* Winsock UDP messages sent to an unavailable target causing WSAECONNRESET will no longer close the socket.

* Ensured that unsigned<->signed conversion would not cause wrong buffer size values sent to recvfrom.
This commit is contained in:
Trond Abusdal 2015-11-09 01:33:16 +01:00
parent f809cd44ea
commit 41a161647d
2 changed files with 26 additions and 3 deletions

View File

@ -120,8 +120,10 @@ Error PacketPeerUDPPosix::_poll(bool p_wait) {
struct sockaddr_in from = {0};
socklen_t len = sizeof(struct sockaddr_in);
int rb_size = MAX(rb.space_left()-12, 0);
int buffer_size = MIN((int)sizeof(recv_buffer),rb_size);
int ret;
while ( (ret = recvfrom(sockfd, recv_buffer, MIN(sizeof(recv_buffer),rb.space_left()-12), p_wait?0:MSG_DONTWAIT, (struct sockaddr*)&from, &len)) > 0) {
while ( (ret = recvfrom(sockfd, recv_buffer, buffer_size, p_wait?0:MSG_DONTWAIT, (struct sockaddr*)&from, &len)) > 0) {
rb.write((uint8_t*)&from.sin_addr, 4);
uint32_t port = ntohs(from.sin_port);
rb.write((uint8_t*)&port, 4);
@ -131,6 +133,8 @@ Error PacketPeerUDPPosix::_poll(bool p_wait) {
++queue_count;
};
// TODO: Should ECONNRESET be handled here?
if (ret == 0 || (ret == -1 && errno != EAGAIN) ) {
close();
return FAILED;

View File

@ -120,8 +120,10 @@ Error PacketPeerUDPWinsock::_poll(bool p_wait) {
struct sockaddr_in from = {0};
int len = sizeof(struct sockaddr_in);
int rb_size = MAX(rb.space_left()-12, 0);
int buffer_size = MIN((int)sizeof(recv_buffer),rb_size);
int ret;
while ( (ret = recvfrom(sockfd, (char*)recv_buffer, MIN(sizeof(recv_buffer),rb.space_left()-12), 0, (struct sockaddr*)&from, &len)) > 0) {
while ( (ret = recvfrom(sockfd, (char*)recv_buffer, buffer_size, 0, (struct sockaddr*)&from, &len)) > 0) {
rb.write((uint8_t*)&from.sin_addr, 4);
uint32_t port = ntohs(from.sin_port);
rb.write((uint8_t*)&port, 4);
@ -132,8 +134,25 @@ Error PacketPeerUDPWinsock::_poll(bool p_wait) {
++queue_count;
};
if (ret == SOCKET_ERROR){
int error = WSAGetLastError();
if (ret == 0 || (ret == SOCKET_ERROR && WSAGetLastError() != WSAEWOULDBLOCK) ) {
if (error == WSAEWOULDBLOCK){
// Expected when doing non-blocking sockets, retry later.
}
else if (error == WSAECONNRESET){
// If the remote target does not accept messages, this error may occur, but is harmless.
// Once the remote target gets available, this message will disappear for new messages.
}
else
{
close();
return FAILED;
}
}
if (ret == 0) {
close();
return FAILED;
};