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Merge pull request #96959 from RandomShaper/revamp_languages_exit
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WorkerThreadPool: Revamp interaction with ScriptServer
This commit is contained in:
commit
48403b5358
@ -180,13 +180,17 @@ void WorkerThreadPool::_process_task(Task *p_task) {
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void WorkerThreadPool::_thread_function(void *p_user) {
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ThreadData *thread_data = (ThreadData *)p_user;
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while (true) {
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Task *task_to_process = nullptr;
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{
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MutexLock lock(singleton->task_mutex);
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if (singleton->exit_threads) {
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return;
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bool exit = singleton->_handle_runlevel(thread_data, lock);
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if (unlikely(exit)) {
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break;
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}
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thread_data->signaled = false;
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if (singleton->task_queue.first()) {
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@ -194,7 +198,6 @@ void WorkerThreadPool::_thread_function(void *p_user) {
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singleton->task_queue.remove(singleton->task_queue.first());
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} else {
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thread_data->cond_var.wait(lock);
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DEV_ASSERT(singleton->exit_threads || thread_data->signaled);
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}
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}
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@ -204,19 +207,24 @@ void WorkerThreadPool::_thread_function(void *p_user) {
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}
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}
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void WorkerThreadPool::_post_tasks_and_unlock(Task **p_tasks, uint32_t p_count, bool p_high_priority) {
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void WorkerThreadPool::_post_tasks(Task **p_tasks, uint32_t p_count, bool p_high_priority, MutexLock<BinaryMutex> &p_lock) {
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// Fall back to processing on the calling thread if there are no worker threads.
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// Separated into its own variable to make it easier to extend this logic
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// in custom builds.
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bool process_on_calling_thread = threads.size() == 0;
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if (process_on_calling_thread) {
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task_mutex.unlock();
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p_lock.temp_unlock();
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for (uint32_t i = 0; i < p_count; i++) {
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_process_task(p_tasks[i]);
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}
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p_lock.temp_relock();
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return;
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}
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while (runlevel == RUNLEVEL_EXIT_LANGUAGES) {
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control_cond_var.wait(p_lock);
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}
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uint32_t to_process = 0;
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uint32_t to_promote = 0;
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@ -238,8 +246,6 @@ void WorkerThreadPool::_post_tasks_and_unlock(Task **p_tasks, uint32_t p_count,
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}
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_notify_threads(caller_pool_thread, to_process, to_promote);
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task_mutex.unlock();
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}
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void WorkerThreadPool::_notify_threads(const ThreadData *p_current_thread_data, uint32_t p_process_count, uint32_t p_promote_count) {
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@ -323,9 +329,8 @@ WorkerThreadPool::TaskID WorkerThreadPool::add_native_task(void (*p_func)(void *
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}
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WorkerThreadPool::TaskID WorkerThreadPool::_add_task(const Callable &p_callable, void (*p_func)(void *), void *p_userdata, BaseTemplateUserdata *p_template_userdata, bool p_high_priority, const String &p_description) {
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ERR_FAIL_COND_V_MSG(threads.is_empty(), INVALID_TASK_ID, "Can't add a task because the WorkerThreadPool is either not initialized yet or already terminated.");
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MutexLock<BinaryMutex> lock(task_mutex);
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task_mutex.lock();
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// Get a free task
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Task *task = task_allocator.alloc();
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TaskID id = last_task++;
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@ -337,7 +342,7 @@ WorkerThreadPool::TaskID WorkerThreadPool::_add_task(const Callable &p_callable,
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task->template_userdata = p_template_userdata;
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tasks.insert(id, task);
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_post_tasks_and_unlock(&task, 1, p_high_priority);
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_post_tasks(&task, 1, p_high_priority, lock);
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return id;
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}
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@ -444,22 +449,34 @@ void WorkerThreadPool::_unlock_unlockable_mutexes() {
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void WorkerThreadPool::_wait_collaboratively(ThreadData *p_caller_pool_thread, Task *p_task) {
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// Keep processing tasks until the condition to stop waiting is met.
