouse_pos); - this is not the function you want
|
||||
ObjectTypeDB::bind_method(_MD("get_mouse_speed"),&Input::get_mouse_speed);
|
||||
ObjectTypeDB::bind_method(_MD("get_mouse_button_mask"),&Input::get_mouse_button_mask);
|
||||
|
@ -75,6 +75,7 @@ public:
|
||||
virtual void warp_mouse_pos(const Vector2& p_to)=0;
|
||||
|
||||
virtual Vector3 get_accelerometer()=0;
|
||||
virtual Vector3 get_magnetometer()=0;
|
||||
|
||||
virtual void action_press(const StringName& p_action)=0;
|
||||
virtual void action_release(const StringName& p_action)=0;
|
||||
|
@ -200,6 +200,12 @@ Vector3 InputDefault::get_accelerometer() {
|
||||
return accelerometer;
|
||||
}
|
||||
|
||||
Vector3 InputDefault::get_magnetometer() {
|
||||
|
||||
_THREAD_SAFE_METHOD_
|
||||
return magnetometer;
|
||||
}
|
||||
|
||||
void InputDefault::parse_input_event(const InputEvent& p_event) {
|
||||
|
||||
_THREAD_SAFE_METHOD_
|
||||
@ -296,6 +302,14 @@ void InputDefault::set_accelerometer(const Vector3& p_accel) {
|
||||
|
||||
}
|
||||
|
||||
void InputDefault::set_magnetometer(const Vector3& p_magnetometer) {
|
||||
|
||||
_THREAD_SAFE_METHOD_
|
||||
|
||||
magnetometer=p_magnetometer;
|
||||
|
||||
}
|
||||
|
||||
void InputDefault::set_main_loop(MainLoop *p_main_loop) {
|
||||
main_loop=p_main_loop;
|
||||
|
||||
|
@ -14,6 +14,7 @@ class InputDefault : public Input {
|
||||
Map<int,float> _joy_axis;
|
||||
Map<StringName,int> custom_action_press;
|
||||
Vector3 accelerometer;
|
||||
Vector3 magnetometer;
|
||||
Vector2 mouse_pos;
|
||||
MainLoop *main_loop;
|
||||
|
||||
@ -132,6 +133,7 @@ public:
|
||||
void parse_joystick_mapping(String p_mapping, bool p_update_existing);
|
||||
|
||||
virtual Vector3 get_accelerometer();
|
||||
virtual Vector3 get_magnetometer();
|
||||
|
||||
virtual Point2 get_mouse_pos() const;
|
||||
virtual Point2 get_mouse_speed() const;
|
||||
@ -142,6 +144,7 @@ public:
|
||||
|
||||
void parse_input_event(const InputEvent& p_event);
|
||||
void set_accelerometer(const Vector3& p_accel);
|
||||
void set_magnetometer(const Vector3& p_magnetometer);
|
||||
void set_joy_axis(int p_device,int p_axis,float p_value);
|
||||
|
||||
void set_main_loop(MainLoop *main_loop);
|
||||
|
@ -313,6 +313,7 @@ struct engine {
|
||||
|
||||
ASensorManager* sensorManager;
|
||||
const ASensor* accelerometerSensor;
|
||||
const ASensor* magnetometerSensor;
|
||||
ASensorEventQueue* sensorEventQueue;
|
||||
|
||||
bool display_active;
|
||||
@ -735,16 +736,29 @@ static void engine_handle_cmd(struct android_app* app, int32_t cmd) {
|
||||
ASensorEventQueue_setEventRate(engine->sensorEventQueue,
|
||||
engine->accelerometerSensor, (1000L/60)*1000);
|
||||
|
||||
}
|
||||
// Also start monitoring the magnetometer.
|
||||
if (engine->magnetometerSensor != NULL) {
|
||||
ASensorEventQueue_enableSensor(engine->sensorEventQueue,
|
||||
engine->magnetometerSensor);
|
||||
// We'd like to get 60 events per second (in us).
|
||||
ASensorEventQueue_setEventRate(engine->sensorEventQueue,
|
||||
engine->magnetometerSensor, (1000L/60)*1000);
|
||||
|
||||
}
|
||||
engine->animating = 1;
|
||||
break;
|
||||
case APP_CMD_LOST_FOCUS:
|
||||
// When our app loses focus, we stop monitoring the accelerometer.
|
||||
// When our app loses focus, we stop monitoring the sensors.
|
||||
// This is to avoid consuming battery while not being used.
