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Rework and simplify update checking logic
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705b7a0b0b
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44593eecc7
@ -63,7 +63,7 @@ void EngineUpdateLabel::_http_request_completed(int p_result, int p_response_cod
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return;
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}
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Array version_data;
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Array version_array;
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{
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String s;
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const uint8_t *r = p_body.ptr();
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@ -80,23 +80,22 @@ void EngineUpdateLabel::_http_request_completed(int p_result, int p_response_cod
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_set_message(TTR("Received JSON data is not a valid version array."), theme_cache.error_color);
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return;
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}
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version_data = result;
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version_array = result;
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}
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UpdateMode update_mode = UpdateMode(int(EDITOR_GET("network/connection/engine_version_update_mode")));
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bool stable_only = update_mode == UpdateMode::NEWEST_STABLE || update_mode == UpdateMode::NEWEST_PATCH;
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const Dictionary version_info = Engine::get_singleton()->get_version_info();
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int current_major = version_info["major"];
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int current_minor = version_info["minor"];
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int current_patch = version_info["patch"];
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const Dictionary current_version_info = Engine::get_singleton()->get_version_info();
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int current_major = current_version_info.get("major", 0);
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int current_minor = current_version_info.get("minor", 0);
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int current_patch = current_version_info.get("patch", 0);
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Dictionary found_version_info;
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for (const Variant &data_bit : version_data) {
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const Dictionary info = data_bit;
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for (const Variant &data_bit : version_array) {
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const Dictionary version_info = data_bit;
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const String version_string = info["name"];
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const PackedStringArray version_bits = version_string.split(".");
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const String base_version_string = version_info.get("name", "");
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const PackedStringArray version_bits = base_version_string.split(".");
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if (version_bits.size() < 2) {
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continue;
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@ -120,55 +119,45 @@ void EngineUpdateLabel::_http_request_completed(int p_result, int p_response_cod
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continue;
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}
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const Array releases = version_info.get("releases", Array());
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if (releases.is_empty()) {
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continue;
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}
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const Dictionary newest_release = releases[0];
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const String release_string = newest_release.get("name", "unknown");
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int release_index;
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VersionType release_type = _get_version_type(release_string, &release_index);
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if (minor > current_minor || patch > current_patch) {
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String version_type = info["flavor"];
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if (stable_only && _get_version_type(version_type, nullptr) != VersionType::STABLE) {
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if (stable_only && release_type != VersionType::STABLE) {
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continue;
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}
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found_version = version_string;
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found_version += "-" + version_type;
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break;
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} else if (minor == current_minor && patch == current_patch) {
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found_version_info = info;
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found_version = version_string;
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available_newer_version = vformat("%s-%s", base_version_string, release_string);
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break;
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}
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int current_version_index;
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VersionType current_version_type = _get_version_type(current_version_info.get("status", "unknown"), ¤t_version_index);
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if (int(release_type) > int(current_version_type)) {
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break;
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}
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if (int(release_type) == int(current_version_type) && release_index < current_version_index) {
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break;
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}
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available_newer_version = vformat("%s-%s", base_version_string, release_string);
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break;
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}
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if (found_version_info.is_empty() && !found_version.is_empty()) {
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if (!available_newer_version.is_empty()) {
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_set_status(UpdateStatus::UPDATE_AVAILABLE);
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_set_message(vformat(TTR("Update available: %s."), found_version), theme_cache.update_color);
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return;
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} else if (found_version_info.is_empty() || stable_only) {
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_set_status(UpdateStatus::UP_TO_DATE);
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return;
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}
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int current_version_index;
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VersionType current_version_type = _get_version_type(version_info["status"], ¤t_version_index);
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const Array releases = found_version_info["releases"];
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for (const Variant &data_bit : version_data) {
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const Dictionary info = data_bit;
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const String version_string = info["name"];
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int version_index;
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VersionType version_type = _get_version_type(version_string, &version_index);
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if (int(version_type) < int(current_version_type) || version_index > current_version_index) {
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found_version += "-" + version_string;
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_set_status(UpdateStatus::UPDATE_AVAILABLE);
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_set_message(vformat(TTR("Update available: %s."), found_version), theme_cache.update_color);
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return;
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}
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}
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if (current_version_index == DEV_VERSION) {
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// Since version index can't be determined and no strictly newer version exists, display a different status.
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_set_status(UpdateStatus::DEV);
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} else {
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_set_message(vformat(TTR("Update available: %s."), available_newer_version), theme_cache.update_color);
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} else if (available_newer_version.is_empty()) {
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_set_status(UpdateStatus::UP_TO_DATE);
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}
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}
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@ -184,7 +173,7 @@ void EngineUpdateLabel::_set_message(const String &p_message, const Color &p_col
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void EngineUpdateLabel::_set_status(UpdateStatus p_status) {
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status = p_status;
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if (status == UpdateStatus::DEV || status == UpdateStatus::BUSY || status == UpdateStatus::UP_TO_DATE) {
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if (status == UpdateStatus::BUSY || status == UpdateStatus::UP_TO_DATE) {
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// Hide the label to prevent unnecessary distraction.
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hide();
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return;
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@ -306,7 +295,7 @@ void EngineUpdateLabel::pressed() {
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} break;
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case UpdateStatus::UPDATE_AVAILABLE: {
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OS::get_singleton()->shell_open("https://godotengine.org/download/archive/" + found_version);
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OS::get_singleton()->shell_open("https://godotengine.org/download/archive/" + available_newer_version);
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} break;
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default: {
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@ -60,7 +60,6 @@ private:
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enum class UpdateStatus {
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NONE,
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DEV,
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OFFLINE,
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BUSY,
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ERROR,
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@ -79,7 +78,7 @@ private:
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UpdateStatus status = UpdateStatus::NONE;
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bool checked_update = false;
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String found_version;
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String available_newer_version;
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bool _can_check_updates() const;
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void _check_update();
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