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#define IS_WAIT_OVER (unlikely(p_task == ThreadData::YIELDING) ? p_caller_pool_thread->yield_is_over : p_task->completed)
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while (true) {
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Task *task_to_process = nullptr;
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bool relock_unlockables = false;
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{
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MutexLock lock(task_mutex);
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bool was_signaled = p_caller_pool_thread->signaled;
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p_caller_pool_thread->signaled = false;
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if (IS_WAIT_OVER) {
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if (unlikely(p_task == ThreadData::YIELDING)) {
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p_caller_pool_thread->yield_is_over = false;
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}
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bool exit = _handle_runlevel(p_caller_pool_thread, lock);
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if (unlikely(exit)) {
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break;
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}
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if (!exit_threads && was_signaled) {
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bool wait_is_over = false;
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if (unlikely(p_task == ThreadData::YIELDING)) {
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if (p_caller_pool_thread->yield_is_over) {
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p_caller_pool_thread->yield_is_over = false;
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wait_is_over = true;
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}
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} else {
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if (p_task->completed) {
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wait_is_over = true;
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}
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}
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if (wait_is_over) {
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if (was_signaled) {
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// This thread was awaken for some additional reason, but it's about to exit.
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// Let's find out what may be pending and forward the requests.
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uint32_t to_process = task_queue.first() ? 1 : 0;
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@ -474,28 +491,26 @@ void WorkerThreadPool::_wait_collaboratively(ThreadData *p_caller_pool_thread, T
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break;
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}
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if (!exit_threads) {
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if (p_caller_pool_thread->current_task->low_priority && low_priority_task_queue.first()) {
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if (_try_promote_low_priority_task()) {
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_notify_threads(p_caller_pool_thread, 1, 0);
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}
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if (p_caller_pool_thread->current_task->low_priority && low_priority_task_queue.first()) {
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if (_try_promote_low_priority_task()) {
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_notify_threads(p_caller_pool_thread, 1, 0);
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}
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}
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if (singleton->task_queue.first()) {
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task_to_process = task_queue.first()->self();
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task_queue.remove(task_queue.first());
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}
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if (singleton->task_queue.first()) {
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task_to_process = task_queue.first()->self();
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task_queue.remove(task_queue.first());
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}
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if (!task_to_process) {
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p_caller_pool_thread->awaited_task = p_task;
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if (!task_to_process) {
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p_caller_pool_thread->awaited_task = p_task;
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_unlock_unlockable_mutexes();
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relock_unlockables = true;
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p_caller_pool_thread->cond_var.wait(lock);
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_unlock_unlockable_mutexes();
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relock_unlockables = true;
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DEV_ASSERT(exit_threads || p_caller_pool_thread->signaled || IS_WAIT_OVER);
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p_caller_pool_thread->awaited_task = nullptr;
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}
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p_caller_pool_thread->cond_var.wait(lock);
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p_caller_pool_thread->awaited_task = nullptr;
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}
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}
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@ -509,16 +524,65 @@ void WorkerThreadPool::_wait_collaboratively(ThreadData *p_caller_pool_thread, T
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}
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}
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void WorkerThreadPool::_switch_runlevel(Runlevel p_runlevel) {
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DEV_ASSERT(p_runlevel > runlevel);
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runlevel = p_runlevel;
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memset(&runlevel_data, 0, sizeof(runlevel_data));
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for (uint32_t i = 0; i < threads.size(); i++) {
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threads[i].cond_var.notify_one();
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threads[i].signaled = true;
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}
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control_cond_var.notify_all();
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}
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// Returns whether threads have to exit. This may perform the check about handling needed.
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bool WorkerThreadPool::_handle_runlevel(ThreadData *p_thread_data, MutexLock<BinaryMutex> &p_lock) {
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bool exit = false;
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switch (runlevel) {
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case RUNLEVEL_NORMAL: {
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} break;
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case RUNLEVEL_PRE_EXIT_LANGUAGES: {
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if (!p_thread_data->pre_exited_languages) {
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if (!task_queue.first() && !low_priority_task_queue.first()) {
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p_thread_data->pre_exited_languages = true;
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runlevel_data.pre_exit_languages.num_idle_threads++;
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control_cond_var.notify_all();
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}
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}
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} break;
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case RUNLEVEL_EXIT_LANGUAGES: {
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if (!p_thread_data->exited_languages) {
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p_lock.temp_unlock();
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ScriptServer::thread_exit();
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p_lock.temp_relock();
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p_thread_data->exited_languages = true;
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runlevel_data.exit_languages.num_exited_threads++;
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control_cond_var.notify_all();
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}
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} break;
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case RUNLEVEL_EXIT: {
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exit = true;
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} break;
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}
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return exit;
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}
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void WorkerThreadPool::yield() {
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int th_index = get_thread_index();
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ERR_FAIL_COND_MSG(th_index == -1, "This function can only be called from a worker thread.");
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_wait_collaboratively(&threads[th_index], ThreadData::YIELDING);
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// If this long-lived task started before the scripting server was initialized,
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// now is a good time to have scripting languages ready for the current thread.
