Fix typos with codespell

Using codespell 2.2-dev from current git.

Fix a couple incorrect uses of gendered pronouns.
This commit is contained in:
Rémi Verschelde 2022-06-19 13:47:53 +02:00
parent faf8a7b19e
commit 4137578369
5 changed files with 5 additions and 5 deletions

View File

@ -19,7 +19,7 @@
If [code]true[/code], the button's state is pressed. If [code]false[/code], the button's state is released.
</member>
<member name="pressure" type="float" setter="set_pressure" getter="get_pressure" default="0.0">
Represents the pressure the user puts on the button with his finger, if the controller supports it. Ranges from [code]0[/code] to [code]1[/code].
Represents the pressure the user puts on the button with their finger, if the controller supports it. Ranges from [code]0[/code] to [code]1[/code].
</member>
</members>
<constants>

View File

@ -240,7 +240,7 @@ bool EditorExportPlatform::fill_log_messages(RichTextLabel *p_log, Error p_err)
} else {
p_log->add_image(EditorNode::get_singleton()->get_gui_base()->get_icon("StatusSuccess", "EditorIcons"), 16 * EDSCALE, 16 * EDSCALE, RichTextLabel::INLINE_ALIGN_CENTER);
p_log->add_text(" ");
p_log->add_text(TTR("Completed sucessfully."));
p_log->add_text(TTR("Completed successfully."));
if (msg_count > 0) {
has_messages = true;
}

View File

@ -187,7 +187,7 @@ void GDMonoClass::fetch_methods_with_godot_api_checks(GDMonoClass *p_native_base
#ifdef DEBUG_ENABLED
// For debug builds, we also fetched from native base classes as well before if this is not a native base class.
// This allows us to warn the user here if he is using snake_case by mistake.
// This allows us to warn the user here if they are using snake_case by mistake.
if (p_native_base != this) {
GDMonoClass *native_top = p_native_base;

View File

@ -60,7 +60,7 @@ void Navigation2D::_notification(int p_what) {
} break;
// FIXME 3.5 with this old navigation 2d node only
// if the node gets deleted this exit causes annoying error prints in debug
// It tries to deactive a map that itself has send a free command to the server.
// It tries to deactivate a map that itself has sent a free command to the server.
//case NOTIFICATION_EXIT_TREE: {
// Navigation2DServer::get_singleton()->map_set_active(map, false);
//} break;

View File

@ -125,7 +125,7 @@ void Navigation::_notification(int p_what) {
case NOTIFICATION_EXIT_TREE: {
// FIXME 3.5 with this old navigation node only
// if the node gets deleted this exit causes annoying error prints in debug
// It tries to deactive a map that itself has send a free command to the server.
// It tries to deactivate a map that itself has sent a free command to the server.
//NavigationServer::get_singleton()->map_set_active(map, false);
} break;
}