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Add unit test: mouse movement after slider release
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tests/scene/test_color_picker.h
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tests/scene/test_color_picker.h
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/**************************************************************************/
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/* test_color_picker.h */
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/**************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/**************************************************************************/
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/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/**************************************************************************/
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#ifndef TEST_COLOR_PICKER_H
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#define TEST_COLOR_PICKER_H
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#include "scene/gui/color_picker.h"
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#include "tests/test_macros.h"
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namespace TestColorPicker {
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TEST_CASE("[SceneTree][ColorPicker]") {
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ColorPicker *cp = memnew(ColorPicker);
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Window *root = SceneTree::get_singleton()->get_root();
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root->add_child(cp);
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SUBCASE("[COLOR_PICKER] Mouse movement after Slider release") {
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Point2i pos_left = Point2i(50, 340); // On the left side of the red slider.
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Point2i pos_right = Point2i(200, 340); // On the right side of the red slider.
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SEND_GUI_MOUSE_MOTION_EVENT(pos_left, MouseButtonMask::NONE, Key::NONE);
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SEND_GUI_MOUSE_BUTTON_EVENT(pos_left, MouseButton::LEFT, MouseButtonMask::LEFT, Key::NONE);
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CHECK(cp->get_pick_color().r < 0.5);
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SEND_GUI_MOUSE_MOTION_EVENT(pos_right, MouseButtonMask::LEFT, Key::NONE);
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CHECK(cp->get_pick_color().r > 0.5);
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SEND_GUI_MOUSE_BUTTON_RELEASED_EVENT(pos_right, MouseButton::LEFT, MouseButtonMask::NONE, Key::NONE);
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SEND_GUI_MOUSE_MOTION_EVENT(pos_left, MouseButtonMask::NONE, Key::NONE);
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CHECK(cp->get_pick_color().r > 0.5); // Issue GH-77773.
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}
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}
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} // namespace TestColorPicker
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#endif // TEST_COLOR_PICKER_H
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#include "tests/scene/test_audio_stream_wav.h"
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#include "tests/scene/test_bit_map.h"
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#include "tests/scene/test_code_edit.h"
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#include "tests/scene/test_color_picker.h"
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#include "tests/scene/test_curve.h"
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#include "tests/scene/test_curve_2d.h"
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#include "tests/scene/test_curve_3d.h"
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