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// Otherwise, such a piece of setup won't happen unless another task has been
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// run during the collaborative wait.
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ScriptServer::thread_enter();
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task_mutex.lock();
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if (runlevel < RUNLEVEL_EXIT_LANGUAGES) {
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// If this long-lived task started before the scripting server was initialized,
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// now is a good time to have scripting languages ready for the current thread.
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// Otherwise, such a piece of setup won't happen unless another task has been
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// run during the collaborative wait.
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task_mutex.unlock();
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ScriptServer::thread_enter();
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} else {
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task_mutex.unlock();
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}
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}
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void WorkerThreadPool::notify_yield_over(TaskID p_task_id) {
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@ -543,13 +607,13 @@ void WorkerThreadPool::notify_yield_over(TaskID p_task_id) {
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}
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WorkerThreadPool::GroupID WorkerThreadPool::_add_group_task(const Callable &p_callable, void (*p_func)(void *, uint32_t), void *p_userdata, BaseTemplateUserdata *p_template_userdata, int p_elements, int p_tasks, bool p_high_priority, const String &p_description) {
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ERR_FAIL_COND_V_MSG(threads.is_empty(), INVALID_TASK_ID, "Can't add a group task because the WorkerThreadPool is either not initialized yet or already terminated.");
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ERR_FAIL_COND_V(p_elements < 0, INVALID_TASK_ID);
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if (p_tasks < 0) {
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p_tasks = MAX(1u, threads.size());
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}
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task_mutex.lock();
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MutexLock<BinaryMutex> lock(task_mutex);
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Group *group = group_allocator.alloc();
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GroupID id = last_task++;
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group->max = p_elements;
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@ -584,7 +648,7 @@ WorkerThreadPool::GroupID WorkerThreadPool::_add_group_task(const Callable &p_ca
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groups[id] = group;
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_post_tasks_and_unlock(tasks_posted, p_tasks, p_high_priority);
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_post_tasks(tasks_posted, p_tasks, p_high_priority, lock);
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return id;
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}
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@ -687,6 +751,9 @@ void WorkerThreadPool::thread_exit_unlock_allowance_zone(uint32_t p_zone_id) {
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void WorkerThreadPool::init(int p_thread_count, float p_low_priority_task_ratio) {
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ERR_FAIL_COND(threads.size() > 0);
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runlevel = RUNLEVEL_NORMAL;
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if (p_thread_count < 0) {
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p_thread_count = OS::get_singleton()->get_default_thread_pool_size();
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}
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@ -704,6 +771,26 @@ void WorkerThreadPool::init(int p_thread_count, float p_low_priority_task_ratio)
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}
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}
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void WorkerThreadPool::exit_languages_threads() {
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if (threads.size() == 0) {
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return;
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}
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MutexLock lock(task_mutex);
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// Wait until all threads are idle.
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_switch_runlevel(RUNLEVEL_PRE_EXIT_LANGUAGES);
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while (runlevel_data.pre_exit_languages.num_idle_threads != threads.size()) {
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control_cond_var.wait(lock);
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}
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// Wait until all threads have detached from scripting languages.
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_switch_runlevel(RUNLEVEL_EXIT_LANGUAGES);
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while (runlevel_data.exit_languages.num_exited_threads != threads.size()) {
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control_cond_var.wait(lock);
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}
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}
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void WorkerThreadPool::finish() {
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if (threads.size() == 0) {
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return;
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@ -716,15 +803,10 @@ void WorkerThreadPool::finish() {
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print_error("Task waiting was never re-claimed: " + E->self()->description);
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E = E->next();
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}
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_switch_runlevel(RUNLEVEL_EXIT);
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}
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{
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MutexLock lock(task_mutex);
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exit_threads = true;
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}
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for (ThreadData &data : threads) {
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data.cond_var.notify_one();
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}
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for (ThreadData &data : threads) {
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data.thread.wait_to_finish();
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}
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@ -755,5 +837,5 @@ WorkerThreadPool::WorkerThreadPool() {
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}
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WorkerThreadPool::~WorkerThreadPool() {
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DEV_ASSERT(threads.size() == 0 && "finish() hasn't been called!");
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finish();
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}
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@ -114,17 +114,35 @@ private:
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Thread thread;
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bool signaled : 1;
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bool yield_is_over : 1;
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bool pre_exited_languages : 1;
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bool exited_languages : 1;
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Task *current_task = nullptr;
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Task *awaited_task = nullptr; // Null if not awaiting the condition variable, or special value (YIELDING).