|
||||
if (engine->accelerometerSensor != NULL) {
|
||||
ASensorEventQueue_disableSensor(engine->sensorEventQueue,
|
||||
engine->accelerometerSensor);
|
||||
}
|
||||
if (engine->magnetometerSensor != NULL) {
|
||||
ASensorEventQueue_disableSensor(engine->sensorEventQueue,
|
||||
engine->magnetometerSensor);
|
||||
}
|
||||
// Also stop animating.
|
||||
engine->animating = 0;
|
||||
engine_draw_frame(engine);
|
||||
@ -768,10 +782,12 @@ void android_main(struct android_app* state) {
|
||||
|
||||
FileAccessAndroid::asset_manager=state->activity->assetManager;
|
||||
|
||||
// Prepare to monitor accelerometer
|
||||
// Prepare to monitor sensors
|
||||
engine.sensorManager = ASensorManager_getInstance();
|
||||
engine.accelerometerSensor = ASensorManager_getDefaultSensor(engine.sensorManager,
|
||||
ASENSOR_TYPE_ACCELEROMETER);
|
||||
ASENSOR_TYPE_ACCELEROMETER);
|
||||
engine.magnetometerSensor = ASensorManager_getDefaultSensor(engine.sensorManager,
|
||||
ASENSOR_TYPE_MAGNETIC_FIELD);
|
||||
engine.sensorEventQueue = ASensorManager_createEventQueue(engine.sensorManager,
|
||||
state->looper, LOOPER_ID_USER, NULL, NULL);
|
||||
|
||||
@ -812,16 +828,21 @@ void android_main(struct android_app* state) {
|
||||
// If a sensor has data, process it now.
|
||||
// LOGI("events\n");
|
||||
if (ident == LOOPER_ID_USER) {
|
||||
if (engine.accelerometerSensor != NULL) {
|
||||
if (engine.accelerometerSensor != NULL || engine.magnetometerSensor != NULL) {
|
||||
ASensorEvent event;
|
||||
while (ASensorEventQueue_getEvents(engine.sensorEventQueue,
|
||||
&event, 1) > 0) {
|
||||
|
||||
|
||||
if (engine.os) {
|
||||
if (event.acceleration != NULL) {
|
||||
engine.os->process_accelerometer(Vector3(event.acceleration.x, event.acceleration.y,
|
||||
event.acceleration.z));
|
||||
|
||||
}
|
||||
if (event.magnetic != NULL) {
|
||||
engine.os->process_magnetometer(Vector3(event.magnetic.x, event.magnetic.y,
|
||||
event.magnetic.z));
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
@ -206,6 +206,7 @@ public class Godot extends Activity implements SensorEventListener, IDownloaderC
|
||||
|
||||
private SensorManager mSensorManager;
|
||||
private Sensor mAccelerometer;
|
||||
private Sensor mMagnetometer;
|
||||
|
||||
public FrameLayout layout;
|
||||
public RelativeLayout adLayout;
|
||||
@ -374,6 +375,8 @@ public class Godot extends Activity implements SensorEventListener, IDownloaderC
|
||||
mSensorManager = (SensorManager) getSystemService(Context.SENSOR_SERVICE);
|
||||
mAccelerometer = mSensorManager.getDefaultSensor(Sensor.TYPE_ACCELEROMETER);
|
||||
mSensorManager.registerListener(this, mAccelerometer, SensorManager.SENSOR_DELAY_GAME);
|
||||
mMagnetometer = mSensorManager.getDefaultSensor(Sensor.TYPE_MAGNETIC_FIELD);
|
||||
mSensorManager.registerListener(this, mMagnetometer, SensorManager.SENSOR_DELAY_GAME);
|
||||
|
||||
result_callback = null;
|
||||
|
||||
@ -588,6 +591,7 @@ public class Godot extends Activity implements SensorEventListener, IDownloaderC
|
||||
|
||||
mView.onResume();
|
||||
mSensorManager.registerListener(this, mAccelerometer, SensorManager.SENSOR_DELAY_NORMAL);
|
||||
mSensorManager.registerListener(this, mMagnetometer, SensorManager.SENSOR_DELAY_NORMAL);
|
||||
GodotLib.focusin();
|
||||
if(use_immersive && Build.VERSION.SDK_INT >= 19.0){ // check if the application runs on an android 4.4+
|
||||
Window window = getWindow();
|
||||
@ -646,7 +650,14 @@ public class Godot extends Activity implements SensorEventListener, IDownloaderC
|
||||
float x = adjustedValues[0];
|
||||
float y = adjustedValues[1];
|
||||
float z = adjustedValues[2];
|
||||
GodotLib.accelerometer(x,y,z);
|
||||
|
||||
int typeOfSensor = event.sensor.getType();
|
||||
