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Fix typos with codespell
Using codespell 2.2-dev from current git. Fix a couple incorrect uses of gendered pronouns.
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@ -19,7 +19,7 @@
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If [code]true[/code], the button's state is pressed. If [code]false[/code], the button's state is released.
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</member>
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<member name="pressure" type="float" setter="set_pressure" getter="get_pressure" default="0.0">
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Represents the pressure the user puts on the button with his finger, if the controller supports it. Ranges from [code]0[/code] to [code]1[/code].
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Represents the pressure the user puts on the button with their finger, if the controller supports it. Ranges from [code]0[/code] to [code]1[/code].
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</member>
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</members>
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<constants>
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@ -240,7 +240,7 @@ bool EditorExportPlatform::fill_log_messages(RichTextLabel *p_log, Error p_err)
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} else {
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p_log->add_image(EditorNode::get_singleton()->get_gui_base()->get_icon("StatusSuccess", "EditorIcons"), 16 * EDSCALE, 16 * EDSCALE, RichTextLabel::INLINE_ALIGN_CENTER);
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p_log->add_text(" ");
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p_log->add_text(TTR("Completed sucessfully."));
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p_log->add_text(TTR("Completed successfully."));
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if (msg_count > 0) {
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has_messages = true;
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}
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@ -187,7 +187,7 @@ void GDMonoClass::fetch_methods_with_godot_api_checks(GDMonoClass *p_native_base
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#ifdef DEBUG_ENABLED
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// For debug builds, we also fetched from native base classes as well before if this is not a native base class.
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// This allows us to warn the user here if he is using snake_case by mistake.
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// This allows us to warn the user here if they are using snake_case by mistake.
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if (p_native_base != this) {
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GDMonoClass *native_top = p_native_base;
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@ -60,7 +60,7 @@ void Navigation2D::_notification(int p_what) {
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} break;
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// FIXME 3.5 with this old navigation 2d node only
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// if the node gets deleted this exit causes annoying error prints in debug
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// It tries to deactive a map that itself has send a free command to the server.
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// It tries to deactivate a map that itself has sent a free command to the server.
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//case NOTIFICATION_EXIT_TREE: {
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// Navigation2DServer::get_singleton()->map_set_active(map, false);
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//} break;
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@ -125,7 +125,7 @@ void Navigation::_notification(int p_what) {
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case NOTIFICATION_EXIT_TREE: {
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// FIXME 3.5 with this old navigation node only
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// if the node gets deleted this exit causes annoying error prints in debug
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// It tries to deactive a map that itself has send a free command to the server.
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// It tries to deactivate a map that itself has sent a free command to the server.
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//NavigationServer::get_singleton()->map_set_active(map, false);
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} break;
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}
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