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ConditionVariable cond_var;
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ThreadData() :
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signaled(false),
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yield_is_over(false) {}
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yield_is_over(false),
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pre_exited_languages(false),
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exited_languages(false) {}
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};
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TightLocalVector<ThreadData> threads;
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bool exit_threads = false;
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enum Runlevel {
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RUNLEVEL_NORMAL,
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RUNLEVEL_PRE_EXIT_LANGUAGES, // Block adding new tasks
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RUNLEVEL_EXIT_LANGUAGES, // All threads detach from scripting threads.
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RUNLEVEL_EXIT,
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} runlevel = RUNLEVEL_NORMAL;
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union { // Cleared on every runlevel change.
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struct {
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uint32_t num_idle_threads;
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} pre_exit_languages;
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struct {
|
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uint32_t num_exited_threads;
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} exit_languages;
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} runlevel_data;
|
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ConditionVariable control_cond_var;
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|
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HashMap<Thread::ID, int> thread_ids;
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HashMap<
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@ -152,7 +170,7 @@ private:
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|
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void _process_task(Task *task);
|
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|
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void _post_tasks_and_unlock(Task **p_tasks, uint32_t p_count, bool p_high_priority);
|
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void _post_tasks(Task **p_tasks, uint32_t p_count, bool p_high_priority, MutexLock<BinaryMutex> &p_lock);
|
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void _notify_threads(const ThreadData *p_current_thread_data, uint32_t p_process_count, uint32_t p_promote_count);
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|
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bool _try_promote_low_priority_task();
|
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@ -193,6 +211,9 @@ private:
|
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|
||||
void _wait_collaboratively(ThreadData *p_caller_pool_thread, Task *p_task);
|
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|
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void _switch_runlevel(Runlevel p_runlevel);
|
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bool _handle_runlevel(ThreadData *p_thread_data, MutexLock<BinaryMutex> &p_lock);
|
||||
|
||||
#ifdef THREADS_ENABLED
|
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static uint32_t _thread_enter_unlock_allowance_zone(THREADING_NAMESPACE::unique_lock<THREADING_NAMESPACE::mutex> &p_ulock);
|
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#endif
|
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@ -256,6 +277,7 @@ public:
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||||
#endif
|
||||
|
||||
void init(int p_thread_count = -1, float p_low_priority_task_ratio = 0.3);
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||||
void exit_languages_threads();
|
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void finish();
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WorkerThreadPool();
|
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~WorkerThreadPool();
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||||
|
@ -107,6 +107,8 @@ static Time *_time = nullptr;
|
||||
static core_bind::Geometry2D *_geometry_2d = nullptr;
|
||||
static core_bind::Geometry3D *_geometry_3d = nullptr;
|
||||
|
||||
static WorkerThreadPool *worker_thread_pool = nullptr;
|
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extern Mutex _global_mutex;
|
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|
||||
static GDExtensionManager *gdextension_manager = nullptr;
|
||||
@ -295,6 +297,8 @@ void register_core_types() {
|
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GDREGISTER_NATIVE_STRUCT(AudioFrame, "float left;float right");
|
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GDREGISTER_NATIVE_STRUCT(ScriptLanguageExtensionProfilingInfo, "StringName signature;uint64_t call_count;uint64_t total_time;uint64_t self_time");
|
||||
|
||||
worker_thread_pool = memnew(WorkerThreadPool);
|
||||
|
||||
OS::get_singleton()->benchmark_end_measure("Core", "Register Types");
|
||||
}
|
||||
|
||||
@ -345,7 +349,7 @@ void register_core_singletons() {
|
||||
Engine::get_singleton()->add_singleton(Engine::Singleton("Time", Time::get_singleton()));
|
||||
Engine::get_singleton()->add_singleton(Engine::Singleton("GDExtensionManager", GDExtensionManager::get_singleton()));
|
||||
Engine::get_singleton()->add_singleton(Engine::Singleton("ResourceUID", ResourceUID::get_singleton()));
|
||||
Engine::get_singleton()->add_singleton(Engine::Singleton("WorkerThreadPool", WorkerThreadPool::get_singleton()));
|
||||
Engine::get_singleton()->add_singleton(Engine::Singleton("WorkerThreadPool", worker_thread_pool));
|
||||
|
||||
OS::get_singleton()->benchmark_end_measure("Core", "Register Singletons");
|
||||
}
|
||||
@ -378,6 +382,8 @@ void unregister_core_types() {
|
||||
|
||||
// Destroy singletons in reverse order to ensure dependencies are not broken.