if (typeOfSensor == event.sensor.TYPE_ACCELEROMETER) {
|
||||
GodotLib.accelerometer(x,y,z);
|
||||
}
|
||||
if (typeOfSensor == event.sensor.TYPE_MAGNETIC_FIELD) {
|
||||
GodotLib.magnetometer(x,y,z);
|
||||
}
|
||||
}
|
||||
|
||||
@Override public final void onAccuracyChanged(Sensor sensor, int accuracy) {
|
||||
|
@ -51,6 +51,7 @@ public class GodotLib {
|
||||
public static native void step();
|
||||
public static native void touch(int what,int pointer,int howmany, int[] arr);
|
||||
public static native void accelerometer(float x, float y, float z);
|
||||
public static native void magnetometer(float x, float y, float z);
|
||||
public static native void key(int p_scancode, int p_unicode_char, boolean p_pressed);
|
||||
public static native void joybutton(int p_device, int p_but, boolean p_pressed);
|
||||
public static native void joyaxis(int p_device, int p_axis, float p_value);
|
||||
|
@ -650,6 +650,7 @@ static bool resized_reload=false;
|
||||
static bool quit_request=false;
|
||||
static Size2 new_size;
|
||||
static Vector3 accelerometer;
|
||||
static Vector3 magnetometer;
|
||||
static HashMap<String,JNISingleton*> jni_singletons;
|
||||
static jobject godot_io;
|
||||
|
||||
@ -1088,6 +1089,8 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_step(JNIEnv * env, jo
|
||||
|
||||
os_android->process_accelerometer(accelerometer);
|
||||
|
||||
os_android->process_magnetometer(magnetometer);
|
||||
|
||||
if (os_android->main_loop_iterate()==true) {
|
||||
|
||||
jclass cls = env->FindClass("org/godotengine/godot/Godot");
|
||||
@ -1488,6 +1491,14 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_accelerometer(JNIEnv
|
||||
|
||||
}
|
||||
|
||||
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_magnetometer(JNIEnv * env, jobject obj, jfloat x, jfloat y, jfloat z) {
|
||||
|
||||
input_mutex->lock();
|
||||
magnetometer=Vector3(x,y,z);
|
||||
input_mutex->unlock();
|
||||
|
||||
}
|
||||
|
||||
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_focusin(JNIEnv * env, jobject obj){
|
||||
|
||||
if (!suspend_mutex)
|
||||
|
@ -49,6 +49,7 @@ extern "C" {
|
||||
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_joyconnectionchanged(JNIEnv * env, jobject obj, jint p_device, jboolean p_connected, jstring p_name);
|
||||
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_audio(JNIEnv * env, jobject obj);
|
||||
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_accelerometer(JNIEnv * env, jobject obj, jfloat x, jfloat y, jfloat z);
|
||||
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_magnetometer(JNIEnv * env, jobject obj, jfloat x, jfloat y, jfloat z);
|
||||
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_focusin(JNIEnv * env, jobject obj);
|
||||
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_focusout(JNIEnv * env, jobject obj);
|
||||
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_singleton(JNIEnv * env, jobject obj, jstring name,jobject p_object);
|
||||
|
@ -609,6 +609,11 @@ void OS_Android::process_accelerometer(const Vector3& p_accelerometer) {
|
||||
input->set_accelerometer(p_accelerometer);
|
||||
}
|
||||
|
||||
void OS_Android::process_magnetometer(const Vector3& p_magnetometer) {
|
||||
|
||||
input->set_magnetometer(p_magnetometer);
|
||||
}
|
||||
|
||||
bool OS_Android::has_touchscreen_ui_hint() const {
|
||||
|
||||
return true;
|
||||
|
@ -239,6 +239,7 @@ public:
|
||||
|
||||
|
||||
void process_accelerometer(const Vector3& p_accelerometer);
|
||||
void process_magnetometer(const Vector3& p_magnetometer);
|
||||
void process_touch(int p_what,int p_pointer, const Vector<TouchPos>& p_points);
|
||||
void process_joy_event(JoystickEvent p_event);
|
||||
void process_event(InputEvent p_event);
|
||||
|
Loading…
Reference in New Issue
Block a user