|
||||
|
||||
memdelete(worker_thread_pool);
|
||||
|
||||
memdelete(_engine_debugger);
|
||||
memdelete(_marshalls);
|
||||
memdelete(_classdb);
|
||||
|
@ -140,7 +140,6 @@ static Engine *engine = nullptr;
|
||||
static ProjectSettings *globals = nullptr;
|
||||
static Input *input = nullptr;
|
||||
static InputMap *input_map = nullptr;
|
||||
static WorkerThreadPool *worker_thread_pool = nullptr;
|
||||
static TranslationServer *translation_server = nullptr;
|
||||
static Performance *performance = nullptr;
|
||||
static PackedData *packed_data = nullptr;
|
||||
@ -691,8 +690,6 @@ Error Main::test_setup() {
|
||||
|
||||
register_core_settings(); // Here globals are present.
|
||||
|
||||
worker_thread_pool = memnew(WorkerThreadPool);
|
||||
|
||||
translation_server = memnew(TranslationServer);
|
||||
tsman = memnew(TextServerManager);
|
||||
|
||||
@ -803,8 +800,6 @@ void Main::test_cleanup() {
|
||||
ResourceSaver::remove_custom_savers();
|
||||
PropertyListHelper::clear_base_helpers();
|
||||
|
||||
WorkerThreadPool::get_singleton()->finish();
|
||||
|
||||
#ifdef TOOLS_ENABLED
|
||||
GDExtensionManager::get_singleton()->deinitialize_extensions(GDExtension::INITIALIZATION_LEVEL_EDITOR);
|
||||
uninitialize_modules(MODULE_INITIALIZATION_LEVEL_EDITOR);
|
||||
@ -846,9 +841,6 @@ void Main::test_cleanup() {
|
||||
if (physics_server_2d_manager) {
|
||||
memdelete(physics_server_2d_manager);
|
||||
}
|
||||
if (worker_thread_pool) {
|
||||
memdelete(worker_thread_pool);
|
||||
}
|
||||
if (globals) {
|
||||
memdelete(globals);
|
||||
}
|
||||
@ -939,7 +931,6 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph
|
||||
|
||||
register_core_settings(); //here globals are present
|
||||
|
||||
worker_thread_pool = memnew(WorkerThreadPool);
|
||||
translation_server = memnew(TranslationServer);
|
||||
performance = memnew(Performance);
|
||||
GDREGISTER_CLASS(Performance);
|
||||
@ -2629,10 +2620,6 @@ error:
|
||||
if (translation_server) {
|
||||
memdelete(translation_server);
|
||||
}
|
||||
if (worker_thread_pool) {
|
||||
worker_thread_pool->finish();
|
||||
memdelete(worker_thread_pool);
|
||||
}
|
||||
if (globals) {
|
||||
memdelete(globals);
|
||||
}
|
||||
@ -4514,7 +4501,7 @@ void Main::cleanup(bool p_force) {
|
||||
ResourceLoader::clear_translation_remaps();
|
||||
ResourceLoader::clear_path_remaps();
|
||||
|
||||
WorkerThreadPool::get_singleton()->finish();
|
||||
WorkerThreadPool::get_singleton()->exit_languages_threads();
|
||||
|
||||
ScriptServer::finish_languages();
|
||||
|
||||
@ -4606,9 +4593,6 @@ void Main::cleanup(bool p_force) {
|
||||
if (physics_server_2d_manager) {
|
||||
memdelete(physics_server_2d_manager);
|
||||
}
|
||||
if (worker_thread_pool) {
|
||||
memdelete(worker_thread_pool);
|
||||
}
|
||||
if (globals) {
|
||||
memdelete(globals);
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user